SPSTEAMPULSELIVE ANALYTICS
Labyrinth Hotel

Labyrinth Hotel Steam news

Edward | May 13, 2024 | game

Released

0players observed ยท 24 September 2026 - 05:50:32 UTC

ActionAdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score67% positive

Labyrinth Hotel news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score67% positive
  • Total reviews6
  • Release dateMay 13, 2024
  • DeveloperEdward
  • PublisherEdward

Genres: Action, Adventure, Indie

Company pages: Developer: EdwardPublisher: Edward

Top Steam chartsTop 100 gamesGame directorySteam Store page

Labyrinth Hotel Steam news

Labyrinth Hotel news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Small patch (not final) - 10 June 2024

    -Removed temp. Kept the icon and it still reacts but there wont be any effect that comes with it.

  • Very minor patch - 26 May 2024

    Fixed pause menu on tutorial and added some more neon signs for the nightime drive level.

  • Pause menu fixed - 23 May 2024

    The priority was the save system. But i eventually got around to fixing the pause menu. The new pause menu won't reload the level on resume anymore, instead it will take you right back to the position you were previously in, this also makes the load time to options menu alot shorter. It should hopefully work perfectly. I wont be patching for awhile after this since i've burntout alot these past two weeks working 2 or sometimes 5 hours a day on the game. But i'll probably be back soon with more fixes.

  • Fixed alot - 21 May 2024

    Fixed more stuff

  • Missed a spot. - 20 May 2024

    TOWN load wasn't working.

  • Biggest patch yet, whole lotta everything. - 20 May 2024

    Remade the save system from scratch because it didn't work previously. Added more help in tutorial text, and some arrows to hint what to do. Completely revamped the visual style of the game, enjoy.

  • General Patch 2 - 18 May 2024

    Big changes: Removed Steam achievements... Sadly they were just bugging the game too much, i tried to make them work. I bug fixed for a week just trying to stop them from completely destroying the game's save system. But it just wasn't working, i'll maybe add them back one day if GodotSteam gets fixed but for now it's just to messy and unreliable. Change 2: I added some text so the game's mechanics are more clear and understandable in the tutorial. Change 3: I fixed some text inconsistencies with NPC dialog. Change 4: Made the tutorial a bit easier. That's a wrap on Patch 2.

  • Release patch 1 - 14 May 2024

    Made download smaller, added new crosshairs to levels that needed them, fixed a bug in the Options Menu, Changed text in Options Menu to make it more visible, deleted some content that was scrapped but still in the game, removed Options Menu preferences saving which were bugging a ton of the save system, now options preferences don't save when game is quit but atleast the game isn't broken, made the game free. Coming soon: Fixing more bugs with save system and maybe Mac port.

Patch notes and updates

S.noRelease datePatch nameGID number
110 June 2024Small patch (not final)5746109972563379879
226 May 2024Very minor patch5741605105617927157
323 May 2024Pause menu fixed5741605105607511102
421 May 2024Fixed alot5747233970437261586
520 May 2024Missed a spot.5747233970434212518
620 May 2024Biggest patch yet, whole lotta everything.5747233970433727652
718 May 2024General Patch 25747233970426312792
814 May 2024Release patch 15768625435415023588

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