Revelation of Decay news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID2975680
- PriceNo longer available on Steam Store
- Release date2026
- Developer狼猫游戏 / Wolfy Cat
- PublisherXD
- Parent gameNot available
Company pages: Developer: 狼猫游戏 / Wolfy CatPublisher: XD
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
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Revelation of Decay Steam news
Revelation of Decay news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- December 5 Update Patch - 5 December 2025
Fixed several known issues in the current demo version and localization issues.
- Dev Update - New Companions & Region, Accessory Upgrade & UI Refresh - 21 November 2025
Hello everyone! It’s been a while since our last FAQ update. Over the past few weeks, we’ve been focused on coding and fixing bugs, and we finally have enough solid progress to share. Before diving in, we have some exciting news: Revelation of Decay has been nominated for “The indiePlay Award (Best Game)” and “Excellence in Game Design” at 2025 indiePlay Awards! This is only possible thanks to your support and feedback! This time, we’ve gathered a set of previews to give you a clearer look at our latest progress and new content. More Sidekicks, Bigger World, Stranger Enemies Many players wanted a larger team, so we’re adding new NPCs to recruit, including Medic, Heavy Gunner, Drunk (yes, he’s actually useful), and more. Each NPC will have unique skills, but if you are asking what the Drunk can do… let’s keep it a secret for now. Also, more sidekicks are on the way for you to build your…
- Revelation of Decay Demo – Developer FAQ - 24 October 2025
Hello everyone! Since the release of the two-player co-op Demo during Steam Next Fest, nearly twenty thousand players have jumped into Revelation of Decay. The enthusiasm from all of you survivors has probably outnumbered the zombies themselves (they’re shaking right now)! Your active participation and feedback have helped me discover many valuable issues and have also motivated me even more to continue down this development path. Thank you all sincerely for your support and company along the way. Although Steam Next Fest has officially ended, we noticed that hundreds of players are still playing the demo every day. This truly surprised and encouraged the team. Since many players might not be done with their journey yet, we’ve decided to keep the Demo available for a while longer. While developing daily, I’ve also been paying attention to the discussions and questions players are raisin…
- Duo Co-op Demo Now Live: Survive Together This Steam Next Fest! - 13 October 2025
Hello everyone! Since the demo’s release, 6,000+ players have joined the game and shared many valuable insights. Some veterans have already logged dozens or even hundreds of hours! We’re both amazed and grateful. One of the most requested features has been co-op, and we’ve finally made it happen! The Duo co-op mode is now available! The game is also joining Steam Next Fest this week with this new demo, so grab a friend and survive together! We’ve also made a short animation for the game. You might have seen a portion of it during the Convergence Showcase, and here is the full version! https://www.bilibili.com/video/BV1NL4CzjEhg/?vd_source=aa20f2d6dc8f93341d0386f7708bc71e About the Demo For new survivors: the demo includes almost all early-game content across the first two maps, Savage Outskirts and No.6 Middle School, and now supports Duo co-op. Playtime typically ranges from 5 to 10 ho…
- September 26 Demo Update - 26 September 2025
Hello everyone! We've just released an update that fixes the commonly reported problems, including stamina limits and early-game tutorial: ●Stamina bar is now longer, and recovery faster. ●Useful abilities are unlocked earlier with progression and map layout changes. ●Other known issues and bugs have also been addressed. You can find the full patch notes below. If you encounter any bugs while playing, feel free to join our official Discord server and report them. We’ll work on fixing them as soon as possible! ———————————————— V0.2.9.4 DEMO PATCH NOTES Added a scripted-loss boss, sending players into the main story more quickly. Base stamina cap 135 → 180 and recovery rate 65 → 80. Melee charge attacks now feature auto-aim by default (ranged attacks remain manual). Rush Assault is now unlocked in the Lab, no longer needed to defeat the Clobber Guard. Removed the key card task in the Lab.…
- Revelation of Decay Demo Returns, with More New Content! - 15 September 2025
Hello everyone! Long time no see and we’re back with a brand new demo! In the previous open demo test, we received a ton of valuable feedback. We fully realize that a playable demo is the fastest way to communicate with players. But it took longer than expected to address everyone’s feedback, especially on tutorials, interaction, and other overall flow and underlying framework issues. Thanks a lot for your patience! This new demo unlocks almost all content from two major early-game maps: Savage Outskirts and No.6 Middle School. You can now uncover the secrets hidden behind the school. We’ve also added more types of enemies, new bosses, and more weapons. Get ready to fight to your heart’s content! This version is much closer to our definition of a demo: approachable gameplay that’s easy to understand, plus new content that can keep you engaged for a good stretch of time. Therefore, the d…
- We're in the Steam China Showcase! - 23 July 2025
Hey everyone! Our game will be participating in the Steam China Showcase! A playable demo is now available on Steam, and the event runs until July 28 at 10:00 AM PDT. This demo is launching fairly soon after our last test, and while some changes in the deeper systems haven’t gone through full QA and aren’t fully implemented yet, a number of visual improvements have been added, including brightness and color tone adjustments for the Bizarre Zone (as previously mentioned in our dev blogs). Check out the updates and see if there’s an improvement in visuals! If you're new to the game, this is a chance to get a feel for its gameplay and style. We’ve also been working on things highlighted during the last test, such as tutorials, UI, and inventory. These features involve deeper system changes and early-game progression improvements, so they’ll need more time to be implemented properly without…
- Dev Blog #3: Bizarre Zone Rework & New WIP Area Snowfield - 18 July 2025
Hey everyone! It’s been over a month since our last public demo, and during that time, we’ve been hard at work digesting all the feedback you gave us. In particular, issues like the Bizarre Zone being too dark or the survival difficulty feeling a bit overwhelming were already mentioned in the last blog, and now we’ve made visible progress addressing them. Meanwhile, development of new maps and content hasn’t slowed down either. So today we’re sharing a bit of everything we’ve been working on! Bizarre Zone – Visual Overhaul Previously, we noted how the distorted, psychedelic visuals of the Bizarre Zone were negatively impacting the player experience. To address this, we’ve reworked the area’s lighting and color grading to create a clearer, more comfortable visual atmosphere. We increased the overall brightness in both the Bizarre Zone and nighttime scenes, and revamped the lighting: inst…
- Dev Blog #2: Survival&Combat Experience Optimization, and Reworked Bizarre Zone - 27 June 2025
Hello everyone! Last weekend, we wrapped up the first public playtest of "Revelation of Decay." We were truly flattered that over 20,000 players took the time to experience our demo and provide valuable feedback during the Steam Next Fest, despite so many other excellent demos available. This past week, our team has been focused on reviewing hundreds of surveys submitted by you and brainstorming potential solutions. Many of the surveys included lengthy, detailed comments that provided us with numerous new ideas. Thank you so much for your participation and support! In this dev blog, we will share our updated development direction based on your feedback. Revamping the bizarre zone visual "Revelation of Decay" is a zombie game with supernatural powers, and the original intention behind the Bizarre Zone design was to immerse players in a mysterious, otherworldly atmosphere. We were trying…
- We Need Your Feedback, Demo Update & Shout to the MIX showcase - 12 June 2025
Hello, everyone! We just pushed out a new update that adds some dash-and-attack–related Bizzar Matters and addresses several gameplay-affecting issues you reported. Full patch notes at the end! If you run into any bugs during your playthrough, please join our Discord or leave a comment under our tweets to let us know, and we’ll sort it out as quickly as possible!It’s been just over a week since the new demo went live. More than 10,000 players have tried out Revelation of Decay and added it to their wishlists, and many of you have already started asking for the full release. We also went to the MIX Summer Game Showcase and got feedback from players there as well. Thank you for your support!For the past few months, our team has been focused on overhauling the game’s overall architecture and laying the groundwork for future features. Everyone on the team has tons of ideas, bringing both op…
- V0.1.6 UPDATE PATCHNOTE - 5 June 2025
V0.1.6 Update Patch Note 【Bug Fixes】 1. Fixed hotbar items causing errors. 2. Fixed inability to complete "Kill enemies with dash attacks" missions. 3. Fixed game freeze when starting with controller. 【Adjustment】 1.Temporarily disabled the books reading feature.
- Jun 4 Mini Update - 4 June 2025
Jun 4 Mini Update 【Bug Fixes】 1. Fixed missing dialogue options at the Guard Post.
- Revelation of Decay - Public Demo Out Now! - 4 June 2025
Hello, fellow survivors of the apocalypse! I’m Yong, a developer from Wolfy Cat, and I’m excited to announce that our pixel zombie survival game, Revelation of Decay, is now live with a free public demo! We’re also honored to be featured at the MIX Summer Game Showcase, sharing the stage with incredible indie games from around the world. This is a huge surprise and joy for our whole team! View our trailer here🔜 https://www.youtube.com/watch?v=3J4hScs4pzc Although this is our first official Steam post, development on the game has been underway for quite some time. It actually began as a solo project, just me, dreaming of creating a zombie game that’s deep, packed with satisfying mechanics, yet still charming and easy to pick up. I started sharing the dev process on Bilibili, and thanks to all of your support and feedback (especially from last year's closed beta), the project gradually g…
- The playtest will start on August 17th - 10 August 2024
New Additions Open-world map with more BOSSES. Catch zombies to do work. Important Tip The beta test version only supports Chinese, but some of other languages will be added in the near future. Thank you for your understanding and support! How to Participate Go to the store page, click the button, and then install and launch the game directly on Steam when the time comes. https://store.steampowered.com/app/2975680?utm_source=zhengqi Test Time From 9:00 on August 17, 2024 to August 19, 2024 Notes The effective experience is about 6 hours. There are still experience issues and bugs in the current version. Friends who don't want to bother are welcome to add the game to their wishlist and wait for the official version. Looking forward to everyone's suggestions and bold ideas!ːsteamhappyː
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 5 December 2025 | December 5 Update Patch | 1818118366175668 |
| 2 | 5 June 2025 | V0.1.6 UPDATE PATCHNOTE | 1801617199379765 |
| 3 | 4 June 2025 | Jun 4 Mini Update | 1801617199349214 |
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