RADIOSOL news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players52 · 5 October 2026 - 01:51:13 UTC
- SteamPulse tracked peak99
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review scoreNot available
- Total reviewsNot available
- Release dateSep 30, 2026
- DeveloperTripletConcept, Yodez, Hius, WhereaboutsUnknown
- PublisherTripletConcept
Genres: Adventure, Indie, Simulation
Company pages: Developer: TripletConcept, Yodez, Hius, WhereaboutsUnknownPublisher: TripletConcept
RADIOSOL Steam news
RADIOSOL news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch notes for Oct 4 - 4 October 2026
- Several frustrating ambiguities resolved - Additional geographical hints - Interrupted downloading bug fixed - Digital signature softlock fixed - Damage saving bug fixed - Life support core bug fixed - Run/step animation bug fixed - Some triggers became wider - Minor fixes in ingame texts - Minor bugfixes - Steam achievement fixes - Rendering optimizations - Several traps, colliders and sounds fixed Join our Discord for feedback, bug reports, and updates: https://discord.gg/radiosol
- One story about my first 30 minutes in this post-apocalyptic robot game led multiple people to buy it - 1 October 2026
ABOVE: A brief gameplay clip from Radiosol. You can't spend too long in the sunlight. .. Read more.
- Patch Notes for Oct 1 - 1 October 2026
- Fixed excessive Player.log growth. - Improved graphics performance. - Fixed a critical softlock when exiting the Sphere through the same route used to enter. - Improved navigation to the Sphere entrance and the Service Depot. - Fixed incorrect cardinal-direction hints and an incorrect marker button prompt. - District names are now displayed on every visit. - Fixed typos in the localization.
- 3 days. - 27 September 2026
Thank you, dear community.When we first started working on RADIOSOL, we could never have imagined that, by the time of its release, our game would make it into the top 1000 most wishlisted games on Steam.It has been a long journey. We postponed the release many times. The game was rebuilt from scratch several times, it was a difficult birth.And it feels like such a relief to finally be doing this after all these years.It's 3 days.From all of us,TripletConcept = Artist Yodez = Sound Designer WhereaboutsUnknown = Narrative Manager Hius = Core Developer
- Update 1. - 22 September 2026
- Fixed multiple spots where the player could get stuck.- Closed numerous gaps that allowed players to get out of bounds.- Added new objects to scare unsuspecting players.- Radio markers are now saved.- Added new tutorial text.- Fixed a bug that caused the player to enter a "crab-like" pose. (hopefully)- Improved audio integration with the spider damage system.- Improved the Megapol lobby model.- Improved the cognitive damage effect.- Added new files.- Improved Dust Devil behavior.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 1 October 2026 | Patch Notes for Oct 1 | 1845383656381269 |
| 2 | 22 September 2026 | Update 1. | 1844115010505503 |
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