Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 2966910 |
| Live current players | 0 |
| SteamPulse tracked peak | 1 |
| Live count (today's peak floor) | 0 |
| Price | Price not available |
| Free to play | No |
| Discount | 0% |
| Original price USD | — |
| Current price USD | — |
| Release date | Jul 26, 2026 |
| Developer | Tyler Hudson, Lily Elbel |
| Publisher | Tylario, Dino Party |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | 6 user reviews |
| Positive review percent | 100% |
| Positive reviews | 6 |
| Negative reviews | 0 |
| Total reviews | 6 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/2966910/ |
Short description
Crashed in space, the floors are collapsing! Venture upwards through 100 procedurally generated floors in 'Level Down.' Run, jump, and climb to the top! But be careful, one misstep could lead to a long fall back down.
About this game
Controls WASD / Arrow Keys – Move Space – Jump Z – Interact Gameplay Your goal is simple: reach the green arrow to ascend to the next level. But in Level Down , every move matters. One wrong step could send you plummeting— One wrong step could send you plummeting—not just one floor, but multiple levels down, undoing your progress in an instant . As you climb higher, the challenge ramps up with new mechanics, unpredictable tiles, and heart-pounding obstacles. Each level is a fast-paced, adrenaline-fueled obstacle course that pushes your reflexes and decision-making to the limit. . Will you take the risky path for a faster climb, or play it safe and steady? With so many unique levels, the game keeps you on your toes with increasingly complex challenges. Key Features 100 Hand-selected Procedurally Generated Levels : Each level is uniquely designed to test your skills, with no two floors feeling the same. Diverse Tile Mechanics : Tiles behave in wild and unpredictable ways—some crumble, some slide, and some even bounce you in unexpected directions. Checkpoint Levels : Every 5 floors, take a breather at checkpoint levels. Interact with NPCs for hints, lore, or just a quick break. Original Pixel Art & Music : Immerse yourself in a vibrant, retro-inspired world with original pixel art and a soundtrack composed by Blake Hudson. Unique Mechanics The heart of Level Down lies in its variety of tiles and level mechanics. Each floor introduces new challenges that keep you on your toes. Here’s what you’ll encounter as you climb: Crumbling Tiles : Step on them, and they’ll fall beneath your feet. Timing is everything! Slippery Tiles : Slide across these icy surfaces—can you recover before you fall? Timed Tiles : Some tiles collapse after a random delay. Will you risk it? Arrow Tiles : Bounce in the direction of the arrow, for better or worse. Hologram Tiles : These tiles blink on and off. Time your jumps perfectly or face the consequences. Boost Tiles : Gain a burst of speed or a powerful jump to reach new heights. Trampolines : Launch yourself across gaps or into danger—choose wisely! Impassable Walls : Sometimes, the only way is up… but not always straig…
Supported languages
English
