- Solitar 1.10.2 – Pyramid crash fix - 22 September 2026
PyramidFixed crashing issue when dealing a new game.
- Solitar 1.10.1 – Minor Pipe Fever fix - 21 September 2026
Pipe FeverFixed issue where start, end, pumps & reservoirs parts could spawn on the bottom or right edge of the board.
- Solitar 1.10 – New Mahjong layouts and display options - 21 September 2026
Mahjong Added a new pack of 25 layouts. Added a new retro version of the Modern tile set. Added a new option to color tiles by layer. Card Games Draw pile card-count tooltips now close automatically after a short delay. Added a Simple Cards display option for Memory, Accordion, and Addiction. Added a new option for layout-based games (Memory, Accordion, and Addiction) that displays simpler, more minimal card faces and backs. Other improvements Updated MonoGame, the Steam API, .NET, and other supporting libraries. Various performance, stability, and interface improvements.
- Solitar 1.9.2 – Windows Launch Reliability Improvements - 27 August 2026
I've seen a couple of reports of Solitar being unable to launch on Windows. After investigating, it appears that Windows is blocking certain required DLLs from being loaded. I haven't been able to reproduce the issue myself, but with this update I've streamlined how Solitar is packaged. Most of the game's dependencies that were previously deployed as individual DLL files are now consolidated as a single executable bundle, which will hopefully reduce the possibility of Windows blocking any of these individual DLLs from loading. If you're still having trouble launching the game, or if this update causes any new issues, please reach out on the Solitar Discord so I can work with you to investigate.
- Solitar 1.9.1 – Memory Card Game Fixes - 22 August 2026
Minor patch to fix 2 reported issues with the new Memory Card Game Fixed move count not updatingFixed win condition not always triggering
- Solitar 1.9 – Golf, Memory and more - 21 August 2026
New games: Golf & MemoryGolf – Added Golf solitaire.Memory – Added the classic card matching game.New Settings screenSettings have been redesigned and centralized into a single screen, allowing options to be changed without returning to the main menu.New General, Audio and Themes tabsNew "Automatically place cards" gameplay optionDisplay options for fullscreen, transitions and animationsCard options for dealing speed, automatic card placement and move countImprovementsAdded a new white Mahjong tile setAdded Ctrl+N as a quick New Game hotkeyImproved the New Game popupImproved the main menu layout to make room for more gamesAdded a card shine effect when turning cards face upImproved card highlights during solution playbackImproved card double-click handlingImproved solvable deal generation and fixed-seed behavior across multiple gamesImproved the Controls section in all "How to Play" dia…
- Revert last hotfix that was causing other issues - 24 May 2026
Reverted the previous hotfix while investigating a newly introduced issue.
- Solitar 1.8.1 - Minor bug fix - 23 May 2026
Fixed an issue where the game could crash on systems without available audio hardware when loading sound effects or music.
- Solitar 1.8 – Mahjong and more - 23 February 2026
New game: MahjongSingle or unlimited undo6 layouts, Turtle (traditional), Dragon, Gate, Pyramid, Spider & Fortress3 tile themesOptional highlight & cycle for equal tiles (Tab / Right Trigger)Achievements (single undo mode only)Solvable games or fully random dealsSolution player available for solvable gamesImprovementsSmarter rendering for better performance (reduced CPU/GPU usage)New additional border styleFixes Selection now clears when pressing EscapeImproved layout logic for Accordion, Addiction, Monte Carlo & Poker SquaresFixed volume tooltip display issuesFixed tooltips not restoring when returning to the main menuFixed solution player position when border is disabledFixed Monte Carlo incorrectly falling back to small cardsFixed Poker Squares point sheet title alignment and Escape/Back menu behavior
- Solitar 1.7.6 – Accessibility & UX Improvements - 4 February 2026
Accessibility & UX ImprovementsAdded larger card front variants (light and dark) with:Larger rank text and corner pipsSingle enlarged center pip on number cardsLetter-based face cards instead of illustrated facesReworked board layouts for Gin Rummy and Hearts for improved consistency across screen sizesAdded small rank pips to Ace, Two & Three small card variants used on smaller screens (e.g. Steam Deck) to improve suit identification in horizontal pilesIncreased card spacing for horizontal pilesAllowed selection of Classic Dark, Large and Large Dark card front themes in demo editionFixesFixed tooltip positioning issue on sound slidersFixed card sizing issue in the theme preview panelLarge VariantLarge Dark Variant
- Solitar 1.7.4 – Card Game Solution and More - 29 January 2026
Card Games Solution PlaybackSolutions are now saved when generating a new game; viewing solutions for games started before this version is not supported.UX improvements for solution player buttons; focusing behavior and tooltip positions.Added fallback character when trying to render unsupported characters, to avoid potential future crashing.Improved logging.
- Solitar 1.7.3 – Pipe Fever Stability Improvement - 16 January 2026
Fixed a crash related to text rendering where unsupported characters could appear (e.g. the Pipe Fever timer).
- Solitar 1.7.2 – Visual Tweaks and Minesweeper Improvements - 30 December 2025
GeneralFixed issue where dragging piles didn’t move child cards correctlyMinesweeperIncreased font size of number hints by 25%Improved board reveal on loss:Mines shownIncorrect flags turn redCorrect flags turn goldCells eligible for auto-clear (chording) now appear unpressed when focused
- Solitar 1.7.1 – Focus Fixes, New Minesweeper Options, and More - 8 November 2025
Improved directional focus behaviorFixed window stack focus restore (e.g. "Exit Game" confirmation now correctly refocuses the "Exit Game" button when selecting No)AccordionFixed draw pile not being able to receive focus on hard modeFixed an issue where cards didn’t slide fully into place when collapsing pilesFixed save/load issue in Hard mode where the draw pile wasn’t restored correctlyHeartsFixed Pass/Play button not receiving focusEnsured a card is automatically focused when it's the player’s turnFixed Play button text not updating after skipping the pass phaseAdjusted drop shadow for CPU-played cardsMinesweeperAdded Quick Start option for faster new gamesAdded cursor wrapping option for non-mouse input
- Solitar 1.7 – Monte Carlo and more - 6 November 2025
This update brings Monte Carlo, a new look for your cards, and smoother play across the board. New GameMonte CarloThemesRedesigned theme settings screen for flexibility and scalabilityCustomization frame styles and coloursExpanded background colour optionsAdded dark-mode card facesFeedback formSubmit bug reports or feature requests directly from the gameOption to attach game logs for faster troubleshootingFocus system overhaulUI navigation now supports proper focus handling — no longer tied to the mouse cursorVisual focus highlights make keyboard and controller navigation clear and consistentMouse automatically hides when using non-mouse inputAlaskaImproved auto-placingRelocated draw pile to improve deal animationCanfieldImproved auto-placingFreecellImproved auto-placingHeartsPauses CPU playing when game is pausedFixed issue if new game is started while CPU are playingMinesweeperUpdated…
- Solitar 1.6 - Scorpion - 14 June 2025
Added new game ScorpionFixed large card rendering issue on win game animationFixed large piles not compressing correctly when containing large number of cardsAnimated pile compression/decompressionFixed issue where win animation for Minesweeper wasn't rendering properlyFixed issue with Nuclei where you could "double-click" and place walls while previous one weren't finishedAdded scene fading transitions Various rendering and memory optimizations
- Solitar - Version 1.5.3 - 21 April 2025
Fixed card dropping issue when using mouse introduced in version 1.5.1.
- Solitar - Version 1.5.2 - 21 April 2025
Fixed minor card focusing issue on steam deck
- Solitar - 1.5.1 - 20 April 2025
Fixed issue with mouse input not responding in certain situations Improving gamepad input by highlighting certain UI elements Updated point sheet asset (Gin Rummy, Hearts & Poker Squares) Added ability to generate solvable game (with easy, medium & hard) for Accordion Fixed layout of Accordion (draw pile on Steam Deck was outside of screen) Fixed game hanging when tie occurs in Gin Rummy (draw pile gets down to 2 cards) Fixed Gin Rummy game not ending if one player got to exactly 100 points Fixed situation where if settings file gets corrupted it will fall back to default settings Fixed controls for steam input for Pipe Fever Improved card velocity on low fps Misc improvements to the game engine Updated to .NET 9.0
- Solitar 1.5 - Poker Squares - 23 March 2025
Added new Poker Squares game