- Bonne année 2026 - 9 January 2026
✨ Happy New Year 2026 to everyone! ✨The entire Erouest Production team wishes you all the best for this new year. May 2026 be filled with good health, creativity, and success, and may your personal quest lead you ever forward 🌟The world of Le Monde d’Orathos continues to evolve, and we are excited to share several great news with you:🔹 Game Localization The multilingual system is nearing completion. Only a few technical adjustments remain before Le Monde d’Orathos is officially available in both French and English.🔹 Unreal Engine Development Training and development with Unreal Engine are progressing steadily. There are still a few aspects to refine, but the project is clearly moving in the right direction and building strong foundations for the future.🔹 Steam Achievements Integration Work is ongoing to ensure that Steam achievements are fully functional. This is an important milest…
- ⚔️ Update 1.70 - 9 November 2025
🆕 New Features & Improvements🔄 Evolved OTB SystemThe OTB system has been upgraded! Enemies can now attack multiple times per turn, making battles more dynamic and strategic. Prepare your party and rethink your tactics!⚖️ Class Balancing🏹 Archer → Nerf: the Monwolk Shot skill now repeats 2 times instead of 5.🗡️ Thief → Slight buff to basic attack power for smoother progression and better early-game balance.🧰 Fixes & OptimizationFixed a major bug affecting Drak’os ultimate weapons and armor.Improved overall stability and performance.Minor text and animation fixes.📖 New Tutorial – Bonus Chapter & Drak’os WorldA new tutorial has been added in the desert zone! It will guide you on how to access the Drak’os World, a mysterious realm where you can gather rare ingredients needed to craft your ultimate armors. 💡 The Drak’os World has also been rebalanced — fight in the right zones and you…
- 🛠️ Patch Note – Steam Achievements Update (In Progress) - 21 October 2025
🔔 Developer’s MessageHello everyone! Over the past few days, I’ve been working hard on implementing Steam Achievements for The World of Orathos — and trust me, there will be A LOT of them! 🎉These achievements will reward your progress, your class choices, and your mastery throughout your adventure.Please note: achievements are not yet available, but my goal is to have everything fully functional by the end of October.⚔️ Steam Achievements List⚔️ Class: WarriorWarrior – The path of the sword calls to you.The Voice of the Knight – You’ve chosen the path of resilience and defense.The Voice of the Gladiator – You’ve traded your short sword for a mighty two-handed blade to unleash greater power.I Am a Destroyer – After long hours of training, you’ve reached the pinnacle as a gladiator.I Am a Dragon – Mastering both shield and sword, you’ve become as powerful and resilient as a dragon.🗡️ C…
- RENCONTRE IRL - 14 October 2025
🎮 Meet Us at the KAMON PLAY Festival in Dijon! 🎮 On October 18–19, 2025, the team behind The World of Orathos will be attending the KAMON PLAY Festival in Dijon, France!Come and discover the behind-the-scenes of our universe — see how we create the game, chat with the developer, and enjoy a few exclusive surprises waiting for you 👀 You’ll also get a sneak peek at limited-edition figurines that will soon be available for purchase, fun mini-games, and of course, the chance to play the game if you haven’t experienced it yet!📍 Where: KAMON PLAY Festival – Dijon, France 📅 When: October 18–19, 2025We can’t wait to meet you and share our passion for video games with all of you! See you soon in The World of Orathos 🌌
- ✦ Patch Note — Renaissance d’Orathos - 26 September 2025
Dear adventurers, With renewed energy, we are officially resuming development of The World of Orathos. This marks a pivotal moment for the project, and we have many important updates to share with you.🔹 The end of PatchKit: a new era with SteamworksOur partnership with PatchKit has come to an end. This decision not only helps us reduce costs but, more importantly, allows us to build a stronger and more sustainable foundation for the future of the game.From now on, all updates and storage will run directly through Steamworks:Cloud saves: continue your journey anywhere, on any device (feature planned for a future update).Steam Achievements: your in-game accomplishments will now be rewarded through Steam’s official achievement system.We are also working on releasing a playable demo, giving you the opportunity to experience Orathos before purchasing the full game.🔹 A narrative overhaul fo…
- 📣 Update – The World of Orathos Temporarily on Hold - 17 August 2025
Hello everyone,We’d like to inform you that The World of Orathos is currently entering a temporary pause. This decision was made so our team can take a step back and rethink some core elements of the game.🎮 Reworking the game experience Your feedback has been invaluable. Many of you have expressed appreciation for the Passive ATB combat system, so we’ll continue developing the game around it. However, we’ve also heard your concerns about the lack of difficulty in some areas and the main storyline feeling too linear — simply moving from point A to point B with limited choice. We’re now re-evaluating the structure to create a richer, more immersive experience with deeper storylines and meaningful choices.⚙️ Upcoming changes Some current mechanics will be removed to make way for ideas we’ve had in mind since the very beginning — ideas that we believe will greatly enhance the game’s vision…
- patch 10.60 - 24 June 2025
Greetings, adventurers of Orathos, Here are the full details of update 10.60, marking an important step forward in the evolution of the game.🎵 Complete Music OverhaulWe’ve reworked and reimplemented all the music tracks throughout the game. This new soundtrack is designed to deepen immersion and enhance the emotional impact of your journey in Orathos.🧝♂️ Character Name Changes IncomingIn the coming weeks, all hero and villain names will be gradually replaced with original fantasy-style names.Why this change? Originally, the game was a personal project created for friends, and their nicknames were used as characters. Now that the game is publicly available, we’ve decided to respect their privacy and rework the names to better match the lore and tone of a full-fledged fantasy world.📚 Objective 1: Restoring Chapters 8 to 10We’re actively working on reintegrating Chapters 8, 9, and 10,…
- Lancement Kickstarter - 19 April 2025
🎉 Hello everyone, Today is a very special day for me… I’m officially announcing the pre-launch of my Kickstarter for "Le Monde d’Orathos"! 🌍✨ After 3 years of solo development, facing challenges, doubts, and sleepless nights, I’ve gained valuable experience — and, more importantly, I’ve met amazing people who now support me on this journey as an independent game developer. This game is more than just a project — it’s a piece of my heart. And now, I need your support to help bring it to life. 🗓️ The official Kickstarter campaign will launch on Saturday, April 26 and will run for 60 days. But starting today, you can create an account and click “Notify me on launch” to stay in the loop and show your support! 🙏 💚 Here’s the link to the pre-launch page: 👉 https://www.kickstarter.com/projects/le-monde-dorathos/le-monde-dorathos A huge thank you to everyone who takes a moment to share, f…
- The Final Chapter of Grylas is Coming! - 16 March 2025
Hello everyone, I’m currently working on the final chapter of Grylas, and I can assure you it will be one of the best! 🚀 I’ve also completed the crafting system, which will make it easier for you to forge your Drak’os armor. 📸 Here are some preview images: 🛠️ Major Bug Fix A critical bug was causing the game to crash during the final battle, preventing some players from reaching the end of the story. After extensive research, I finally found the issue and fixed it! You can now face the final boss without any crashes. 🏷️ New Logo & Inventory System A new logo now appears at the bottom right of your screen: This is your direct item inventory. This system will play a crucial role in Chapter 11: you’ll need to place your items here to transfer them to an NPC. If you don’t, all your potions, elixirs, and other items will be permanently deleted at the end of Chapter 11. ⚠️ Be careful! 🎮…
- Patch 10.40 the end - 15 February 2025
I propose to you the end of the staircase, which will allow you to start the Grylas patch next month. What is his story? Why did he turn his back? Are the demons really demons?... All of this at the end of chapter 10, which I’m presenting to you right now! With a little bonus for those who read this patch: There you go, the next patch will trigger the crafting system. I can't wait to propose it to you soon. Gameplay Changes End of chapter 10. A new type of gameplay will arrive with the next patch. Levels 50 to 100 unlocked! Balance Changes None Buff None Nerfs None Bug Fixes None for now Facebook: Erouest Discord Orathos: https://discord.gg/CQQ8dmsthb Email: [email protected]
- Orathos finish patch 10 ? - 15 January 2025
Hello, the end of chapter 10 is finally here. During the holidays, I had said that I would take a break to relax, but new ideas came to me during this period. We are currently at level 60 out of 100 as I write this patch note. Next month will be dedicated to the end of patch 10 and the beginning of patch 11! The story of Grylas. For this patch 10.30, I introduced new puzzle mechanics that you will find in the Grylas patch. I also took the opportunity to improve the save system so that it looks nicer. To date, I am two months behind the schedule I set for myself last year. I know that for you, it might just seem like a simple RPG made by an independent developer, but I put all my energy into creating new and innovative things for Orathos. This patch 10 is long, and I realize that, but it’s worth waiting a little longer for the next chapter in the story. A trailer will be coming soon to f…
- Patch 10.20 - 14 December 2024
A Few Words This patch required a huge physical effort in terms of concentration. The card system required a lot of coding work. For the first in-game event, located in the Ice Village at the top left of the map, you can find exclusive and unique items. The Christmas event will run until January 15, 2025. After that, I will take a small break for now regarding updates. I am struggling to keep up with the progress of the milestone path. The lack of puzzles and motivation is holding me back from continuing with patch 10. I don't know when patch 10.30 will be released, but what I can tell you is that I will continue the adventure with corrective patches and improvements for my game. However, I will take my time to release a quality update with content. I will be taking advantage of the winter holidays to recharge and come back with more energy for the next patches. Gameplay Changes Removed…
- Orathos patch 10.10 - 18 November 2024
Gameplay Changes The second part arrives with the first 10 levels of the basement. Balance Changes • The Ice Village map has been slightly modified. • The music for the boss "Cerbeiva" has been changed, as it was not ours. • Two new monsters are introduced in this patch: one has been reworked and the other is of our creation. You can follow everything on our dedicated social media channels. Buff The attack of the archer "Mowlalk's Shot" has been improved. It now changes from: a.atk * 4 - b.def * 2 → a.atk * 5 - b.def * 2 Nerfs • Asira's father has been slightly nerfed to make the game easier. • The boss of the Ice Cave, "Cerbeiva," has had his defense and magic defense reduced. Bug Fixes • The maze bug has been fixed, allowing players to complete the game. • Texture bugs in the Chinese Village have been corrected. • The glitch that prevented fighting the boss in the Ice Cave has also be…
- patch 10.0 - 15 October 2024
Hello everyone, Today is a big day: we are officially launching patch 10.0, marking a new milestone for our game! First, I’m excited to announce that from now on, you’ll receive a monthly update on the monster redesigns. In addition, the Darkness Tiers will progressively open, with new levels added in each update. While I can’t guarantee the exact number of new tiers each time, I can assure you that we’re picking up the pace! You’ll notice this right away, as the first monster has already been redesigned with my own artwork. We are slowly saying goodbye to the RPG Maker monsters and welcoming our own 100% custom-made creatures. Here’s what you’ll find in this patch: Gameplay Changes The first part of patch 10 is now live on Orathos, along with the start of the monster redesign in the early chapters. Balance Changes • None for this patch. Buffs • The archer's attack, Mowlalk's Shot, has…
- Orathos patch 10.0 ? - 18 September 2024
Hello everyone, After these two months of vacation, I’m back and ready to continue developing The World of Orathos. I’ve taken your feedback into account regarding the quality of the graphics, the overly long and repetitive labyrinths, as well as the frequent use of default RPG Maker assets, etc. First, I’d like to thank the early supporters who purchased The World of Orathos. Rest assured that your support will be heavily reinvested into regular updates. Patch 10.0 is coming next month (October 15th), and it will add an additional 4 hours of gameplay, bringing the total to at least 16 hours of content. My drawing classes are progressing, and slowly but surely, the monsters of Orathos will change to feature my own designs. Many of you have seen me working on the Unite version, which is a 2.5D/3D version of The World of Orathos with much better graphics. I’m working on it in parallel, an…
- Interview - 16 August 2024
Hello everyone! Today, I’m giving you a quick update on the progress of patch 10.0. I’m making steady progress on the "Souvenirs" patch, which will add around 10 hours of additional gameplay. This patch will introduce a new combat mechanic, and the difficulty level will be increased. We’re currently working on balancing the new bosses. I’m also creating my own monsters using a graphic tablet, thanks to some courses I’m taking to improve the game's content. As of now, we still haven’t received any news from the GDWC. Here’s a video of my first draft monster, which you’ll encounter in the next part of your adventure in the world of Orathos: https://www.youtube.com/watch?v=XSqUviiNFm4 I also did a short interview about the world of Orathos, which you can find here --> INTERVIEW See you soon! ROPANA
- The Game Development World Championship - 9 June 2024
We have been selected to participate in the GDWC (The Game DEVELOPMENT WORLD CHAMPIONSHIPS) for this summer 2024. Here is the support page: https://thegdwc.com/pages/game.php?game_guid=ebdff448-b28c-4ecb-be21-90ca2964cd77. I am continuing to work on the patch 10.0 with: Monster memories 100 new basement levels New items I can't wait to show you the game's progress soon.
- Patch 9.2 - 29 May 2024
PATCH 9.2 Gameplay Changes • The menu has been adjusted to French. We haven't managed to translate all the character statistics into French yet, but progress is being made slowly. • To make up for it, I am adding the training rooms ahead of schedule in this patch. The memories are not yet activated and will be reserved for patch 10.0. • Changed dialogue for the main class masters to make it much more in French. • New intro that explains a bit better where you are to make you less lost at the beginning of the story. It will have a connection with patch 11.0 and the past of Grylas. Balance Changes • Simplified Herb Dungeon and reduced the time to find your last hero. Buffs • None. Nerfs • Some tutorial monsters have been modified to simplify and speed up the start of the story. Bug Fixes • Fixed the Thief bug that activated all heroes at the beginning of the game. Additional Notes • I wil…
- Hotfix patch 9.1 - 27 May 2024
Due to a bug making the shops unusable for new and returning players, I had to disable the world maps. Time for me to find a way for you to use them without bugs. I'm sorry for the problem, please know that I'm working hard to make the game as interesting as possible. Sincerely, Ropana
- Patch 9.0 - 20 May 2024
Patch 9.0 Gameplay Changes Complete overhaul of the very first labyrinth in the game. Addition of the World Map for all new games. If you have a game in progress, unfortunately, you won't have a map. Currently, I'm looking for a way to give you access to the world map. Added NPCs to the restaurant area to give it a bit more life. Modified the desert cave map in the oasis. Added legendary Drak'os weapons/armor. To access them, talk to your class masters. Balance Changes Corrected small spelling mistakes in the Object menu. Fixed an issue with the knight for Artedin who couldn't upgrade his class. Corrected image for the sentinel. Buffs •None. Nerfs •None. Bug Fixes •None known currently. Additional Notes Changed the welcome image. Changed the welcome music. We have been invited to participate in the GDWC (GAME DEVELOPMENT WORLD CHAMPIONSHIP). Here is the support page link: https://thegdw…