IRON NEST: Heavy Turret Simulator news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players792 · 7 October 2026 - 12:35:49 UTC
- SteamPulse tracked peak17,511
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score98% positive
- Total reviews7,337
- Release dateAug 6, 2026
- DeveloperNick Nieuwoudt, Dominik Latos
- PublisherNick Nieuwoudt, Dominik Latos
Genres: Action, Indie, Simulation, Strategy
Company pages: Developer: Nick Nieuwoudt, Dominik LatosPublisher: Nick Nieuwoudt, Dominik Latos
IRON NEST: Heavy Turret Simulator Steam news
IRON NEST: Heavy Turret Simulator news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch #8: New Skirmish Mission and Bug Fixes - 1 October 2026
Operators, New orders have arrived from High Command. A new free Skirmish mission, "Guarding the Strait", is now available. Identify the vessels moving through the strait, determine friend from foe, and engage hostile ships before they make it through... ChangelogVersion 1.0 (1705) ADDED: 💥 GUARDING THE STRAIT - NEW TENSE SKIRMISH MISSION 💥FIXED: Entering some missions would reset requisition credits; Incorrect newspaper titles and subtitles after skirmish missions; Clicking on the campaign map mid-mission would not quit the mission; Shells fired before an emergency move would trigger the counter battery timer; Rare spawn error in the "Rock of Gibraltar" mission that could place the player slightly inland; Multiple medal requirements were far too high, with a few even impossible to achieve at gold rank; Additional incendiary fires and PH's shots in mission 13 no longer affect the play…
- NEW MISSIONS ARE COMING TO IRON NEST - 1 October 2026
Operators, IRON NEST is entering the next stage of the roadmap: ADDITIONAL FREE SKIRMISH MODES. The first mission deploys on October 1, 2026, with more missions to follow regularly. We’ll continue patching and improving IRON NEST along the way, but from this point forward, High Command is now preparing the next series of free operational objectives outlined in the roadmap. THE ROADMAP AHEAD Once the Free Skirmish Modes phase is complete, High Command will move on to: FREE ADDITIONAL CONTENT ➔ PAID EXPANSION ➔ FREE MULTIPLAYER ➔ ... Release windows for each next objective will be revealed as the campaign progresses. WHAT ABOUT CONSOLES, VR AND MOBILE? Trust us, bringing IRON NEST to consoles, VR, and mobile is something we really want to make happen. We are only a two-person team, so our time and resources are limited, but we are doing everything we can to move these plans forward. Sever…
- Скромный рекламный бюджет в 750 долларов принес создателям симулятора Iron Nest сотни тысяч проданных копий - 27 September 2026
Создатели необычного дизельпанк-симулятора Iron Nest: Heavy Turret Simulator доказали неэффективность раздутых маркетинговых бюджетов современной игровой индустрии. Проект от команды всего из 2 человек стал одним из главных инди-хитов 2026 года в цифровом сервисе Steam, сумев за первую неделю разойтись внушительным тиражом свыше 400 тысяч копий при практически нулевых начальных затратах на традиционную рекламу. На раннем этапе активного привлечения внимания разработчики потратили на прямое продвижение лишь около 750 долларов. Эти скромные средства ушли на организационный взнос для участия в профильном онлайн-фестивале. Вскоре после этого демонстрационный трейлер игры выиграл денежный приз в размере 1000 долларов на конкурсе независимых проектов, благодаря чему ранний рекламный баланс студии и вовсе оказался положительным. Основную ставку команда сделала на органическое распространение к…
- Patch #7: Bug Fixes, GeForce NOW and More - 12 September 2026
Operators, High Command is back with another field report. This update brings bug fixes, improvement, and a long-requested reinforcement: GeForce NOW support. ChangelogVersion 1.0 (1683) FIXED: Loading from a save prevents the player from going to sleep Gun jammed if saving/loading mid-reload IMPROVED: Reduced log file size ADDED: GEFORCE NOW SUPPORT Pevious patches: Patch #6] • Patch #5] • Patch #4] • Patch #3] • Patch #2] • Patch #1] Gamescom 2026 Meetup Thank you to everyone who joined us at the official IRON NEST meetup at Gamescom 2026. Seeing so many of the Operators who helped turn our dream into reality was an incredible experience for us. We hope you wear the uniforms you received with pride. It was a pleasure to share a few stories from the front and meet so many of you in person. Our only regret is how quickly the time together passed. We sincerely hope this was only the firs…
- Глава Moon Studios создал агрегатор Videogamescritic, чтобы сравнить оценки СМИ и игроков - 2 September 2026
Глава Moon Studios Томас Малер (дилогия Ori и No Rest for the Wicked ) запустил свой агрегатор оценок Videogamescritic.com . Согласно задумке, на портале сравниваются оценки СМИ с оценками пользователей, после чего формируется рейтинг «доверия».
- Patch #6: Bug Fixes and Save & Resume System - 22 August 2026
Operators, High Command is now deploying one of the most requested features since the offensive began: SAVE & RESUME SYSTEM is now battle-ready. Thank you for your patience, and continued service on the front. ChangelogVersion 1.0 (1663) FIXED: Mission soft lock on Iron Road if the player hits the train with 2 shells at the same time Steam gold medal achievements not unlocking Motion blur was missing from all screen shake events, irrespective of the toggle setting Consecutive kills medal in Iron Road was impossible to obtain Cat blocking the view if held while interacting with stations Missing Patreon Operator-tier names on guns Some names missing from credits and barrels ADDED: SAVING ON MISSION EXIT, AND CONTINUING MISSION FROM SAVE Pevious patches: Patch #5] • Patch #4] • Patch #3] • Patch #2] • Patch #1] Special Commendation from High Command Before the Save & Resume System, was cle…
- Patch #5: Minor Fixes and Improvements - 15 August 2026
Operators, We noticed many requests for a MID-MISSION SAVE SYSTEM, and Nick is working on this feature. Since this will be a larger-scale update and will take a little more time to implement, we decided to release a small patch in the meantime addressing three minor issues. ChangelogVersion 1.0 (1622) FIXED: Desktop cursor visible on the main menu Colour Blind modes not applying IMPROVED: Reduced ghosting effects on the clock Pevious patches: Patch #4] • Patch #3] • Patch #2] • Patch #1] Roadmap, Reports & Resources Remember, the first and most important place to stay connected with us has always been, and always will be, our Discord. That’s where Nick runs the game’s open development on a daily basis, discuss what’s happening behind the scenes, and stay in touch with Operators directly. We also recommend checking our regularly updated FAQ thread on the Steam Community Hub, where you’ll…
- Patch #4: Bug Fixes and Gameplay Improvements - 12 August 2026
Operators, Tomorrow at 17:00 CEST, IRON NEST will be just one week old. The response has honestly taken us by surprise. Your reviews, reports, feedback, and sheer amount of support have gone far beyond anything we expected. The least we can do in return is make sure your reports keep reaching High Command. ChangelogVersion 1.0 (1618) FIXED: Fire On Call mission breaking if you kill all targets before the assault is declared The final 2 medals in Rock of Gibraltar mission being unobtainable Incorrect dates on several newspapers Cursor locked in the main menu IMPROVED: Reduced RAM usage (15% of reported crashes were caused by out-of-RAM issues) Phantom Battery mission balance ADDED: Colour Blind Modes (3 currently available - High Command awaits your feedback!) Camera tilt customization slider while walking Toggle to turn on/off world space input hints Camera shake customization slider Pe…
- Steam Global Top Sellers for week of 4 Aug — 11 August 2026 - 11 August 2026
* Big Walk ; * MARVEL Tōkon: Fighting Souls ; * Cyberpunk 2077 ; * IRON NEST: Heavy Turret Simulator ; * ReStory: Chill Electronics Repairs ; * Palworld ; * Gears of War: E-Day ; * Mistfall Hunter ; * Tom Clancy's Ghost Recon® Wildlands ; * Rust ; * excluding free to play games View top 100 on SteamDB
- Patch #3: IRON NEST - PATCH 1.0 (1577) - 10 August 2026
FIXED:Mouse cursor sometimes missing after tabbing out during intros, cinematics, or scene transitions.Mission events not resetting correctly when replaying the same mission.Turret position and movement not resetting correctly between missions. Excessive log spam from interactions and other systems.Russian mission localization errors.Spanish mission localization errors.Polish mission localization errors.Off-centre spotters in Blindfire. IMPROVED:Error detection and reporting (to better detect and fix future issues).Random crashes on some systems.Reduced RAM & VRAM usage. Updated crater visuals. Excessive log spam. ADDED:Stopwatch horizontal offset setting for ultrawide monitors. REMOVED:Chromatic Aberration post-processing effect from the pause menu. DAY FOUR // FRONTLINE REPORT Over a QUARTER MILLION of you have bought IRON NEST. Those three days were all it took for you to turn our dr…
- Patch #2: IRON NEST - PATCH 1.0 (1558) - 8 August 2026
FIXED: SAVE FILE CORRUPTION & FAILING TO ENTER MISSIONS AFTER A CRASH. Cat’s eyes disappearing on Very Low graphics settings. (We apologize for any trauma caused by witnessing that monstrosity) Non-resetting elevation and elevation linkage lever when exiting a mission after shooting. Duplicated last fragments of patron names on cannons; also made the text larger. Cat still being carried after finishing a mission, causing it to glitch out. Engine control lights not working. IMPROVED: Loading into the main menu or a mission and being unable to move the mouse. Discord code generation/account linking issues. ADDED: Motion Blur Toggle. (Motion blur only occurs during screen shake events, such as firing, or getting hit. This toggle removes it from those events) DAY TWO FRONTLINE REPORT Over 200,000 Operators have already answered the call and joined the fight aboard the IRON NEST. Castile wil…
- Patch #1: IRON NEST - PATCH 1.0 (1547) - 7 August 2026
FIXED: Czech localization errors that broke mission intel. French localization errors that broke mission intel. Cat drop tooltip not disappearing when dropping it if the player looks at other interactables. Issue with the interaction with the coffee machine when trying to return to the main menu. Issue with the submit button not responding in certain scenarios in the pause menu. Incorrect/duplicate newspaper & record at the end of the High Tide mission. DAY ONE FRONTLINE REPORT The opening hours of IRON NEST have been nothing short of extraordinary. Thousands of you have reported for duty, taken your stations, sent in field reports, and filled the Steam front with your reviews. We’ve been reading your reports, and Nick is already working through them. Today’s update is the first reinforcement to reach the front, shaped directly by your feedback. Thank you for every dispatch from the fie…
- IRON NEST IS NOW FULLY OPERATIONAL - 6 August 2026
Operators. After thousands of design decisions, hundreds of sleepless nights, countless cups of coffee that legally qualified as industrial solvents… HIGH COMMAND CONFIRMS: IRON NEST IS FULLY OPERATIONAL To celebrate the launch, we've 🔴 increased the release discount from 20% to 25% 🔴. Not because some marketing spreadsheet told us to, but because this project was never ours alone. When we started making IRON NEST, there wasn't an army behind us. It was just us. Then a handful of people on Discord somehow looked at this strange little giant turret game and decided: "yeah... let's see where this goes." You kept showing up. You brought your friends into the ranks. You rallied Content Creators to our cause. You shared your stories, screenshots, clips, ridiculous strategies, and bug reports that occasionally resembled "minor and entirely acceptable casualties". Then, seemingly out of nowh…
- IRON NEST - Global Launch Times - August 6th - 29 July 2026
High Command has issued the final deployment order. The drills are over. The global launch schedule is now locked in. Operators, synchronize your pocket watches and prepare to report for duty at the appointed hour. Months of preparation have led to this moment. The fate of Castile now rests in your hands. Failure to report on time will not be tolerated. GLORY TO THE OPERATORS! P.S. Late arrivals will be rewarded with reassignment to the infantry.
- IRON NEST verified on Steam Deck - 10 July 2026
This front no longer ends at your desk. IRON NEST is now playable on Steam Deck. Deploy anywhere. Wherever High Command calls. If you encounter any bugs, crashes, or other performance issues while operating IRON NEST on Steam Deck, whether in the demo or 1.0 version, report them through the dedicated google form. Every report helps improve IRON NEST’s Steam Deck optimization. Thank you for your service, Operators.
- High Command Report: Demo & Steam Next Fest - 8 July 2026
Operators, Before the next order is given, High Command must begin with one simple message: THANK YOU. Thank you for every report, review, screenshot, suggestion, and word of support. You turned a small two-person indie operation into something far greater than we ever expected. IRON NEST became the 🥇 #1 most wishlisted game of the June 2026 Steam Next Fest. It also became the 🥈 #2 demo of the entire festival by unique players. Even now, High Command still struggles to believe the numbers recorded in the June 29 report: To us, these are not just numbers. Each one stands for a son or daughter of Castile who entered the NEST, became an Operator, and joined the final drill before the full offensive begins on August 6, 2026. High Command could not be prouder... High Command could not be more grateful... Feedback, Bug Reports & Suggestions The demo remains available and will stay operation…
- Demo Patch - 30 June 2026
High Command to IRON NEST: The following field improvments have been applied to IRON NEST systems. PERFORMANCE: Substantial performance improvements on lower-specification hardware.Progressive frame rate degradation during extended Uncontested Front operations has been greatly improved.NEW SHELL TRAJECTORY STOPWATCH:A new shell trajectory time stopwatch.NOTE: The central clock is added to support future timed impacts and time-critical fire missions. However there are none of these types of missions in the demo. LEADERBOARD SYSTEM (FULL OVERHAUL):Daily leaderboards now active alongside the existing standings.End-of-mission commendations upgraded to higher quality.Expanded integration with the leaderboard Discord bot.GLORY TO THE OPERATORS! GLORY TO THE OPERATORS! GLORY TO TH...
- Strictly Classified: Operators’ Eyes Only - 25 June 2026
{Incoming transmission from High Command} Watch the briefing. Memorize the order. Destroy after review. Leave no trace. {The transmission cuts out} Are you ready to answer High Command’s call and march into the full-scale offensive? For some of us, service to Castile will demand the ultimate sacrifice. Version 1.0 deploys on August 6, 2026. The drills are over, Operator.
- Community Event, Leaderboards, Tribute Song & Steam Next Fest - 19 June 2026
Operators, By order of High Command, several matters require your attention today. Take part in our community screenshot event during Steam Next Fest. 🎪 Community Event (CONCLUDED) || Operation: Seize the Shot 🎪 Your screenshot. Your name. On the IRON NEST Steam Store page. Since IRON NEST stands on the strength of its Operators, we decided there is no better place for your work than the official Steam Store page. That is why, to celebrate Steam Next Fest together with you, High Command has authorized a small Screenshot Operation. Selected screenshots from this operation will be added to the official IRON NEST Steam Store gallery, with each screenshot credited to the Operator who captured it. 🔻 How to participate / submit your screenshot: Open the Steam app In the top-left corner, go to: Steam > Settings > In Game > Screenshots Check which key is assigned to "Take a screenshot" Launc…
- Demo Out Now // Full Release Coming Early August - 15 June 2026
Operator, The day has come. Castile needs you. After months of heavy workshop labor, testing, propaganda, and above all, your full-throttle mobilization, the IRON NEST Demo is now live and ready to play. Command the IRON NEST in this final drill before the 1.0 release. https://store.steampowered.com/app/4300500/IRON_NEST_Heavy_Turret_Simulator_Demo/ The full 1.0 release of IRON NEST is currently planned for early August. The exact date of the full offensive will be revealed soon. High Command is finalizing the last details of the operation, and that is exactly why this demo deployment matters so much. While playing the demo, please use the prepared forms to share your feedback, report bugs and technical issues, and flag any localization problems you encounter. Every report helps us keep reinforcing IRON NEST before the 1.0 release and make the official deployment stronger for the glory…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 15 August 2026 | Patch #5: Minor Fixes and Improvements | 1840944183782791 |
| 2 | 7 August 2026 | Patch #1: IRON NEST - PATCH 1.0 (1547) | 1840310314344875 |
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