SPSTEAMPULSELIVE ANALYTICS
Star Mission: Remote Sectors

Star Mission: Remote Sectors Steam news

Ralph Schaedler | May 21, 2025 | game

Released

0players observed · 24 September 2026 - 03:39:21 UTC

ActionAdventureSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive

Star Mission: Remote Sectors news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive
  • Total reviews14
  • Release dateMay 21, 2025
  • DeveloperRalph Schaedler
  • PublisherRalph Schaedler

Genres: Action, Adventure

Company pages: Developer: Ralph SchaedlerPublisher: Ralph Schaedler

Top Steam chartsTop 100 gamesGame directorySteam Store page

Star Mission: Remote Sectors Steam news

Star Mission: Remote Sectors news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update Patch v1.0.3 - 30 May 2025

    - Code Improvements to prevent bugs in Dialogue System - Gravity Anomaly: Upgrading Endurance now has more effect on escaping gravity pull - Improved Large Energy Crystal Particle Effects - Added some more hidden objects to be detectable with advanced vision - Fixed Crate Items Spawn Bug

  • Update Patch v1.0.2 - 26 May 2025

    Small Update with some improvements: - Code changes to prevent possible crashes - Bugfix: Mission Objectives were not correctly saved, if game gets saved before activation.

  • Update v1.0.1 - 23 May 2025

    Based on feedback from players I just released an update with some improvements: - Improved Game Balance: Reduced gravity anomaly force pull during enabled speed mode - Puzzle UI Navigation now also works with arrow keys - Removed collision from energy crystals shards to prevent accidental collision with player - Improved Performance by enabling Nanite on some meshes inside cave section of game

  • Star Mission: Remote Sectors is officially out on Steam! - 22 May 2025

    After 1.5 years of solo development, I'm happy and excited to finally share the game with you. This project has been a labor of love, and I want to take a moment to say thank you to everyone who has wishlisted, followed, bought the game, played, or even just taken a moment to check it out. Your support truly means a lot. This first week is especially important for a small indie release, and every bit of visibility helps. If you enjoy the game, please consider leaving a review—it really helps more than you might think. What’s next? While I take a brief breath after launch, I’ll continue posting videos and sharing more about the game’s world and mechanics. I’m also watching for any bugs or issues, so please don’t hesitate to share feedback! Thank you again for being part of this journey. – Ralph

  • New Trailer, New Screenshots, and Getting Closer to Release! - 1 April 2025

    Hi everyone! Exciting times—I've just updated the gameplay trailer and screenshots on the Steam page for Star Mission: Remote Sectors! If you haven't checked them out yet, now's a great time to take a look. Development is moving along steadily, and I’m happy to share a few big milestones: ✅ The full soundtrack for the game is now complete ✅ All in-game dialogue has been written 🔜 Next up: Recording voice lines and working on localization 🔧 I’ve also added a crafting mechanic—more on that soon! Thanks for following along on the journey. The release is getting closer, and I can't wait to show you more. Until next time, Ralph

  • New Gameplay Trailer & Demo Coming Soon! - 2 September 2024

    I’m excited to share that a new gameplay trailer is now live, showcasing updated game graphics, a fresh UI design, and the latest additions to the game. This trailer also features incredible voice acting by Scott Tunnix and Kelsey Cruz, bringing the characters to life. I've personally composed the music to capture the unique atmosphere of the game, and I can't wait for you to experience it. The demo is in its final stages of polish and will be released soon—stay tuned! Thank you for your support, and don’t forget to wishlist the game if you haven’t already!

  • The Journey starts ... - 1 May 2024

    This is the beginning of the journey to create a unique scifi experience for space and scifi nerds like myself and I'm happy the steam page is finally live! Now begins the part which is the most rewarding and fun: Creating a Demo and finishing the game. The focus of development will be interesting gameplay mechanics, a good story and an atmospheric planet for the player to discover. I hope you are as excited as I am. Please feel free to contact me if you have any questions or feedback. I am also open to people playtesting the game in a couple of weeks. Also: It would be appreciated, if you wishlist the game if you haven't done so already. It helps a lot! See you soon! - Ralph

Patch notes and updates

S.noRelease datePatch nameGID number
130 May 2025Update Patch v1.0.31800991756345111
226 May 2025Update Patch v1.0.21800357164541907
323 May 2025Update v1.0.11800357164444334

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