Kings Origin news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews4
- Release dateSep 19, 2025
- DeveloperNerve Link
- PublisherNerve Link
Genres: Indie, RPG, Simulation, Strategy, Early Access
Company pages: Developer: Nerve LinkPublisher: Nerve Link
Kings Origin Steam news
Kings Origin news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Kings Origin 0.9.0 - Deep Dungeon - 24 March 2026
Hello everyone.The new Kings Origin update is on its way, and this time we are not here to paint a wall: we are here to rebuild the fortress. The game continues to evolve toward a clearer, deeper experience, and above all one more focused on the dungeon as the core of the entire adventure.One of the most important changes is the unification of the interface. We have gathered the main functions in a single place so navigating the game becomes much simpler and more direct. Quick access options have also been added from rooms and units, so it will no longer be necessary to open full panels to check or manage important information. The dungeon thus becomes the true command center, as befits a lord with ambition and, why not say it, quite a lot of work ahead.There will also be a new guided tutorial in a separate mode, an improvement decided together with the community to make the onboarding…
- Road to 1.0 – New Bosses, Lords, Modes, and a New Beginning - 19 February 2026
The next few days are going to be intense.Versions 0.88, 0.89 and 0.90 will be released within a short time frame, and they are not just simple patches. They are the final stretch before something much bigger.We are preparing the ground for 1.0.What do these versions include?The upcoming updates will introduce:New bosses 3 new Lords A new gameplay mechanic Deep UI/UX improvements New game modes Save slots New playable content An annual in-game event system This last point is especially important. We want the world to evolve with the calendar, to feature special moments, unique challenges, and content that appears on specific dates. The game will not only grow… it will breathe.Changes to the release structureUntil now, development has followed an incremental progression:0.5 → 0.51 → 0.6 → 0.7…But we are reaching the end of the road toward the full version.After 0.90, the next step will b…
- Kings Origin 0.87.0 - Winter Sale - 19 December 2025
Hello everyone!The 0.87.0 update is now available, marking a new step in the evolution of Kings Origin. This version strengthens the core progression systems and introduces new strategic tools for deeper management from the very first runs.The camp now becomes a true preparation hub: a new campfire mechanic allows you to improve or remove abilities, giving you greater control over the development of your units. In addition, the Council system has been rebuilt from the ground up, offering a more balanced model based directly on the rank of the assigned adventurers.Narrative progression also moves forward with the implementation of a new Odysseus story arc, along with improvements to the initial Chronicles of each Lord, providing a stronger and more coherent beginning.Important balance adjustments have been applied, especially to C-rank units, along with clarity and information improvemen…
- Kings Origin 0.86.0 - Creations - 1 November 2025
Hello everyone!The 0.86.0 update is now available. This version expands the ecosystem of Kings Origin like never before, reinforcing the fantasy of creating, evolving, and shaping your dungeon from the ground up.Note: 📢 indicates changes inspired by community feedback!Both the new units and the new rooms open up a huge range of strategies, and together with improvements to the lineage system, skills, and storage, the game becomes much deeper… and much crazier (in the good way).In the coming days, I will fix issues and make small improvements based on your feedback.In the meantime, I’ll be reading your comments and suggestions both on the Kings Origin Steam community forums and in the official Discord server (everyone is welcome to join!).That’s all for now. I hope you enjoy the new update! — The Development Team📋 Patch Notes – 🔹 New Features+70 new relics (basic and event). - #305+40…
- Small Update (v0.85.20) - 17 October 2025
CHANGELOG –AddedThe "Camp" journey now allows you to perform the Agoge and hire or dismiss adventurers. (#301)+15 new starting units, +20 new starting abilities. (#300)New lineage system, rebalanced and featuring a semi-linear unlock chain. (ds#60)New animated logo icon for the Discord server. (ds#57 – Thanks @kao_ri_san)The skill system now differentiates between active and passive skills, and they have ranks and evolutions. (#297)New beta support for Traditional Chinese, Korean, Russian, Italian, German, and French. (#296)Maps and difficulty have icons with information that define the map style and difficulty. (#293)Unit marker for creating other units in the recruitment selection. (#292)When hovering over units in the dungeon, their health, mana, and next ability to be used are displayed. (#291)New pop-up text system with larger size. (ds#46 – Thanks @artmato)Added a button to change…
- Kings Origin 0.85.0 - Dungeon Bosses - 1 October 2025
Hello everyone!Update 0.85.0 is now live, bringing new challenges, dungeon bosses, and quality-of-life improvements.Note: 📢 indicates changes inspired by community feedback!Dungeon bosses will now put your strategy to the test: defeating them will grant exclusive rewards and unlock mechanics and stats that will impact your future runs.You can also view item storage from outside the camp and take advantage of a new interactive guide that makes learning the basic mechanics easier. In addition, statistics and ranking tables by difficulty have been added so you can track your progress and compare yourself with other players.Important bugs have been fixed and overall gameflow has been improved, including combat rooms, raids, and unit DPS display.In the coming days, I will be fixing bugs and making small improvements based on your feedback.Meanwhile, I will be reading your comments and sugge…
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