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Roll Five

Roll Five Steam news

One Family Army | Nov 12, 2024 | game

Released

0players observed · 6 October 2026 - 07:58:24 UTC

CasualStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score95% positive

Roll Five news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score95% positive
  • Total reviews19
  • Release dateNov 12, 2024
  • DeveloperOne Family Army
  • PublisherOne Family Army

Genres: Casual, Strategy, Early Access

Company pages: Developer: One Family ArmyPublisher: One Family Army

Top Steam chartsTop 100 gamesGame directorySteam Store page

Roll Five Steam news

Roll Five news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Early Access v9 : Rune reskin, unlock preview, steamdeck compatibility - 28 June 2026

    A massive update packed with new features, balance tweaks, and QOL improvements to make your experience even better.Features:Updated Rune and Omega icons to Dish and Prepared Dish for better comprehension.Added tooltips to show which prisms unlock others on hover.Added notification for prism unlocks, even if the Steam achievement is already earned.Added new option to show or hide "Unlock Notification"Added new option to show or hide "Unlock Preview"Relic now stays on one line in your inventoryTree : Added arrow to indicate movement paths.Added a new sound effect for electricity when your degat are equivalent to enemy's healthSteamdeck compatible (keyboard for seed, bigger tooltip size, disabling form on menu)Bug Fixes:Fixing how to unlock achievement #164 "Battle Won with Inventory full of Magic Egg" since there is just 4 magic eggs left.Bug : relic "Snowflake" remove relic in tooltipBu…

  • Early Access v8 : 23 new prisms and new map algo - 3 May 2026

    A massive update packed with new features, balance tweaks, and QOL improvements to make your experience even better. New map algo and fresh Prisms, smarter UI and gameplay refinements, this update is designed to elevate your strategy, deepen your choices, and immerse you like never before. Features:Prisms #1 to #22 have been replaced with new designs. This is the new page with 22 new prisms on this page alone !Redesigned Map Algorithm : no more repeating choice on branch.Prism #157 Update : New mechanicTyché (Reuse Last Consumable): Now displays the description of your last-used consumable for better clarity.Inventory Hover Arrows: Visual arrows now appear when hovering over items, showing exactly where they’ll go (Choice Rewards, Shop, etc.).Dynamic Tooltip Sizing: Tooltips now adapt to your preferred size for a cleaner, more readable experience.All relics are now uniques, you can't st…

  • Hotfix version 7a - 8 March 2025

    You can't continue a game if you didn't win at least first fight. Modified deck is not saved when you restart a new game Lost games are now correctly marked as lost and cannot be loaded with the "continue" button.

  • Continue Last Game - 26 February 2025

    You can now continue your last game with the new "Continue Last Game" option, allowing you to jump right back into the action without losing your progress after quitting the game. This feature was requested a lot. A new button also "Restart" for faster restart (same deck and same difficulty but different seed of course). Prisms with Ethereal Aura now have a chance to appear in the shop or choice scenes, but it's very rare... Item "Ink" change to "Lava for clarity. More new feature will come in the future, with a new system to sort dice, and a potion to add a ghost die too ! Features: You can now continue your last game if you quit the game! Button "Quit to Menu" changed to "Save & Quit" New button "Restart" on menu to restart with the same deck/difficulty Added button "Restart" on the lost panel Displayed figure focus now updates when it becomes the "Main" figure during EXP gain. Added…

  • Early Access v6 - 19 December 2024

    Achievement on steam

  • Steam Achievement - 19 December 2024

    Steam Achievements Are Here! Each achievement has been carefully designed to encourage players to explore the unique mechanics of Roll Five and to highlight their progress throughout the game. Additionally, a complete rework of prism unlocking has been implemented. No more repetitive actions like "do Fortuna 66 times." Prism unlocks are now tied to Steam achievements. For every Steam achievement you complete, a corresponding prism will be unlocked. This change allows player to focus on the core content of Roll Five: collecting prisms and building decks. I hope this update will be both satisfying and fun for you. Now, I can return to balancing the game and working on the next update, which will allow you to add dice to your deck! Features: Adding 75 new unlock type for Prisms linked to steam achievements Adding Legendary Prism reward when you level up a figure level 10 Adding legendary p…

  • Early Access Update 5 - 7 December 2024

    Figure rework: To prepare for the Christmas update featuring legendary prisms, a rework of the hand system has been carried out. The goal is to simplify the number of combinations, reducing them from 14 to 9. The hierarchy of hands has been reorganized according to their difficulty. The base points and multipliers for each hand have also been increased for smaller combinations. Full House and Fortune remain unchanged in terms of points, while other hands have been adjusted in relation to them. High_Dice 1M 5P => 2M 20P Pair 2M 10P => 3M 30P Double_Pair 2M 20P => 4M 35P Three_Of_A_Kind 4M 30P => 5M 35P Full_House 6M 40P Flush 14M 140P => 7M 60P Straight 5M 30P => 9M 70P Four_Of_A_Kind 7M 60P => 10M 90P Fortuna 12M 120P New magic egg family (icons has been changed too!) Because some "Magic Eggs" has been deleted, I added 6 prisms to replace them. Spoiler : Features: Adding Prism Crystal A…

  • Early Access Update 5 - 7 December 2024

    Figure rework: To prepare for the Christmas update featuring legendary prisms, a rework of the hand system has been carried out. The goal is to simplify the number of combinations, reducing them from 14 to 9. The hierarchy of hands has been reorganized according to their difficulty. The base points and multipliers for each hand have also been increased for smaller combinations. Full House and Fortune remain unchanged in terms of points, while other hands have been adjusted in relation to them. High_Dice 1M 5P => 2M 20P Pair 2M 10P => 3M 30P Double_Pair 2M 20P => 4M 35P Three_Of_A_Kind 4M 30P => 5M 35P Full_House 6M 40P Flush 14M 140P => 7M 60P Straight 5M 30P => 9M 70P Four_Of_A_Kind 7M 60P => 10M 90P Fortuna 12M 120P New magic egg family (icons has been changed too!) Because some "Magic Eggs" has been deleted, I added 6 prisms to replace them. Spoiler : Features: Adding Prism Crystal A…

  • Early Access Update 4 - 28 November 2024

    Features: Wine now reacts to the relic "+1 Potion Effect" (bonus is decremental). Milk now reacts to the relic "+1 Potion Effect". Prism "Arrow Bean" and "Frost Candles" are banned for the deck "Finite Fury". Added a debugger that triggers automatically after 12 seconds if you are stuck in a loop. Added an option to "Always show secret figure". Added icons for On/Off parameters in options and a wider right panel. Full keyboard support. New icons and tooltips for relics that allow prisms/relics/consumables to appear multiple times. Added information on buttons to indicate whether Attack or Reroll are Initial or Final. Faster base animation speed. Reduced waiting times after the level-up notification. New prism "Action Reaction" replaces "Sacrificial Gift". Bugfixes: Deck "Finite Fury" regenerates when defeating a boss. Deck "Finite Fury" has a new tooltip and consistent attack and reroll…

  • Early Access Roadmap - 21 November 2024

    A short list : Figure Rework 200 Prisms 10 Legendary Prisms Stream Achievements Dice Sorting Buyable Die in Run Algo Tree Rework Endless Balancing Boss Mechanics Prism Refinement Order of content release may vary ! We will update every milestones to gather your feedback. Stay tuned!

  • Changelog v3 Early & Demo - 19 November 2024

    Bug Fixes: Implemented true endless health for monsters, fixing endgame crashes. Extrapolated experience level curve to prevent crashes. Resolved infinite loop issue when looting epic prisms. Fixed text display issues in tooltips. Fixing issue for steam cloud for Demo Balancing: First boss have less health for difficulty 0 and 1 Rune "Athena": Now changes 1 face to Amethyst instead of 2. Relic "One More Choice": Tooltip updated to "+1 additional choice after Battle Won." Relic difficulty: Tooltip updated to "Enemy -10% Health, Enemy Elite -10% Health." Added gameplay tips for relics with effects like "Extreme," "First," and "Initial." Prism "Anvil": Tooltip updated for better explanation (e.g., attack contains 2 Threes). Prism "Agonie": Changed rarity from common to rare. Gameplay Improvements: Localization added for relics. Keyboard shortcut introduced to disable tutorials. Collection…

  • Hotfix unlock system - 12 November 2024

    Hotfixe unlock system

  • Demo 8 is out ! Xp system, aura, difficulty, new deck & prism - 22 September 2024

    Features : Experience system. Deck: Reworked deck , new relic for difficulty. The demo can now reach difficulty 4. Game design: Prisms can appear with auras in the choice shop. Unlock conditions in the collection. Reskinned map tree. Aura to dice & prisms. Omega Rune. Cost for converting runes into omega. Trees are now seeded. Uninstalling the game no longer erases player progression. Game design: Increased score limits and doubled values. Disabled booster figures. Prism Content : * Prism: Adjusted how four-of-a-kind increments work and changed the rarity of pairs. * Prism: Added the ability to reorder duplicate prisms. * Prism: Various balance changes applied to multiple prisms. * Prism: Certain prisms now have to be bought outright and are banned from appearing in t...

  • Demo 8 preview : Gamepad and Steamdeck support - 18 August 2024

    Gamepad and SteamDeck support : After a month of hard work, Roll Five will finally be playable with a GamePad and on SteamDeck! Since the beginning of the project, we had planned to be compatible with these devices, but the support was only finalized recently. The game doesn't yet have the official support badge for SteamDeck, but we are making every effort to meet all the basic criteria ahead of validation. This isn't the only major change in the upcoming version 8 of the demo. There are many other things coming, such as a redesign of the icons, new prisms, and the number of relics has nearly doubled... See you in september for demo version 8 !

  • Demo 7 : New health bar, notification, Prisms, QOL and bug fixe - 9 July 2024

    New Features: New preview when scoring hand + particle effect when scoring. New health bar display and damage animation (starts full, player must empty it with attacks). Relic bonus is now purple. Each relic now has its own bonus. Added effect when a relic or consumable is added to the player's inventory. New rolling dice animation. New tooltip for dice. Added notification system when the player enters an "unknown node" to display the node type. Added notification when upgrading a figure Added tooltip when hovering over the health bar to show damage history. Added vignette effect on win, loss, scoring, and consumable use. New loss panel and win panel. New UI to show unlocked items during the run and new records made by the player. New Content: Prisms #121, #122, #123, #124, #125. Prisms #126, #127, #128, #129. Relic: Added a mysterious relic... Other Changes: New tutorial tips to explai…

  • Demo 6 : Collection, Prisme and bug fix - 20 June 2024

    New Features: * New prism : add Mult for each step * Adding collection stats * Adding "Extreme" and "NotExtreme" tips explanation. * Updating tab and "button collection" exclamation state * Adding "Seen" state on collection. * Fixing reset options. * Language ignore reset options now. * Better description for some prisms. * Fixing rare ring that add sell value by destroying other prisms (now add correctly sell value, and not just +1) * Fix for language change * Fix tutorial tip on weird screen ratio Upcoming : upgrading dice at Rest Site...

  • Demo 4 : Tutorial, seed copy/paste, node treasure, deck No-Six - 16 June 2024

    New Features: * Added a tutorial for the first fight, which can be disabled in the options. * The "No-Six" deck is now unlocked by default. * Introduced a new Treasure node. * Added Seed Copy/Paste feature. * Added information on how the fight score is determined by the number of steps. * Added information on rarity loot table for prisms. Balancing: * Limited the maximum difficulty in the demo to 3. * The first two levels' choice reward scenes are now filled with prisms only. * The shop now defaults to offering 4 prisms, 4 relics, and 4 goods. * The base cost for shop rerolls has been reduced. Bug Fixes: * Fixed the tutorial tooltip position on Full HD screens. * Updated tree proportions: smaller node size, shorter lines, and larger highlight nodes. * Equalized values for the luck relic and constant luck. * Prisms added to the inventory now stack from the bottom and are added to the top…

  • Roll Five : Live Gameplay - 12 June 2024

    A live gameplay with the two creators. Playing in story mode and chaos deck. Wishlist if you think we can lose a game. Wishlist if you think we can win a game.

  • Demo 3 : New prism art, new content, and new features ! - 10 June 2024

    New Features: * 24 New Prisms * New artwork for prisms! * Prism art themes are based on consumables, figures, retrigger, economy, and other types. * Prism economy have a new aspect: "Piece". * Prisms that retrigger dice now have a new aspect: "Trianglehedron". * Prisms for dice figure bonuses now have a new aspect: "Cube". * Prism consumables now have a new aspect: "Losange". * Other prisms now have a new aspect: "Dodecahedron". * New prism colors indicate rarity. * Added localization for Chinese (Simplified), German, Japanese, Portuguese, and Spanish. * Added a limit to the number of consumables a player can hold. * Added juice effects when a prism is bought or chosen. * Added a dialogue scene after defeating a boss in Story mode. * Added Retrigger prisms. * Added a preview of the current difficulty reached for each deck. * Added a preview to the boss score bar. New Content: * Added re…

  • Official Roadmap! - 21 May 2024

    A short list : 100+ Prisms Reward choice Consummables Difficulty Levels 10+ Starting Decks Reroll Shop Campaign Deck Dice Enhancements Prism Enhancements New Tree Events 200+ Prisms Legendary Prisms Order of content release may vary ! We will update the demo every milestones to gather your feedback. Stay tuned!

Patch notes and updates

S.noRelease datePatch nameGID number
18 March 2025Hotfix version 7a1793384379432662
219 December 2024Early Access v61786409468877080
37 December 2024Early Access Update 51785321795676001
428 November 2024Early Access Update 41784506359025216
519 November 2024Changelog v3 Early & Demo1783238125372705
612 November 2024Hotfix unlock system6148070194801767335
717 May 2024Hotfix 000015747233970421896880

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