Project Temporality news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score78% positive
- Total reviews107
- Release dateMay 20, 2014
- DeveloperDefrost Games
- PublisherDefrost Games
Genres: Action, Adventure, Indie
Company pages: Developer: Defrost GamesPublisher: Defrost Games
Project Temporality Steam news
Project Temporality news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Project Temporality 1.12 Out - 31 October 2014
This is a quick fix due to noticing that verision 1.07 broke the updating of data when replaying some levels. Bugfix * Stars now again always updates when re clearing a level. * Max time left also again correctly updates when re clearing a level Sorry for the need of these small patches but we want to fix smaller issues a quickely as we can.
- Project Temporality 1.1 Out - 31 October 2014
So it has been a while here since the last update but this is a big one. We have meticiously gone over the levels and the puzzles and tweaked/improved or removed them to make the entire game as seamless experience as possible. We also tried to remove all cases where a puzzles problem was execution of it and not to realise the solution. We also hope you all see and like our new Boxart and banners we think it's a great step up ! We have also gone through the tutorial parts and removed possible stopgaps for the players and added more hints. Everything to make this the definitivt verision of Project Temporality. In case you haven't tried out the game yet this is defnitely the time to do it. We have also removed varius bugs and glitches. Features * If player misses a tutorial hint it will come back so that you don't get stuck. * If a player is confused or doesn't seem to do anything the game…
- Project Temporality 1.1 Out - 31 October 2014
So it has been a while here since the last update but this is a big one. We have meticiously gone over the levels and the puzzles and tweaked/improved or removed them to make the entire game as seamless experience as possible. We also tried to remove all cases where a puzzles problem was execution of it and not to realise the solution. We also hope you all see and like our new Boxart and banners we think it's a great step up ! We have also gone through the tutorial parts and removed possible stopgaps for the players and added more hints. Everything to make this the definitivt verision of Project Temporality. In case you haven't tried out the game yet this is defnitely the time to do it. We have also removed varius bugs and glitches. Features * If player misses a tutorial hint it will come back so that you don't get stuck. * If a player is confused or doesn't seem to do anything the game…
- Project Temporality 1.12 Out - 31 October 2014
This is a quick fix due to noticing that verision 1.07 broke the updating of data when replaying some levels. Bugfix * Stars now again always updates when re clearing a level. * Max time left also again correctly updates when re clearing a level Sorry for the need of these small patches but we want to fix smaller issues a quickely as we can.
- Temporality 1.11 out small Fix - 30 October 2014
This is a small hotfix just fixing 2 bugs *Fixed a rare case where a persons settings got corrupted so he coulden't start the game. *Fixed proper achivements on reading all the journals. Just re read any journal in the game to get it.
- Temporality 1.11 out small Fix - 30 October 2014
This is a small hotfix just fixing 2 bugs *Fixed a rare case where a persons settings got corrupted so he coulden't start the game. *Fixed proper achivements on reading all the journals. Just re read any journal in the game to get it.
- Project Temporality 1.1 is Out ! - 8 October 2014
So it has been a while here since the last update but this is a big one. We have meticiously gone over the levels and the puzzles and tweaked/improved or removed them to make the entire game as seamless experience as possible. We also tried to remove all cases where a puzzles problem was execution of it and not to realise the solution. We also hope you all see and like our new Boxart and banners we think it's a great step up ! We have also gone through the tutorial parts and removed possible stopgaps for the players and added more hints. Everything to make this the definitivt verision of Project Temporality. In case you haven't tried out the game yet this is defnitely the time to do it. We have also removed varius bugs and glitches. Features * If player misses a tutorial hint it will come back so that you don't get stuck. * If a player is confused or doesn't seem to do anything the game…
- Project Temporality 1.1 is Out ! - 8 October 2014
So it has been a while here since the last update but this is a big one. We have meticiously gone over the levels and the puzzles and tweaked/improved or removed them to make the entire game as seamless experience as possible. We also tried to remove all cases where a puzzles problem was execution of it and not to realise the solution. We also hope you all see and like our new Boxart and banners we think it's a great step up ! We have also gone through the tutorial parts and removed possible stopgaps for the players and added more hints. Everything to make this the definitivt verision of Project Temporality. In case you haven't tried out the game yet this is defnitely the time to do it. We have also removed varius bugs and glitches. Features * If player misses a tutorial hint it will come back so that you don't get stuck. * If a player is confused or doesn't seem to do anything the game…
- Patch 1.05 Live - 12 September 2014
So it has been a bit longer than we wished for due to external circumstances but we are very proud to announce our newest patch. Except for general bug fixes and tweaks the big announcement is that the game is now localized in Spanish thanks to Sergio Prose. We are also adding some code for the players experiencing slowdowns that should help. New features * Made game localizeable * Spanish localization by Sergio Pose * Very low mode. 50 to 90% faster than low but sadly has to sacrifice quite a bit of visual effects. Allowed us to lower our limit to a Intel HD 3000 but for people ready to play in 800x600 they can go quite a bit lower. Bug Fixes * Fix for incorrect achivement updates in some cases. * Fixed Sound issues in Time warp mode * Anti Deadlock code for special lockup cases * Temporary slow down code to correct negative performance spiral if for some reason framerate drops tempora…
- Patch 1.05 Live - 12 September 2014
So it has been a bit longer than we wished for due to external circumstances but we are very proud to announce our newest patch. Except for general bug fixes and tweaks the big announcement is that the game is now localized in Spanish thanks to Sergio Prose. We are also adding some code for the players experiencing slowdowns that should help. New features * Made game localizeable * Spanish localization by Sergio Pose * Very low mode. 50 to 90% faster than low but sadly has to sacrifice quite a bit of visual effects. Allowed us to lower our limit to a Intel HD 3000 but for people ready to play in 800x600 they can go quite a bit lower. Bug Fixes * Fix for incorrect achivement updates in some cases. * Fixed Sound issues in Time warp mode * Anti Deadlock code for special lockup cases * Temporary slow down code to correct negative performance spiral if for some reason framerate drops tempora…
- Patch 1.03 Live - 20 July 2014
Even though the summer heat we are here slaving away at another patch for you guys. and this one will bring some big change, the biggest of this is the launcher. Due to steam often failing to install the proper redists we have added a launcher that detects what is missing and prompts you to install it. If for some reason are having troubles with the launcher we still have launch options that allows you to start the exe directly (we have tested the launcher extensively but on PC nothing is guaranteed) But we should have a lot easier trouble shooting anyone having issues now. We also have done a lot of work on a very low mode allowing the game to be played with people with much slower graphichs cards than before. Also of course we have what you have asked for keyboard rebinds and fov :) New Features * The game now detects the absence of windows media player and gracefully turns of the mus…
- Patch 1.03 Live - 20 July 2014
Even though the summer heat we are here slaving away at another patch for you guys. and this one will bring some big change, the biggest of this is the launcher. Due to steam often failing to install the proper redists we have added a launcher that detects what is missing and prompts you to install it. If for some reason are having troubles with the launcher we still have launch options that allows you to start the exe directly (we have tested the launcher extensively but on PC nothing is guaranteed) But we should have a lot easier trouble shooting anyone having issues now. We also have done a lot of work on a very low mode allowing the game to be played with people with much slower graphichs cards than before. Also of course we have what you have asked for keyboard rebinds and fov :) New Features * The game now detects the absence of windows media player and gracefully turns of the mus…
- July 27th Patch 1.02 Live - 27 June 2014
This is a really small patch, somehow an issue with characters and platforms escaped our testing last time which caused characters to still believe they are in the air while landing on the platform for a second or so. Causing them to drift of it. Sorry guys we will check harder next time but the last one was a huge patch
- July 27th Patch 1.02 Live - 27 June 2014
This is a really small patch, somehow an issue with characters and platforms escaped our testing last time which caused characters to still believe they are in the air while landing on the platform for a second or so. Causing them to drift of it. Sorry guys we will check harder next time but the last one was a huge patch
- June 21 Update 1.01 release - 21 June 2014
After almost 4 years of development it was embarrassing to have the launch overshadowed by technical issues. We want the game to stand for it self on it's own merits. So we are really sorry for our jump crazy players who have been having troubles but hopefully they will all be resolved now. New Features Full Controller support - The game automatically switches to controller friendly UI/Texts/Tutorials if a controller is connected. - The game changes default camera behavior to a player following camera if a controller is connected and used (so mouse input wont be affected) - Controller input has been tweaked to make it less sensitive as default and around the y Axis - All menus can now be navigated with a controller Improvements -When the player collides with an object he will no longer get stuck but instead neatly slide against it creating a much smoother game-play. -Spinning lights for…
- June 21 Update 1.01 release - 21 June 2014
After almost 4 years of development it was embarrassing to have the launch overshadowed by technical issues. We want the game to stand for it self on it's own merits. So we are really sorry for our jump crazy players who have been having troubles but hopefully they will all be resolved now. New Features Full Controller support - The game automatically switches to controller friendly UI/Texts/Tutorials if a controller is connected. - The game changes default camera behavior to a player following camera if a controller is connected and used (so mouse input wont be affected) - Controller input has been tweaked to make it less sensitive as default and around the y Axis - All menus can now be navigated with a controller Improvements -When the player collides with an object he will no longer get stuck but instead neatly slide against it creating a much smoother game-play. -Spinning lights for…
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