Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 2965060 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Coming soon |
| Developer | 如意真仙 |
| Publisher | 如意真仙 |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
"Sword of Ten Thousand Blades" is a solo-developed martial arts idle single-player game presented in portrait mode. Focused on stunning combat effects, the game’s core idle mechanic lies in the process of item acquisition—every idle moment is dedicated to that breathtaking burst of damage in battle.
About this game
Game English Translation This is a solo-developed pure idle single-player game. The core of the idle mechanics focuses on the process of item acquisition, while the combat segment vividly showcases the stunning battle effects of every attack and skill. Combat System Combat adopts a 1V1 turn-based format, centered on 6 core traits and supported by 5 attributes. Combat Traits : Critical Strike, Combo Attack, Counterattack, Lifesteal, Stun, Dodge Combat Attributes : Wind, Thunder, Fire, Poison, Water Different combinations of traits and attributes unlock diverse combat effects. Unlike traditional idle games that prioritize combat-oriented idling, all items in this game can be obtained automatically through idling—only the combat process cannot be continuously idled. The system places great emphasis on the visual presentation of every combat effect; every effort you invest in character growth will be clearly reflected in tangible, subtle improvements during battles. There are two types of combat gameplay: Tower Climbing : The higher the tower floor you reach, the more lucrative the items you can obtain after unlocking the Meditation function on the corresponding map. Challenging Powerful NPCs : Successfully defeating them grants direct access to ultra-rare mysterious items, enabling a qualitative leap in combat power. Game Characters The game offers 10 playable characters. Each character features a unique appearance and exclusive basic trait bonuses. Equipment System The gameplay revolves around pure idling, with all equipment acquired through a "box-opening" mechanism: Activate the one-click auto-function, and the game will automatically equip gear and decompose redundant equipment—no manual operation required. Equipment Rarity Tiers (7 tiers, from highest to lowest): Heavenly, Earthly, Profound, Yellow, Upper, Middle, Lower. Higher rarity provides more substantial attribute bonuses. Core Equipment Attributes : Attack Power, Defense, Health Points (HP), Agility. Additional Random Attributes : Critical Strike Chance, Counterattack Chance, Lifesteal Chance, Dodge Chance, Stun Chance, Combo Chance. Resistance Attributes : Critical Strike Resistance, Co…
Supported languages
Simplified Chinese
