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Pillars of Eternity

Pillars of Eternity Steam news

Obsidian Entertainment | Mar 26, 2015 | game

Released

241players observed · 24 September 2026 - 12:59:31 UTC

RPGIsometricFantasyStory RichSingleplayerSteam Store

  • Latest observed players241 · 24 September 2026 - 12:59:31 UTC
  • SteamPulse tracked peak41,787
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score88% positive

Pillars of Eternity news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players241 · 24 September 2026 - 12:59:31 UTC
  • SteamPulse tracked peak41,787
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score88% positive
  • Total reviews25,766
  • Release dateMar 26, 2015
  • DeveloperObsidian Entertainment
  • PublisherXbox Game Studios

Genres: RPG

Company pages: Developer: Obsidian EntertainmentPublisher: Xbox Game Studios

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Pillars of Eternity Steam news

Pillars of Eternity news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Pillars of Eternity Patch 3.9.5.0 is now Live! - 6 July 2026

    Greetings Watchers, Today we are releasing patch 3.9.5.0 for Pillars of Eternity on Steam, GOG, EGS and Xbox PC. Patch Notes:Combat and Mechanics - Global Attack Speed and Reload Speed bonus provided by the One-Eyed Molina's Gold Fingered Spike-Flinger now works similarly to other Attack Speed bonuses granted by weapons. Combat and Mechanics – Turn-Based Mode Specific Increased the minimum initiative of Adragan actions in TBM. Seal type spells no longer disappear immediately when placed in or outside of combat. Trail of fire dropped by Fire Stag now appears and works correctly in the Turn-Based Mode. Cipher's Tactical Meld ability now correctly provides bonus Accuracy when attacking the same enemy as the target. Ancient Memory no longer triggers multiple times in one turn on characters with low Intellect. Spellstamina: Fear Aura enchantment of the Dragon's Maw Shield no longer causes th…

  • Pillars of Eternity Patch 3.9.4.0 is now Live - 20 May 2026

    Greetings Watchers,Thank you so much for participating in our Public Beta. Today we are releasing Patch 3.4.9.0 on Steam, GOG, and Xbox PC. Please check out the latest fixes below:If you come across any issues, please contact us at support.obsidian.netPatch Notes 3.9.4.0Combat and Mechanics – Turn-Based Mode SpecificProne status in TBM will now include an additional 3 initiative delay on the victim.On cast tick for several TBM pulsing AOEs should now apply properly.Spiritshift no longer lasts indefinitely on enemies in TBM.Traps with ticking behavior should now work properly in TBM.Wall of thorns should no longer behave in real time in TBM.Fixed an issue where Grimoire Imprints could sometimes lock combat in TBM.Radiant Sporelings are no longer able to revive multiple times in TBM and lock combat.Xaurips in TBM with Adra dragon should now consistently aggro the player’s party.Xaurip pri…

  • Patch 1.3.9.4 is Live on the Public_Beta Branch - 6 May 2026

    Greetings Watchers,Today we are releasing Patch 1.3.9.4 in the Public Beta on Steam, GOG, and Xbox PC. To check out the latest changes and bug fixes, please make sure you are on the Public Beta Branch.To opt in to this current update, use the Public Beta branch.STEAM:In your Steam Library Right click on Pillars of Eternity, and select "Properties"Select the "Game Versions & Beta" Tab, and click the "public_beta" branch.Close the Window, and you should have a download ready. Attempting to play the game should automatically trigger the download.If you come across any issues, please contact us at support.obsidian.netBeta Patch Notes 1.3.9.4Combat and Mechanics – Turn-Based Mode SpecificProne status in TBM will now include an additional 3 initiative delay on the victim.On cast tick for several TBM pulsing AOEs should now apply properly.Spiritshift no longer lasts indefinitely on enemies in…

  • Pillars of Eternity's turn-based mode is finally out in full, and Obsidian have also kindly turned off the invisible treadmills - 7 April 2026

    Pillars of Eternity has finally gotten its tenth anniversary gift. Obsidian have been busy beta testing a turn-based mode for the RPG since November last year, and this week's seen them properly whip the cover off it before shouting 'ta-dahhhhhhh'. Read more

  • 11 years after launch, Pillars of Eternity's new turn-based mode feels like the way it's meant to be played - 7 April 2026

    Pillars of Eternity turned 11 years old last month, but Obsidian just put out a transformative update for the venerable CRPG: A full turn-based mode alongside the game's original real-time with pause (RTWP) mechanics. The mode had previously been available via a Steam beta branch since last November... Read more.

  • Pillars of Eternity Turn Based Mode is Live - 6 April 2026

    Greetings Watchers,The wait is over and the Turn-Based Mode for the original Pillars of Eternity is now live!This new feature lets you experience Pillars 1 in a whole new way, with combat fully reimagined around turn-based pacing and flexibility. If you enjoyed experimenting with the system in Pillars of Eternity II: Deadfire, we hope you’ll find this version both familiar and improved so please let us know what you think.We’d also like to make sure we get a message to all those that played and sent in feedback on the Public Beta to help Turn-Based Mode become the best it can be: THANK YOU! Furthermore, we recognize that this is a large feature and while we have squashed the largest bugs that presented during the beta window, more issues may yet to be discovered. Still, please know that we will continue to release patches for this feature for a short while longer. So if you have an issu…

  • Instead of difficulty, Obsidian designer Josh Sawyer thinks in terms of 3 RPG player archetypes: 'What are they trying to get out of this game?' - 27 January 2026

    In a new video on his YouTube channel , Obsidian studio design director Josh Sawyer dug into how he thinks about difficulty when making a game⁠. Ultimately, he sees it as less a question of setting immutable challenges for players to overcome, and more anticipating what they want out of the experience and responding to that... Read more.

  • The Public Beta for Turn-Based Mode is now Available - 7 November 2025

    Hello Watchers,The wait is over — the Turn-Based Mode Public Beta for the original Pillars of Eternity is now live on Steam.This new feature lets you experience Pillars in a whole new way, with combat fully reimagined around turn-based pacing and flexibility. If you enjoyed experimenting with the system in Deadfire, we hope you’ll find this version both familiar and improved — and we can’t wait to hear what you think.As a reminder:This is a public beta, so please expect bugs.The beta will run for some time as we continue to incrementally update it in preparation for a full release.We’ll be collecting your reports, issues, and suggestions throughout the beta and doing our best to integrate that feedback into the final version.To opt in to this current update, use the Public Beta branch in Steam.In your Steam Library Right click on Pillars of Eternity, and select "Properties"Select the "B…

  • Pillars of Eternity's 10-year anniversary turn-based mode will sidestep the biggest issues I was worried it would have, and you can try it this week - 3 November 2025

    10 years after launch and eight months since the mode's announcement , Obsidian has revealed more details about Pillars of Eternity's upcoming turn-based mode, as well as a date for the start of its open beta: This Wednesday, November 5. Pillars of Eternity's director, Josh Sawyer, explained and introduced the new mode in a new video on YouTube ... Read more.

  • The original Pillars of Eternity is getting a turn-based mode Beta on November 5 - 3 November 2025

    A chance to experience this classic RPG in a new way, with a turn-based mode coming to the original Pillars of Eternity on November 5th in Beta. Read the full article here: https://www.gamingonlinux.com/2025/11/the-original-pillars-of-eternity-is-getting-a-turn-based-mode-beta-on-november-5/

  • Obsidian stuck to some fantasy conventions for Pillars of Eternity and Avowed because that's what people want: ''I didn't want to completely flip it and say, oh you want to play an elf? F**k you, this isn't your daddy's elf' - 7 July 2025

    Pillars of Eternity might be Obsidian's baby, but the series that most recently spawned Avowed is still inextricably tied to established fantasy fare, particularly D&D and the Forgotten Realms. It's a setting that's closely linked with Obsidian—the studio was founded by Black Isle veterans, after all... Read more.

  • Despite always preferring turn-based combat in RPGs, Pillars of Eternity designer Josh Sawyer thinks a lack of experience and opportunity meant the studio couldn't pull off a similar swing to Larian taking Baldur's Gate turn-based - 28 June 2025

    When I spoke to Obsidian studio design director Josh Sawyer earlier this year, I got his take on the apparent ultimate victory of turn-based combat over real time with pause (RTWP), as well as why he thinks turn-based fell off in the first place ... Read more.

  • Obsidian RPG Pillars of Eternity got a big update, with a turn-based mode coming later this year - 27 March 2025

    Obsidian Entertainment have revisited the original Pillars of Eternity, with a big bumper patch out now and plans for another big update later this year. Read the full article here: https://www.gamingonlinux.com/2025/03/obsidian-rpg-pillars-of-eternity-got-a-big-update-with-a-turn-based-mode-coming-later-this-year/

  • Please let Pillars Of Eternity's surprise turn-based mode spark a wave of turn-based updates for all other games - 27 March 2025

    Pillars Of Eternity turns 10 years old this week, and developers Obsidian are celebrating with a patch that "addresses a wide range of fixes and improvements across visuals, combat, quests, and more". Oh, and they've also announced plans to give the real-time-with-pausing RPG a turn-based combat mode, much as they did for the sequel Pillars Of Eternity 2: Deadfire in 2019 . What did you get for your 10th birthday? If it wasn't a turn-based combat mode, then your parents officially love you less than Obsidian does Pillars Of Eternity. You might want to bring that up at the next family gathering. I'm already texting my dad. Read more

  • After 10 years, Obsidian is adding turn-based combat to Pillars of Eternity - 26 March 2025

    Pillars of Eternity has always been revered as a brilliant CRPG, and today marks its tenth birthday. It's also recently returned to many gamers' attention, or blipped onto their radars for the first time, thanks to the high-profile release of Avowed, which is set in the world of Eora that PoE created. With both of these moments in mind, Obsidian has just announced a big surprise for fans of the RPG. Despite it being hard at work supporting Avowed, getting The Outer Worlds 2 ready for launch later this year, and no doubt concocting some new projects for the future, Obsidian has found the time to develop a game-changing feature for good old Pillars of Eternity. Later this year, it'll be getting turn-based combat. Read the rest of the story... RELATED LINKS: Ahead of Avowed, Obsidian's classic RPG Pillars of Eternity is incredibly cheap Obsidian's Pillars of Eternity tactics game needs to…

  • After 10 years, Obsidian is adding turn-based combat to Pillars of Eternity - 26 March 2025

    Pillars of Eternity has always been revered as a brilliant CRPG, and today marks its tenth birthday. It's also recently returned to many gamers' attention, or blipped onto their radars for the first time, thanks to the high-profile release of Avowed, which is set in the world of Eora that PoE created. With both of these moments in mind, Obsidian has just announced a big surprise for fans of the RPG. Despite it being hard at work supporting Avowed, getting The Outer Worlds 2 ready for launch later this year, and no doubt concocting some new projects for the future, Obsidian has found the time to develop a game-changing feature for good old Pillars of Eternity. Later this year, it'll be getting turn-based combat. Read the rest of the story... RELATED LINKS: Ahead of Avowed, Obsidian's classic RPG Pillars of Eternity is incredibly cheap Obsidian's Pillars of Eternity tactics game needs to…

  • Pillars of Eternity is getting turn-based combat to mark its 10th anniversary, and that means PC Gamer editors will soon be arguing about combat mechanics again - 26 March 2025

    To mark the 10 th anniversary of its old-school isometric RPG Pillars of Eternity , the game that (in a very roundabout way) gave us Avowed, Obsidian has rolled out a big new patch and an even bigger piece of news: It took a full decade to happen, but turn-based combat is finally on the way... Read more.

  • Patch 1.3.8.0.87535 is Live - 26 March 2025

    General: Mac users can now receive the latest updates. The title no longer boots into a black screen if the user's OS is set to Turkish (or languages with similar text formatting). GOG achievements now unlock properly. Steam/GOG Kickstarter and Backer reward items should once again be granted properly to new players. Steam Linux is now supported and will be included in future patches. Epic Game Store users will now properly receive their Royal Edition digital content rewards. Game saves are now listed with priority given to the most recent, regardless of the method used to create them (Quicksave, Autosave, or manual). Visual and Audio: Fixed an issue that prevented character selection barks from playing in certain cases. (Eder has once again found his voice) Grimoires will now correctly hide while reading scrolls. Certain cutscenes and maps will now perform better in 4k. Fixed a remaini…

  • Pillars of Eternity director thought it had a 50/50 shot before it crowdfunded in 27 hours - 1 December 2024

    Though Obsidian Entertainment is now known for their shoot-the-moon success with Pillars of Eternity when the studio was at a low point, there was a time when a smart, nostalgic Kickstarter by a known company wasn't the guaranteed smash-hit success everyone assumes it would be now... and that was the era of uncertainty that Pillars of Eternity was pitched in... Read more.

  • Ahead of Avowed, Obsidian's classic RPG Pillars of Eternity is incredibly cheap - 16 November 2024

    There aren't many videogame studios with the RPG pedigree of Obsidian Entertainment. In the last twenty years, the team has given us Star Wars Knights of the Old Republic 2, Neverwinter Nights 2, Fallout New Vegas, The Outer Worlds, and Alpha Protocol to name but a few. Next up from Obsidian is Avowed, a Skyrim-style fantasy adventure filled with branching narratives, vibrant landscapes, and a huge open world to explore, but we've still got a few months to wait before we can play it. So if you want to explore some of the studio's older games before trying its newest, there's no better place to start than this Steam sale, and I heartily recommend you try Pillars of Eternity for that fantasy flavor. Read the rest of the story... RELATED LINKS: Obsidian's Pillars of Eternity tactics game needs to happen, now Surprise Pillars of Eternity update stops players being given free DLC Finished Ba…

Patch notes and updates

S.noRelease datePatch nameGID number
120 May 2026Pillars of Eternity Patch 3.9.4.0 is now Live1833334318566866
226 March 2025Patch 1.3.8.0.87535 is Live1795283637793095
310 July 2024Update v3.7.1.14115842939267357836136
46 June 2024Build 1.3.7.1377 Patch Notes5746109972550187157
514 June 2017Patch 3.06 Patch Notes3819571572131221726
614 June 2017Patch 3.06 Patch Notes3044845282384486069
723 November 20163.04 and 3.05 Patch Notes91591419807095320
823 November 20163.04 and 3.05 Patch Notes3819571572131221931
91 June 2016The Patch Beta for Update 3.0.3 is Now Live!3819571572131222129
1023 March 2016Update 3.02 and we announced a new game!3819571572131222245
118 May 2015Patch 1.05 is now live!3819571572131224343
123 April 2015Patch Notes for 1.03!517127039036742733
133 April 2015Patch Notes for 1.03!3819571572131225081

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