- Demo Update 0.5.18 - 7 September 2026
🔧 Nion Forge – Patch 0.5.18Hello Pilots,this will most likely be one of the final demo patches :). Our focus is now entirely on completing the game.🚀 New FeaturesNew Main Menu Settings - Monitor switching and MSAA can now be adjusted directly from the main menu.Simplified Screen Mode Settings - Screen mode options have been streamlined and made easier to use.Updated Boss Health Orbs - Health Orbs now restore 10% of the ship’s maximum health instead of a fixed amount.Updated Boss Scrap Reward🐞 Bug FixesExplosion Orbs in District 2 and Boss 2 - Are now triggered by the entire ship instead of only by the Cockpit.EXP Orbs with the Magnet - EXP Orbs could sometimes behave unexpectedly after being collected. Gamesettings Menu - The header is no longer called “Survey” in the English version.🎨 Visual & AudioNew Sounds for Charging Enemies - All enemies that charge up before exploding now ha…
- Demo Update 0.5.17 - 14 August 2026
🔧 Nion Forge – Patch 0.5.17Hello Pilots,this will most likely be one of the final demo patches :). Our focus is now entirely on completing the game. 🚀 New FeaturesTraffic-SystemMany of you asked for more life in the districts. The first step is now done: lots of small pixel vehicles are now traveling along the light roads between the districts.Verbessertes Treffer-Feedback bei GegnernWe’ve also taken your feedback on board here. Enemies now receive a brief shader effect and slightly scale up when hit, making hits feel much more noticeable.🐞 Bug FixesFixed an issue where Core Upgrades from bosses did not grant points toward the respective class.The Holo Preview for all districts should now work correctly again.Burning Fields are now always horizontal and can no longer spawn at an angle.Fixed an issue with Burning Damage: If a burning enemy was returned to the pool, it could no longer…
- Demo Update 0.5.16 - 5 August 2026
🔧 Nion Forge – Patch 0.5.16Hello Pilots,this will most likely be one of the final demo patches :). Our focus is now entirely on completing the game.🚀 New FeaturesHangar:The module selection now rotates along with the viewReworked the ship checklist panel, which now also displays the selected modulesShip’s pivot point is now displayed when a Direction Engine is selected⚖️ BalancingBoss 03 – slightly increased health and fire rateFar Line and Scattershot – reduced the number per module from 2 to 1🐞 Bug FixesOut-of-Bounds damage can no longer be blockedFixed a text error in the Headcannon Upgrade TreeReworked the camera and ship physics. Camera stuttering at low FPS should now be fixed.Fixed a Game Over/Retry bug that could cause the loading screen to load incorrectlyFixed the Mining Ship thruster in the tutorial🎨 Visual & AudioAdded a skull graphic when a boss moves upward🧩 MiscThe F…
- We are getting ready for Steam Next Fest + Demo Update 0.5.15 - 8 June 2026
Dear pilots!After a year of demo updates, we are thrilled to announce Nion Forge is coming to Steam Next Fest! Along with that there are some news regarding supported devices.NEW: Steam Deck supportNion Forge runs with about 90 fps on Steam Deck, so everything should run very smooth, also on the OLED version.NEW: mac OS silicon supportOn newer Macbooks with Apple Silicon processors you can expect eveerything to work as well.Demo Update 0.5.15Of course, as always, we’ve continued working on our latest demo update and added a few new features to the game. New FeaturesThe Hangar now offers more ways to personalize your fleet. Ships can now be given custom names and their colors can be adjusted, making it easier to recognize your favorite builds while giving each ship its own unique identity.We've also added a screenshot feature. Press F2 at any time during gameplay to capture screenshots o…
- Demo Update 0.5.14 - 2 May 2026
# 🔧 Nion Forge – Demo Patch 0.5.14Hello Pilots,this will likely be one of the final demo patches:). Our full focus is now on finishing the game.ːsteamthisː Forge Cores ːsteamthisːWith this patch, we’re introducing a major new system.Forge Cores are designed to give you more freedom in your builds while also providing a noticeable advantage for larger ships.Cores can be found during a run starting from District 2 through various actions. They are divided into:Weapon CoresDefense CoresSupport CoresUpgrade-Weapon CoresEach ship has its own inventory, including a slot bar for socketing Cores.The number and distribution of slots are determined by the modules you install:The more modules you equip, the more Core slots become available. If you install the same module multiple times, the corresponding slots receive a multiplier. A new display in the hangar has been added to show this.The possi…
- Demo Update 0.5.13 released - 20 February 2026
# 🔧 Nion Forge – Patch 0.5.13 Hello Pilots, this will most likely be one of the final demo patches. Our full focus is now on completing the game. For that reason, this update is intentionally smaller. However, we are testing an important change: an updated lighting setup aimed at improving enemy visibility. We’re very curious to hear your feedback on this! We hope you enjoy the improvements. --- ## ⚖️ Balancing - Enemies now move faster when they are too far away from the player. This should reduce downtime and create a more dynamic gameplay flow. --- ## 🐞 Bug Fixes - Fixed several sound-related issues. --- ## 🎨 Visual & Audio - The main menu now features a background audio visualizer. - Performance optimizations for enemies and EXP orbs. - Player and enemy layers, as well as the districts, are now lit differently. The goal is to improve clarity and visual separation. - Each district…
- Demo Update 0.5.12 released - 22 January 2026
# 🔧 Nion Forge – Patch 0.5.12 Hello pilots, this will likely be one of the last major demo patches. From now on, our full focus is on completing the project. Your feedback has pushed us forward tremendously, and we are proud of what we have built together with you so far. We hope you enjoy the new changes. This update mainly focuses on improving the onboarding experience as well as the clarity and readability of various UI scenes. --- ## 🚀 New Features - Enemy projectiles now knock the player back. - Boost mechanic reworked with a stronger initial impulse. - New movement feature: *Kickstart* when performing fast direction changes in combination with Boost. - Load screen reworked with district renders and gameplay tips. - Game entry tutorial reworked (movement tutorial, shop, and hangar). - Movement tutorial completely reworked: - New sounds and lighting effects, especially during dime…
- Demo Update 0.5.11 released - 16 December 2025
# 🔧 Nion Forge – Patch 0.5.11 Hello everyone, the last demo update wasn’t that long ago, but in preparation for the German Indie Showcase we wanted to follow up with a few additional changes. The past few days have been incredible for us. Through our publisher Dreamstudios, we received a brand-new trailer, we were part of the showcase, and a very special highlight for us was receiving an original Main Theme for Nion Forge from two amazing Austrian musicians. Naturally, we wanted to bring it into the game as quickly as possible, so their work can now be heard outside of the main gameplay scenes, in the menus and the hangar. This time it’s a rather small update, but we hope you’re still as happy about it as we are. --- ## 🚀 New Features - Holo District Preview (experimental) So the battlefield doesn’t start completely empty and players get an early impression of what lies ahead. The eff…
- Nion Forge Devlog December 2025 - 11 December 2025
Half a year after the demo release—and 11 demo updates later—we’re now drawing our first conclusions. From here on out, we’ll be shifting our full focus back to the complete version of the game, which we plan to release next year.But first, some fantastic news: We’ve been selected for the German Indie Showcase, taking place on December 11th on Gronkh’s official YouTube channel! German Indie Showcase & New TrailerThanks to our publisher and aspiring media designer Leonard Spät, we now have a brand-new trailer—one that even secured us a spot in the curated selection for the German Indie Showcase on 11/12/2025.We’ll make the trailer public on YouTube and Steam the same evening.Music for Nion Forge!Through the Vienna Gamedev Meetup, we were contacted by EDICTUM, an artist with long-standing experience in the synthwave scene. After discussing the project, he offered to collaborate with Power…
- Demo Update 0.5.10 released - 20 November 2025
# 🔧 Nion Forge – Patch 0.5.10Hello community, It has been almost two months since the last demo update, and a lot has happened since then. At the beginning of October, we also attended a large conference in Vienna, where we received valuable feedback that we have implemented directly in many areas.During this period, a major security incident at Unity also came to light. We took this as an opportunity to update our project from Unity 2021 to the current 2022 LTS. The update was a bit bumpy at times, but it brings many long-term benefits.This is one of the most extensive updates to date, so please excuse us: - Older save games are unfortunately no longer compatible.---## 🚀 New Features- Controller rumble support (currently not yet available for PS5 controllers)- More screen shakes in the tutorial and in the game scene- 4 new connector modulesSince the extenders were well received and c…
- Demo Update 0.5.9 released - 1 October 2025
# 🔧 Nion Forge – Patch 0.5.9 Hello dear community, the last demo update was about a month ago. Since then, we’ve spent a lot of time on optimizations and localization. Now we especially need your help to test if the bug devil have sneaked in somewhere. Please let us know if you encounter any issues or notice anything unusual. --- ## 🚀 New Features - Added German localization - Reworked and expanded main menu settings - Added keyboard icons sprite for input prompts (previously shown as text) - ngame UI now displays the current flight speed --- ## ⚖️ Balance Changes - Explosions of Boss 1 in Phase 3 are now slightly larger - Damage indicators of all Droprockets increased by 5% - Increased damage falloff of player AOE explosions --- ## 🐞 Bug Fixes - Fixed flickering of hangar spheres while building - Fixed ghost generation in the hangar – models are now properly hidden - Fixed various m…
- Demo Update 0.5.8 released - 3 September 2025
# 🔧 Nion Forge – Patch 0.5.8---## 🚀 New FeaturesNew quest starting in District 2.Completed quests are now listed in Player Stats.New module: Extender, the counterpart to the Bridge.---## ⚖️ Balance ChangesEnemy collisions reworked — less bouncing, more control when shoving Mosquitos.Mosquitos now trigger their explosion noticeably earlier.Boss push logic reworked: push strength now scales with the distance between the player and the source.The active cooldown of the quest spawner is reduced by 25% each time you complete a quest.---## 🐞 Bug FixesHangar: clicks no longer pass through UI; modules under buttons won’t be selected accidentally.Settings: V-Sync toggle now remembers its state across scene changes.Audio Manager: recurring sounds are now partially pitch-shifted.Collision sounds with enemies no longer trigger twice.Boss 2: no more brief invisible wall after destroying the deplo…
- Demo Update 0.5.7 released - 22 August 2025
# 🔧 Nion Forge - Patch 0.5.7---A bit later this time, but here are the patch notes. We actually want to slow down demo updates and fully focus on new content. Still, we’ve made a few more adjustments.## 🚀 New Features- When ships are particularly long, the camera now adjusts to keep the whole ship in view.- Weight Modulators now increase the effectiveness of direction engines on larger ships.- The stats panel now shows how many enemies and bosses were defeated during a run.---## ⚖️ Balance Changes- The impact of direction engines in combination with larger ships has been increased.---## 🐞 Bug Fixes- Fixed several issues with spheres updates. Big Photon Spheres are playable again.- The “Infernal Zone” upgrade of the “Infernal Sphere” could heal the player without “Rising Force” – this is now fixed.- Various text adjustments and minor fixes.- Floating text images now fade out together…
- Demo Update 0.5.6 released - 7 August 2025
# 🔧 Nion Forge – Patch 0.5.6 --- ## 🚀 New Features - New modules: -> Straight connector used as a spacer; very lightweight, requires no NION, and has no additional abilities. -> Magnet Module: increases pickup range; can be attached to the rear of the ship. -> Bullet Connector: connector with 4 attachment points and a bullet shooter that rotates towards enemies. -> Vital Connector: connector with 4 attachment points; grants 3 health and a unique new upgrade that restores health on level up. - Connectors on ships now increase pickup range. - Game Scene: The timer is now disabled during boss phases. - Adjusted the *Rising Force* upgrade for the Laser Cockpit ability — the spawned burning field now also regenerates player health. - Rocket Cockpit ability now grants brief invulnerability to the player. - Game Scene: Invulnerability now changes the cockpit glass color. - Game Scene: Boss 2…
- Nion Forge featured at Debut Festival - 7 August 2025
We're thrilled to be part of the very first edition of the Debut Festival, an event dedicated to spotlighting studios creating their first video games.Nion Forge will be showcased alongside a lineup of other exciting debut titles. Come check it out and get an early look at what’s on the horizon!The festival is organized by GameDev.ist and kicks off on August 7th.
- Demo Update 0.5.5 released - 25 July 2025
🔧 Nion Forge – Patch 0.5.5 (In Development) --- ## ⚖️ Balance Changes - Game Scene: Adjusted the force effect applied by direction engines -> large ships should now be easier to steer --- ## 🐞 Bug Fixes - Tutorial: Stats no longer work in the UpgradeHUD during the tutorial - Fixed some input prompt icon/text positions - Shop: Shop buy button now works with the mouse again - Player Hub: Background music could be killed in library - Hangar: Added missing remove button input bindings - Game Scene: Upgrade tree connectors now work correctly - Side Gun: now appears in the stats as a block --- ## 🎨 Visual & Audio - Game Scene: Ship panel in the UpgradeHUD now highlights more relationships - Game Scene: Added Game Over sound - Game Scene: Added Get Mission sound - Game Scene: Indicators for enemies behind the ship are now red instead of blue. - Upgrade Cards: Added 3 new hover sounds - Shop…
- Demo Update 0.5.4 released - 9 July 2025
# 🔧 Nion Forge – Patch 0.5.4 (In Development) --- ## 🚀 New Features - Gamepad/Keyboard icons now correctly update based on the current input device - Input scheme selection added to the Settings menu in the Main Menu - UI animations added to the Main Menu and Player Hub - Main Menu: Back button added to the Load panel --- ## ⚖️ Balance Changes - Increased the hitbox size of Mosquito enemies - Explosions from Mosquitos and Boss 1 now deal damage to the entire ship – previously only the cockpit was affected --- ## 🐞 Bug Fixes - Hangar: Navigation panel in the tutorial now correctly hides to avoid losing button focus - Hangar: The Startsphere could no longer be selected after canceling cockpit construction - Hangar: Fixed timing issue when switching presets – the new ship was already loaded before the preset was changed - Hangar: Hovering a buildable module with the mouse could break fo…
- Demo Update 0.5.3 released - 30 June 2025
# 🔧 Nion Forge – Patch 0.5.3 (In Development) --- ## 🐞 Bug Fixes - fixed District 4 - fixed some pathing bugs related to the tutorial - loadboxes in the main menu can now be selected correctly; previously, there were odd overlaps with the delete button --- ## 🎨 Visual & Audio - button colors of the intermediate sequences have been adjusted to match the standard button colors, to avoid confusion --- ## 🧩 Misc - new dropdown in the settings allows changing the display style of input icons based on the active device the dropdown automatically detects the current input device → note: no additional functionality yet – serves as preparation for future customization of input icon display ---
- Demo Update 0.5.2 released - 27 June 2025
# 🔧 Nion Forge – Patch 0.5.2 (In Development)## 🚀 New Features -all weapons now track damage and display "total damage dealt" in stats ## 🐞 Bug Fixes - fixed tutorial crash on start## 🧩 Misc -splash screen with animated logo and sound effects
- Demo Update 0.5.1 released - 3 June 2025
# 🔧 Nion Forge – Patch 0.5.1 (In Development) ## 🚀 New Features - Improved fullscreen settings: clearer distinction between *Windowed* and *Exclusive Fullscreen*. → *Windowed* adapts the game to your monitor resolution. → *Fullscreen* changes your monitor resolution to match the game's. - Shop buy button is now mouse-compatible. - Tooltips added to upgrade icons in both Hangar and Stats Menu. - New system to highlight enemies approaching from behind when using the follow camera. - New sound effect when protection is fully recharged. ## ⚖️ Balance Changes - Shield Cockpit now grants +1 Protection. - Boss 1: Phase 1 firing rate slowed from 0.9s to 1.3s. ## 🐞 Bug Fixes - Wall collision in tutorial can no longer trigger infinitely. - Corrected controller button labels. - Inverted zoom direction in Shop and Upgrade menu. - Swapped L1/R1 (Zoom) and L2/R2 (Preset Selection) in Hangar. - Ren…