- Update Release v1.22 and Demo - 2 April 2026
1, Big update for parry mechanicThis solution is trying to balance the old players and the new ones, I hope it works better.When you holding the 'Parry' button now, he will always keep the parry posture, won't turn back to idle until you release it. It's more like Dark Souls now rather than Silent Hill 3. You will immediately know what I mean when you try it.There is a range timing for 'Perfect Parry' (which is still not difficult to trigger, almost the same as previous version).When successful for 'perfect parry', HP won't drop, and his Tenacity Bar will be full immediately, which you can trigger the Execution (usually at the third slash). And you will hear a scary drum beat.Otherwise, parry but not in perfect timing, a small amount hp will be droped, and it also drops the Tenacity Bar.Normal melee attack can increase the Tenacity Bar. Even you haven't triggered the 'Perfect Parry', yo…
- Demo update v1.099 - 6 February 2026
Updated: -All BGM of the game-English correction-Russian translation-Spanish translation-Portuguese translation Thanks for my friends that gave me great help as below:Music by Hava Harpsicord compose and play byAngelika Ushakova@B&GG TeamRussian translation byStarkova Sofia@B&GG Team English translation by Desmond Eversong Void Spanish translation byFranco Gaete OsorioMaría José Cerda Peña Portuguese translation byMatheus Scaglione
- Demo update 1.097 - 16 October 2025
(There are some problems at v1.097. I retrieved it back to v1.096. Please wait for the next update.)The new game trailer was covered by IGN's GT channel, and the traffic suddenly going crazy. Thank you all the players who keep following this game. It can make this because of you.I got a lot of new comments, so that it was updated again!Old players may feel that a little easier than before, that's because some values and combat detailes changed. I want more new players to go through the demo. I know I am not skillfull enough to make it very smooth to reach even a 2A game standard. The gameplay experiance now is 99% close to the release version. Sorry it will disappoint some action game players. It's still an old-school style game, including the control.I am planning the alpha test, if you are interest in joining the test, please add my discord and join the server, tell me that you want t…
- Demo update v1.096 - 29 September 2025
Improved the melee battle hit reactions of every enemy.Other very small details changed.
- Demo v1.095 update - 28 July 2025
Finally I found the correct tool and correct way to fix all (almost) the camera problems! 1, Aiming mechanic changed. There are not dead angle any more when aiming left side, because the whole body will move.2, Smoother camera control, and the camera will not go through the wall. (Most situations. If too fast it will still go through) It will shrink the distance like many other 3rd person games.3, If you are using mouse keyboard, the mouse control is much better.4, Camera FOV increased a little.5,Critical stab mechanic changed, it will delay a little bit, makes more tense. Just follow the hint you will make it.6, Footstep sound added.
- Demo v1.09 update - 17 July 2025
1, The Confirm Key can be customized now, south button or the east button. 2, Brightness can be adjusted now.3, Melee battle mechanic fine-tuned, quicker and easier to trigger the execution.4, Added a new crazy scene at the beginning, with some Control Guides. If you load the game you will miss this scene, unless starting a new game.5, Added heart beat and breathing sounds for heavy injury state, feeling more tense.6, Gunman bullet mechanic changed, it will show the trajectory after shooting.7, Sounds and Ambient are with higher quality now. The jarring noise vanished.8, Many other small changes.v1.091Got a lot useful feedbacks, and I finally found out what causes the parry delay problem, and fixed it! Now it will be triggered just at the moment you press the parry key, more fitting the intuition.
- Interview by POINT'N THINK - 21 April 2025
Very lucky and happy to join the interview of Julien from pointnthink.fr. We discussed a lot of things about this game and the gameplay mechanic. If you want to know more about this game, please have a read the interview website : https://www.pointnthink.fr/en/jay-o-2/
- Demo v1.08 update - 25 February 2025
1, Mouse control mode completely changed. Setting : Menu key - Config - view control - mouse. 2, Many values fine-tuned. It still needs some technics for the battle, but at least it will be more fault-tolerant now. 3, Added a new practise scene with some surprises. Don't need to find it, you will naturally go into it. 4, Other UI modifications. 5, Stair physics fine-tuned. 6, Some costume details changed, more like about 1695. And, Discord server open! Please feel free to join an discuss the game ! https://discord.gg/RMUarnR68g
- Demo update v1.065 - 16 October 2024
v1.065 update v1.065 update -Gun aiming mechanic updated. You dont need to align the protagonist and the camera direction anymore. Aiming will automatically point to camera direction. -Fixed a fatal mouse view speed bug. -Fixed a back stab trigger bug. -Dialogs became slower, more easy to read. -English text got a little bit better (Maybe still not so native). -Fixed keyboard shortcut key function. -Added a quit game button in gameplay. -Improved the door openning animation. -Other small changes v1.06 update -View and aim camera speed can be tweaked to fit different kind of gamepads now. -Full screen available now. -Refined a liitle bit the melee attack. -Mouse control Y axis changed to scroll wheel, otherwise to use Arrow key must set "Config - view ctrl" to "Gamepad". -Recommanded input order: Gamepad > keyboard > mouse -Multi-language interface almost finished (except UI). -Other ver…
- Demo update v1.04 - 27 August 2024
demo v1.04 update: - rapier stab and backstab triggering bug fixed.More reliable stab detection now. - corps cannot move now - aiming camera slower to make it more accurate - craft menu showing the details of what you will get
- Demo update v1.03 - 26 August 2024
demo v1.03 update: -Walking not straightly problem fixed. (I think I really got the point this time) -Can hit the enemy after it fell down on the floor, and it can effectively reduce emeny's toughness. -Changed the mouse-view control, if you are using mouse, please trigger the option at the config menu. It should be better than v1.0, just still recommend to use gamepad. -Config menu can be trigger anytime in the gameplay, below the Condition option. -Added a pixelized mode, looks more Retro, can be also trigger at the Config menu.
- Demo update v1.01 - 22 August 2024
demo v1.01 update: -Different kinds of gamepad controler support problem fixed -Camera angle slightly modified -Aiming view angle modified, better view for shooting -Rapier critical hints showing time more accurate -Some craft recipe modified
- Demo update v1.01 - 21 August 2024
demo v1.01 update: -Different kinds of gamepad controler support problem fixed -Camera angle slightly modified -Aiming view angle modified, better view for shooting -Rapier critical hints showing time more accurate -Some craft recipe modified