- Patch - 0.8.2 L (Dungeon Navigation) - 24 September 2026
GAMEPLAYNavigation is enabled when you are in the Dungeon.All pins in the dungeon floor you are located all displayed on the right.Click star icon to toggle navigation arrows with distance.You can \ to add pins on the map. Use them wisely to navigate the dungeon.Supports max zoom levels that show entire underground at once.
- Patch - 0.8.2 K - 23 September 2026
GAMEPLAYImproved keybinding system. Buffed Gem of Powers give more EXP, little more than Double.Nerfed sprint's movement bonus by 12%Sprint depletes more energy while you are in combat.Movement drains more nutrition and increases hunger, thirst, fatigue while in combat.Monsters in Dungeon become more hostile to attack you on sight. BUGFIXFixed blacksmith Npcs not repairing your equipments. PERFORMANCEImproved memory management.
- Patch - 0.8.2 J (Shaders, Autotravel, Waypoints) - 20 September 2026
GAMEPLAY Shaders are now available for the Windows build. You can enable or disable them in the SETTING-GRAPHICS window.You can teleport between Shrines you lit as waypoints using the Soulash item. Mage NPCs now sell Soulash.Known Mage locations.Southride Inn in Northriding.Adventurer's Guild in City(Shatterfield).Wizard's hut in City(Shatterfield).Soulash can now be crafted using a mortar. Sneak mode temporarily increases the Cunning skill by 3.Autotravel: Select your character and type in chat command /travel x y BUG FIXFixed cutting bushes reducing the pitchfork's durability.
- Patch - 0.8.2 I (Pets can tank!) - 20 September 2026
0.8.2 I GAMEPLAYSoap is now required to raise pets' Hygiene above 100. Minimap support for The Dungeon. Custom map pins. Fishing and Mining now increase the Luck skill. You can now give Gems of Power to your pets. Pets can now learn the Enrage and Ghost Shot perks. Pets with the Enrage perk can serve as tanks with a higher threat level. You can now craft fabric from 2 Spider Wools in your bag.Thread, Sleeping Bag are craftable from your bag.Feeding Bowl can be built from Construction window. BUG FIXFixed pickaxe, axe, and hammer durability draining outside the valid action distance. Pets now enter combat correctly while following you. Fixed an issue where NPCs refused to fence your goods.
- Patch - 0.8.2 H - 19 September 2026
0.8.2 H GAMEPLAY Forging ingots now requires 1 pile of ores instead of 9 individual ores. You can keep selling items to NPCs when they run out of gold. You won't receive gold, but you can still get rid of items from your bag. Actions using D20 checks now display the result. Pets do not fall asleep while following you. BUG FIX Fixed an issue where mounting or unmounting could crash the game. Fixed magic bolts firing without mana. Fixed a game crash caused by pushing an item into the Enchant window. Fixed empty waterskin price being 0G.
- Patch - 0.8.2 G - 18 September 2026
0.8.2 G GAMEPLAY Crafting stone and iron nails now gives 4 nails instead of 3. Unlocking now uses both Cunning and Crafting skills. Pets now show their current coordinates in the Character window. You can now wash your pets. BUG FIX Fixed incorrect item layer orders for interactions. Fixed a bug where Salmon could not be cut down into fish meat. Fixed pets not receiving proper experience from kills. Fixed some item tooltip texts overlapping each other. There was a bug where not enough Elite monsters were available in the world. If your game world has not yet elapsed 1 year since you started, an Elite population recovery code will run to fix it. Cooking on a stove no longer crashes the game.
- Patch - 0.8.2 F - 17 September 2026
0.8.2 F GAMEPLAY Nerfed rain coverage and duration. Schools of fish now regenerate over time. The Builder enchantment now increases your crafting skill as well. BUG FIX String drops now receive bonuses from the Farmer enchantment and Luck. Fixed an issue where building new chests could create ghost item lists. Fixed an issue where you could not enter a building when someone else was standing in front of the door. Blacksmiths no longer mistake worn-out equipment for equipment in perfect condition and refuse to repair it. Fixed an issue where you could continue fishing on a water tile after the fish had disappeared. Fixed a bug that allowed wheat seeds to be used for cooking bread. Fixed a bug where closing and reopening the Butcher window removed the resulting items.
- Patch - 0.8.2 E - 16 September 2026
0.8.2 E GAMEPLAY Workstations now work continuously if they have result slots and materials available. Blacksmith NPCs offer repair service. NPCs now react to you stealing stuff. BUGFIX Fixed food and crops not growing and rotting correctly. Fixed critical bug with chunk simulations. Fixed rare barrels' visual bug. Fixed bug in RTS/SIM mode where characters stopped in the middle of many tasks. Fixed sleeping pet teleporting towards you can appear bugged. Fixed pets following you falling asleep constantly. PERFORMANCE Less lag spikes.
- Patch - 0.8.2 D - 15 September 2026
0.8.2 D GAMEPLAYMonsters spawned from Shrines become stronger as you go deeper into the dungeon. Monsters spawned from Shrines have a 50% chance to spawn as Elites. BUG FIXFixed a bug where the Butcher window's Loot list did not work correctly with Elite monsters. Fixed the furnace icons in the forging window. STEAMFixed a Steam Cloud error caused by map file being too large as single file. Please load all your existing save slots at least once. The game will split each map file into 14 separate files when loading, allowing Steam Cloud to handle them properly. The error will disappear once all saves have been migrated. MULTIPLAYERSmoother task progress bars on clients' screens.
- Patch - 0.8.2 C - 15 September 2026
GAMEPLAY Soap restores more Hygiene points when washing. Washing continues until you reach the Hygiene limit. BUG FIX Snowfall now occurs when the temperature is -4 or below. Fixed a bug where opening the tab for a tamed creature crashed the game. Fixed a bug where Stone Hammer and Pitchfork shared the same recipes. Fixed a bug where completed workstation items did not appear after being away from the workstation.
- Patch - 0.8.2 B - 14 September 2026
GAMEPLAYYou can wash yourself using a well, fountain, or waterskin. Added an option to require holding Shift to interact with objects. BUG FIXFixed a bug where resting resumed an existing interaction.Fixed other bugs that happen with having multiple tasks around. Fixed autoattack is fired from trying to pickup an item.Fixed bug building something while having magic shield on crashing the game.
- Patch - 0.8.2 A - 14 September 2026
GAMEPLAYYou no longer need to hold the Shift key to interact with objects. PERFORMANCEFurther optimizations for low-spec PCs. BUG FIXFixed a bug where a custom party name did not apply in a new game.
- 0.8.2 Calamity&Dungeon - 14 September 2026
0.8.2 Beta GAMEPLAYNew 100+ POIs have been added to the game.3 New Storyteller Modes. The Ascended - Normal gameplay.The Exiled Mother - Peaceful mode without permadeath or Calamity event taking over the world.The Mad Lich - Challenge mode where you can only save the game at the Shrine upon praying.New RacesTairin - Cat person race who migrated from the northern border, seeking new opportunities from the Dungeon.Grey Elf & Grey Dwarf - Victims of last calamity that covered the surface with blights. New Perks and perk trees! check them out. The Dungeon - There's a new grand dungeon available in the world now. It's really huge with its own biomes inside, segmented by north and south division per z level floors. It comes with its own ecosystem and lore.Calamity - The blights are taking over the dungeon again. Last time it was more than 100 years ago which caused the groups of elves and dwa…
- 0.8.1 Emergency Hotfix for Crash - 4 March 2026
Reverted the update that caused the game to crash upon boot.
- 0.8.1 Update is here! - 21 February 2026
#GAMEPLAYNow equipments you wear are fully rendered visually!Line of Sight takes in account of objects that can block sight.Line of Sight is enabled in ground levels and indoors as well(It previously only enabled when player is in underground).'Cunning' skill replaced dodge skill for actions like stealing, stealth, pickpocket, etc.Loot, Pickpocket actions are available with dedicated windows.You can construct buildings from Construction Window!30+ crafting materials and recipes such as animal fat, have been added to the game as mob's loot and workbench recipes, check them out!Mineral, Protein, Starch deficiency now applies 1d6 damage to the corresponding bodyparts instead of inflicting direct damage to HP; mineral deficiency damages head, starch damages torso and protein damages any of both arms or legs.Various recipe changes for crafting, forging and alchemy. Added \ Action to plant se…
- 0.8.0 L - 23 January 2026
#GAMEPLAY Added "Autoattack Mode" in the setting. Default behavior as before, autoattack hits everyone. Disable autoattack completely. Autoattack will only land onto hostile enemies and ignore NPCs, animals and monsters from neutral/friendly/ally factions. You can still attack animals and monsters in the wild. #SYSTEM "VIEW DISTANCE" option in the setting has been replaced with "/render_distance 0-200" for developer-mode chat command.
- 0.8.0 K - 18 January 2026
#BUGFIX Fixed the bug where installing prosthetic to crippled limb threw an error. #GAMEPLAY Fur earmuffs now occupy hat slot instead of trinket slot.
- 0.8.0 J - 3 January 2026
#BALANCE Reduces movement speed by 1/3 when you are in autoattack animation. #GAMEPLAY Backpack and Hamper can change colors like chests do! You can nurse animal, monster, people at any time to heal HP. #UI Always display task icon while character is in the middle of task. #BUGFIX Fixed where right-clicking to cancel Tasks in queue would cancel ongoing task as well. #LINUX Warning message about Proton for multiplayer to display at all times. #STEAM Steam displays your party name and party level as status while you play the game.
- 0.8.0 I - 29 December 2025
#GAMEPLAY Seasonal temperatures are applied less harsh when you are in the building or underground. Tamed animals' produce progress bar available in Character Window. This will later improve with simulation update where you want to keep the creatures happy to keep them laying useful stuffs. #STSTEM What animals will produce is now part of JSON game rules as "produce": ; item_type is either 0(wildlife) or 1(item), progress weight is a number for a dice(if its 6, think of a single 6 sided diceroll), and lastly item name has to be all lowercase with underscore for space.
- 0.8.0 H - 27 December 2025
#GAMEPLAY No more thirst from frostbite debuffs. Fixed Monsters with Sleepless tags never sleep when tamed. #BUGFIX Fixed releasing tamed animal/monster did not clear up the slot. "/tame_clear" command force-clears up the list as well. Fixed speed buff on road tile not being applied correctly while you are riding on a mount. #UI Better tamed animal/monster UI