- 10% OFF FOR THE SALE SALE! "Sail" Costume! Self Destruct Crash Fix??? 2k units! - 17 August 2026
THAT'S RIGHT! KilaFlow is on sale again! For no particular reason! I kinda just wanted to see how a random discount would do! In celebration of this "Sale Sale", a "Sail" costume has been added to the game! Unlock it by getting a gold Keygem or higher on 2-6! We put Kila in a little sailor outfit, also because i felt like it. I had a lot of fun designing the details of the anchor, and there's actually 2 ships in a bottle inside kila for this one! The horns and talons are supposed to be like bouy's, but they kinda just make it look like a duck...The last two backer costumes are still being worked on, Kila costumes like these are just really easy to do really quickly. Also they're cute. It gives me serotonin.Also, the physical osts for backers have been completed! I just have to remember to actually organize them getting to me. Physical backer rewards coming SOON TM! Admittedly, I've been…
- 01.03.06 - Nii Costume, Other Costume Palette Fixes, 8-8 clip fix - 30 July 2026
Added "Nii" (not to be confused with Nil) costume to the Kickstarter Costume sectionFixed an unmapped vert causing Dotty, Pinky, and Magnum Spark to constantly spit out errors when their models were visibleFixed Dotty, Pinky, Pix, and Bit's uv mapping to work better with alt palettes as they still used the old textures and uv placements from the first SAGE demo. I plan to do this with a few more costumes eventuallyFixed a bug in level 8-8 where due to the heavily requested increased PipeLine snapping detection, you could bypass a wall meant to stop you from progressing without playing the level or performing certain skips by just running into the wall. You can still skip this wall in many other better and cooler ways.The game no longer forced 1920x1080 on launch, meaning you can change the resolution to launch at whatever size you want using command line arguments. I plan on adding reso…
- 1.03.04 - Lemma and Nil, Secret Combo Awards Visible - 15 July 2026
- Added the Lemma costume to the Kickstarter Costume section - Added the Nil costume to the Kickstarter Costume section - Secret levels now have a visible Full Combo award in the menu - 2 more days on the Sitting and Glowing Kila plus!!! Go pre-order it!
- NEW PLUSH AVAILABLE FOR PRE-ORDER! Ends 7/17/26 - 7 July 2026
PRE ORDER THE NEW PLUSH! The NEW KilaFlow Plush is finally happening! With real sitting and glowing action, this Kila can be placed anywhere in your home and always be visible, even with the lights off! It's even got it's pulse LED, so you KNOW it is alive and healthy! (Well, unless it looks green, then its kinda healthy but like just a little damaged but that's fine! You can still beat any level even if you're not efficient!) BUT! It will only do so on the grounds that you can get it to 100 pre/orders, otherwise it wont be able to do any of those things because it wont exist!!! I've partnered with Gimme Swag to bring this plush to life, and now it's up to the community to help make it a reality.A $2 pledge helps unlock production and will go toward the final purchase of your plush if the campaign succeeds. If it doesn't, your $2 will be refunded automatically. Remember that $2 you save…
- 10% OFF KILAFLOW FOR THE STEAM SUMMER SALE! - 26 June 2026
You heard that right! KilaFlow is apart of the Steam Summer Sale, this is the first sale the game has had!If you've been considering getting the game to experience it's challenging fast paced 3d platforming, now is the time! It's currently 10% as well as it's OST, meaning you can save on both OR just the OST if you already have the game! In celebration, there's a new costume in the game called "Summer" that you can unlock! Unrelated, the "Drop" kickstarter backer costume has been added to the game! It can be unlocked by getting a gold keygem or higher on level 2-3! We hope you enjoy this tiny update, or enjoy the whole game if you're new from the sale! Remember to let us know how ya feel about the game by leaving a review!
- New Plush Question! Glow in the dark, or no in the dark? - 19 June 2026
Hypothetically speaking, if I were to hypothetically be planning to hypothetically have a company do a hypothetical new kilaflow plush with a new design, would you prefer it be $35 with no special features, or $40 with really cool glow in the dark coloring on Kila's LED areas? Hypothetically accounting for the fact that this will be in a hypothetical pre-order state around mid july where you only pay $2, and then like 3 or so hypothetical months later pay the full thing. And might hypothetically look like the ones labeled "NEW!" where i actually try to get the pulse between its horns? As some in the community may have heard me say on social media or the discord, I've been looking into companies that can handle merch making for KilaFlow while i sort out stuff with the Kickstarter items. Ideally I'd handle merch on my own, but I'm FAR too busy to be mailing out a bunch of plushes on top o…
- Linux Cloud Save Tweaking this Thursday, Back Up Your Saves! 100+ Reviews! - 9 June 2026
The Cloud Save system for Linux is not working properly apparently, so I'll need to make some changes on 6/11/2026. This could mess with some people's cloud saves, so back em up! I'm giving you a few days notice so you have a chance to do so before the adjustments made. Nothing SHOULD happen besides the cloud saves saving properly on linux, but I'm advising this just in case. Also, we hit 100+ reviews (not counting the ones from Kickstarter backers as steam doesn't seem to count those always)! Thank you so much for your continued interest and support for the game. If you haven't reviewed the game yet, even if you haven't beaten it, please consider doing so! It helps spread the word of the game, and that lets me dedicate more time to adjusting it and adding new content! On that note, there have been plans on what to do next with KilaFlow, but first i've gotta get the physical kickstarter…
- 01.03.02 - minor whoopsie patch - 9 June 2026
01.03.02 - Temporarily disabled camera rotation. I'm not sure how that got turned on, I only had it on for testing purposes, and it crashes certain bosses if used. I'm looking into ways to allow more camera control without breaking the game - Fixed Mega Mode unlock text - Can no longer take damage after reaching goal brackets or defeating 4G-R3X - Added DiskSaucer invisible walls to 7-7
- 01.03.00 - Cloud Saves, Bounce/Jump Cooldown, Pterradrills Stop Flying! - 26 May 2026
1.03.00 - Cloud Saves enabled. Remember to turn the game on with your main device first, THEN your other devices you want to extend those saves to! Back up your saves before starting the game if you can even! - Animee Kickstarter Backer Costume Added - Snohyo kickstarter backer ad added advrids, popups, and anywhere else ads show up - Pteradrills now stop after flying at you at a certain distance, because you could not live with your mistakes - increased size of most Pteradrills in 9-3 - corrupted datyte now have a yellow outline for visibility assistance in some worlds, and to keep parody with their saved counterparts having light blue outlines - there is now a 10 frame cooldown after hitting an interactable object or datyte where you cannot bounce or jump. stop it. calm down. so many of you die like this. - changed sliding tip in 2-9 - added a helpful uploons near the end of 2-8 - add…
- OST and Bundle Available on Steam Now! - 17 May 2026
The KilaFlow Original Sound Track is available now on steam! The other day I announced that it was only out on BandCamp with steam and streaming coming soon, but steam surprised me by giving me the greenlight in the middle of the night! This does mean that streaming is still gonna take a while, but if you were really itching to get the steam version specifically, here ya go!With that said, you can ALSO buy KilaFlow and it's OST at the same time via a new bundle, for convenience! If you already own KilaFlow, but not the OST, you can use the bundle to complete your collection!
- OST Out on Bandcamp! Merch Available! Cloud Saves SOON! 1k+ Sales! - 15 May 2026
THE ORIGINAL SOUNDTRACK CAN BE BOUGHT TODAY RIGHT HERE!https://rettjester.bandcamp.com/album/kilaflow-original-sound-track...via Bandcamp! The steam version is unfortunately still being processed, we hadn't really considered it'd need to be vetted by steams systems like a game would since its just an OST, but alas! The bandcamp version is the best way to support Rett, Tangle and River directly, as it gives them the most cut compared to steam! That said, if ya really want the steam version for your collection and to specifically listen to it on steam, perhaps for out of the house Steam Deck usage, waiting until that comes out is vaild too!The ost will also be available via streaming around the same time as the steam release, so look out for that where applicable! You can wishlist the steam version of the OST HERE! In other news, some merch that was previously available before launch is n…
- 01.02.00 More SFX! Preparing Cloud Saving! OST SOON! Bug fixes - 15 May 2026
01.02.00 - Preparing cloud saves for next patch, please back up your save data! - OST available on Bandcamp, Steam Version coming soon! - Added "Senty" Costume to Kickstarter section - Pulled the camera back a bit on 6-1 - fixed playbunn stomp sweetspot not following playbunn - fixed positioning bugs that ironically occur when pausing during certain animations - 7-3 Hooloose no longer pops when taking the left path for no reason like a jerk during provirus attempts - Added a tip to 7-5 that explains two movement options you may not have noticed or forgot you can do. - Slowed the rate of fire of the bingatolls at the end of 7-5 - Raised/Lowered some anti gravity fans and increased their range in 7-9 - Added more NotGates to better indicate gravity flip range in 7-9, why were you even going that high/low...? - Increased size of cloud platforms under floppidux in 7-9 - Adjusted camera angl…
- 01.01.04 | Full Combo World 8+9 Fixes, Easier Rails, Proper Palette Swapping - 7 May 2026
- fixed webtraps not keeping track of full combo when saving datyte - fixed hurtbox detection on webtrap to function like enemies do - special led materials such as the Poly costumes screen face no longer gets overriden on other palettes - costumes now have checks that prevent certain palettes from overriding facial features and other not-to-be-changed-materials - Veri's outlines are no longer affected by lighting - Poly costume no longer uses wire screen mat - Fullscreen button no longer pressable when not on the settings screen. - Made Kila's rail detection area 2x bigger to reduce the precision needed for platforming in this precision platformer.
- 01.01.03 | FinDrive (boss 2) Nerfed and More Shadow Improvements - 4 May 2026
- slowed filter-- i mean findrive down a bit - findrive now goes back a bit upon respawning. it is extremely abusable - findrive plays with the pink beachballs you should really be hitting if you're struggling for longer - fixed camera not returning to normal when platforming on pillars after an updog - Fixed mega gear keeping you invincible after it runs out - Kila no longer repeatedly does the double jump pose in certain airborne states - Kila's shadow now detects doomscrolls - Kila's shadow now rotates correctly when upside down to meet collision placement - Kila's shadow now dips down a bit instead of sticking to kila's tail when you get too close to it when falling to help with depth perception - Kila's inverted shadow, when in dark places and upside down, now displays target shadow correctly. I swear to god this worked before. - Kila's shadow now has a high visibility white circle…
- v01.01.02 - 30 April 2026
- added fullscreen toggle on the settings menu (though you can still fullscreen at any time with ALT+Enter - disksaucers are now easier to get into - disksaucers can no longer be controlled at level end - fixed odd respawning when dying on 1HP - fixed invincibility to enemies while flowing into them after taking damage - fixed kila not walking on the ceiling when gravity was flipped - fixed levels with time outs setting your time to 15 after respawning if you died with 15 seconds on the clock - reaching a BreakPoint with less than 15 seconds always results in having 15 seconds - LoadBars on the side of KingBonz first building have been removed. You do not need them right now. - PlayBunn can now see below her chest and will stomp you out for trying to hide under it. - Added NotGates displaying when gravity will change in 7-9
- AMD Graphical Bugs Fixed! Difficulty Adjusted, and New Harder Modes Added! - 29 April 2026
Over the last few days, Ive been testing the game running on Godot 4.6.2 to see if i could fix the graphical issues preventing some players from playing the game, and it seems like it was a success! Everyone should be able to see Kila and the worlds they travel to in all their clear plastic glory! While doing so, i took in a lot of feedback of the games difficulty and made a big decision to make your hp and checkpoing system less "Life" like. I realized that while avoiding having lives in the game, the current system ended up having them anyway due to restarting the level if you dropped to 1HP. Now, BreakPoints will always respawn you to them if you have them with full HP, and if you die to an enemy you will also be respawned at a Breakpoint instead. Admittedly, this is a drastic change, and many of you may not like the easier version of the game like this. There is a bit of lost challe…
- v01.01.01 | Hotfix for Virus and Fragile Mode. More Palettes and Ad Signs! - 29 April 2026
1.01.01 (these notes were from 1.01.00, but i forgot to mention them) - lowered clear music volume - increased tippclip voice - fixed kila's "boring" line subtitle using tera's color (these are the new ones) - virings, virorbs, hooloose, and webtraps now properly self destruct you in Virus Mode - findrive's water now properly self destructs you in fragile mode - Bosses no longer display the provirus and antivirus symbols - all music now continues playing while paused - kibby, landie, grapefro, beab, and shaping kickstarter palettes added - "Nerdy Bowtie!", "Do you?", and "Look, A Cat!" kickstarter ads added - onyx palette added - Kila's Shadow now detects PipeLines and DiskSaucers - Kila's Shadown now renders properly when targeting datyte, cards, and other object, broke in the 4.6 update
- v01.01.00, AMD Driver Visaul Bug Fixes, Better BreakPoints, Harder Modes! - 29 April 2026
- AMD Driver visual bugs should now be fixed - Breakpoints now respawn you at full health no matter what after falling or dying instantly. Dying to an enemy or other means now resets you to a checkpoint at full hp - Classic Mode (how breakpoints worked before) has been added to settings if you think thats too easy - Fragile Mode (immediate self destruct on respawn) has been added if you think THAT is too easy (or want to practice efficient/platinum runs) - Virus Mode (immediate self destruct on saving enemies) has been added if you want to practice provirus runs! - Worlds in level select can now be navigated with L/R (or 2 and 3 on keyboard) - Major cutscenes have been given longer skip time requirements because you guys cant put your controller down after completing a level (sorry speedrunners) also i know i was the one who taught you to not put your controllers down but shhhhhh) - Int…
- AMD/Intel Graphics Potential Fix on Beta Public! - 27 April 2026
I've made a new branch for the game called "beta_public". This has a version of the game that has a potential fix for those struggling with graphical issues on amd and apparently intel drivers.If you could, for those who had those issues, please switch to that branch and see if the issues are gone or not. Let me know if we're in the clear now!Any other changes in this update are unfinished but will soon be pushed to main if this build is confirmed to work/fix the issue.You may need to restart steam to see this beta, same with any update reallyYou can access it by right clicking the game in your library and selecting "properties", then selecting game versions & betas and checking the beta_public branch. it should say \ next to your game nowthe in-game version will be the same, but if you can see the intro and outro buttons on the level select screen your game is on the right version. On…
- v01.00.01 - World 6, Bonus, and Unlockable mode Hotfix - 25 April 2026
- World 6's music now properly loops- An unlockable mode now has an on screen description on how to enable it when you unlock it- The Bonus Level screen now plays music