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Cult 87

Cult 87 Steam news

Feral Walrus | Oct 7, 2025 | game

Released

0players observed ยท 5 October 2026 - 22:03:47 UTC

ActionAdventureIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Cult 87 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviews2
  • Release dateOct 7, 2025
  • DeveloperFeral Walrus
  • PublisherFeral Walrus

Genres: Action, Adventure, Indie, RPG

Company pages: Developer: Feral WalrusPublisher: Feral Walrus

Top Steam chartsTop 100 gamesGame directorySteam Store page

Cult 87 Steam news

Cult 87 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Updated Issue With Unlocking Cell In The East Wing - 20 April 2026

    The two cells that are located in the dungeon area of the east wing are both fixed. There was an issue with unlocking them. A key has been added to the east wing as well and once collected it is removed from the area upon re-entry.

  • Version 1.4 Bug Fixes - 3 November 2025

    I hope this is the last round of major game breaking bug fixes. I am still working on an issue with the dooranimation causing the attack to break.There was still an issue with entering the throne room after placing the orbs. This has been updated.The teleportation book was bugged and is now fixed. Upon collecting it in the library you will be able to use the spell to travel around the island. Use A and D keys to scroll left and right to see the locations to travel.Removed icon floating behind the lighthouseAfter placing the fuse the ferry woman would not show up. You had to leave and come back to the lighthouse level. After placing the fuse she will now show up without having to leave the level.

  • Quick Patch and Visual Update - 3 November 2025

    Bug FixesFixed bug allowing player to interact with captives through the holding cell.Patched items not appearing after killing a boss and items not showing in level.Visual ChangesAdded new fireplace model in the main entrance hall of the castle.Added new furniture models in the main entrance hall of the castle.Note: If you are experience issues with enemies and or items and even player clipping on levels,please start a new game to update the save file with new updated data.

  • Quick Patch - 3 November 2025

    Fixed floor clipping when leaving Clock Tower.

  • Version 1.3 Bug Fixes - 3 November 2025

    Bug FixesFixed issue not being able to select miniature spell after collecting the book.When collecting a new spell/weapon it updates the selected weapon in the UI.Fixed bug when placing the final orb to the throne room you could not enter.AdditionsAdded destroyed enemies to the save file. Once they are defeated they will stay dead. Some locations they will still respawn.Added new check for potions. If collected it will add each item to save file for permanent removal.Added new check for player position. When loading the game the player will start at the position they saved the game at.Added new clock graphic inside the clock tower.

  • Version 1.2 Bug Fixes - 30 October 2025

    The door push animation has been updated to only show when a door is not open.There was a game breaking bug which was caused by going through a door and the animation trying to update when an object was null. This has been fixed.I have added more drag to the player so he is not so bouncy. I can add more if needed.When shooting a fireball the explosion sound would go off if the player ran into it while shooting. This has been fixed.NOTE: Please join the discussion on discord. I am trying to get feedback from players if they would rather have the enemies not respawn when entering the level again. I have the basic code there to make this possible but I would like to know what people are thinking. Thanks for playing.

  • Settings Panel Update - 29 October 2025

    There was an issue with the mouse sensitivity not moving from scene to scene. This has been fixed.A master volume slider has been added to the settings panel below the mouse sensitivityNOTE: Just a reminder to post any issues to the discord page so I can look into the issue. Posting comments in the review section is not the place to get issues handled. Thanks for your patience and thanks for playing the game.

  • Update V1.1 - 7 October 2025

    Added some bug fixes. Fixed lighthouse level showing hidden objects Removed interact text. All objects should show an E icon that can be interacted with Added performance changes

Patch notes and updates

S.noRelease datePatch nameGID number
120 April 2026Updated Issue With Unlocking Cell In The East Wing1830163047266389
23 November 2025Version 1.4 Bug Fixes1815034433007000
33 November 2025Quick Patch and Visual Update1815034432992576
43 November 2025Quick Patch1815034432986334
53 November 2025Version 1.3 Bug Fixes1815034432983714
630 October 2025Version 1.2 Bug Fixes1815034432877996
729 October 2025Settings Panel Update1814942955107546
87 October 2025Update V1.11811772772641676

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