Zombie Tower Survivor news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID2934480
- PriceNo longer available on Steam Store
- Release dateComing soon
- DeveloperAlexSloth
- PublisherSlotherin Games
- Parent gameNot available
Company pages: Developer: AlexSlothPublisher: Slotherin Games
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Zombie Tower Survivor Steam news
Zombie Tower Survivor news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Demo Patch Notes 0.7.0.2: New Incremental mode with a large Skill Tree - 17 September 2026
We've added a new Incremental mode to the demo. It's focused on build variety (thanks to a massive skill tree), experimentation, and a faster pace.What you can expect from the new modeBuild around up to 4 skills, each with its own branching upgrade tree. Grow your tower through a massive main tree of upgrades and talents. There are 328 nodes across the full tree to explore.Pick your own progression paths and shape the build as you go. You can't take everything, so every build comes with real choices. Failed attempts still move you forward. Gold and Talent Shards carry through deaths and wave retries. Respec whenever you want and try a different approach. Faster, more dynamic runs, with pressure from the very start.The idea is simple: more builds to discover, more ways to progress, and more reasons to start another run. Try out the new mode and let us know what you think here in the comm…
- Demo Patch Notes 0.6.3.4 - 22 August 2026
Season 1 LeaderboardLeaderboards are now seasonal — each season currently lasts two months.Season 1 begins now: all rankings have been reset following the latest balance changes.Improved the leaderboard screen.Performance and StabilityFixed a memory leak in damage processing that could crash the game during long endgame runs.Rebuilt floating damage numbers, significantly improving FPS during heavy damage bursts.Optimized combat stat tracking to reduce hitches during large enemy waves and endgame fights.ShopFixed the shop level-up button showing as available when the next level costs more gold than the player has.Gameplay FixesFixed ability levels in the HUD falling out of sync when bonus levels were gained before reaching the normal level cap.
- Demo Patch Notes 0.6.3.3 - 20 August 2026
PerformanceReduced frame spikes during large attack sequences, including projectile volleys and chains.Reduced overhead from heavy damage number bursts by limiting floating damage text workload.Improved performance of delayed effect updates in large fights.Improved the performance of Energy Shield regeneration during combat.Fixed a Fireball effect leak that could hurt performance and cause crashes.Gameplay FixesFixed chest reward auto-selection after pausing the game.Fixed Split Shot and Multicast feedback appearing when the extra attack did not actually fire.Fixed enemy kill death events failing in some cases.Fixed edge cases where delayed or repeating effects could trigger incorrectly.
- Demo Patch Notes 0.6.3.1 - Deadeye Aspect with Manual Attack and New Talents - 29 June 2026
Deadeye AspectSay hello to the Deadeye, the first aspect that lets you manually attack the zombies. Your manual left-click shots work alongside auto-attacks, and they run on Deadeye Charges that recover over time.Jump in and give it a try. We would love to hear how the new aspect feels to play with. TalentsTalents are now split across 3 tiers.Added the Regen Suppression talent, reducing enemy HP and Energy Shield regen by 75%.Added talent rerolls using Skulls or Talent Shards.Attribute MasteryAdded Attribute Mastery talents.Attack, Magic, Defense, and Vitality Mastery grant attributes and let you choose a scaling bonus.Attribute Mastery includes 29 scaling bonuses split across Uncommon, Rare, and Legendary tiers.You can choose up to 4 Attribute Masteries per run.Gameplay OptionsAdded a manual aim gameplay option.Added an option to skip chest reward selection.Added an option to show or h…
- Demo Patch Notes 0.6.3.0 - 15 June 2026
GeneralMulti-upgrade choices are now selected automatically. Manual choice selection has been removed.Increased the maximum rank of Attack Attribute upgrades from 10 to 100.Reduced the Area upgrade bonus from 10% to 8%.User InterfaceAdded spacing between the Lock and Block buttons in the Shop.Reduced spacing in the stats tables to display more information on screen.Fixed Reincarnation Charges not updating after Phoenix Rebirth.Enemy PerformanceSignificantly improved performance and reduced frame drops in battles with large groups of enemies.Optimized enemy animations, combat updates, and physics processing.Improved the performance of Rare and Magic enemy outlines.Fixed several visual and attack issues affecting reused enemies.Arc Lightning ReworkPerformance and VisualsAdded new Arc Lightning beam and impact effects.Improved performance.Multiple flashes from one cast now combine their fl…
- Zombie Tower Survivor Gameplay - 29 May 2026
Zombie Tower Survivor is a 2D top-down tower defense roguelike with bullet heaven-like combat.You choose a tower aspect and a magic ability, then evolve them through talents and upgrades to create completely broken builds and survive intense zombie waves.
- Zombie Tower Survivor joins the Strategems Event + New gameplay trailer - 28 May 2026
We are happy to share that Zombie Tower Survivor is part of the Strategems Event 🎉 A big thank you to the team behind the event for the opportunity to be featured alongside so many great strategy games. You can check out the event here: https://store.steampowered.com/curator/46073222/sale/strategems2026 To celebrate, we pushed a small demo update with a few things we have been working on:Streamer Mode addedVarious visual polishesAudio improvementsWe also released a new trailer where you can take a sneak peek at some of the new abilities coming to the full version 👀 Thanks for playing and supporting Zombie Tower Survivor 🧟
- Patch Notes v0.6.1.0 – New Game Modes & Improved Controller Support - 17 March 2026
What's new in the patch We've added game modes, so you can pick the kind of challenge you’re in the mood for.Casual and Normal are more beginner friendly options.Hardcore is the original demo experience you’ve been playing before.Endless mode is now available only in Hardcore.Controller support has also been improved.Have fun and let us know what you think about the new game modes 🧟
- Endless Mode, Leaderboard, Elite Enemies, and More – ZTS Demo Update - 9 March 2026
Zombie Tower Survivor is part of Steam Tower Defense Fest 2026 🏰We've released a demo update to celebrate, packed with new content, big improvements, and a lot of balancing work.What's new in the demo:Major additions:New 3rd difficulty levelEndless mode – run as long as you can surviveLeaderboard for endless runs – compete with other playersSkulls drop during runs and unlock new towers, upgrades, and talents between themElite enemies that shake up your runs7 new languages: German, Spanish, French, Italian, Simplified Chinese, Russian, and UkrainianImprovements and balance:Aspect screen redesigned, cleaner and easier to read before a runVisual feedback and notifications during the runThree chest types (gold, silver, and bronze) with tiered rewardsNew general talentsTalent shards drop during runs – get more talents for your buildsEnemy waves feel smoother and more gradualArc Lightning ab…
- Zombie Tower Survivor – Demo Update for Debut Festival 2025 - 7 August 2025
Zombie Tower Survivor is featured in Debut Festival 2025! 🎉We’ve released a demo update to celebrate, with new content, quality-of-life improvements, and balance tweaks.What’s new in the demo v0.4.1.0:Game settings menu, including fullscreen/windowed toggle and moreCustom spawn speed to control how fast enemies appear (replaced the option for adjusting game speed)New Aspect: HippoTutorial part 1 for new players (someone cute and fluffy will be there to help 😉)DoT & Penetration talent rebalanceTower level preview in shopReal-time updates of statsBug fixes, such as infinite rerolls in the shop and achievements not saving correctly...and other under-the-hood improvementsTry out the updated demo: If you enjoy Zombie Tower Survivor, please leave a review and wishlist the game! It helps a ton. 🧟
- Demo is here! Play Zombie Tower Survivor now! - 26 May 2025
The demo for Zombie Tower Survivor is now live on Steam as part of the Zombies vs Vampires Fest 2025! Step into a tower-defense roguelite where you fend off endless waves of zombies using customizable builds with powerful talents and upgrades. Download the Demo What’s new in the Steam demo? If you played the early version on itch.io, this updated demo brings new content and improvements: - Achievements that unlock new upgrades and talents - Progression system – unlock new aspects by beating difficulties - Gamepad and Steam Deck support - Multi-upgrades & multi-talents for deeper build variety - Talent rewards for leveling up your tower and abilities - New Archmage Aspect - Major balance improvements - New custom cursor and more Coming soon to the demo: - Tutorial for new players - Additional language support Leave a review for the demo on Steam. Or drop by the Community Hub or join Disc…
- Announcing Zombie Tower Survivor on Steam - 28 October 2024
Hey everyone! My name is Alex, and I’m thrilled to finally announce Zombie Tower Survivor here on Steam! After countless hours of solo development, I’m excited to share my vision for a blend of tower-defense, survival, and roguelike elements. The final version will feature even more content and additional features, like a meta-progression system, as I receive feedback from the community during the demo stage. In the coming months, I’ll share more about the mechanics, upcoming features, and some behind-the-scenes looks at what I’ve been working on. Join on Discord – I'd love to hear your feedback and chat with you about the game! Also, did you check out the announcement trailer? It’s been a journey to put it together, and I hope it gets you excited for what’s ahead! Thanks so much for your support! Cheers, Alex
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 17 September 2026 | Demo Patch Notes 0.7.0.2: New Incremental mode with a large Skill Tree | 1844115010493015 |
| 2 | 22 August 2026 | Demo Patch Notes 0.6.3.4 | 1841579228671746 |
| 3 | 20 August 2026 | Demo Patch Notes 0.6.3.3 | 1841579228666370 |
| 4 | 29 June 2026 | Demo Patch Notes 0.6.3.1 - Deadeye Aspect with Manual Attack and New Talents | 1836506165560821 |
| 5 | 15 June 2026 | Demo Patch Notes 0.6.3.0 | 1835236783571787 |
| 6 | 17 March 2026 | Patch Notes v0.6.1.0 – New Game Modes & Improved Controller Support | 1826992588604970 |
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