- Minor Patch: Fix for Windows 11 False Trojan Warning - 19 February 2026
Happy New Year, everyone!We’ve recently received reports from some players using Windows 11 that, after downloading the game, their system flagged certain files as potential malware.Please rest assured that these files:HeroTest_BackUpThisFolder_ButDontShipItWithYourGameHeroTest_BurstDebugInformation_DoNotShipare non-essential debug files and are completely safe to remove without affecting gameplay.As our team is currently on the Chinese New Year holiday and the new HeroTest framework is still under development, we’ve released an emergency update in the meantime.For Windows 11 users experiencing this issue, please:Go to the game’s Properties → Game Edition/Version/Beta, and select the Win 11 launch version to start the game.We sincerely apologize for the inconvenience, and thank you for your understanding and continued support.
- #3 Reborn Plan-「PhoeniX Plan」& Price & Free Upgrade - 13 September 2025
Hey Heroes,Thanks so much for hanging in there! It’s been a long journey, but we’ve finally validated that our brand-new framework is ready for cross-platform use. 🔎 What We FoundAfter releasing Arisen Force: LifeDevotee – Global Edition on PS5 and NS/NS2, our team dug deep and uncovered some serious issues. Things like stuttering and performance drops across different setups were mostly tied to our old framework and outdated workflow.Trying to patch on top of that would’ve been like stacking more floors on a crumbling building—messy to maintain and bound to break even more.🔧 How RebuildingSo after a lot of discussions, we’ve decided: HeroTest needs a full rebuild on a new framework.This is basically the same as making a brand-new game from scratch. While most of our core devs are still working on Vonimir, we’ll reuse existing art assets where possible. But the new levels, legacy enem…
- #2 Update and Progress - 31 March 2025
Thank you for your continued support and valuable feedback! After thorough analysis and consideration, our development team has identified that most current issues stem from limitations in the legacy UI framework. To address this, we are fully committed to rebuilding a brand-new UI framework, focusing on the following improvements: Comprehensive upgrades to mouse/keyboard/controller compatibility Optimized UI interaction logic for smoother operation Enhanced gameplay experience, including adjusted pacing for early/mid-game progression and refined difficulty curve As this update involves a complete low-level framework, we require additional time for development and stability testing. I sincerely apologize for the delayed release . Our team remains dedicated to delivering the best possible experience. Thank you for your understanding and patience! With gratitude,
- 1.1.4 Update Notes & 2.0 Update Plan - 26 January 2025
Adjusted early-stage enemies and optimized process experience. Added teammate cooperative execution: at the moment of the second execution hit, pressing the execution button again will have teammates assist in the attack. Simplified perfect counter-trigger conditions, making it easier to trigger the perfect counter and knock back light enemies. Optimized some of the player's basic attack hitboxes. Increased Blaze value rewards, reduced player stamina consumption when counting in combat, encouraging more aggressive play. Optimized some material shaders. Fixed UI interaction bugs with the warehouse and shop (some bugs are caused by the old UI framework, which will be fixed in the upcoming major 2.0 version update). Thank you to all players for their continued play and support. We plan to release a major 2.0 update in early March: Update and optimize the art style of multiple character por…
- 1.1.3 Patch Note - 30 December 2024
Optimized performance during multi-enemy combat Fixed the issue some block-type skills wouldn't respond promptly to key releases after leveling up Optimized the hit detection for some basic attack moves Optimized certain names and corrected text errors Fixed the issue where the mouse couldn't detect the second team member when using inventory items Added affix information display in the shop
- 1.1.2 Patch Note - 18 December 2024
Upgrade Low-level for framework Fix warehouse materials and quest categories display misalignment. Fix Catherine level's Boss skin Fixed team up with DLC characters could not enter the nightmare levels Fix rebinding set could not bind "E" key
- 1.1.11 Patch Note - 15 December 2024
Fixed the DLC shield bug
- 1.1.1 Update | Large DLC - 15 December 2024
Update Details: Character level cap increased to 70 All weapons now have sprint-derived attacks Added 6 new characters Added 4 high-difficulty stages, unlocked after clearing the main storyline Introduced special events within stages Added new skills Added high-tier equipment, weapons, and accessories Added unique attacks for certain weapons New feature: items picked up when the backpack is full will be automatically sent to storage New Charcter Unlock Tips: Iris: Obtain the Molten Gel in the volcano stage and talk to her to unlock. Julian: Obtain the Scorching Abyss Core and talk to him to unlock. Elisa: Obtain the Ancient Coin in the mine stage and talk to her to unlock. Rachel: Bring 9 Energy Essences and talk to her to unlock. Lumia: Clear the game and talk to her to unlock. Elena: After unlocking the other five NPCs, challenge to her on the 21st floor to unlock. Tips: In Arisen For…
- 1.1.02 Update | Large DLC Pre-release - 8 December 2024
Fixed UI panel (Shop, Inventory) not displaying under certain circumstances Fixed talent bonuses not working with some skills Fixed incorrect display of equipment enhancement values Add new UI menu switch rebinding keys Optimized some localized translations Free Large DLC Content Coming in Late December: Level cap increased to level 70 The Garden's Nun: Lumina (with 5 other characters), unlock playable after progressing through specific storylines New 4 consecutive high-difficulty levels, over 10+ BOSS fights, all will be unlocked after completing the main story New skills New high-tier equipment, weapons, and accessories New special attacks for certain weapons
- 1.1.02 Patch Note - 29 November 2024
Fixed issue where sprinting would not exit after release. Fixed issue where blocking would not exit after release. Fixed issue where new characters could not join the team under certain conditions; map refresh required.
- 1.1.01 Update Notes | New Crossover Characters - 29 November 2024
New dagger weapon kit added (new weapons will drop in next update levels) New characters: Ping’er (Dagger), Bai Jing’er (Staff) Added multi-language support for name input. Optimized some text expressions Backend logic optimizations Recruitment Process: With Wukong] in the team, you can recruit at Tower Level 11. Once Bai Jing’er] is in the team, you can recruit Ping’er] in the Temple Garden (scene refresh may be required).
- 1.1.0 Update Preview | Free Game + Free DLC | Community Appreciation - 28 November 2024
Dear Players, Thank you for your continuous play and support. Your encouragement and positive review are the greatest motivation for us to keep improving and pushing forward. Free DLC We will soon be releasing the 1.1.0 update, which will be divided into two phases: New Characters (2 characters) and new Spells(These days) New Weapon Kit: Dagger(These days) High-difficulty Levels (scheduled for public release in mid-December) Free Game Our team has recently released Arisen Force: Life Devotee, a free Souls-like ARPG with high difficulty. The game simplifies some aspects of equipment progression and focuses more on enemy and combat design, making the battles more interactive and challenging. Multi-language support is currently being translated. Soundtrack We have released the game’s official soundtrack. After downloading, the MP3 format is available for playback on Steam, while the WAV fo…
- 1.0.11 Patch Note - 20 November 2024
Added combat temp pause feature Fixed issue equipment's stats value weird high on some devices when enhancement Fixed issue where character materials were affected by abnormal lighting and overexposure on some devices Auto-save can now be recognized when players have no one manual savedata Fixed issue where character movement got stuck in some situations Fixed issue where warehouse items affix details were not displayed Fixed issue with abnormal enhancement rate
- 1.0.101 Patch Note - 16 November 2024
Fixed the dash button unexpectedly trigger switch teammate. New UI on ehance panel for comparing data. Optimized some localized texts. Optimized logic and resource management, and reserved new content interfaces.
- 1.0.10 Patch Note - 13 November 2024
Added new feature for holding the dash key to enter running mode Fixed issue with armor-piercing value display Fixed issue where unlocked characters in level 11 could still pass through air walls Fixed issue where special effects could be lost when changing scenes Fixed issues with combat scene and performance UI display Fixed black screen issue when entering the game under certain conditions The free content update will begin in December, and our team is working hard to refine it. Stay tuned! Additional new characters New high-difficulty levels New monsters
- 1.0.091 Patch Note - 10 November 2024
Fixed the interaction conflict between Forging and Enchanting UI with specific key bindings. Fixed the issue where the mouse could not interact with additional slots in the Enchanting UI. Fixed the issue with detection target layer hierarchy for a few cases.
- 1.0.09 Patch Note | Training Ground - 9 November 2024
Added a training ground, you could enter it by talking to the goddess. Fixed an issue where the flying item triggered by Catherine's talent did not deal damage. Tracking Arrow skill now is bonus by physical attack.
- 1.0.083 Patch Note - 7 November 2024
Fixed the ladder climbing UI prompt error Fixed the issue where the final boss's throwing technique could cause wall clipping Fixed the time slowdown issue during the final boss battle in the arena
- 1.0.082 Patch Note - 6 November 2024
Fix the issue where support skills did not work.
- 1.0.081 Patch Note - 6 November 2024
Fixed the issue where key bindings UI didn't display correctly after remapping Added character wall collision detection Optimized localized text Optimized character introductions for certain languages