- Take Command in Victory At Sea Atlantic's new Historical Battle scenarios! - 29 August 2024
Get ready for an exciting new update in Victory At Sea Atlantic, out now in Early Access - historical scenarios! Dive into real-time strategy with these new challenges and experiences. This is another mode requested by players since we launched! As always we welcome your feedback and look forward to making this even better! https://store.steampowered.com/app/1674830/Victory_at_Sea_Atlantic__World_War_II_Naval_Warfare/ Gameplay: Added four playable historical scenarios. Added the Nelson-class battleship. Fleet entry positions in combat depend on their global positioning and heading. Increased the default arena size to 100x100km. The player may command two ships at the rank of Captain or Kapitän zur See in single-fleet mode. Added a gunfire spread indicator to the gun crosshairs. Gun splash positioning is more accurate to shell impact position at high timescales. Sequential manually-fired…
- Hark back to Victory At Sea & take command in Atlantic's Single Fleet Campaign - 12 August 2024
We are excited to announce a major update for Victory At Sea Atlantic, introducing something that has been mentioned by players since we launched into Early Access, a Single Fleet campaign! Now you can play the game the way you want! Don't want to take charge of the whole Atlantic Theatre? Then command a Single Fleet. With the single fleet campaign we wanted to make something that honoured the original Victory At Sea game. We hope you like it! Plus we have now translated the game so you can now play in German, Spanish, French, Italian, Japanese, Portuguese, Russian, and Chinese. As this is our first round of translations, please let us know if we have done anything wrong, with so much to translate, we may have mistranslated a line or skipped something accidentally. Gameplay: Added the single-fleet campaign mode. Added German, Spanish, French, Italian, Japanese, Portuguese, Russian, and…
- Victory At Sea Atlantic Sets to launch today at 5pm BST/ 9am PDT! - 5 April 2024
Commanders, get ready! We're thrilled to announce that Victory At Sea Atlantic will officially launch today at 5pm BST/ 9am PDT! Prepare to embark on an epic naval odyssey through the tumultuous waters of World War II's Atlantic theatre. Key Features: 🌊 Immerse yourself in historically accurate naval battles. 🚀 Strategize and command your fleet to victory. 🎥 Experience the nostalgia of classic war films with our Black and White Mode. 🌐 Engage with the community on Discord and shape the future of the game. Set sail and secure your place in history as Victory At Sea Atlantic arrives on April 5th, 2024!
- 🎉 Exciting News! Victory At Sea Atlantic Sets Sail on April 5th, 2024! 🚢 - 22 March 2024
Commanders, mark your calendars! We're thrilled to announce that Victory At Sea Atlantic will officially launch on April 5th, 2024, on Steam! Prepare to embark on an epic naval odyssey through the tumultuous waters of World War II's Atlantic theatre. Key Features: 🌊 Immerse yourself in historically accurate naval battles. 🚀 Strategise and command your fleet to victory. 🎥 Experience the nostalgia of classic war films with our Black and White Mode. 🌐 Engage with the community on Discord and shape the future of the game. Set sail and secure your place in history as Victory At Sea Atlantic arrives on April 5th, 2024!
- Untitled - 29 August 2023
Set sail for a new realm of strategy and intrigue as we delve into a pivotal aspect of our upcoming game Victory At Sea Atlantic – Intel. As you navigate the tumultuous waters of the Atlantic during World War II, the power of espionage and intelligence gathering can turn the tide of battle in your favour. The Subtle Power of Intel, Espionage, and Sabotage Intel in Victory At Sea Atlantic isn't just a side note; it's a game-changer that astute commanders can harness to gain a significant strategic advantage. The element of surprise becomes a potent weapon on the high seas, and the information gleaned from enemy fleets, bases, and other installations can prove invaluable in battle. Intelligence Features Step into a world of intrigue as Victory At Sea Atlantic introduces a multifaceted Intelligence system that empowers you to gather vital information and undermine your adversaries. Here's…
- Victory At Sea Atlantic store page is now open! - 3 August 2023
Ahoy, Captains! We're thrilled to announce that the Victory At Sea Atlantic Steam Store page is now open, and you can now Wishlist our game! 🎉 From the creators of Victory At Sea Pacific embark on a thrilling new naval warfare experience that will take you to the tumultuous waters of the Atlantic during World War II. Conquer the vast ocean as commander of your own fleets, engaging in epic sea battles that span from the frozen Arctic to the U-boat infested waters carrying vital supplies from North America to Great Britain. With a vast array of ships, planes, and submarines at your command, each with unique strengths and weaknesses, strategise and deploy your vessels to outmanoeuvre and outgun your adversaries. The immersive campaign in Victory At Sea Atlantic goes beyond firepower; you'll need to carefully manage your resources, build and upgrade territories, and engage in espionage aga…
- A new Victory At Sea is coming! - 23 October 2020
Our next game - Victory At Sea Ironclad - has been announced today, and you can check it out here. Thanks so much for the support so far everyone. It's been a long time since the original, but we have been listening and we won't stop listening. Since releasing Victory At Sea Pacific we have been constantly asked whether there would be a follow up. Different eras and age of sail come up a lot as a request. Set during the American Civil War, Victory At Sea Ironclad gives the player opportunities to not only sail but take control of huge paddle steamers, you can even build and command the fearsome Ironclads of the title. The American Civil War was a time of great military innovation, from experimental tactics to technology. It was a new kind of warfare and was an exciting era to try next. It seemed fitting considering it spanned sailing ships and lots of weird and wonderful vessels! If you…
- A new Victory At Sea is coming! - 7 June 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F6085665%2Fb1a1b67908d088fa8c7eaed53404a9f98657b339.png We just wanted to let you know that our next game - Victory At Sea Pacific - has been announced today, and you can check it out here. Thanks so much for the support so far everyone. It's been a long time since the original, but we have been listening and we won't stop listening. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F6085665%2F3c164009c382b28a6c1fadbb978f12912f515f61.png Since releasing Victory At Sea in 2014 we have been constantly asked whether there would be a follow up. Our growing community has been incredibly supportive and given us great feedback on the original. We’re big believers in the power of fan feedback and collaboration and we’ve listened very intently. Because of this, Victory At Sea Pacific is going to be a big one! A huge Op…
- Our new new game, Man O' War: Corsair launches today on Steam Early Access - 15 April 2016
We just wanted to let you know that Man O' War: Corsair launches today on Steam Early Access. The game will go live at 8am PDT and will be $29.99 with a 10% launch discount. Thanks so much for the support so far everyone. Just to let you know we haven't abandoned Victory At Sea and hope to announce our future plans with VAS in the near future :) About Man O’ War: Corsair: Man O’ War: Corsair is a video game of high adventure, naval combat and exploration based on the Games Workshop classic Man O’ War table top game. Play as a rogue Captain of the Empire or Champion of Chaos, personally navigating your vessel in third person across the Great Western Ocean while plundering enemy ships, visiting ports, trading and making legends of your deeds across the land and sea! Engage in boarding actions, with direct control over your Captain and take the fight to the enemy. In Man O’ War: Corsair, p…
- Our new new game, Man O' War: Corsair launches today on Steam Early Access - 15 April 2016
We just wanted to let you know that Man O' War: Corsair launches today on Steam Early Access. The game will go live at 8am PDT and will be $29.99 with a 10% launch discount. Thanks so much for the support so far everyone. Just to let you know we haven't abandoned Victory At Sea and hope to announce our future plans with VAS in the near future :) About Man O’ War: Corsair: Man O’ War: Corsair is a video game of high adventure, naval combat and exploration based on the Games Workshop classic Man O’ War table top game. Play as a rogue Captain of the Empire or Champion of Chaos, personally navigating your vessel in third person across the Great Western Ocean while plundering enemy ships, visiting ports, trading and making legends of your deeds across the land and sea! Engage in boarding actions, with direct control over your Captain and take the fight to the enemy. In Man O’ War: Corsair, p…
- Victory At Sea 1.4 Update - 25 November 2015
Major features - Port battles have been updated with additional land-based defences to pose a greater challenge to invading forces. These include bunkers armed against approaching boats and aircraft, batteries of shore artillery that can deal damage to your fleet at range, and land-based aircraft. Other changes - Custom port battles will also have these defences, with the port strength selectable in the fleet options. - Fleet deployment positions in the campaign will be remembered between battles, to help save time repositioning your ships. - You may be assigned a new mission to aid a low supply port, and given cargo ships for your fleet. These will be present in every battle until you reach the destination port. - Missions from the Admiralty may now be declined. You will not be court-martialed for this! Additionally, you can cancel a currently active mission via the pause menu in the w…
- Victory At Sea 1.4 Update - 25 November 2015
Major features - Port battles have been updated with additional land-based defences to pose a greater challenge to invading forces. These include bunkers armed against approaching boats and aircraft, batteries of shore artillery that can deal damage to your fleet at range, and land-based aircraft. Other changes - Custom port battles will also have these defences, with the port strength selectable in the fleet options. - Fleet deployment positions in the campaign will be remembered between battles, to help save time repositioning your ships. - You may be assigned a new mission to aid a low supply port, and given cargo ships for your fleet. These will be present in every battle until you reach the destination port. - Missions from the Admiralty may now be declined. You will not be court-martialed for this! Additionally, you can cancel a currently active mission via the pause menu in the w…
- Victory At Sea - Update 1.3 - Mods and Translations - 20 February 2015
Major features Game Mods Change the game! Sick of not having radar for your Japanese ships? Want more torpedo launchers? Maybe you want to remove all the ships and battle only with modified oil tankers! All ship stats can be changed, new ships can be added (based on the existing models) and campaign fleet compositions altered. Check out the discussion forums as some of our beta testers have already created mods and made them available for all to try. Translations Game is now available in German and French as well as English. Other changes -Italian ships now available in the German/Japanese campaigns. -Added some new Achievements. -Directing multiple formations at once should respond better now. -Cancelling an attack on a port or a docking action will now reposition your ship to avoid getting stuck. -Large numbers of save files will no longer cause memory issues. -Changed Allied forces h…
- Victory At Sea - Update 1.3 - Mods and Translations - 20 February 2015
Major features Game Mods Change the game! Sick of not having radar for your Japanese ships? Want more torpedo launchers? Maybe you want to remove all the ships and battle only with modified oil tankers! All ship stats can be changed, new ships can be added (based on the existing models) and campaign fleet compositions altered. Check out the discussion forums as some of our beta testers have already created mods and made them available for all to try. Translations Game is now available in German and French as well as English. Other changes -Italian ships now available in the German/Japanese campaigns. -Added some new Achievements. -Directing multiple formations at once should respond better now. -Cancelling an attack on a port or a docking action will now reposition your ship to avoid getting stuck. -Large numbers of save files will no longer cause memory issues. -Changed Allied forces h…
- Patch 1.2.2 - 28 January 2015
Some bug fixes and balance tweaks: - Ship-launched Torpedos are now more likely to crit and will deal more damage when they hit - AI Submarines will make use of deep dive when in combat. - Captains who horde more than 200+ billion warbonds will no longer cause a bank crash and end up at -200 billion... (existing saves with negative warbonds should repair on load - get in touch with support if this doesn't happen) - Fixed aircraft carrier weapon hotkey numbers when using 'show individual batteries' gameplay option. - Fixed a bug which could cause friendly cargo escort AI to be unreactive - Fixed a bug which caused cargo defence missions to spawn as standard ocean battles. - Reduced torpedo boat "driven off" timer - HARD and EXPERT enemy captains should have a smoother progression in experience level. - Scaling fleets now take into account your most powerful ship and you'll more often enc…
- Patch 1.2.2 - 28 January 2015
Some bug fixes and balance tweaks: - Ship-launched Torpedos are now more likely to crit and will deal more damage when they hit - AI Submarines will make use of deep dive when in combat. - Captains who horde more than 200+ billion warbonds will no longer cause a bank crash and end up at -200 billion... (existing saves with negative warbonds should repair on load - get in touch with support if this doesn't happen) - Fixed aircraft carrier weapon hotkey numbers when using 'show individual batteries' gameplay option. - Fixed a bug which could cause friendly cargo escort AI to be unreactive - Fixed a bug which caused cargo defence missions to spawn as standard ocean battles. - Reduced torpedo boat "driven off" timer - HARD and EXPERT enemy captains should have a smoother progression in experience level. - Scaling fleets now take into account your most powerful ship and you'll more often enc…
- Patch 1.2.1 - 23 December 2014
Major new features in Victory At Sea 1.2 Kriegsmarine campaign Can you change history and defeat the combined naval forces of the British Empire and its American allies? New convoy mechanics have been added - large supply convoys from the US and the British colonies will continually reinforce the mainland unless you can intercept and sink them. Extra submarine mechanics let you strike and withdraw all the easier by diving out of sight. Hard and Expert campaign modes These pit you against more numerous and higher level enemies from the get go. In addition the enemy supply lines will be more resilient to your attacks. You'll also have to be more careful with your fleet as repairs can only be carried out by using up friendly port supplies. Similarly new ships can only be requisitioned from well supplied ports, with battlecruisers and battleships requiring a higher level, well stocked port.…
- Patch 1.2.1 - 23 December 2014
Major new features in Victory At Sea 1.2 Kriegsmarine campaign Can you change history and defeat the combined naval forces of the British Empire and its American allies? New convoy mechanics have been added - large supply convoys from the US and the British colonies will continually reinforce the mainland unless you can intercept and sink them. Extra submarine mechanics let you strike and withdraw all the easier by diving out of sight. Hard and Expert campaign modes These pit you against more numerous and higher level enemies from the get go. In addition the enemy supply lines will be more resilient to your attacks. You'll also have to be more careful with your fleet as repairs can only be carried out by using up friendly port supplies. Similarly new ships can only be requisitioned from well supplied ports, with battlecruisers and battleships requiring a higher level, well stocked port.…
- Victory At Sea - Update 1.2 - Kriegsmarine - 16 December 2014
Major new features Kriegsmarine campaign Can you change history and defeat the combined naval forces of the British Empire and its American allies? New convoy mechanics have been added - large supply convoys from the US and the British colonies will continually reinforce the mainland unless you can intercept and sink them. Extra submarine mechanics let you strike and withdraw all the easier by diving out of sight. Hard and Expert campaign modes These pit you against more numerous and higher level enemies from the get go. In addition the enemy supply lines will be more resilient to your attacks. You'll also have to be more careful with your fleet as repairs can only be carried out by using up friendly port supplies. Similarly new ships can only be requisitioned from well supplied ports, with battlecruisers and battleships requiring a higher level, well stocked port. Other changes: - Adde…
- Victory At Sea - Update 1.2 - Kriegsmarine - 16 December 2014
Major new features Kriegsmarine campaign Can you change history and defeat the combined naval forces of the British Empire and its American allies? New convoy mechanics have been added - large supply convoys from the US and the British colonies will continually reinforce the mainland unless you can intercept and sink them. Extra submarine mechanics let you strike and withdraw all the easier by diving out of sight. Hard and Expert campaign modes These pit you against more numerous and higher level enemies from the get go. In addition the enemy supply lines will be more resilient to your attacks. You'll also have to be more careful with your fleet as repairs can only be carried out by using up friendly port supplies. Similarly new ships can only be requisitioned from well supplied ports, with battlecruisers and battleships requiring a higher level, well stocked port. Other changes: - Adde…