SPSTEAMPULSELIVE ANALYTICS
Street Race Kings

Street Race Kings Steam news

Dhood Gaming | Dec 20, 2024 | game

Released

0players observed · 25 September 2026 - 16:09:54 UTC

ActionAdventureIndieRacingSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score91% positive

Street Race Kings news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score91% positive
  • Total reviews11
  • Release dateDec 20, 2024
  • DeveloperDhood Gaming
  • PublisherDhood Gaming

Genres: Action, Adventure, Indie, Racing

Company pages: Developer: Dhood GamingPublisher: Dhood Gaming

Top Steam chartsTop 100 gamesGame directorySteam Store page

Street Race Kings Steam news

Street Race Kings news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Small changes, optimization - 26 January 2026

    - paint shop menus have the background image removed during the process of applying paint, as to see the result of the color better. - Camera switching would happen during menus when the game was paused, now should only happens during gameplay. - Secret boss in Midnight City had slight line adjustments - Lighting has been adjusted throughout maps, mainly optimization changes

  • Polish, Fixes + Endgame collectibles - 11 January 2026

    - Added briefcase collectibles available after defeating secret bosses. Each is worth 250,000. Locations: 4 in Hood Rock, 2 in Midnight City, 2 in Newport, and 2 in Neolectric.- Polished intro sequences when entering maps, worked on camera swap optimization- Attempted fix for distance modifier issue where the camera would zoom in too much. A fallback solution has been applied.

  • Quality of Life Update - 26 October 2025

    Final update for SRK (for the foreseeable future) focused on quality-of-life improvements and polish. I'll be shifting focus to a new project, but will remain available for feedback and critical fixes if needed. Improved brake logic for more stable cornering. Refined vehicle colliders to better interact with physics—vehicles now maintain momentum on flat wall contact and road landings. Tweaked smoothing weights on all car models to improve visual balance and surface transitions. Fixed vehicle spawn issue in the intro scene. Resolved a tutorial popup bug that caused outdated messages and broken input prompts to appear. Added a subtle camera phase-in animation in the Garage menu. Lowered vehicle audio volume in the main menu.

  • Control Mapping Update - 4 April 2025

    Added some quality-of-life elements to the game: Gameplay Additions: Added a new control mapping menu to the controls section of the pause menus, allowing you to change controls for the vehicle. Added a new Radio function to allow you to switch radio tracks when driving. Added a camera shake slider to change the intensity of the camera shake while driving. Added a spotlight in Midnight City near the warehouse area in the shortcut, for slightly better visibility of the shortcut.

  • Map Creator Additions Update - 29 March 2025

    This update will be a combination of minimap adjustments and map additions! Below are the notable changes: Minimap Adjustments Icons now scale to a larger size for better visibility. Icons will fade out if they are behind the player, preventing UI clutter. The next checkpoint icon is brightened slightly for easier detection. Map Creator – Race Additions Race Creator Mechanic Use: When placing race checkpoints, the first placed object becomes the starting/discovery point. Every subsequent point becomes a checkpoint for the race. Prizes and difficulty levels (e.g., time constraints or drift score requirements) will be auto-generated based on the race length—specifically how many checkpoints exist and which stages you have unlocked. When you exit the creator menu, the race is finalized and added to the map. Added a creation option for Time Trials Added a creation option for Drift Events Ad…

  • Minimap Icons Update - 22 March 2025

    Made some changes to the minimap for better navigation: Minimap Shop, event, and checkpoint icons now appear along the edges of the minimap when they’re off-screen. When a checkpoint is currently active in a race, the next checkpoint now has its own indicator. Lighting Lights/flares no longer turn on in Newport (since it’s daytime), but their emission remains visible. Bug Fix In a late-stage Speed Capture race in Neolectric, the race was incorrectly labeled “Endpoint.” This has now been fixed.

  • Map Creator Update - 9 March 2025

    New addition to the game which is the map creator! Inside the mods menu, you'll now have an option to go to create a map. The map creator is currently just for driving around in, but gives you tools to create roads, buildings, props and such. You'll be able to upload / download maps on mod.io as well! Maps can be accessed in the garage menu. New Additions: Map creator, build your own maps and drive in them! Download and upload maps from mod.io Additional Changes: Adjusted the gear ratio on a few vehicles. Can change how close your view is via dpad up on controller or scrollwheel up on mouse, ranging from close, mid and far.

  • Settings Update (01/24/2025) - 25 January 2025

    Added a couple new settings that can be adjusted in menus: New Settings: Added a new mph setting that toggles on/off the gauge reader to read the speed in mph or kph. Added a new difficulty slider that enhances or downgrades the enemy AI vehicles. Other Changes: Fixed an issue in the end game stage mirror race of Newport, should now end on the last checkpoint. Adjusted the mall in Hood Rock, making adjustments to some lighting and adding a few things. Added a gear reader in the gauge that tells you what gear the car is in.

  • Settings Adjustments - 17 January 2025

    Made some settings adjustments to the game, added manual shifting through the new 'automatic shifting' variable, pause menu has been redone a bit to add more buttons. Changes will be listed below: New Settings: Added an 'automatic shifting' variable in settings, if toggled off then manual shifting will be available in the game. Pause Menu: Changed the leave button function to exit to the menu rather than go to the garage. Added a button specifically for going back to the garage. Added graphics menu to the pause menu, adjustments can be made during gameplay now. Added gameplay menu to the pause menu, adjustments can be made but level will need to be reloaded to see changes in effect.

  • Drift Rework Update - 4 January 2025

    Drifting mechanic has been reworked as a whole. More changes have been made as well via city additions and some AI adjustments. Will list out changes below: Drifting Mechanic changes: Vehicle physics have been adjusted when drifting, aimed at making drifts more fluid. Scoring has been adjusted, points are less forgiving for burning out now but are more forgiving for wider drifts. Camera has a slower rotational effect when following the vehicle in drift modes. There is now an added multiplier when wider drifts are made, multiplier will change color to orange when in effect. Smoke effects become larger when in drift mode Other changes: AI has been adjusted to be faster in highway races, some races have been adjusted with modified AI racing lines. Neolectric city additions, new buildings have been added in place of some construction areas near the warehouse area. Some buildings have been a…

  • Map Additions - v1.03 - 31 December 2024

    Updated all maps with visual features, as well as adjusted some gameplay elements. Changes will be listed below: City Changes: - Hood Rock Added an airport off to the side in one section of the city, airplane flies over city every once in a while - Midnight City Added a train to the elevated train tracks in the warehouse area, also added a small shortcut - Neolectric: Added some scenery items, some fountains and some building changes - Newport: Added some scenery items, some fountains and trees Other Changes: Added an extra arrow to the checkpoint indicator on the minimap when in a race, giving a more clear indication on which direction the next checkpoint will be. Adjusted the braking system a bit more, now there is a bigger gap between low tier brakes and high tier brakes (higher brakes are more effective).

  • v1.02 - Handling Improvements 2 - 22 December 2024

    Worked on some more handling improvements, specifically the turning portion. When turning, hitting the brake or handbrake will increase the turning velocity.

  • Quick patch - handling adjustments - 21 December 2024

    Adjusted handling a bit, braking has more power now and turning has been adjusted slightly

  • Game Release! - 21 December 2024

    Street Race Kings has now been released and available for purchase!

  • Demo Update - Intro Sequence - 15 August 2024

    Demo has now been updated with a new intro sequence! This includes some new cinematics that walk you through joining the league, and also includes an end game vehicle in the introduction in a later map, being Hood Rock. The goal being to give the user a better idea of what the later end game content will be, along with giving some more context to the story of you joining the league. Feel free to check it out!

  • Demo Available! - 24 July 2024

    SRK demo is available! For those curious, the demo has been out for about a month at this point, but was working on some changes before making a post on it. The demo goes through the first stage and city, allowing you to explore the main aspect of the game. 4 shops are available, 8 cars to choose from in the car lot, 5 event types, and a boss event! Feel free to check it out!

Patch notes and updates

S.noRelease datePatch nameGID number
126 January 2026Small changes, optimization1822556746166267
211 January 2026Polish, Fixes + Endgame collectibles1821288646583693
325 January 2025Settings Update (01/24/2025)1789580505358462
422 December 2024v1.02 - Handling Improvements 21786573930731233
521 December 2024Quick patch - handling adjustments1786573930696858

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