SPSTEAMPULSELIVE ANALYTICS
Thorns: Police never sleeps

Thorns: Police never sleeps Steam news

BRNLG | May 16, 2024 | game

Released

0players observed · 23 September 2026 - 10:17:17 UTC

CasualIndieFree To PlaySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive

Thorns: Police never sleeps news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive
  • Total reviews25
  • Release dateMay 16, 2024
  • DeveloperBRNLG
  • PublisherBRNLG

Genres: Casual, Indie, Free To Play

Company pages: Developer: BRNLGPublisher: BRNLG

Top Steam chartsTop 100 gamesGame directorySteam Store page

Thorns: Police never sleeps Steam news

Thorns: Police never sleeps news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Happy New Year! - 31 December 2025

    Happy New Year to all indie developers!I wish for your craft to remain an exciting adventure of creating unique worlds and universes. May thoughts of income never overshadow the joy of creation, and may money serve as fuel to achieve your goals, never becoming the goal itself.Don’t forget about rest — burnout harms creativity. Don’t push yourself to exhaustion, make time to relax and recharge.Happy New Year! May it be filled with inspiration and awesome games!

  • Devlog #2 - 4 December 2025

    Hello to everyone following the birth of "Ocean 17"! This devlog is special, and here's why.First off—a huge thank you. Thanks to everyone who has subscribed to our social media, commented on announcements, and shared their expectations. You're building this project together with us, and that’s not just empty words. Your energy is the best fuel for development.🎬 Format Evolution: From Text to VideoI’ve been thinking for a while about how to best share the process, and I’ve decided: I’m switching to video devlogs. Why?In videos, I’ll be able to show what’s hard to describe in words:Code and the “kitchen” of development — breaking down tricky parts, scripts, working with the engine.Game design in action — how mechanics are born and why they turn out the way they do.Diving into the lore — I’ll share the story of the universe, its mysteries and secrets.Text updates will remain for those wh…

  • Devlog #1 - 21 September 2025

    Hello and a huge thank you to everyone who responded to the announcement of "Ocean 17" and subscribed to the development news! Your support is incredibly important for the life of the project.(Links to all social networks are below 👇)And now — onto the first devlog! I've tried to keep it structured:What is the project?Connection to the pastThe team: Why it was "WE" before, and now it's "I"Technical overviewThe failure of the initial Ink ideaPlans for the next devlogWhat is the project?"Ocean 17" is an ambitious project for me, set in a cyberpunk-dystopian style. For now, the easiest way to describe it is as a narrative adventure with elements of an arcade boss battler.The idea is for the game to last 4-5 hours, leading the player through gloomy neon locations to unique scenes with boss battles. These battles are meant to complement and reveal the story, not to be an end in themselves.…

  • The First Seagull Over the Ocean - 13 September 2025

    Ocean 17A huge thank you to everyone who dared to journey through our worlds, shared their thoughts, and wrote so many kind words in the comments and via email. Your support is the fuel that charges us up for new endeavors!We are proud and excited to announce that we have begun development on a new project in the same universe — "Ocean 17"!What awaits us this time?A New Genre: We're stepping beyond the visual novel! Despite a strong narrative focus, the game will feature full-fledged gameplay: exploring locations, dialogues with unexpected choices, and intense arcade-style boss fights.A New Story, a Familiar Universe: You will find yourself once again in the dystopian world of Thorns, but a completely new story awaits you with different characters and philosophical dilemmas.A Gameplay Mix: Walking through neon-lit streets, dialogues powered by the Ink engine, and spectacular combat requ…

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.