SPSTEAMPULSELIVE ANALYTICS
8BitBoy™

8BitBoy™ Steam metadata

AwesomeBlade | May 5, 2014 | game

Released

1players observed · 23 September 2026 - 15:32:19 UTC

ActionCasualIndiePlatformerPixel GraphicsSteam Store

  • Latest observed players1 · 23 September 2026 - 15:32:19 UTC
  • SteamPulse tracked peak2
  • Units sold (VGI)138,000
  • Revenue (VGI)$374,000
  • Review score74% positive

8BitBoy™ metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players1 · 23 September 2026 - 15:32:19 UTC
  • SteamPulse tracked peak2
  • Units sold (VGI)138,000
  • Revenue (VGI)$374,000
  • Review score74% positive
  • Total reviews1,943
  • Release dateMay 5, 2014
  • DeveloperAwesomeBlade
  • PublisherAwesomeBlade

Genres: Action, Casual, Indie

Company pages: Developer: AwesomeBladePublisher: AwesomeBlade

Top Steam chartsTop 100 gamesGame directorySteam Store page

8BitBoy™ Steam metadata

8BitBoy™ metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/296910/metadata
Steam Storehttps://store.steampowered.com/app/296910/
Steam Communityhttps://steamcommunity.com/app/296910
PCGamingWiki search
IGDB searchSearch IGDB for 8BitBoy™

Reviews, pricing, and metadata

Review summary

Mostly Positive

74% positive, 1,429 positive, 514 negative

Price and discount

$6.99

Platforms

Windows, Mac

Categories

Single-player, Full controller support, Family Sharing

Achievements

Not available

Platform releases
  • Steam 5 May 2014

Latest Steam announcements

  • 8BitBoy 1.53 performance overhaul (PC) - 1 February 2015

    This update has been long long overdue. There were some problems with both 1.51 and 1.52, so I decided I would skip those and go directly to a major update called 1.53. Unfortunately moving to a new place and life in general, prevented me from doing that as fast as I would like to. So what has happened to 8BitBoy? The core mechanics of the game has been optimized all-round and the game-engine has been updated extensively in several ways. This should decrease lag and increase performance for PC users. This is especially true for Nvidia users who used to experience problems with lag and changing framerate. Still no good news for Linux users i'm afraid. 8BitBoy is based on Node-Webkit and it's still not working properly with Linux. So I really hope there is a solution soon. No would like 8BitBoy to be on Linux more than any other platform. Mac users aren't missing out on this update, becau…

  • 8BitBoy 1.53 performance overhaul (PC) - 1 February 2015

    This update has been long long overdue. There were some problems with both 1.51 and 1.52, so I decided I would skip those and go directly to a major update called 1.53. Unfortunately moving to a new place and life in general, prevented me from doing that as fast as I would like to. So what has happened to 8BitBoy? The core mechanics of the game has been optimized all-round and the game-engine has been updated extensively in several ways. This should decrease lag and increase performance for PC users. This is especially true for Nvidia users who used to experience problems with lag and changing framerate. Still no good news for Linux users i'm afraid. 8BitBoy is based on Node-Webkit and it's still not working properly with Linux. So I really hope there is a solution soon. No would like 8BitBoy to be on Linux more than any other platform. Mac users aren't missing out on this update, becau…

  • 8BitBoy 1.50 - Major design overhaul - 13 July 2014

    The every level in every world is undergoing a design overhaul. This is to make some of the first levels I made for the game, up to the standard of the complexity of the later levels. This also means alternative routes and much more content. This is also to stash a lot more hidden places in even more inventive ways. 8BitBoy has so much hidden content you won't believe it. Most people isn't going to find many of these hidden spots, but just knowing they are there to find, makes the game that much more exciting to play. And it's e All levels in World 1 to 4 has received a major design overhaul. Level 5-1, 5-2, 5-3, 5-4 has received a design overhaul and new hidden places or alternative routes to exit. Extra warp zone hidden early in World 1 & World 4. Quit from World map possible Hidden coins and power-ups in some rocks Fire particles on jumping fireballs New loading screen for game booti…

  • 8BitBoy 1.50 - Major design overhaul - 13 July 2014

    The every level in every world is undergoing a design overhaul. This is to make some of the first levels I made for the game, up to the standard of the complexity of the later levels. This also means alternative routes and much more content. This is also to stash a lot more hidden places in even more inventive ways. 8BitBoy has so much hidden content you won't believe it. Most people isn't going to find many of these hidden spots, but just knowing they are there to find, makes the game that much more exciting to play. And it's e All levels in World 1 to 4 has received a major design overhaul. Level 5-1, 5-2, 5-3, 5-4 has received a design overhaul and new hidden places or alternative routes to exit. Extra warp zone hidden early in World 1 & World 4. Quit from World map possible Hidden coins and power-ups in some rocks Fire particles on jumping fireballs New loading screen for game booti…

  • 8BitBoy 1.49 - World 2 and 3 design overhaul - 4 July 2014

    Polishing up and improving 8BitBoy in various places. New features and content are coming to an end for now, but there is still small bits that need to be tweaked and polished before I'm satisfied. All levels in World 2 has received a major design overhaul. Run and Shoot is now assigned to one key on both gamepad and keyboard. Keyboard can be configured for three keys still. X and B on gamepad are the same now. Volume bug fixed. Volume lavels are saved automatically. Added gradual transition entering hidden places All new music in bonus levels Black 8BitBoy was green in bonus levels Added new or improved hidden places in 2-1, 2-2, 2-3, 2-4, 2-5, 2-6, 2-7, 2-8, 2-9, 3-1, 3-2, 3-3, 3-4, 3-5, 3-6, 4-1, 5-1, 1-5, 1-7 Dying when black in water randomly caused crash - fixed! Green birds flaps wings when falling and floats slowly through air Jumping from conveyor belt to falling stone causes i…

  • 8BitBoy 1.49 - World 2 and 3 design overhaul - 4 July 2014

    Polishing up and improving 8BitBoy in various places. New features and content are coming to an end for now, but there is still small bits that need to be tweaked and polished before I'm satisfied. All levels in World 2 has received a major design overhaul. Run and Shoot is now assigned to one key on both gamepad and keyboard. Keyboard can be configured for three keys still. X and B on gamepad are the same now. Volume bug fixed. Volume lavels are saved automatically. Added gradual transition entering hidden places All new music in bonus levels Black 8BitBoy was green in bonus levels Added new or improved hidden places in 2-1, 2-2, 2-3, 2-4, 2-5, 2-6, 2-7, 2-8, 2-9, 3-1, 3-2, 3-3, 3-4, 3-5, 3-6, 4-1, 5-1, 1-5, 1-7 Dying when black in water randomly caused crash - fixed! Green birds flaps wings when falling and floats slowly through air Jumping from conveyor belt to falling stone causes i…

  • 8BitBoy 1.48 - New content, new features - 21 June 2014

    Collecting coins is suddenly a very essential part of playing 8BitBoy. 100 coins used to equal an extra life, but now it activates the power-up roulette. Any power-up you get, you can keep in a slot for when you need it. This makes everything so much easier, and a lot more fun. Having a power-up ready makes you a lot stronger. - Power-up save slot - Power-up roulette (collect 100 coins to activate) - Additional secret areas on 1-1, 1-2, 1-3, 1-4, 1-5, 1-6, 1-7, 1-8, 2-4 - Fullscreen setting is saved (no choosing at startup) - Player accelerates faster and breaks faster - Hidden areas "closes" when dying - Configure an alternative jump key - Green grapes has a new sprite Use Y on the controller or shift on the keyboard to use any stored power-up. You can customize your key bindings in the main settings menu. Have fun!

  • 8BitBoy 1.48 - New content, new features - 21 June 2014

    Collecting coins is suddenly a very essential part of playing 8BitBoy. 100 coins used to equal an extra life, but now it activates the power-up roulette. Any power-up you get, you can keep in a slot for when you need it. This makes everything so much easier, and a lot more fun. Having a power-up ready makes you a lot stronger. - Power-up save slot - Power-up roulette (collect 100 coins to activate) - Additional secret areas on 1-1, 1-2, 1-3, 1-4, 1-5, 1-6, 1-7, 1-8, 2-4 - Fullscreen setting is saved (no choosing at startup) - Player accelerates faster and breaks faster - Hidden areas "closes" when dying - Configure an alternative jump key - Green grapes has a new sprite Use Y on the controller or shift on the keyboard to use any stored power-up. You can customize your key bindings in the main settings menu. Have fun!

  • 8BitBoy 1.47 - New Power-Up - 15 June 2014

    I wanted to add another power up for such a long time and now I finally got around to making that happen. The ultimate power-up in 8BitBoy. The ability to customize keys is also available in the main settings menu. Key bindings will be stored permanently. - New ultimate power-up - Firepower increased for black grapes - Set key bindings (beta, only keyboard) - New raspberry sprite * Hint: When you get the black grapes, try to run into someone - make sure you run fast enough.

  • 8BitBoy 1.47 - New Power-Up - 15 June 2014

    I wanted to add another power up for such a long time and now I finally got around to making that happen. The ultimate power-up in 8BitBoy. The ability to customize keys is also available in the main settings menu. Key bindings will be stored permanently. - New ultimate power-up - Firepower increased for black grapes - Set key bindings (beta, only keyboard) - New raspberry sprite * Hint: When you get the black grapes, try to run into someone - make sure you run fast enough.

  • 8BitBoy 1.46 - Warp Portals - 10 June 2014

    Hidden warp portals has been carefully placed, one in each world. If you can find the portals, they will grand access to the next world. This Easter egg will make a fast travel through the first part of the game, if found. This feature has been requested for quite some time. - World warp portals (one in each world) - Various sound fixes Achievements isn't ready yet, but rest assured, I am still working on that.

  • 8BitBoy 1.46 - Warp Portals - 10 June 2014

    Hidden warp portals has been carefully placed, one in each world. If you can find the portals, they will grand access to the next world. This Easter egg will make a fast travel through the first part of the game, if found. This feature has been requested for quite some time. - World warp portals (one in each world) - Various sound fixes Achievements isn't ready yet, but rest assured, I am still working on that.

  • 8BitBoy 1.45 - Run forrest run! - 5 June 2014

    This is maybe the most requested feature of 8BitBoy yet. Now it's finally added with much success. Hope you enjoy this new addition. - Speed running, press ALT or X button to run - New music in World 2, both indoor and outdoor - New music in level selection / world map - New music in World 4 (only inside) - Tutorial after intro - learn the upwards shot and speed running! - The Walking cactus can be woken with a shot - Reduced waiting time before reloading game - New dying animation - Added water splash (+ lava and sand) - A few new sound effects - Boss world 1 - fixed wall bug - Black crows "caws" - Added power-up sounds - Added grass to world 2

  • 8BitBoy 1.45 - Run forrest run! - 5 June 2014

    This is maybe the most requested feature of 8BitBoy yet. Now it's finally added with much success. Hope you enjoy this new addition. - Speed running, press ALT or X button to run - New music in World 2, both indoor and outdoor - New music in level selection / world map - New music in World 4 (only inside) - Tutorial after intro - learn the upwards shot and speed running! - The Walking cactus can be woken with a shot - Reduced waiting time before reloading game - New dying animation - Added water splash (+ lava and sand) - A few new sound effects - Boss world 1 - fixed wall bug - Black crows "caws" - Added power-up sounds - Added grass to world 2

  • 8BitBoy 1.44 - Pinpoint accuracy and increased performance - 3 June 2014

    There is few but important updates this time. The first important update is the pinpoint accuracy when jumping and hitting rocks and tiles. You can now pinpoint exactly which tile you wan't to hit. The other major update is increased performance in the game in general. On some GPU's it as much as 100%. The last update is a tutorial after the initial intro of the game. Learn trail shooting and more important - to shoot upwards. There is also a part about power-ups and jumping. - Pinpoint accuracy when hitting tiles - Huge performance increase - Tutorial after intro - learn the upwards shot - Boss world 3 wall hang bug (fixed) - Cactus falls of screen when dead (fixed) - Intro (falling) edited and added animation and sounds

  • 8BitBoy 1.44 - Pinpoint accuracy and increased performance - 3 June 2014

    There is few but important updates this time. The first important update is the pinpoint accuracy when jumping and hitting rocks and tiles. You can now pinpoint exactly which tile you wan't to hit. The other major update is increased performance in the game in general. On some GPU's it as much as 100%. The last update is a tutorial after the initial intro of the game. Learn trail shooting and more important - to shoot upwards. There is also a part about power-ups and jumping. - Pinpoint accuracy when hitting tiles - Huge performance increase - Tutorial after intro - learn the upwards shot - Boss world 3 wall hang bug (fixed) - Cactus falls of screen when dead (fixed) - Intro (falling) edited and added animation and sounds

  • 8BitBoy 1.43 - New animations and shooting algorithms - 1 June 2014

    - Added animations when shooting - New shooting algorithm (more precise angular calculations and timing) - World 1 more lush setting - Ducks flying in the background - Several minor optimizations and bug fixes - HUD elements redesigned - New font for score and redesigned fonts for stats

  • 8BitBoy 1.43 - New animations and shooting algorithms - 1 June 2014

    - Added animations when shooting - New shooting algorithm (more precise angular calculations and timing) - World 1 more lush setting - Ducks flying in the background - Several minor optimizations and bug fixes - HUD elements redesigned - New font for score and redesigned fonts for stats

  • 8BitBoy 1.42 - Bullet trails - 28 May 2014

    The Bullet trails and being able to direct them upwards, does a huge difference and it adds so much fun and creativity to shooting. It's all geometry. Such a huge impact this has made for the game, it's hard to believe it if you haven't tried it. Time to add some visual effects and graphics for the Power Ups and HUD display with new fonts. Several users have requested support for analog sticks, and I finally got around to make that happen. Happy to meet your requirements as always. - New awesome bullet trails, different for single and double shot - Ability to shoot upwards when ducking. - Long trails on bullets adds creativity to shooting - New fonts in HUD - Bullet splashes matches bullet colors - Analog stick support - New shield sprite - Power Up animations added - Canon ball effect when stepped on - Canon ball effect when hitting ground - Canonball has predictable pattern - Boss/Gam…

  • 8BitBoy 1.42 - Bullet trails - 28 May 2014

    The Bullet trails and being able to direct them upwards, does a huge difference and it adds so much fun and creativity to shooting. It's all geometry. Such a huge impact this has made for the game, it's hard to believe it if you haven't tried it. Time to add some visual effects and graphics for the Power Ups and HUD display with new fonts. Several users have requested support for analog sticks, and I finally got around to make that happen. Happy to meet your requirements as always. - New awesome bullet trails, different for single and double shot - Ability to shoot upwards when ducking. - Long trails on bullets adds creativity to shooting - New fonts in HUD - Bullet splashes matches bullet colors - Analog stick support - New shield sprite - Power Up animations added - Canon ball effect when stepped on - Canon ball effect when hitting ground - Canonball has predictable pattern - Boss/Gam…

Patch notes and updates

S.noRelease datePatch nameGID number
11 February 20158BitBoy 1.53 performance overhaul (PC)4249665521680673715

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID296910
Live current players1
SteamPulse tracked peak2
Live count (today's peak floor)1
Price$6.99
Free to playNo
Discount0%
Original price USD$6.99
Current price USD$6.99
Release dateMay 5, 2014
DeveloperAwesomeBlade
PublisherAwesomeBlade
Owners estimatedNot available
SteamSpy owner estimate minimum200,000
SteamSpy owner estimate maximum500,000
Review typeMostly Positive
Positive review percent74%
Positive reviews1,429
Negative reviews514
Total reviews1,943
Steam recommendations681
AchievementsNot available
Average playtime forever441 minutes
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/296910/

Short description

Huge classic platformer with several power-ups and 8-12 hours of main story & 300+ hidden locations just begging for exploration · 56 big Levels · 5 huge worlds

About this game

Big classic platformer with tons of power-ups and 12+ hours of main story & 300+ hidden locations just begging for exploration. 8BitBoy is a tribute to all the greatest platformers of the 80s and 90s and a symbol of my endless love and passion for gaming. · 8-12 hours main story! · 56 Levels + huge 5 Worlds · 300+ Hidden Locations! · Hidden Warp zones! · Coin collecting game + tons of Power-Ups · Boss-battles · 60 fps frame rate (GPU dependent) Appropriate for all ages * Full Xbox 360 Controller Support (Auto switch - push button A to enable) Who's 8BitBoy? 8BitBoy is out of a job, and quite frankly he's depressed about it. Then he suddenly remembers all the good times he had as a kid, playing his trusted 8-bit console. Deep down in the far and darkest corner of the basement he finds it along with a strange looking cartridge. He plugs in the cartridge right away, and get sucked into a vivid, but decaying world of platforming. And this is where your adventure takes off. 8BitBoy is the platformer I always dreamt about playing as a kid. It's a fantastic mash-up of the greatest of the late 80's and 90's and a complete game on it's own terms. This is a true tribute to old school gaming and by no means a walk in the park, but it's also never unfair. With big challenges, the sense of accomplishment is always bigger and better. To me, 8BitBoy is the ultimate classic platformer on PC and Mac. and a symbol of my love and passion for gaming. Yours Sincerely, Rasmus Kønig Sørensen Indie developer and sole creator of 8BitBoy

Supported languages

English

Steam categories

Category IDCategory
2Single-player
28Full controller support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $6.99
  • Highest observed: $6.99

8BitBoy™'s USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $6.99, the highest is $6.99, and the first visible tracked price is $6.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

8BitBoy™'s tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $6.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $6.99. The latest run records $6.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $6.99
  • Current list price: $6.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records 8BitBoy™ at $6.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$6.99$6.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $6.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$6.99$6.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $6.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$6.99$6.99No discountSteam Store

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Palworld66,14023 September 2026 - 15:24:02 UTC2,101,535451,088Pocketpair

Casual

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat154,67623 September 2026 - 08:59:38 UTC193,859108,446Marcel Zurawka, Julius Krüger
Wallpaper Engine99,62323 September 2026 - 14:44:23 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero82,47823 September 2026 - 10:58:55 UTC546,13043,714Nugem Studio, Tesseract Studio
Diablo® IV42,91723 September 2026 - 14:17:00 UTC64,51869,242Blizzard Entertainment, Inc.
VRChat33,54523 September 2026 - 08:59:40 UTC74,217261,953VRChat Inc.
Garry's Mod22,72323 September 2026 - 14:36:41 UTC73,7501,258,308Facepunch Studios
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
The Sims™ 417,55823 September 2026 - 11:41:31 UTC96,185193,399Maxis
Factorio16,32723 September 2026 - 15:07:12 UTC118,166233,918Wube Software LTD.
MARVEL Tōkon: Fighting Souls OPEN BETA13,32625 July 2026 - 05:54:20 UTC33,233Not availableARC SYSTEM WORKS CO., LTD
IdleOn13,09523 September 2026 - 14:17:48 UTC21,01828,570Lavaflame2
Unturned11,44523 September 2026 - 10:04:41 UTC112,648564,603Smartly Dressed Games

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