- -Version 4.0- OVERLOAD❌ Available Now! - 19 December 2025
Hello everyone! We've been hard at work making Breach the Abyss the coolest game it can possibly be! Today, we finally get to show you Version 4.0, Overload!Firstly, you can watch the trailer here!Why is the update called Overload, you ask? Well, to put it simply... there is a LOT of stuff in this one!This update will introduce 35 new upgrades, new core features, a new class, and more!Before digging into the details, let's share an important detail regarding this update. We have decided to lock many of the previous post-launch additions behind unlock conditions. this is to make sure the new player experience remains properly balanced! Worry not, however! If your save file was made before version 4.0, you will be automatically granted these unlocks!Alright! Time for new stuff. Let's take it one at a time.35 New UpgradesThis update introduces 35 brand new upgrades, bringing the game's tot…
- Breach the Abyss 1-Year Anniversary! - 29 October 2025
Hi Everyone!It's hard to believe it's already been a whole year since we launched Breach the Abyss!(What could they be looking at...? Antimatter...?)It's been awesome to see everyone explore the game. To celebrate, we're putting the game on sale for 50% off, our lowest price yet! If you haven't had the chance to check the game out yet, now is a great time.Keep an eye out for the near future as well... something interesting may be coming! 👀See you soon!-Digital Firewood
- Version 3.2 Security Patch (IMPORTANT!) - 3 October 2025
Hi Everyone,Recently, a security issue was identified in games using the Unity engine that could enable local code execution or information disclosure at the privilege level of the vulnerable application. We have released a patch that fixes this issue. For your safety, please update the game as soon as possible!You can learn more about the issue here: https://unity.com/security/sept-2025-01Thank you!-Digital Firewood
- Version 3.2 Patch Notes - 12 September 2025
Hello everyone! Version 3.2 is available now, which includes some general balance changes and bug fixes. These changes are meant to counter the increase in difficulty caused by some of the new elements introduced in Version 3.0. Patch NotesChanges to Enemies: Seeker (All Stages)HP Reduced by 10Melee damage boost against Seekers increased from 2.25x to 2.5xStarting wave increased from 8 to 11Move speed reduced and made more consistentInitial charge time increased from 0.3s to 0.8sCharger (Stage 3)Damage reduced from 50 to 40Defense Pierce increased from 0% to 10%Charger (Stage 4)Defense Pierce reduced from 100% to 35%Changes to Upgrades: Excess ChargeLightning chains triggered by charged enemies can no longer inflict charged status to other enemies.Defense UpRemoved(We're planning on reworking this upgrade in the next major update. For now, we have disabled it due to conflicts with chang…
- Version 3.1 Patch Notes - 21 May 2025
Hi everyone! We're pushing Version 3.1 out to fix some small bugs that popped up after we released Version 3.0. Patch Notes General Bug Fixes Fixed a bug that made Assassinate not count as melee damage toward the Tempest's shield. Fixed a bug with Assassinate that sometimes allowed the player to pass through walls. Other smaller fixes.
- -Version 3.0- ANOMALY💥Available Now! - 16 May 2025
Hi everyone! It's been a while, but we have been hard at work on exciting new features and content. Today, we're introducing Version 3.0 ANOMALY💥! Check out the update trailer here: This is an exciting one! We're introducing 2 brand new features: Anomaly waves and Last Chance upgrades, 2 new classes, a new ability, and a brand new enemy. With these new features, we aimed to enhance the decision making process while picking upgrades by adding some exciting new stakes, as well as add some interesting new effects to play with. Anomaly waves can make anything happen...! We also introduced a new enemy: the Seeker! 👁️ This high-speed enemy explodes into clouds of dangerous gas, that can harm you and other enemies! And we've also added two brand new classes: the Assassin, and the Heavy Gunner! Unlike existing classes, these new classes have different firing modes: a burst fire, and a charge…
- Version 2.1 Patch Notes - 15 January 2025
Hello everyone! We hope everyone had a good holiday. We're releasing a small patch to fix some issues that popped up since our 2.0 update released. We're also currently working on the next major update! Thank you very much to everyone who's played so far. Until next time! -Digital Firewood Patch Notes Changes to Enemies: Chaser Stage 2 damage dealt reduced from 25HP to 20HP. Stage 3 damage dealt reduced from 30HP to 25HP. Stage 4 damage dealt reduced from 40HP to 30HP. Spitter Will no longer initiate fire at the player from off-screen. Changes to Classes: Rifleman Increased base reload speed to 2.5s from 3s. Light Gunner Increased base reload speed to 2.2s from 2.3s. Changes to Perks: Luck Boost Changed the function to make it more likely to see common upgrades occasionally. Bug Fixes Fixed a bug that caused UI to display incorrectly on ultrawide displays. Other minor bug fixes
- -Version 2.0- SNOWSTORM❄️Available Now! - 16 December 2024
Hello everyone!! It's been over a month since launch and we've loved every moment watching everyone explore Breach the Abyss. Just in time for winter, we're launching our first major update- Version 2.0 SNOWSTORM!❄️ Check out our update trailer here: This update is cold as ice. We've added some electrifying new upgrades, a new class, a new ability, and some cool new decorations, so now is a perfect time to jump back into the Abyss. With this update, we aimed to flesh out the ❄️Freeze upgrade set with brand-new options that increase its depth and transforms it into an exciting tactical playstyle. We've also introduced a brand-new set:⚡Lightning. This set focuses on long-range damage chains to help wipe out hordes of Abyssians with no sweat. Outside of those, we have introduced a batch of standard upgrades, as well as the Hailstorm ability, and the Grenadier class. We hope everyone has fu…
- Version 1.3 Patch Notes - 26 November 2024
Breach the Abyss Patch 1.3 is now released! This patch targets some bugs that slipped by our testing, as well as some quality-of-life changes for certain upgrades and abilities. Full patch notes: - Adjusted wave length to deliver a more consistent experience across all runs. - Added additional functionality to the Auto-Turret ability which lets it ignore enemies it cannot retain line of sight on. - Added additional functionality to the Auto-Turret ability which prevents it from being placed in invalid locations. - Fixed a bug that sometimes caused The Tempest to behave abnormally. - Various other bug fixes. Thanks for playing Breach the Abyss! We hope everyone has had lots of fun. There will be more to come, so stay tuned!
- Breach the Abyss is Now Available! - 29 October 2024
The time has finally come, and Breach the Abyss is finally released! It took a long time to get here, but we've overcome all in our path, and it's finally here. We sincerely hope everyone has fun playing Breach the Abyss!!!! Plus, check out our brand new launch trailer! This won't be the end for Breach the Abyss, as we have some content planned for down the line. Have fun, and enjoy!!! -The Digital Firewood Team
- Next Fest Demo Available Now! - 14 October 2024
As a part of Steam NextFest October 2024, A free demo for Breach the Abyss is available now! Experience the first area of the game, and get a taste of what's to come on October 29th.
- Breach the Abyss takes home awards at Level Up Showcase 2024! - 21 April 2024
We took home awards! Hey Everyone! Thanks to everyone who's checked out the game so far. We recently attended Level Up Showcase 2024, A showcase event for new developers all across Ontario. Out of 150+ Games at the event, we placed 2nd for Best Overall Game and 3rd for Best Artistic Achievement. The team is super honoured to recieve these awards. Thanks to everyone who stopped by the event and played the game! Rest assured this is not the end of the road, far from it. We're preparing for the full release of the game later this year, so please look forward to it! Thank you!!!