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CatboyZOOM

CatboyZOOM Steam news

Ethan Vuong, Brae Stoltz | Jan 7, 2025 | game

Released

0players observed Β· 6 October 2026 - 00:26:32 UTC

ActionCasualIndieRacingEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak27
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score99% positive

CatboyZOOM news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak27
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score99% positive
  • Total reviews99
  • Release dateJan 7, 2025
  • DeveloperEthan Vuong, Brae Stoltz
  • PublisherEthan Vuong, Brae Stoltz

Genres: Action, Casual, Indie, Racing, Early Access

Company pages: Developer: Ethan Vuong, Brae StoltzPublisher: Ethan Vuong, Brae Stoltz

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CatboyZOOM Steam news

CatboyZOOM news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • An Update on Development - 23 September 2026

    Hiya everyone! It has been a long, long time since I've posted much about CatboyZOOM, but I have some great news! Development has nearly finished for our full release, and I'm anticipating being able to get the game out the door by November!!!A note on why things have taken so long~It's no question CatboyZOOM has been in an idle state for the past while, about 1.5 years without an update. After the early access release, I felt so incredibly burnt out of development and lost nearly all my motivation to finish up the last bit of my vision for CatboyZOOM. I had so, so much incredibly positive feedback for the game from everyone, it blew me away. Unfortunately, the game didn't do as financially well as I needed, and that decoupled me from why I wanted to make the game originally - to just make a really fun, approachable speedrun platformer. During this, I had to move several places and just…

  • v0.7.1.4 - 7 March 2025

    Some custodial fixes from reports, as we truck along with getting our next big content update out! Fixed bug where jumping while resetting would launch you at high speeds Optimized fancy water shader Fixed bug where launching the game would override saved Anti-Aliasing settings, should properly save now

  • v0.7.1.3 Movement Fixes Update - 14 January 2025

    Removed 'speedboosting' bug when going over platform corners and re-implemented previous ramp fix change.

  • v0.7.1.1 Hotfix - 10 January 2025

    0.7.1.1 Hotfix Reverting the ramp fix change from v0.7.1 for now, until I figure out the super boost bug. Sorry about that!

  • 0.7.1 Quick-Fixes Update - 10 January 2025

    Just updating some stuff to iron out some bumps for the game! Mostly features small fixes, most notably the movement improvements on ramps and a better Wallkicking camera. I think this closes out the majority of the bugs left in the game! I'll be focusing on moving towards creating more content for our 1.0 release now. It's been really awesome seeing everyone share their progress and ridiculous runs in our discord, it's actually so cool I'm so happy everyone's enjoying the game so much

  • v0.7.0 Early Access Release Update! - 9 January 2025

    I'm so, so happy to say that CatboyZOOM is now available to everyone to play! We have poured in a ton of time and passion into this project and really hope you enjoy our humble silly movement game. This past year has been a year of incredible growth, and the reception for the game has been remarkable - it still feels a bit crazy how a bunch of people are so excited for something I'm creating, but I'm so glad I can be in this position creatively. If you try the game out, I kindly ask if you could leave a review on our Steam page, it helps us out a ton especially near release, as reviews push the visibility of the game further so more people can find us! Thank-you everyone so much for all your support!!! πŸ’–πŸ’–πŸ’– Changelog ✨ THE MAJOR STUFF All four worlds are unlocked! Platinum medal times! These are hidden on each level until unlocked, and act as a stepping stone between Gold and Dev time…

  • v0.7.0.2 - 8 January 2025

    - Fixed dev skip and minor UI adjustments

  • v0.7.0.1 Hotfix - 8 January 2025

    - Fixed all or most achievements unlocking immediately upon startup

  • v0.6.1 Leaderboards n' Level Select Rework - 4 December 2024

    Heya! Belated update post, v0.6.1 features a newly reworked level select with leaderboards utility, along with allowing you to view leaderboards when in-game through pressing 'tab'. With the current rate of development, we're looking at a December Early Access release! No set date within that timeframe, but you can expect 4 full worlds with 60 total levels for our initial Early Access release, with periodic updates until we hit 1.0. Changelog ✨ Changes Reworked the level select menu's display. You can now check times on multiple different levels from the level select menu, as well as see all your world run times (coming soon!) Added Leaderboards to the level select menu Added Leaderboards to in-game, which can be opened using 'tab' while playing a level Fixed Leaderboards opening repeatedly on holding 'tab' on the Level Finish screen Adjusted some of Momo's wallkick tutorial strings

  • v0.6.0 Leaderboards n' Wallkick Update - 8 October 2024

    Hiya everyone! This update has been massive in terms of getting major functionality into the game. We finally fully support Steam Leaderboards! You will now automatically submit times for every PR you get on every level, if connected to Steam, and can browse against every other time submitted to the game. We'll be adding filtering for your friends list in the future, as well as submitting times for full World (and game) runs! We've also listened to your feedback of wanting more height control in the game, so with that we've implemented a Wallkick feature that y'all can play around (and break a few levels) with! Alongside that, behind the scenes I've been cleaning up our art pipeline, making lots of headway on polishing up the other unrelased worlds for our Early Access release, and prepping the game so we can add other playable characters and doing more worldbuilding (catgirl incoming??…

Patch notes and updates

S.noRelease datePatch nameGID number
17 March 2025v0.7.1.41793384379396095
214 January 2025v0.7.1.3 Movement Fixes Update1788945554735154
310 January 2025v0.7.1.1 Hotfix1788311419054225
410 January 20250.7.1 Quick-Fixes Update1788311419043627
58 January 2025v0.7.0.21788311418970499
68 January 2025v0.7.0.1 Hotfix1788311418968754
74 December 2024v0.6.1 Leaderboards n' Level Select Rework1784506359194919

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