- KELDER – Major Update 1.1 - 26 September 2025
Hello everyone,I’ve been observing and taking notes from your gameplay and feedback, and working really hard to deliver this major update in a short time. This patch brings a lot of new content, system improvements, and bug fixes that should make the experience smoother, scarier, and more immersive. Top HighlightsNew Journal System – keeps track of thoughts, tasks, and hints, with a UI notification for new notes.Full Tutorial Section – learn the core mechanics through an integrated tutorial.3 New Entities – each with unique stories and behaviours.80+ New Events – complete overhaul of encounters and event system.Lighting Overhaul – updated global illumination and post-processing for more comfortable visuals.Expanded Levels – new paths, rooms, and more save points across multiple levels.Keyboard Key binding – players can now rebind their keys.Full Patch NotesNew ContentAdded a Journal sys…
- KELDER - Update 1.1 is in the works! - 3 September 2025
We’re excited to let you know that Update 1.1 is currently in development! This update will include:New entities - some that were originally cut during development are finally making their way into the game.Extended areas - environments have been expanded and adjusted to create a smoother, more fluid experience.Upgraded systems - fresh tweaks and mechanics to keep you on your toes.If you’ve already played the game, we’d love it if you could leave us a positive review - it really helps the game grow and reach more players.And if you have feedback, please share it! I’m actively reading your comments, listening, and working hard to improve the game for everyone.Thank you for being part of this journey - more details on Update 1.1 will be coming soon!
- KELDER - Update 1.0.5 - 23 August 2025
Hey.We have been observing the players, and noted a few flaws and bugs.Navigation system - Your Maps now will show the current position or room you are inPDV19 - Behaviour overhaul, now he will be more responsive to the playerExtended FIZ , Beginners area - Little bit extended area, to be cycledTutorial Event - to bring some attention to the players about core controls Maps had small tweaksTeleportation bug fixed - bug occurred on teleportation from Liminal 1 THOs Dev
- KELDER – Development Update & Roadmap - 18 August 2025
Hello everyone,This past weekend, KELDER went live and many gamers and streamers had the chance to experience it. I've been carefully watching playthroughs, reading feedback, and taking notes on what worked and what needs improvement.I want to share that KELDER will continue to receive regular updates until it fully becomes the ultimate horror experience I envision. Some content had to be cut due to time constraints, but I plan to reintroduce parts of it, expand on what's already there, and refine the overall experience to deliver a more intense and consistent sense of horror. I also aim to add additional language support so more players can experience KELDER.Here's a look at what's coming in future updates: Upcoming Changes & AdditionsEntity Improvements – Smarter, more dynamic behavior for certain entities.Expanded Areas – Some locations will be extended with new details and surprises…
- KELDER is Here! - 15 August 2025
KELDER is finally here!After years of work, late nights, and endless cups of coffee, we're thrilled to share KELDER with you. This journey has been long and challenging, but every moment was dedicated to creating a truly immersive horror experience. Step into a tense and atmospheric world filled with dark secrets, strange entities, and unpredictable events. Every step you take could be calm… or it could turn into pure chaos. The game adapts to you, keeping you on edge with unscripted scares and dynamic encounters. Explore, solve puzzles, and uncover mysteries as you try to survive the horrors lurking in the depths.KELDER isn't just a game — it's an experience that reacts to you, making every moment unique, every walk unpredictable, and every discovery unforgettable. Are you ready to descend into the Kelder?
- KELDER Launches Tomorrow - 14 August 2025
It’s an exciting moment to reach this point after many months of work, KELDER is finally ready to be played. Built entirely from scratch, optimized, tested, and polished, the game is now set for release.Tomorrow, the doors will open and the journey will begin.Get yourself ready for the truly atmospheric horror Thank you for your support and patience—see you inside KELDER.
- KELDER releases in 15 days! The build is approved and ready - 1 August 2025
Hey everyone!We’re officially 15 days away from the release of KELDER! Steam has approved the build without any issues — the game is locked in and ready to launch.Right now, I'm focusing on polishing a few areas, tightening up the experience, and hunting down any lingering bugs. We’re still testing and recording edge cases — especially the weird and unique interactions that make KELDER… well, KELDER.One of the game’s core features is that it randomizes interactions every time you play. Even I still get surprised (and spooked) by what happens. No two runs are the same.It’s been a long journey to this point. After all the late nights and endless tweaking, it's strange to finally catch a small breath — but don’t worry, I’m still working hard to make sure everything is as polished and creepy as it should be at launch.Thanks for sticking around — and if you haven’t already, be sure to wishli…
- KELDER Launches on August 15 - 26 July 2025
Hello everyone,We’re excited (and a bit terrified) to finally announce the official release date for KELDER: 🗓️ August 15, 2025Thank you all for the incredible support during the development and the demo phase. The feedback, streams, and community reactions have meant the world to this project.KELDER is nearly ready to pull you into its ever-changing nightmare — a descent into shifting rooms, unpredictable scares, and psychological pressure that builds with every step. 🎮 Make sure to wishlist if you haven't already!I can’t wait to see how deep you go. Stay tuned — more dev posts and behind-the-scenes content coming soon.– THOs Dev
- It's Almost Time: Final Trailer + Release Date Incoming! - 24 July 2025
It is almost timeWe've been deep in the basement getting everything ready — and now, it's official:Localization — doneAchievements — addedBugs — squashedNightmares — preservedOn 26th of July, we're dropping the final trailer for KELDER — and along with it, the long-awaited release date.This is it — the last stop before launch. Grab your flashlight. Tell your friends. The basement is calling.Wishlist KELDER Thanks for the patience and support — we're nearly there.— THOs Dev
- "KELDER" is Nearing to its Final Stage - 15 June 2025
KELDER Nears Completion — A New Kind of HorrorHey everyone, This is THOs Developer, and I wanted to give you a proper update on where things stand with KELDER.I’ve been quiet lately, but only because we’ve been focused on finishing the game — and I’m excited to say: We’re nearly there.A Horror Game That Reacts to YouKELDER isn’t a linear horror experience — it’s designed to feel unpredictable and personal every time you play.The game uses a unique system where interactions, scares, and events are randomized. That means the timing, location, and nature of many moments are decided dynamically, based on your choices and how long you spend in certain areas.No two playthroughs are the same — the game shapes itself as you explore.A Deeper ExperienceKELDER is a single-player psychological horror game with a strong focus on story, atmosphere, and discovery. It’s not just about getting scared —…