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LogicBots

LogicBots Steam news

Incandescent Games | Feb 8, 2017 | game

Released

1players observed · 6 October 2026 - 17:55:04 UTC

IndieSimulationProgrammingRobotsPuzzleSteam Store

  • Latest observed players1 · 6 October 2026 - 17:55:04 UTC
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score79% positive

LogicBots news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 6 October 2026 - 17:55:04 UTC
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score79% positive
  • Total reviews184
  • Release dateFeb 8, 2017
  • DeveloperIncandescent Games
  • PublisherIncandescent Games

Genres: Indie, Simulation

Company pages: Developer: Incandescent GamesPublisher: Incandescent Games

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LogicBots Steam news

LogicBots news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • PlanetSmith our upcoming game is in Next Fest - 5 February 2024

    PlanetSmith our upcoming game is in Steam Next Fest! PlanetSmith is a voxel sandbox game set of spherical planets offering unique exploration and creative building. Journey into procedurally generated voxel worlds that defy conventional limits of block building. Play The Demo Here

  • Sandbox Update - 10 April 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F6816678%2F700931a5bccdbd4f863453aaac886e416fe8189d.png This update adds the target gun and target identifier as new parts for sandbox mode. The level editor also has a new prop the target which can be detected by the target identifier and destroyed with the target gun. This allows for a new win condition for custom levels, destroying all targets in the level. To demonstrate I have added a Target Practice level to Steam Workshop which you can download and play. Get it here Patch Notes: New Features: Added new part Target Gun Added new part Target Identifier Added new sandbox prop target Added new sandbox objective mode target practice Bug Fixes: Fixed a bug causing the start position on loaded sandbox levels to not be correct Fixed a bug causing custom levels to not display correctly in main menu Fixed a bug causing the gam…

  • Sandbox Update - 10 April 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F6816678%2F700931a5bccdbd4f863453aaac886e416fe8189d.png This update adds the target gun and target identifier as new parts for sandbox mode. The level editor also has a new prop the target which can be detected by the target identifier and destroyed with the target gun. This allows for a new win condition for custom levels, destroying all targets in the level. To demonstrate I have added a Target Practice level to Steam Workshop which you can download and play. Get it here Patch Notes: New Features: Added new part Target Gun Added new part Target Identifier Added new sandbox prop target Added new sandbox objective mode target practice Bug Fixes: Fixed a bug causing the start position on loaded sandbox levels to not be correct Fixed a bug causing custom levels to not display correctly in main menu Fixed a bug causing the gam…

  • LogicBots 1 year anniversary sale! - 5 February 2018

    To celebrate the 1 year anniversary, LogicBots will be on sale from the 5th - 12th of February at half price! Thank you all for supporting LogicBots. Ken

  • LogicBots 1 year anniversary sale! - 5 February 2018

    To celebrate the 1 year anniversary, LogicBots will be on sale from the 5th - 12th of February at half price! Thank you all for supporting LogicBots. Ken

  • Language Update - 11 December 2017

    This pre-Christmas update contains some translation fixes for language packs along with some new features. You can now move placed gates! This has been a much requested feature and is now in the game, just select the gate you wish to move and click the Move button on the right side of the screen. If you have been waiting for LogicBots in your language make sure to check out the LogicBots Workshop page as there are now seven translations available including a French, German, Russian, Hungarian, Chinese and a machine translation of Japanese. Language Packs Patch Notes: New Features: Move gates Bug Fixes: Added yes/no buttons on workshop upload to dictionary Fixed issue where some parts were not supporting translation Fixed an issue causing only 1 workshop language pack subs Fixed a bug causing some LogicBots to not cross the finish on 4-8 New Dictionary References: New Level Save Delete /…

  • Language Update - 11 December 2017

    This pre-Christmas update contains some translation fixes for language packs along with some new features. You can now move placed gates! This has been a much requested feature and is now in the game, just select the gate you wish to move and click the Move button on the right side of the screen. If you have been waiting for LogicBots in your language make sure to check out the LogicBots Workshop page as there are now seven translations available including a French, German, Russian, Hungarian, Chinese and a machine translation of Japanese. Language Packs Patch Notes: New Features: Move gates Bug Fixes: Added yes/no buttons on workshop upload to dictionary Fixed issue where some parts were not supporting translation Fixed an issue causing only 1 workshop language pack subs Fixed a bug causing some LogicBots to not cross the finish on 4-8 New Dictionary References: New Level Save Delete /…

  • LogicBots Mac & Linux Release - 8 May 2017

    LogicBots is now available on Mac & Linux! To celebrate, LogicBots will be on sale for the next week with 33% off! If you are one of the people who have been desperately waiting to play LogicBots but didn't have the opportunitybefore, now is your chance!

  • LogicBots Mac & Linux Release - 8 May 2017

    LogicBots is now available on Mac & Linux! To celebrate, LogicBots will be on sale for the next week with 33% off! If you are one of the people who have been desperately waiting to play LogicBots but didn't have the opportunitybefore, now is your chance!

  • LogicBots 1.05 - 24 March 2017

    This patch fixes a lot of small bugs that have come to light since release. Some of the bugs were patched in hot fixes earlier but are also listed below. There have been some small changes to language packs so make sure you check the changes below if you have made a language pack. Work at the minute is focusing on an educational version of the game, so if you have been waiting for that it shouldn't be long now! Work to add more parts for the sandbox mode will also be starting soon, so if you have any parts that you would like to see in sandbox that are not currently available be sure to make a post in the LogicBots Discussions. As always enjoy the update, Ken Patch Notes: New Features: Added save backups Changes: Increased performance in robot construction mode Graphics and physics settings are now unique to each computer Bug Fixes: Fixed a bug causing counters not to reset when negativ…

  • LogicBots 1.05 - 24 March 2017

    This patch fixes a lot of small bugs that have come to light since release. Some of the bugs were patched in hot fixes earlier but are also listed below. There have been some small changes to language packs so make sure you check the changes below if you have made a language pack. Work at the minute is focusing on an educational version of the game, so if you have been waiting for that it shouldn't be long now! Work to add more parts for the sandbox mode will also be starting soon, so if you have any parts that you would like to see in sandbox that are not currently available be sure to make a post in the LogicBots Discussions. As always enjoy the update, Ken Patch Notes: New Features: Added save backups Changes: Increased performance in robot construction mode Graphics and physics settings are now unique to each computer Bug Fixes: Fixed a bug causing counters not to reset when negativ…

  • LogicBots Release! - 8 February 2017

    After four and a quarter years in development LogicBots is now officially released! We have picked up a lot of people along the way starting from supporters from Kickstarter, then Greenlight and all the people who have been playing and giving their feedback during Early Access. To celebrate LogicBots is on 25% discount! So if you have been waiting for the complete game now is a great time to pick it up! LogicBots has grown hugely since the initial Kickstarter pitch which just promised a challenging puzzle game with 40 levels! During development, due to your feedback, there are now sandbox modes, a level builder and Steamworks integration allowing players to share LogicBots and levels. There are also now additional language packs (French, German and Chinese) with more in development! It’s been a long journey but the wait is finally over! Hope you enjoy the finished game! Patch Notes: New…

  • LogicBots Release! - 8 February 2017

    After four and a quarter years in development LogicBots is now officially released! We have picked up a lot of people along the way starting from supporters from Kickstarter, then Greenlight and all the people who have been playing and giving their feedback during Early Access. To celebrate LogicBots is on 25% discount! So if you have been waiting for the complete game now is a great time to pick it up! LogicBots has grown hugely since the initial Kickstarter pitch which just promised a challenging puzzle game with 40 levels! During development, due to your feedback, there are now sandbox modes, a level builder and Steamworks integration allowing players to share LogicBots and levels. There are also now additional language packs (French, German and Chinese) with more in development! It’s been a long journey but the wait is finally over! Hope you enjoy the finished game! Patch Notes: New…

  • Trading Cards Now Available - 30 January 2017

    Steam Trading Cards have now been released for LogicBots! There are 6 to collect. Since the last update cloud saving has been enabled so you can now play LogicBots off different computers with ease! Robot save icons however are not stored so you will have to resave LogicBots to get a new icon on a different computer. There is also a small patch released today which introduces a new part, the Gravity Sensor, which can be used to calculate LogicBots orientation. This patch also contains a small level tweak for level 1-5 "Platform" and a readjustment to the budget goal on level 2-4 "Colour Navigation". The number storage gate has also had a slight change, it's 'Set' function now works with a high signal instead of a rising edge signal as this makes the gate easier to use in most situations. The old functionality can be achieved by using a pulse generator as the 'Set' input. Ken Patch Notes…

  • Trading Cards Now Available - 30 January 2017

    Steam Trading Cards have now been released for LogicBots! There are 6 to collect. Since the last update cloud saving has been enabled so you can now play LogicBots off different computers with ease! Robot save icons however are not stored so you will have to resave LogicBots to get a new icon on a different computer. There is also a small patch released today which introduces a new part, the Gravity Sensor, which can be used to calculate LogicBots orientation. This patch also contains a small level tweak for level 1-5 "Platform" and a readjustment to the budget goal on level 2-4 "Colour Navigation". The number storage gate has also had a slight change, it's 'Set' function now works with a high signal instead of a rising edge signal as this makes the gate easier to use in most situations. The old functionality can be achieved by using a pulse generator as the 'Set' input. Ken Patch Notes…

  • Final Update (part 2) - 2 December 2016

    The game is now complete and can be played from start to finish as intended! Steam Achievements are now available! You will be awarded for all achievements that you have earned to date however if you would like to start from scratch you need to create a new game and do not load your old save. Now is a good time to create a new save as a lot of the levels and objectives have been changed. This update also includes a lot of quality of life changes along with a heap of bug fixes so the game should be more enjoyable to play. Soon I will be setting a release date for LogicBots and my aim now will be to start generating interest for the game before release. Now would be a great time to help spread the word about LogicBots! I will also be using the time between now and the release date to find and remove any of the remaining bugs. If you come across a bug it would be really helpful to report t…

  • Final Update (part 2) - 2 December 2016

    The game is now complete and can be played from start to finish as intended! Steam Achievements are now available! You will be awarded for all achievements that you have earned to date however if you would like to start from scratch you need to create a new game and do not load your old save. Now is a good time to create a new save as a lot of the levels and objectives have been changed. This update also includes a lot of quality of life changes along with a heap of bug fixes so the game should be more enjoyable to play. Soon I will be setting a release date for LogicBots and my aim now will be to start generating interest for the game before release. Now would be a great time to help spread the word about LogicBots! I will also be using the time between now and the release date to find and remove any of the remaining bugs. If you come across a bug it would be really helpful to report t…

  • Final Update (part 1) - 26 October 2016

    I have decided to split this last update before release into two parts as I know a lot of you are keen to play the game the whole way through without having to skip levels! This update balances all the levels in the game along with some new levels replacing the less interesting ones allowing you to play the game from start to finish as it will be once released! In the second part to this update I will be adding the final touches to the game which includes Steam achievements, user interface updates, some more new textures and general clean up. For this update there has been some improvements to circuit board mode, the camera should behave better and you can reset your view with the “Home” key. Also the gates and boards have had a long overdue visual update. (A few boards such as the GPS board will be updated in the second part of this update). There is also a couple new parts in this upd…

  • Final Update (part 1) - 26 October 2016

    I have decided to split this last update before release into two parts as I know a lot of you are keen to play the game the whole way through without having to skip levels! This update balances all the levels in the game along with some new levels replacing the less interesting ones allowing you to play the game from start to finish as it will be once released! In the second part to this update I will be adding the final touches to the game which includes Steam achievements, user interface updates, some more new textures and general clean up. For this update there has been some improvements to circuit board mode, the camera should behave better and you can reset your view with the “Home” key. Also the gates and boards have had a long overdue visual update. (A few boards such as the GPS board will be updated in the second part of this update). There is also a couple new parts in this upd…

  • Progress Update - 23 September 2016

    Today we are celebrating two years of Early Access! I am happy to report that LogicBots is nearing completion and will be released shortly after the next update. It's been longer than usual since the last update but that's because this is going to be a bumper update. The main thing I have been working on is balancing out all the levels, making sure that all objectives are achievable and making sure that the game flows from start to finish. This means some of the levels have been replaced with more interesting and challenging ones so keep a look out for those in the next update! Steam achievements are also coming! I have been working on tidying up the user interface and graphics which will make the game easier to play when making circuits and LogicBots. Some of the levels are currently loading slowly, especially Area 5 levels, so a lot of work has gone into optimising these levels for fa…

Patch notes and updates

S.noRelease datePatch nameGID number
110 April 2018Sandbox Update3819571572131208541
211 December 2017Language Update3819571572131208736
38 May 2017LogicBots Mac & Linux Release3819571572131208851
48 February 2017LogicBots Release!3819571572131209046
530 January 2017Trading Cards Now Available3819571572131209142
62 December 2016Final Update (part 2)3819571572131209232
726 October 2016Final Update (part 1)3819571572131209335
85 August 2016Final Two Tutorials3819571572131209547
923 June 2016June Update3819571572131209650
1011 June 2016Physics and Sound Effects3819571572131209741
115 May 2016Language Update3819571572131209841
128 April 2016Sandbox is back!3819571572131209938
1315 March 2016Warehouse Update3819571572131210037
1415 February 2016February Bug Fix Patch3819571572131210146
157 February 2016Contractors Update3819571572131210237
1617 December 2015December Update3819571572131210323
174 December 2015Army area update3819571572131210429
1825 October 2015Overhaul Update3819571572131210544
1920 April 2015LogicBots Workshop now public.3819571572131210877
2016 April 2015Lighting Reworked and Level Builder Upgraded3819571572131210969

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