- SER Patch 1.10 - 23 June 2026
Ver 1.10 Patch NotesAdded a special 'Limiter Off' version of the main story final boss that can be encountered on subsequent NG+ playthroughs after fully clearing Lunar Mirror. This boss can only be encountered on Ending routes B, C, and E. This new version has stats comparable to the final boss of Lunar Mirror, as well as new skills, and a new music track. There is no Achievement tied to beating this boss, so fight it at your leisure.Added a toggle station at the last room in the final dungeon when Limiter Off conditions have been achieved. This way, players are not forever forced to fight the Limiter Off version of the final boss.Added new learnable perks for late game characters who previously had none. This is intended to help bring them in line with early game characters who have a variety of perks, and to allow players to patch up some flaws in their kits for a price. Originally,…
- SER Patch 1.09 - 16 January 2026
Ver 1.09 Patch NotesBosses can now gain a state called 'Delay Resist' when using skills like 'Empower', 'Greater Empower', and other buffing skills, which reduces the effectiveness of player inflicted Delay unless dispelled.The skill 'Ignition Burst' now properly consumes the 'Waymarker' state.Cleaned up the translation in the Arts Learning Menu and in State Tooltips in battle when the language is set to Japanese.A number of character tutorials didn't have their translations implemented. This is fixed.I intended to hold this one back until I got a few more things done, but I noticed in a Japanese LP that some tutorials were untranslated. So welp, had to fix that quickly.The rest will come at a later date, I suppose! I'm still waiting on a few things.
- SER Patch 1.08 - 3 January 2026
Ver 1.08 Patch NotesThe Platinum Achievement 'True Master' should now be obtainable. If you have 32 achievements, try running the credits to the New Game Plus screen again to activate it.Rebalanced some late game boss skills.Swallowtail's Cooldown has been increased to 4 turns to match other delay skills.Swift Strike's delay now requires Blessing to be active on Kanna. This doesn't change much initially, but it makes reapplying Blessing more important later into longer fights when it falls off.The Arts 'Crimson Gram' and 'Great Earth Rage' can now combo into EX Arts.The 'Equippable' section at the bottom of the equipment menu has been removed. It really wasn't doing anything anyway.The Ranks of late game party members are now synced to MC's on NG+.
- SER Patch Ver 1.07 - 10 December 2025
Ver 1.07 Patch Notes'Star Mark' is no longer consumed by EX Arts. Instead, it lasts for a number of turns. This should increase its range of utility.Adjusted the EX gain of Kanna's Arts.The skill 'Fortuitous Moment' now grants Kanna Blessing, in addition to a random ally. Acting as a cast of 'Blessed Seal' would.Adjusted various EX Arts so that it's easier to combo into EX Limits.Increased the cooldowns of most Delay skills by 1 turn.Fixed an issue where the final boss form 1's half LF event had an outdated trigger on it, preventing it from immediately triggering when it should on certain routes.Adjusted some Achievement Triggers.Fixed some typos.After testing a few playthroughs on Steam, I think the game is in a stable enough state at this point. There was one stubborn achievement that wasn't triggering, but I managed to get it to trigger. They all should be obtainable now, according t…
- SER Patch Ver 1.06 - 8 December 2025
Ver 1.06 Patch NotesAdded a few more internal guardrails to reduce battle start wipeouts.Fixed various typos.Fixed an issue where the bonuses and challenges from Lunar Mirror didn't reset after clearing some routes.Added a few more concessions to Easy Mode to make it smoother to play, in line with the intention of the mode.Fixed some inconsistent item, skill, and status descriptions.Fixed an issue where a late game character had a duplicate description on an EX Art.Fixed some issues with the contact system in a late game area.Fixed an issue where the last route of Lunar mirror accidentally crossed back into route 4.
- SER Patch Ver 1.05 - 6 December 2025
Ver 1.05 Patch NotesRemoved the skills 'Phantom Slash' and 'Forever Yours' from the party on the start of New Game Plus. This is meant to maintain narrative consistency in a playthrough.Fixed an issue where the pre-shop menu background disappeared when entering the shop, activating a shop skit, and then exiting.Slightly rebalanced a boss in Chapter 4.Fixed an issue where a late game character's EX Limit was not spending Limit. Fixed various typos.Fixed an issue where Ending A become impossible to get on New Game Plus.Fixed an issue where a post credits scene activated despite getting Ending A.Fixed an issue where Gallery access turned back off somehow.
- SER Patch Ver 1.04 - 5 December 2025
Ver 1.04 Patch NotesTown Icons will now grey out after interaction, serving as an indicator that the content in that icon was exhausted.Fixed an issue when triggering shop skits where the pre-shop menu buttons were visible on the background.Fixed an issue when selling Short Blade where a name appeared as 'undefined' in the skit that follows.Fixed an issue during a scene in Chapter 5 where a name appeared as 'undefined'.Changed the Save Warning label after the mid-boss in Chapter 2.Fixed various typos.Adjusted some achievement triggers.
- SER Patch Ver 1.03 - 4 December 2025
Ver 1.03 Patch NotesChanged shop behavior so that the player can remain there and enter the menu to equip, instead of being kicked back out to town.Fixed an issue with Lunar Mirror scene 2 where Kanna is blocked in Style AThe ability Genesis was misspelled. This has been fixed.A character's name appeared as 'undefined' during a scene in chapter 4. This has been fixed.A later character's EX Limit was mistakenly set to be usable in the menu, which caused a crash. This is fixed.Fixed various typos.The rewards for Lunar Mirror route 3 displays incorrectly in English. This is fixed. Fixed an issue where replaying some routes of Lunar Mirror would result in a softlock due to not recalling the menu.Slightly rebalanced the 3rd boss of Lunar Mirror route 2.
- SER Patch Ver 1.02 - 3 December 2025
Ver 1.02 Patch NotesAdded a prompt before one of the boss battles in Chapter 4 to allow players to go back to the menu and prepare again.Added an alternate turnout to the opening of Chapter 3's boss battle depending on certain conditions.Rebalanced some boss skills.Slightly reduced the second and third boss' action rate.Fixed an issue in the Lunar Mirror menu where route selection was still possible during a prompt.Fixed an issue in the chapter 5 shop scene on a fresh playthrough where an errant line was displayed.Fixed an issue in a Chapter 5 side scene where Cain is referred to as Abelle.Fixed an issue in a Chapter 5 scene where Laineth and Kanna's names were switched.
- SER Patch Ver 1.01 - 1 December 2025
Ver 1.01 Patch Notes Kanna's Rainbow Butterfly wasn't actually healing on cast. This has been fixed. Wrong teleport in Chapter 3 dungeon map 1 has been fixed. In Chapter 2, a field skit that takes place after clearing the rocks wasn't triggering when playing as Abelle. This is fixed. Adjusted 'Phantom Slash' voice lines. Slightly rebalanced the second and third bosses by making their self buffs less frequentMisnamed character in Chapter 4 town skit has been fixed. Fixed various typos. Steam Cloud saves should now be working correctly. Achievement Icon artwork updated to reflect current standards. Adjusted some achievement triggers. Down scroll on the mouse wheel can now be used to advance text in events and skits.Up scroll on the mouse wheel can now be used to open the text log in events and skits. Fixed an issue in Chapter 5 where Cain's portrait changes to Abelle in a field skit.
- Sacred Earth Reverie Released! - 29 November 2025
Sacred Earth Reverie is now available for purchase!It's been a good five thousand years since this project started from messy, humble beginnings, and then continued on and on over the years to become what it is today. There were a lot of ups and downs, and I and my friends and collaborators were tested here and there over the years. But ultimately, we made it and the game is now out in the hands of the public. It's both nerve wracking and exciting. But most of all, I'm glad that this is finally done and dusted. Here's to whatever comes along in the future.Thank you.If you have any bug reports or inquiries, you can drop a message in the steam forums or the Sacred Earth Discord linked on the side
- Release Date! - 27 September 2025
Hello!I'm happy to announce that Sacred Earth - Reverie will finally release on November 28th 2025!For real this time. Promise.It's been a long five years that this game has been a part of my life, but it's finally nearly here. I can't wait to finally put this game in the hands of players and then move on to new and exciting creative endeavors. Just a little while longer and we'll be there.In the meantime, if you haven't tried the demo, feel free to give it a shot! If not, then see you at release day! Thanks for sticking with me!