SPSTEAMPULSELIVE ANALYTICS
Monsters are Coming!

Monsters are Coming! Steam metadata

Ludogram | Nov 20, 2025 | game

Released

100players observed · 22 September 2026 - 05:54:15 UTC

ActionIndieStrategySteam Store

  • Latest observed players100 · 22 September 2026 - 05:54:15 UTC
  • SteamPulse tracked peak2,451
  • Units sold (VGI)215,000
  • Revenue (VGI)$1,400,000
  • Review score81% positive

Monsters are Coming! metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players100 · 22 September 2026 - 05:54:15 UTC
  • SteamPulse tracked peak2,451
  • Units sold (VGI)215,000
  • Revenue (VGI)$1,400,000
  • Review score81% positive
  • Total reviews2,766
  • Release dateNov 20, 2025
  • DeveloperLudogram
  • PublisherRaw Fury

Genres: Action, Indie, Strategy

Company pages: Developer: LudogramPublisher: Raw Fury

Top Steam chartsTop 100 gamesGame directorySteam Store page

Monsters are Coming! Steam metadata

Monsters are Coming! metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2934220/metadata
Steam Storehttps://store.steampowered.com/app/2934220/
Steam Communityhttps://steamcommunity.com/app/2934220
PCGamingWiki search
IGDB searchSearch IGDB for Monsters are Coming!

Reviews, pricing, and metadata

Review summary

Very Positive

81% positive, 2,227 positive, 539 negative

Price and discount

$5.39 (40% off from $8.99)

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, DualShock Controller Support, DualShock Controller Support, DualSense Controller Support

Achievements

62

Platform releases
  • Steam 20 November 2025
  • Xbox 20 November 2025

Latest Steam announcements

  • High Voltage Update and Madness Builds DLC are here! - 8 September 2026

    Hello Heroes!This is Edouard, Game Director at Ludogram.The city keeps moving, and so do we.With Patch 6, we wanted to push Monsters Are Coming! in a direction we love: more strange builds, more dangerous choices, more ways to experiment, and more reasons to rethink how you shape your city.This update introduces a lot of free content for all players: a new affliction, new buildings, new relics, new challenges, and a new monster family. Alongside it, we are also releasing our second DLC: Madness Builds, focused on mad science, unstable inventions, artificial soldiers, and cities that become more powerful by breaking themselves apart and rebuilding something worse.As always, thank you for all your feedback, balance reports, bug reports, screenshots, builds, and terrifying Endless Mode scores. You keep finding ways to surprise us, and this patch is another step toward making the game deepe…

  • Update Reveal: High Voltage - 7 September 2026

    Greetings, Heroes!In case you missed it, two weeks ago we shared a cheeky teaser for our upcoming update, High Voltage. Now it's time to reveal what it was all about!Introducing Electricity, a brand-new affliction designed to spread damage through enemy hordes, with a chance to unleash a powerful lightning bolt. Ready to shock your enemies? ⚡This free update also introduces two new challenges to spice up your runs... and fearsome new Monsters! The Golems emerge to punish heroes who cause too much destruction, so you might want to think twice before wrecking everything in sight. 💥But... that's not all! We are thrilled to introduce Madness Builds, a new DLC focused on mad science and unstable inventions. Here’s a glimpse at some of the new content coming with this update:🧑‍🔬 New Hero: The Mad Scientist, who created a mobile tower used as a weapon.🏢 New Townhalls: Military Lab, which c…

  • Patch 1.5.13.0 - 13 August 2026

    Hi, Heroes!Since the release of the Chaos Stacks update, we've been closely following your feedback and keeping an eye on the issues you've reported. Thanks to your reports and suggestions, we've identified a few areas that needed attention and have just rolled out a new patch that addresses several of these issues.Thank you, as always, for your incredible support, feedback, and patience! Patch Notes for 1.5.13.0 Fixed an issue in the Fracture Challenge where destroyed towers retained their abilities. Fixed an issue in the Fracture Challenge where rocks failed to heal buildings. Fixed an issue in the Fracture Challenge where building HP was not correctly refreshed. Fixed an issue in the Fracture Challenge where broken towers could still be upgraded. Fixed an issue where no UI element was focused when using a gamepad. Fixed an issue with the weekly leaderboard. Fixed an issue where Stree…

  • Chaos Stacks is here! - 6 August 2026

    Hello Heroes!The city keeps moving, and so do we.With this new update, we wanted to focus on three things: giving you new toys to break the game with, adding more long-term challenges for the most dedicated players, and making the game easier to understand as its systems keep growing.Since launch, we’ve seen players push Monsters Are Coming! further than expected, especially with Endless Mode and the leaderboards. Some of you are already reaching the point where “surviving” is no longer enough: you want harder runs, stranger builds, bigger scores, and new ways to prove that your city can endure anything.So this patch is all about that.We’re adding a new Hero, a new Townhall, Weekly Challenges, stackable Challenges, new difficulty modifiers, and a brand-new Codex to help clarify the many keywords and systems that now shape your runs.And because every new system creates new possibilities,…

  • Update Reveal: Chaos Stacks - 31 July 2026

    Greetings, Heroes!Last week, we shared a mysterious image on our socials to see if you could guess what it was teasing. Now it's time to find out if your suspicions were right!A new Hero is joining the roster in the next update... the Joker! 🃏 This unpredictable Trickster will never let you know his next move, so you'll have to embrace his madness to unlock his true potential.But that's not all! We're also introducing a new Weekly Challenge system. Every time the leaderboard refreshes, you'll get a fresh set of challenges to complete, along with a new map, Hero, and Townhall to master.To help you on your journey, we're also adding a brand-new Codex, where you'll find explanations for the game's terminology and mechanics, making it easier to understand everything Monsters are Coming! has to offer.These are just a few of the features arriving in this update, with even more surprises wait…

  • Behind-the-scenes: Monster Design - 15 July 2026

    Greetings, Heroes! I'm Sixtine, Art Director on Monsters are Coming!First of all, thank you so much for the amazing response to our Character Design devblog! We're thrilled you enjoyed our second behind-the-scenes look at the game's development, so today we're back with another one.This time, though, it's the monsters' turn to take the spotlight! They play a central role in every run, constantly forcing players to adapt their strategies and think on their feet. With such a wide variety of creatures in the game, today we'd love to walk you through the inspiration behind their designs, how they evolved throughout development, and how they became the chaotic monsters you'll encounter in the current version of the game.Designing the MonstersIn the very, very early stages of the game, the monsters were cute little creatures, mainly frogs. As the game shifted from a cartoony vibe to a darker…

  • Fall & Winter Roadmap - 26 June 2026

    Hello, Heroes! This is Edouard, Game Director, one of the folks making this game. It’s been a busy few months for us, but we’re still paving the way to bring lots more content to Monsters Are Coming!Summer has officially kicked off, bringing with it a whole host of things, including the long-awaited launch on Xbox Series X|S. But that’s not all! Fall and Winter will also be packed with new challenges, making the journey to the Ark even more exciting.Here’s the official roadmap:We hope you’re as excited as we are!Monsters are Coming! is also 30% off as part of the Steam Summer Sale until July 9, so now's the perfect time to jump in.Thank you, as always, for your support. Without it, none of this would be possible.- Edouard

  • Patch 1.4.17.0 - 23 June 2026

    Greetings, Heroes!We've been keeping an eye on the chatter and feedback following our previous patch and wanted to get a few more bug fixes and balancing tweaks in before summer months are in full swing. Thank you, as always, for your continued support and reports. They help us tremendously!🛠️ Patch Notes🐛Bug Fixes:Fixed an issue where incorrect music would play during a boss run.Fixed an issue with controller selection while organizing the city.Fixed horde death barriers in the playable areas of the Ice and Sands biomes.Fixed an issue where the side path minecart would not trigger the Mason's Major Relic.Fixed an issue where the horde would not kill the hero on a side path.Fixed an issue where upgrading the Town Hall increased Raider Hostility.Fixed an issue where music would continue playing after reaching the Ark.Fixed an issue with the shrink animation.Fixed an issue where switchi…

  • Behind-the-scenes: Character Design - 19 June 2026

    Hello Heroes!This is Sixtine Maréchal, Art Director on Monsters Are Coming!We've seen a lot of interest in the development of the game, so we'd like to start sharing more behind-the-scenes content through a new series of devblogs.For our first entry, we're taking a look at one of the most important parts of the game: the Heroes. While Monsters Are Coming! originally launched with a single playable Hero, we've introduced several new characters over the past months, each with their own identity and design challenges.To begin, we'll be taking a look at the Guard and the journey from the first concept to the character you see in-game today!Designing the Guard 🔥The original character emerged from very early 2D concepts of the game, where we had this small caped guy fending off monsters. We wanted to create a character that was not a knight, not a fighter, but rather a peon that took it upon…

  • Patch 1.4.13.0 - 10 June 2026

    Hello Heroes!Since the release of the latest update, we’ve been genuinely impressed by your talent for pushing Monsters Are Coming! further than we expected and, sometimes, for completely breaking the game in ways we didn’t think were possible.Endless Mode especially has already shown us how creative, determined, and terrifyingly efficient some of you can be. We did a lot of QA before releasing the update, but with a game built around stacking systems, scaling power, and letting players create absurd builds, there are always surprises once the update reaches the community.As always, we want to stay reactive. This patch focuses on fixing the main issues reported after the update, including crashes, softlocks, unexpected damage values, visual problems, and some balancing adjustments.Thank you again for all your reports, screenshots, saves, and feedback. It helps us a lot.🛠️ Patch Notes🐛…

  • Endless Road is here! - 2 June 2026

    Hello, Heroes. This is Edouard, Game Director on Monsters Are Coming!This one has been requested for a while. Since launch, many of you have asked for a way to keep a great run going after reaching the Ark. You had the builds, the towers, the city, the momentum… and then the road stopped.Not anymore.With this new update, Endless Mode arrives in Monsters Are Coming! — alongside leaderboards, a new Rainbow Road, new interactive elements across every road, balance changes, readability improvements, and bug fixes.The city doesn’t stop. Let’s dive in.Endless ModeWhen the Ark is reached, you now have a choice: conclude your run, or continue into Endless Mode.In Endless Mode, the rules change a bit. Your city will now travel from Ark to Ark, with each Ark separated by two sections.At every Ark, you will receive a new resource: Gears.Gears can be spent at the Architect, a special shop that appe…

  • Update Reveal: Endless Road - 28 May 2026

    Greetings, Monsters!About a week ago, we shared a teaser on social media about a new challenge and... the time has finally come to reveal it!Introducing Endless Road, our next update for Monsters are Coming!, launching on June 2nd. This update brings players even more reasons to challenge themselves, along with more variety in every run. Here are the biggest additions arriving in less than a week:♾️ Endless Mode - Designed for players who want to push their limits and see how far they can keep the Ark alive.🏆 Leaderboards - Our way of supporting the community's competitive spirit. Do you have what it takes to become Number 1?🔥 New events across all biomes❗ And more!These are just some of the additions included in this update, but we still have more surprises in store for you, so keep an eye on our main channels to stay in the loop. ⚔️See you on June 2nd!

  • Interview with Game Director Edouard Gaudel - 13 May 2026

    Hello, Heroes. Raw Fury here!Today, we’re bringing you a slightly different kind of devblog, and a very exciting one at that! We had the chance to speak with Edouard Gaudel, Game Director at Ludogram, the creators of Monsters are Coming!, and we couldn’t be more excited about what’s ahead for the game.Check out the full interview below, where Edouard talks about the team, the game’s design, inspirations, and much more! And if there’s anything you’d like us to ask in the future, feel free to leave your questions in the comments. We might come back with another interview down the line!Q: How did the idea for Monsters Are Coming first come to life?A: For a long time, we had been thinking about making a game set in a world where a moving city was fleeing from something. When I was younger, I was deeply struck by The Inverted World by Christopher Priest, but we struggled to find the right ga…

  • Patch 1.3.7.0 - 6 May 2026

    Greetings, Heroes!We've just rolled out a small hotfix to address a few issues and make some balance adjustments. We'll continue keeping an eye on our main channels, so please don't hesitate to reach out if you encounter any problems. We'll do our best to investigate them as quickly as possible.Thank you, as always, for your continued support and reports. They help us tremendously!🛠️ Patch Notes🐛 Bug FixesFixed an issue where, with a 9-building city aligned on the top row, the horde would immediately damage the city upon leaving the ShelterFixed an issue where Raiders couldn't be hit by the sword when attacked from above or from behind⚖️ BalancingAdjusted Stone objective requirement:1000 → 150

  • Patch 1.3.6.0 - 28 April 2026

    Hello Heroes! Thank you so much for the amazing reception to the DLC patch. We put a lot of QA and care into this update before release, but with a patch this big, a few issues can still slip through once thousands of Heroes start pushing the game in every direction. We’re closely following your reports and are already working through every problem you’ve brought to us. This hotfix is a first step to clean things up and make your runs smoother. Thanks again for playing, reporting, and supporting the game.🎯 AchievementsFixed a duplicate achievement:“Reach the Ark with 10 different Townhalls” → now correctly set to 5 different Townhalls🐛 Bug Fixes & Improvements🧱 Gameplay & SystemsFixed an issue where the game could softlock after disabling all Relics and returning to the Main MenuFixed Mobile Tower disappearing near Shelter gatesFixed an exploit allowing the Hero to leave the playable…

  • Road of Fortune Update and Power Corrupts DLC - 22 April 2026

    Hello Heroes!This is Edouard, Game Director, and one of the folks making this game.If Monsters follows one law, it’s this: you survive by changing faster than the danger around you. So for Patch 3, we pushed in a direction that matters a lot to us: giving you more ways to fight, more ways to build, and more ways to shape your runs.That’s a big reason why we added Luck and Critical Hits. From the start, our goal has been to make every run open the door to more distinct builds, stronger synergies, and sharper strategic choices. We want the game to reward experimentation, and we want each new stat or system to create more variety in how you survive.We also wanted to bring more madness into the run itself, with bigger swings, riskier moments, and more battlefield chaos. That’s what led to the new Power-Ups: tools that can suddenly shift the pace of a fight and create the kind of high-impact…

  • Update reveal: The Road of Fortune - 15 April 2026

    Greetings, Heroes! We’ve got some exciting news for you: a brand-new update arrives on April 22nd in Monsters are Coming! The Road of Fortune update will introduce a wave of new changes designed to make the game feel more dynamic and rewarding. From fresh mechanics to new buildings and balance changes, here’s what awaits you! 🍀 New Stat💥 New Critical Hits System⚡ 5 New Power-Ups🚜 14 New Mobile Towers🗿 4 New Relics🫏 New Hero🏘️ 6 New Buildings👹 New Monster⚖️ And Balancing & Improvements!As you can see, there’s a lot to take in, but don’t worry, we’ll be sharing more details soon! Make sure to keep an eye on our main channels to learn more about Road of Fortune, and let us know what you think of the new additions!Thank you, as always, for your incredible support. These updates wouldn’t be possible without your feedback. On to the Ark! Ludogram and Raw Fury

  • Patch 1.2.5.0 - 19 March 2026

    Hello Heroes, We are back with another tiny hotfix focused on correcting one thing: Fixed a bug that made the streets' members give less stats than the displayed bonusAs always, thank you for your continued support and onward to the Ark!Edouard, one of the folks making this game.

  • Patch 1.2.4.0 - 17 March 2026

    Hello Heroes, We wanted to start the week with a very small patch focused on fixing a rare save issue that was impacting some players. Since it only focuses on one issue, the notes are very short this time around.Fixed a save issue affecting unlocked content: in rare cases, if players quit the game before the autosave had triggered and then launched the updated version, some items (specifically heroes, weapons and Town Halls) could appear as needing to be purchased again.Thank you as always for your continued support of us and the game! Edouard, one of the folks making this game.

  • Patch 1.2.2.0 - 12 March 2026

    Hello Heroes, Thank you so much for all the early encouragement we’ve received following this week’s update. The team has put a lot into it, and reading your feedback is a huge boost. We’ve already fixed the first bugs that were reported. 🐞 Fixes & ImprovementsFix the regeneration of PV from boss and mobs on high difficulty and during challenges.Fix some interactions between towers, relics and townhall (Ice churchs, ammunition Mimic)Fix missing families iconsFix Ashes City’s projectiles not landingFix performance issues with ice build⚖️ Balance ChangesAshes City: Ice Statues are at x2 XP instead of x4Gold Family: the chances increase by 0.2% per additional point instead of 0.5%Ice Church: changed from +2 to +1 projectile In some cases, some players may see certain previously unlocked elements appear as locked again. If that happens, please contact us at [email protected]. We’ll he…

Patch notes and updates

S.noRelease datePatch nameGID number
113 August 2026Patch 1.5.13.01840944183776531
223 June 2026Patch 1.4.17.01835871199315366
310 June 2026Patch 1.4.13.01835236783557382
46 May 2026Patch 1.3.7.01832065502808682
528 April 2026Patch 1.3.6.01830797770245286
619 March 2026Patch 1.2.5.01827626365753248
717 March 2026Patch 1.2.4.01826992588603766
820 November 2025Known Issues List - 20/11/20251816849002011991

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2934220
Live current players100
SteamPulse tracked peak2,451
Live count (today's peak floor)100
Price$5.39 (40% off from $8.99)
Free to playNo
Discount40%
Original price USD$8.99
Current price USD$5.39
Release dateNov 20, 2025
DeveloperLudogram
PublisherRaw Fury
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent81%
Positive reviews2,227
Negative reviews539
Total reviews2,766
Steam recommendations2,730
Achievements62
Average playtime forever1,163 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2934220/

Short description

Beware, Monsters are Coming! In this Tower-Survivor rogue-lite, you protect an ever-moving city from unrelenting hordes. Gather resources, fortify defences, and survive for as long as you can. Will you reach the Ark?

About this game

In Monsters are Coming! gather what resources you can to defend an ever-moving city. Are you ready to take on a never-ending army of darkness in a tower-survivor, action-rogue-lite on wheels? - Fortify: The city must endure! Choose from a selection of town halls, place towers and create your own builds to maximise destruction. Equip defensive structures to repel monsters from the gates and keep the city moving forward, else the darkness will consume you! - Forage: Gather wood, stone and gold as a persistent, multi-tasking hero. You must constantly balance risk vs reward while fighting back endless armies of monsters. Stray from the beaten path to find richer rewards or keep heading due south towards the safety of shelter. - Fight: Beat Bad-Ass bosses, improve your abilities, overcome environmental obstacles and take charge of special weaponry to continually adapt your strategies. Or see your city turned to ash! You’re the last hope for humanity, but it’s a long road to the Ark. - Build your city your way. Reach shelter and buy new districts from the city shop. Then strategically choose where to place them based on the needs of each run. - Defend yourself. Choose from a variety of unique Town Halls, then add archery outposts, necromancer towers, and even fire-breathing dragons to protect it from the dangers beyond the walls. - Unlock new possibilities: Find a build that works for you, keep upgrading and try to stay alive against increasingly powerful monsters the closer you get to the Ark! - Keep the city stocked: Gather wood to keep the engines burning and increase tower efficiency, chisel stone to help repair and rebuild, and mine gold to expand your moving fortress of destruction. - Never stop moving: Collect compasses at the end of each run and pay your attempts forward, making it easier for future cities to find their way to the Ark! - Explore for bonuses: Look for hidden secrets in shelters and tackle side hordes to find richer, rarer rewards. Just make sure you get back to your city in time! - Progress to Prevail: Level up, increase your potential through vast player progression, and protect the city at all costs, even at the he…

Supported languages

English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Medo
steam germany6Ängstigende Inhalte
igrs18Horor Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $5.39
  • Highest observed: $5.39

Monsters are Coming!'s USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $5.39, the highest is $5.39, and the first visible tracked price is $5.39. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -40%
  • Latest sale window: Sep 22, 2026 to Sep 22, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -40%, with a lowest recorded final price of $5.39 during rows named Steam sale. The latest recorded window starts Sep 22, 2026 and ends Sep 22, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $5.39, from Sep 22, 2026 through Sep 22, 2026. The latest run records $5.39 for 1 day of uninterrupted daily tracking with a listed discount from $8.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $5.39
  • Current list price: $8.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Monsters are Coming! at $5.39 in USD, with a listed base price of $8.99 and a -40% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$5.39$8.9940%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $5.39.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$5.39$5.39No change40% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $5.39.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$5.39$8.9940% (Steam sale)Steam Store - Steam sale

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 2614,67722 September 2026 - 09:13:35 UTC1,818,368
2Dota 2469,02522 September 2026 - 09:13:35 UTC1,291,328
3Mechabellum2,13722 September 2026 - 02:49:46 UTC5,341
4Once Human15,24422 September 2026 - 07:06:46 UTC231,343
5Party Animals6,10222 September 2026 - 08:07:21 UTC57,806
6Wallpaper Engine66,11322 September 2026 - 08:05:09 UTC150,271
7Lost Castle 283822 September 2026 - 03:45:02 UTC28,835
8纸鸢-数字设定集(简体中文版)00
9Battle Teams 222722 September 2026 - 08:48:11 UTC7,966

Related Steam games by tag and genre

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2614,67722 September 2026 - 09:13:35 UTC1,818,3689,826,471Valve
Dota 2469,02522 September 2026 - 09:13:35 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS314,35422 September 2026 - 09:13:35 UTC3,236,0272,744,193PUBG Corporation
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Apex Legends™99,09522 September 2026 - 07:36:12 UTC624,4731,047,228Respawn
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
Aniimo75,28622 September 2026 - 06:40:16 UTC111,475Not availablePawprint Studio
Team Fortress 255,51622 September 2026 - 07:34:29 UTC253,2251,230,475Valve
Delta Force54,63922 September 2026 - 07:52:03 UTC246,418192,933Team Jade
Rust49,73522 September 2026 - 07:54:51 UTC259,6461,359,516Facepunch Studios
Palworld44,78922 September 2026 - 08:52:44 UTC2,101,535451,088Pocketpair
The Binding of Isaac: Rebirth41,94222 September 2026 - 08:54:27 UTC156,156391,633Nicalis, Inc., Edmund McMillen

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat151,28922 September 2026 - 06:26:51 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero75,31022 September 2026 - 06:26:51 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine66,11322 September 2026 - 08:05:09 UTC150,2711,008,495Wallpaper Engine Team
Rust49,73522 September 2026 - 07:54:51 UTC259,6461,359,516Facepunch Studios
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Palworld44,78922 September 2026 - 08:52:44 UTC2,101,535451,088Pocketpair
Stardew Valley34,53622 September 2026 - 06:26:52 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Project Zomboid30,86022 September 2026 - 06:26:53 UTC122,811467,999The Indie Stone
Don't Starve Together22,75422 September 2026 - 08:28:16 UTC122,662531,182Klei Entertainment

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2469,02522 September 2026 - 09:13:35 UTC1,291,3282,758,031Valve
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Baldur's Gate 327,36122 September 2026 - 06:26:52 UTC875,343836,282Larian Studios
Don't Starve Together22,75422 September 2026 - 08:28:16 UTC122,662531,182Klei Entertainment
Sid Meier’s Civilization® VI21,40222 September 2026 - 04:05:15 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
RimWorld21,06422 September 2026 - 06:26:58 UTC95,851239,107Ludeon Studios
Hearts of Iron IV20,80622 September 2026 - 05:40:05 UTC93,196366,107Paradox Development Studio
Mount & Blade II: Bannerlord19,41322 September 2026 - 09:04:13 UTC248,034297,199TaleWorlds Entertainment
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Black Desert17,94622 September 2026 - 08:45:29 UTC59,91792,632Pearl Abyss
Total War: WARHAMMER III17,48022 September 2026 - 01:22:42 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
7 Days to Die17,03422 September 2026 - 08:46:56 UTC124,449398,822The Fun Pimps

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