SPSTEAMPULSELIVE ANALYTICS
The Spewnicorn

The Spewnicorn Steam news

Brian McCulloh | Aug 19, 2024 | game

Released

0players observed · 24 September 2026 - 11:55:19 UTC

StrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score50% positive

The Spewnicorn news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score50% positive
  • Total reviews2
  • Release dateAug 19, 2024
  • DeveloperBrian McCulloh
  • PublisherBrian McCulloh

Genres: Strategy

Company pages: Developer: Brian McCullohPublisher: Brian McCulloh

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The Spewnicorn Steam news

The Spewnicorn news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 1.0.13 Patch - 20 December 2024

    Fixed an infinite loop interaction between the feral and channel effects.

  • v1.0.12 - 4 November 2024

    Reinstated the Spewnicorn Spray card The Mantleblight weapon card had an incorrect shard upgrade mana value

  • v1.0.11 - 22 August 2024

    Fixed issue with having to scroll to see the button to leave the market Bug Fix: you can no longer rapidly click candies to get multiple copies Monster panel now auto-scrolls to visually show each monster taking their turn Added visual cue for scrollbar when monster panels are wider than viewport

  • v1.0.8 - 22 August 2024

    Tweaked difficulty settings

  • Version 1.0.7 - 21 August 2024

    Bug fix: disabled redundant user mouse drag selection

  • 1.0.6 Update - 14 August 2024

    Bug fix: cards with upgrades that increased Expire were not ticking down correctly Played cards are processed before buffs/debuffs are applied (i.e. playing a block card when marked results in gaining block before taking marked damage) Added an overworld map button to view the map at any time When certain card selection screens are active and you view the draw/discard/dead cards, they no longer hide behind the card selection screen Bug fix: various random values were not seeded Bug fix: Bless didn't work on cards that were double-enshardened such that their mana costs were reduced. 22 new candies added 44 new treasures added 3 new Bottled cards added: Bottled Might, Bottled Lightning, and Bottled Solid 10 other new cards added: Crazed, Wild Strength, Wild Protection, Collector, Anomaly, Dragon Kin, Sorcerer Kin, Throwing Knives, Flashbang, Evermagic, and Swarmstrike Reworked how many bo…

  • 1.0.5 Update - 14 August 2024

    Singularity has chance to summon guardians reduced to 25% on Nightmare difficulty Visually differentiated the remove buffs enemy action from a standard hex New Card: Divine Chalice (Standard Pack) New Card: Fleeting Refuge (Standard Pack) Added second shard slot to the Fleeting Shield card New card art for Blitz New Treasure: Golden Fishing Rod New Treasure: Lucky Lure Buffed the base rainbow starting bonus to +17 Buffed the armor starting bonus to +55 Drinking at the Magic Fountain now heals for +50 and gives +20 armor Improved incoming damage calculations

  • 1.0.4 Update - 15 July 2024

    Bug fix: unresponsive screen glitch after showing cards to player Bug Fix: initial enemy hexes incorrectly got activated every time they summoned a monster Bug Fix: combining cards no longer procs marked or antimomentum Bug fix: the Unearth card now adheres to the Throttle effect Bug fix: you can no longer target dead monsters with candies Bug fix: game properly ends when enemy kills player and dies to retaliate/spikes at the same time Bug fix: combining cards when you have a full hand of 10 cards now re-enables the draw card buttons if you have any speed Bug fix: the Forbid card no longer removes hexes from enemies Bug fix: non-attack cards that deal direct damage (e.g. Master of All) now proc fatality Buffed the Blacksmith card Buffed the Burning Strike card Nerfed the Self-Fulfill card Unreachable no longer persists between combats Combining cards no longer increases Throttle count D…

  • 1.0.3 Update - 27 June 2024

    Bug fix: arenas wouldn't load bosses after floor 50 Arena Bosses in regular fights are now affected by aggro (happens only after floor 50) Amulet now only adds protection once per turn Frost Guardians now have the Throttle ability Flame Guardians now have the Punish ability Nerfed the Mystical Energy card Void Fairies now hex Unreachable every turn Only one card remove per shop allowed Unmakers now hex Marked on turn 1 You can no longer interact with draw card buttons when magic rainbow is activating Nerfed the Surge and Roar cards The Dark Rift treasure now triggers on turn 2 instead of turn 1 Fixed a bug allowing wield effects to trigger when no cards are in the draw or discard pile 5 new card sound effects The Forbid card no longer removes the Frozen status from the target Buffed the Sparks card The Delayed Spell, Sacrificial Spell, Delayed Charge, and Sacrificial Charge cards upgrad…

  • Update 1.0.1 - 2 May 2024

    Minor Update 1.0.1 Sorted card library into card types Visual flourish when adding treasures Fixed some missing card bubble attribute displays Balanced flame enemy damage modifiers Enemy might and punch is now calculated after aggro is applied

  • Updated Mac executable - 27 April 2024

    Fixed where the executable was pointing for mac installations.

Patch notes and updates

S.noRelease datePatch nameGID number
120 December 20241.0.13 Patch1786573930660973
24 November 2024v1.0.126146943657174038096
322 August 2024v1.0.115875595438689128741
422 August 2024v1.0.85875595438688260427
521 August 2024Version 1.0.75875595438685479280
62 May 2024Update 1.0.15766372999944600845
727 April 2024Updated Mac executable5759616966672109356

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