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Planet Pioneers

Planet Pioneers Steam news

Desert Dev | Feb 17, 2025 | game

Released

0players observed · 24 September 2026 - 13:30:39 UTC

StrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive

Planet Pioneers news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive
  • Total reviews4
  • Release dateFeb 17, 2025
  • DeveloperDesert Dev
  • PublisherDesert Dev

Genres: Strategy

Company pages: Developer: Desert DevPublisher: Desert Dev

Top Steam chartsTop 100 gamesGame directorySteam Store page

Planet Pioneers Steam news

Planet Pioneers news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch 1.0.2 - Mostly tile placement fixes - 26 February 2025

    Bugfixes FIXED: Polar stations do not get positive effect from penguins when they are in pastures FIXED: Bug caused by previous patch which enabled the new planet button too early starting with second planet FIXED: Tile placement still going on while selecting packages or in another menu FIXED: Tile preview not always going away after selecting a different tile for placement Other changes UPDATE: Highscore will now be saved in Steam any time you enter the main menu UPDATE: Settings are now saved in the savegame

  • Patch 1.0.1 - Mostly bugfixes for Animal effects and localization - 20 February 2025

    Hi all and thanks for beginning to play my game :) I found the following bugs over the first days while watching streams / videos and now fixed them (Keep creating videos so I can debug even further!) Bugfixes FIXED: Camels and penguins were not affected by all relevant tiles around them UPDATE: penguins now officially don't have effect by pastures (just the other way around) FIXED: If you get below 100% pollution without a tile which changes your points balance (e.g. a forest), the new planet button will now correctly show up FIXED: Starting a new game did not work when you close the game during the game over screen, restart the game and click on new highscore game Translation updates FIXED: Llama not translated correctly FIXED: Game over screen points not translated correctly

  • Planet Pioneers release - 17 February 2025

    After more than 1 year in development, you now finally receive Planet Pioneers as full release 🥳 To keep things transparent, here are some details if you are still unsure if it’s worth the price. What are the main changes compared to the demo? Planet size progression (Planets become bigger and more difficult over time) You can turn off pollution if you want Free build mode (including configurable planet generation) Desert and ice planets Multiple new tiles, including a few tiles with wider range Updated tutorial setup Saving the progress (only allowing one savegame at a time) Steam achievements and highscores Some balancing A lot of bugfixes (obviously) and quality of life changes What might be included in a future version (NOT promised): Full controller / Steamdeck support (so far the feedback in tests was that the placement with controller is too tedious) More variance for common bui…

  • Demo v0.4 - New quest types - 9 October 2024

    General changes Added information about quests when hovering over them Updated how coins fly towards the package overview Added credits Added support for tiles with bigger score range Zoom is now smoother New quest types: Place tiles of a specific tile group Connected tiles New / updated tiles added watering animation for fields added mall as first tile getting score changes from not only immediate neighbors

  • Demo v0.3 - Coming to life update - 15 August 2024

    General changes - Added robots moving around on tiles - Updated tile info to show nicer on which biomes tiles can be placed (if limited) - Added ability to place pastures and animals on them - Minor UI changes - Increased difficulty, especially after each planet switch New buildings / tiles - Research station - Animal farm - Pasture - Cows - Llamas Bugfixes - Fixed bug that score was wrongly displayed after reverting a tile placement - fixed bug that forests and palms could be placed on existing forests / palms - fixed display bug showing slightly negative percentages for score and pollution on planet switch

  • Demo v0.2.1 - Language update - 13 July 2024

    General changes Added translations for the following new languages: + Arabic + Chinese + Czech + Dutch + French + Hungarian + Italian + Japanese + Korean + Polish + Portuguese + Russian + Spanish + Swedish + Turkish + Ukrainian As you can imagine, as solo hobby dev those are mostly added using translation tools. If you see any issues in the translations, feel free to tell me. Bugfixes - Fixed visual bug in Settings UI - Fixed bug that settings / main UI stays visible if not needed

  • Demo v0.2 - Pollution effects - 9 June 2024

    General changes + Added pollution on the planet (you now need to balance out good building strategy vs. high pollution) + Made UI smoother and changed default font + Slightly reduced difficulty Buildings / Tiles + Forest / palms (now placeable) + Air cleaner building Bugfixes - Fixed wrong point flying on different resolutions - German localization now uses proper umlauts

  • Demo v0.1.1 - Biomes and ocean - 26 May 2024

    Thanks for everyone giving feedback on the demo so far! This update is a first step to improve the demo and add more details to the game. General changes + added polar and desert biome to the earth planet type + rotation now follows the planet axis to keep camera orientation + increased difficulty - removed full desert and full ice planet Buildings / Tiles + added fish (randomly generated on the planet) + added fishing boat + added palms + added oasis Bugfixes - new packages button only works when packages are available - fixed bug showing a tutorial part too early

Patch notes and updates

S.noRelease datePatch nameGID number
126 February 2025Patch 1.0.2 - Mostly tile placement fixes1792751525985670
220 February 2025Patch 1.0.1 - Mostly bugfixes for Animal effects and localization1792116353207761
39 October 2024Demo v0.4 - New quest types6931694080289322929
415 August 2024Demo v0.3 - Coming to life update6909171012596198322
513 July 2024Demo v0.2.1 - Language update6000566704272966725
69 June 2024Demo v0.2 - Pollution effects5746109972560535145
726 May 2024Demo v0.1.1 - Biomes and ocean5741605105618868255

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