- DeckLand 0.9.9.99_R14 Update - 30 July 2026
Hello, this is the DeckLand development team. First, we’re truly sorry this update took so long. DeckLand is being developed by a small team, and resolving the issues that appeared after our move to Unity 6—along with the necessary performance optimization—took much longer than we expected. We have also been working through the controller bugs and other issues you reported one by one. We will keep doing our best to make the game more stable and enjoyable. Thank you sincerely for your patience and for taking the time to send us detailed feedback. This post brings together the changes made since our 99.R7 ver announcement on June 18. Rather than adding a large batch of new content, this update focuses on the parts of the game you interact with every run: controller navigation, combat flow, loading, and UI reliability. It also addresses several visual and performance issues found during th…
- 99.R7 ver - 19 June 2026
99.R7 verWe detected an issue where controller debugging was enabled,so we have removed it and reapplied the patch.We have also fixed issues such asother card types being obscured by the artwork,Discipline not disappearing upon death by burn or poison,and passive icons appearing white.
- bug_fix - 16 June 2026
We have fixed a bug that prevented images from appearing in the dialog. Emergency Patch—We will be introducing new characters and a new region soon. Thank you so much for your patience!
- 2026-06-06 - 6 June 2026
DeckLand Patch NotesMajor UpdatesImproved Card Fusion Preview SystemThe Card Fusion Preview system has been significantly upgraded. Fusion previews now more closely resemble actual combat, including movement, attacks, projectiles, hit effects, and damage output.New Summon Attack Warning SystemAdded a new UI system that previews a summon’s next attack. Targeted tiles are now highlighted with blue warning indicators and a dedicated attack panel.Manual Reward CollectionBattle rewards are no longer collected automatically. Players must now manually collect dropped rewards using the F key or the appropriate controller button.Visual Novel Dialogue InterfaceAdded and refined an in-game Visual Novel-style dialogue system. Dialogue logs, auto-play, navigation controls, and choice selection flow have all been improved.Controller & Handheld ImprovementsOverall controller and handheld device suppor…
- 0.9.9.99_ R - 4 May 2026
Hello! This is the Deckland team! Thank you so much for always playing our game! 1 ) Fixed an issue where the game would get stuck because mobs remained even after defeating the final boss’s heart. 2 ) Updated the demo build to match the current live build. 3 ) Fixed lag that occurred when rotating cards. 4 ) Fixed translations for some rules that were not properly applied. 5 ) Fixed an issue where the scroll bar would jump up and then down when scrolling during initial deck editing. 6) Fixed abnormal drop rates for Legendary items in biomes such as the Cave and Cherry Blossom biomes. The language settings were incorrect, so this announcement was blank. I’m truly sorry! I’m correcting it now. Updated on May 7, 2026 Translated with DeepL.com (free version)
- DeckLand 0.9.9.99_Q - 4 May 2026
DeckLand Update NoticeHello, this is the DeckLand development team.We sincerely apologize for the delay.We were trying to reduce loading times by tweaking the core code, but this caused numerous errors to pop up in various places, and we’ve been working hard to fix them all, which is why the update is late!!In this build, we’ve made overall adjustments focused on card purchase costs, cards appearing in the shop, reward card compositions, and boss battle balance. In particular, the card pool available in the shop has changed significantly, and the gold costs for some powerful cards have been adjusted.Card Gold Cost AdjustmentsThe gold costs required to purchase cards in the shop have been changed for many cards.Mana costs used during combat have not been changed.The prices of powerful attack cards, artifact equipment, sword technique cards, and late-game growth cards have generally incre…
- 9.9.99.M Patch - 13 April 2026
9.9.99.M PatchFixed an issue where mana was not returned when canceling a Signature Card.Fixed an issue where the ESC button did not work in the card acquisition UI.The boss HP pattern has been changed (the shield now has a single bar, HP is displayed in multiple bars, and the damage-dealing animation has been adjusted).When a passive skill is activated, the boss's HP bar moves to the top.Added visual effects to passive items that previously had none.
- [Patch Notes] Bug Fixes and Item Balance Updates - 11 April 2026
\ Bug Fixes and Item Balance UpdatesVersion 0.9.9.99.LM1. Item and Balance AdjustmentsItem Name Change and Overhaul: “2019 Grilled Fish” has been renamed to “Steak.”Health restoration has been increased to 30.Changed from a passive effect to an active effect, allowing for strategic use.Mace Series Differentiation: We identified an issue where the abilities of ‘Mace’ and ‘Great Mace’ were identical, so we adjusted their stats to match their respective tiers.2. Bug FixesData Preservation Error Fixed: Fixed an issue where HP was fully restored upon restarting after saving while HP was low.Talisman Duplication Bug Fixed: Resolved an infinite loop issue where lightning talismans generated from specific talismans were abnormally duplicated and entered the deck when moving to the graveyard.Passive Logic Fixed: Fixed a bug where the passive related to grilled fish was not functioning properly.3…
- Emergency Patch 0.9.9.99.K - 10 April 2026
Emergency Patch 0.9.9.99.K\- Fixed an issue where two special cards would disappear when pressing “End Turn” after a round ended- Fixed an issue where wooden boxes would occasionally be consumed but not disappear even after use / Revised the route for obtaining boxes- Fixed an issue where the “Strategic Retreat (TEST)” card was appearing- \- Fixed an issue where only blank text was displayed without translation for new NPCs- Fixed Korean text for reward bonuses- Fixed Korean text for “Lang's Move” and “Lang's Rotate”
- 0.9.9.99.G Ver - 8 April 2026
Hello! Masters, you’ve been waiting a long time, haven’t you?We’ve brought you a new system!!We’ve also fixed various bugs that you reported!Thank you so, so much for playing!!\UI and Usability ImprovementsAdded an option to adjust card size for users with low vision (Settings menu)Fixed an issue where tooltip information (formulas, icons) was missing when hovering over passive itemsImproved descriptions for summoning-related items such as the “Hwandudaedo” (applied intuitive icons/text)Renamed the “Small Amount of Gold” item to “Gold” (to improve the user experience upon acquisition)(Scheduled for a future update) Option to reduce motion sickness is in developmentMajor Bug FixesFixed an issue where passive items would disappear after being equipped in an empty equipment slotFixed an issue where the game would freeze if you didn’t have enough cards when using a skill that requires disca…
- Fixed an issue where the card image would disappear when switching equipment - 31 March 2026
Fixed an issue where the card image would disappear when switching equipment Added a defense reduction effect to Heart Tentacles
- We have fixed an issue where players would remain on the map after clicking “Qui - 31 March 2026
We have fixed an issue where players would remain on the map after clicking “Quit Game” on the map.
- 0.9.99.9.A - 30 March 2026
Hello. This is DeckLand. We are pleased to announce the details of the March update. Please see below for more information. ◆ March Update Details ■ New Systems and UI Improvements 📍 Added Card Manipulation and Convenience Features Added UI for selecting talismans in your hand: A dedicated UI has been added to make it easier and clearer to select talisman cards from your hand. Conditional Card Cancellation Feature: When using conditional cards such as \, you can now cancel the activation process before it takes effect. Passive Toggle Feature: A toggle system has been introduced that allows you to enable or disable passive skills by clicking the passive icon at the top of the screen. 📍 Enhanced Visual and Sound Effects End-of-Turn Effect Added: A dedicated animation has been added to indicate the end of your turn when all cards in your hand have been played. Disappearing Card Animation…
- Version 0.9.9.99.9 Patch Notes - 26 March 2026
Version 0.9.9.99.9 Patch Notes Hello, Masters! The patch is now live. Major Updates and Key Bug Fixes Bug Fix: Fixed a critical bug where a white screen would appear and the game would freeze upon entering the Synthesis Shop. New UI: A dedicated equipment swap UI has been added to make swapping gear more intuitive! Card and Deck System Improvements Signature Cards (Movement, etc.): Character signature cards now remain in your hand at all times, allowing you to use them strategically whenever you want. Deck Exhaustion Penalty Change: The curse debuff players received when their deck was completely depleted has been removed! (This mechanic is planned to be utilized in future boss patterns.) Bug Fix: Fixed an issue where using the Jongnampa’s Potion card caused an unintended additional hit (one-hit). Bug Fix: Fixed an issue where using the Ancient Book of Knowledge card while holding 3 or…
- Version 0.9.9.99_8 Patch - 25 March 2026
Version 0.9.9.99_8 Patch Fixed an issue where Chinese localization was not displaying correctly. You can now view your deck at any time in the Shop, Chef's Shop, and other locations.
- Version 0.9.99.96 Repatch - 25 March 2026
Critical Fix (Fixed an issue where the progress bar wouldn't move past 0%.) The issue where the computer suddenly started whirring loudly was caused by the frame rate limit being disabled. We've capped the frame rate at 60 FPS and will be adding various options in future updates. Chiwoo the Tiger’s behavior pattern (freezing issue) has been normalized. Traps and debuffs disappear once the battle ends.
- 0.9.9.99.5 ver - 24 March 2026
Here is the patch notes for version 0.9.9.99.5. We apologize for any inconvenience this may have caused. There are still many bugs to fix, so we will continue to release daily update builds and roll out updates! 1) Fixed an issue where the discard shortcut key would not work while using the Discard Card. 2) Fixed an issue where the game would close immediately when selecting a treasure while the equipment slot was full. 3) Fixed an issue where health would be fully restored upon reconnecting after saving. 4) Fixed an issue where the game would end in a Game Over upon reconnecting after using “Sacred Circle Technique.” 5) Fixed an issue where magic cost reduction was not properly applied in certain situations (e.g., Refinement, Boost, etc.). 6) Added mission-related tooltips. We have conducted a full review of the Chinese (Simplified/Traditional) translations. Fixed an issue where missio…
- Emergency Patch .9.9.9.99.3 - 24 March 2026
Hello, Master.There was a critical bug in our game, DECKLAND (Early Access).First of all, we sincerely apologize.In the Japanese, Chinese, and English versions,the game would crash after Stage 1when a monster was defeated.We have fixed this issue and released an emergency patch.This problem occurred because the translation data was lostwhile we were fixing the game bug at the end.We apologize for the inconvenience this caused,and we will conduct build testing more thoroughly in the future.\1) We’ve updated the tooltips so they appear everywhere.(Deck editing, Graveyard, etc.)2) We’ve made some localized changes: “Talisman Card” → “Talisman / Deck,” and “Dump” → “Dump.” These will be fully updated in the future.3) We’ve fixed an issue where the game wouldn’t run when selecting other language regions.Thank you so much for playing!
- 9.9.9.1 patch - 23 March 2026
- Fixed a bug where slimes would split into multiple pieces when affected by burns or debuffs Thank you so much for playing even though we're still in Early Access. We'll work even harder to prepare for the official launch. We'll keep working hard on development. Please let us know about any issues or problems you encounter!
- [Update] DECKLAND Free Demo Updated - 4 February 2026
Hi everyone!We are excited to announce that a brand-new update for the DECKLAND free demo is now live!Our team has been working tirelessly to bring you a perfect blend of strategic deckbuilding and the sheer thrill of taking down enemies. Every card you play and every battle you win is a step toward the ultimate gameplay experience we’ve envisioned.Your Feedback Matters! As the game is still in active development, we know there’s always room for improvement. We would love to hear your thoughts! Whether it’s a bug report or a suggestion for a new feature, your honest feedback is what helps us make DECKLAND the best it can be.DECKLAND at Steam Next Fest Mark your calendars! We are beyond excited to share that DECKLAND will be participating in Steam Next Fest starting February 23. Between now and the fest, we’ll be rolling out even more updates and polish to ensure you have the most fun po…