CLOUDOME: Prototype news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews3
- Release dateAug 5, 2024
- Developermemorylick
- Publishermemorylick
Company pages: Developer: memorylickPublisher: memorylick
CLOUDOME: Prototype Steam news
CLOUDOME: Prototype news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Cloudome [XS] Demo - 22 March 2026
What is different from Prototype:the game is entirely (and highly immersively) in first person;the world is much smaller and made for walking — much more of a traditional first-person adventure approach (Myst, The Talos Principle, The Witness) over the previously attempted open-world sandbox exploration formula (Outer Wilds, Subnautica\, Sable);flight is much slower and, along with the ship weapons, needs to be unlocked first (in the name of progression);combat has been taken out;the game now uses URP, which makes it both look better and run significantly smoother (especially on low-end hardware);actual real-life controller support (should be universal but not tested across every platform and every possible gamepad);strongly improved load system (the game can now start landed woahhhh);major fixes to controls (a whole new inertia system had to be implemented to move away from the old "cu…
- Cloudome XS - 8 September 2025
Hi.Very low on my list of priorities, but the development of Cloudome is continuing in what I am referring to as Cloudome XS (although the release name of the project is still planned to be just Cloudome). Though sharing a lot of assets with Prototype, it will be a much different experience, so it will be come out as a separate game—where exactly and when I cannot tell yet, so for playable demos and updates please consider following my Patreon or the Cloudome's IndieDB page.The central idea is to remix the unfinished, unfunded, too intellectually demanding (apparently), dispersed structure of Prototype into a more straightforward, compact, accessible form actually akin to Myst, The Talos Principle, or perhaps The Witness. Core changes:Significantly betterer optimized code;Better looking/optimized renderer (URP);Entirely in first-person;Entirely different and much more accessible flight…
- Kickstarter LIVE‼️😱 - 10 October 2024
jk it’s not a big deal: more of an update on the current development plan of Cloudome, for internet archiving purposes and also since a few things have changed since the last time I was looking for funding: there are fewer things left to do now; I am a much faster UE dev now; I am ashamed that it took me so long, but I have finally found the perfect middle option between funding the finishing of the game in Unity (yuck) and funding the entire re-development of Cloudome in Unreal, which is funding the development of an Early Access build in Unreal. It would still take significant time to finish the project, but I no longer need much in terms of outside help and, again, I no longer believe that funding 100% of the development is necessary. All I need is time, and mine isn't particularly expensive, but unfortunately it still needs to be paid for, otherwise I'll go homeless and full-time ga…
- Release Date is upon us! - 28 July 2024
There isn't anything special about the date itself: just the earliest possible day the soundtrack can be out due to Steam rules (I didn't think to get the soundtrack pre-approved, so we are currently in the middle of the mandatory wait period before it can be released). The whole thing could've been out almost a week ago, but I didn't know that the wait period rule applied to soundtracks: I was too consumed with finishing the music as fast as I could... and now there is nothing to do but wait. Sorry, my bad. Not much else to report at the moment! A lot of bugs were fixed since the soundtrack was finished, so even the demo has been updated; Oh, you might like this one: after extensive testing, I decided to double the flying speed; Achievements were added (I apologize for the quality of their icons). Initially I wanted to put lore into the achievements' descriptions, but after a bit of th…
- Release Date || OST || Price || about "Cloudome: Not Prototype" - 26 June 2024
Hello! Thank you all for quite a handful of wishlists! I never thought Cloudome would pass 0! The release of Prototype will definitely be before the end of August: cannot give the exact date yet, but I can almost guarantee that it won’t take longer than 2 more months (if nothing dramatic happens in my life, of course). The price of Prototype will be $5. For another $5 — effectively as a form of tipping — there will be available a combo package of hi-res masters for both the Demo OST (which is currently out everywhere) and the Prototype OST (on which I am currently working)*. For those interested in the uncompressed masters of the OSTs (and not the rest of my music), Steam will be the cheapest way to acquire them. The only other place with original masters of my music I cannot name here because Valve doesn’t allow artists to self-promote on Steam. * OST is the reason Prototype isn’t out…
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