- The Final Update - 1 January 2020
I've posted a Kickstarter update going over the last few years of development and my plans moving forward. CLICK HERE TO READ THE UPDATE A new build - the final build - has been pushed to Steam. The game has exited early access. It's not perfect - not even close to what we'd hoped for - but it's done. Janky, ugly, compromised, buggy, missing tons of promised features... and done. You can install it, launch it and play it from start to finish. I've done so dozens of times. (And never will again, knock on wood.) Thank You Everyone Not everyone here was a backer, but many of you put serious time into playing the alpha and into reporting bugs on the forum. Thank you again for all your help.
- Kickstarter Update (including v1.7 details) - 3 January 2018
http://imgur.com/7qkhuXe.png Strap yourselves in - this is going to be a long update! We've got almost 6 months of development to cover, and I think you're going to be surprised by how much has changed in that time. CLICK HERE TO READ THE UPDATE
- Kickstarter Update (including v1.7 details) - 3 January 2018
http://imgur.com/7qkhuXe.png Strap yourselves in - this is going to be a long update! We've got almost 6 months of development to cover, and I think you're going to be surprised by how much has changed in that time. CLICK HERE TO READ THE UPDATE
- Developer PSA: Don't buy FRONTIERS for a little while - 12 August 2017
Thinking of buying this game? Here's why you may want to wait: FRONTIERS is in the middle of an overhaul (which I'm calling v1.7) that addresses many of the bugs and performance issues that exist in the current version. Everything is changing - the visuals, the interface, the inventory system, the save game system, etc. Most of these changes were driven by player feedback so a big thanks to anyone who took the time to play & post. So what's the problem? So far so good - unfortunately this overhauled version won't be in a releasable state for a while yet, and there's an uncomfortable disconnect growing between the game that's available for download and the game that's actually being developed. Right now the impression you'll get from the screenshots, forum discussions and bug reports won't quite match the finished product. So if you're thinking of buying, DON'T. I encourage you to WAIT u…
- Developer PSA: Don't buy FRONTIERS for a little while - 12 August 2017
Thinking of buying this game? Here's why you may want to wait: FRONTIERS is in the middle of an overhaul (which I'm calling v1.7) that addresses many of the bugs and performance issues that exist in the current version. Everything is changing - the visuals, the interface, the inventory system, the save game system, etc. Most of these changes were driven by player feedback so a big thanks to anyone who took the time to play & post. So what's the problem? So far so good - unfortunately this overhauled version won't be in a releasable state for a while yet, and there's an uncomfortable disconnect growing between the game that's available for download and the game that's actually being developed. Right now the impression you'll get from the screenshots, forum discussions and bug reports won't quite match the finished product. So if you're thinking of buying, DON'T. I encourage you to WAIT u…
- Kickstarter Update! - 15 July 2017
http://imgur.com/7qkhuXe.png Howdy, everyone - if any of you have been wondering where the heck I've been for the past 6-8 weeks, this update will tell you. Spoiler: I had a kid! CLICK HERE TO READ THE UPDATE So yeah. Thanks for all the messages asking if I was dead. I promise I'm alive and well. I'm just covered in spit-up. There's undoubtedly a growing backlog of forum posts that need attention - I'm not quite brave enough to take a bite out of those tonight, but you can expect to see some replies this weekend. Cheers, - L
- Kickstarter Update! - 15 July 2017
http://imgur.com/7qkhuXe.png Howdy, everyone - if any of you have been wondering where the heck I've been for the past 6-8 weeks, this update will tell you. Spoiler: I had a kid! CLICK HERE TO READ THE UPDATE So yeah. Thanks for all the messages asking if I was dead. I promise I'm alive and well. I'm just covered in spit-up. There's undoubtedly a growing backlog of forum posts that need attention - I'm not quite brave enough to take a bite out of those tonight, but you can expect to see some replies this weekend. Cheers, - L
- Welcome, Humble Bundlers! - 19 April 2017
Welcome to FRONTIERS! It's a great honor to be part of the latest bundle and we're very pleased to have your support. Be sure to check out the forums if you have any questions or want to know more about the state of the game / development plans / etc. Enjoy the game, and we'll see you in the Uncharted!
- Welcome, Humble Bundlers! - 19 April 2017
Welcome to FRONTIERS! It's a great honor to be part of the latest bundle and we're very pleased to have your support. Be sure to check out the forums if you have any questions or want to know more about the state of the game / development plans / etc. Enjoy the game, and we'll see you in the Uncharted!
- New KS Update: Business as (Un)usual - 5 November 2016
http://imgur.com/7qkhuXe.png Hey everyone! It's been a while since the last update, but today I've got a big one for you - a HUGE Kickstarter update going over the state of the game, the company, the dev streams, and more. Check it out: CLICK HERE TO READ THE UPDATE
- New KS Update: Business as (Un)usual - 5 November 2016
http://imgur.com/7qkhuXe.png Hey everyone! It's been a while since the last update, but today I've got a big one for you - a HUGE Kickstarter update going over the state of the game, the company, the dev streams, and more. Check it out: CLICK HERE TO READ THE UPDATE
- Dev Streams! - 25 March 2016
http://i.imgur.com/pVwtNiF.png Hello everyone! First off - the YouTube copyright issue has been resolved. No more automated claims should be happening. Whew! Did you know I've been doing regular dev streams of my progress on FRONTIERS recently? By now most Kickstarter backers are aware of this, but I still get lots of emails from Steam players asking how the game is going. Now you can see for yourself: Click here for the AAD Productions dev stream playlist. (I've been linking those videos to my Steam profile so they should also show up under 'videos' in the community section, though you may need to browse a bit to find them.) Live Streams Those are all archives, of course - if you want to see me developing LIVE you can subscribe to my channel here: Click here for AAD Productions on Twitch I announce streams a few minutes ahead of time here. I'm trying to stream once or twice a week, tho…
- Dev Streams! - 25 March 2016
http://i.imgur.com/pVwtNiF.png Hello everyone! First off - the YouTube copyright issue has been resolved. No more automated claims should be happening. Whew! Did you know I've been doing regular dev streams of my progress on FRONTIERS recently? By now most Kickstarter backers are aware of this, but I still get lots of emails from Steam players asking how the game is going. Now you can see for yourself: Click here for the AAD Productions dev stream playlist. (I've been linking those videos to my Steam profile so they should also show up under 'videos' in the community section, though you may need to browse a bit to find them.) Live Streams Those are all archives, of course - if you want to see me developing LIVE you can subscribe to my channel here: Click here for AAD Productions on Twitch I announce streams a few minutes ahead of time here. I'm trying to stream once or twice a week, tho…
- YouTube Copyright Bullsh*t - This Will Get Fixed - 16 February 2016
http://i.imgur.com/tUZTVIV.png Hello, everyone - brief bit of news for anyone who has streamed FRONTIERS gameplay or is planning to stream it in the future. I recently got two copyright claims from YouTube for the use of FRONTIERS music in one of my official game development streams. Yes, you read that right. I - the developer - was penalized for playing music from my own game on my own gamedev channel. WTF? If YOU have been penalized I want you to know I had no idea this protection was in place - I didn't ask for it, I don't want it and I'm honestly baffled as to where / how in the hell I opted into being 'protected' like this. (It must have been some mighty fine print because I hate copyright bullsh*t.) But in any case I'm going to find a way to opt the hell out and get every outstanding claim revoked. Many apologies, especially to anyone who wrote to me personally for permission to m…
- YouTube Copyright Bullsh*t - This Will Get Fixed - 16 February 2016
http://i.imgur.com/tUZTVIV.png Hello, everyone - brief bit of news for anyone who has streamed FRONTIERS gameplay or is planning to stream it in the future. I recently got two copyright claims from YouTube for the use of FRONTIERS music in one of my official game development streams. Yes, you read that right. I - the developer - was penalized for playing music from my own game on my own gamedev channel. WTF? If YOU have been penalized I want you to know I had no idea this protection was in place - I didn't ask for it, I don't want it and I'm honestly baffled as to where / how in the hell I opted into being 'protected' like this. (It must have been some mighty fine print because I hate copyright bullsh*t.) But in any case I'm going to find a way to opt the hell out and get every outstanding claim revoked. Many apologies, especially to anyone who wrote to me personally for permission to m…
- FRONTIERS November Update - 17 November 2015
Hey all - here's a Kickstarter update I posted recently where I go over the state of the game and what the future holds. It starts out on a down note, but picks up by the end. Make sure to watch all five videos! (You've got nothing better to do, right?) CLICK HERE FOR THE FULL UPDATE And here are the videos: https://www.youtube.com/watch?v=KlkOuhmSqr0 https://www.youtube.com/watch?v=dE3TTG-LCDM https://www.youtube.com/watch?v=Vp7NfwpCPBE https://www.youtube.com/watch?v=3XAJco5z7Us https://www.youtube.com/watch?v=1WHY7JlTqjg
- FRONTIERS November Update - 17 November 2015
Hey all - here's a Kickstarter update I posted recently where I go over the state of the game and what the future holds. It starts out on a down note, but picks up by the end. Make sure to watch all five videos! (You've got nothing better to do, right?) CLICK HERE FOR THE FULL UPDATE And here are the videos: https://www.youtube.com/watch?v=KlkOuhmSqr0 https://www.youtube.com/watch?v=dE3TTG-LCDM https://www.youtube.com/watch?v=Vp7NfwpCPBE https://www.youtube.com/watch?v=3XAJco5z7Us https://www.youtube.com/watch?v=1WHY7JlTqjg
- August Update - Spoilers! - 31 August 2015
Thanks for your patience during PAX, I'm back and hitting the bugs again. Here's a recent Kickstarter update for you: It's been a while since an update! There's a reason for that - I'm finally working on Act III. At this point about 50% of my development time is going towards finishing the final parts of the game and that means we're in major spoiler territory. I find the issue of spoilers fascinating. Through years of lurking on Game of Thrones boards I've concluded that there's no happy medium - you either stay completely unspoiled, or you just give in and say screw it, I won't even try to avoid them. This is especially true if you're hearing something weeks / months / years before you see the final work, because our brains are storytelling machines - if stories were skeletons then brains could reconstruct all 206 bones from a pinky toe and a chipped tooth. Often all you need is the p…
- August Update - Spoilers! - 31 August 2015
Thanks for your patience during PAX, I'm back and hitting the bugs again. Here's a recent Kickstarter update for you: It's been a while since an update! There's a reason for that - I'm finally working on Act III. At this point about 50% of my development time is going towards finishing the final parts of the game and that means we're in major spoiler territory. I find the issue of spoilers fascinating. Through years of lurking on Game of Thrones boards I've concluded that there's no happy medium - you either stay completely unspoiled, or you just give in and say screw it, I won't even try to avoid them. This is especially true if you're hearing something weeks / months / years before you see the final work, because our brains are storytelling machines - if stories were skeletons then brains could reconstruct all 206 bones from a pinky toe and a chipped tooth. Often all you need is the p…
- Focus Update: You Are Not Alone - 22 June 2015
http://i.imgur.com/iqvQwka.png The Lonely Explorer So, what's this strangely titled Focus Update about? Well, the inhabitants of FRONTIERS have always seemed a bit... static. Not really alive unless you're talking to them. This update is all about making you feel like you're not alone as you explore. NPCs & Routines First up is a total revision of how characters move through the world. This has been changing in fits and starts for a while now, but this update is the final word: I've abandoned reciprocal velocity obstacles and am now using rigibodies exclusively. Which means that characters interact with the world in the same way as every other physics object, which means I can finally have them move about without clipping through walls, yay! This not only saves me a lot of headaches, it gives the game a ~5fps boost since I can toss the RVO engine overhead. Next, I finally settled on a p…