- Shadowlift: Zero Trace - 22 April 2026
Hey everyone! I’ve been working on something new for a while, and today I can finally share it:This is a completely new project, separate from Reflex Unit: Strike Ops. Break into procedurally generated locations, dodge cameras and patrols, steal everything you can carry, and escape before security takes you down. In this top-down stealth roguelite, every job is a risk. Get In. Get Out. Zero Trace. Reflex Unit: Strike Ops will still receive occasional updates and bug fixes, I’m not done supporting it! If you’re interested in what’s next:Check out the coming soon page aboveDrop a wishlist (it really helps 🙏)Let me know what you think! Thanks again for all your support! It means a lot. AlexRobosaru Games
- 1.1.4 Update - 29 December 2025
Hi everyone! I’m excited to share a new update for Reflex Unit: Strike Ops! Version 1.1.4NEW CAMPAIGN STAGE : EPILOGUEYou thought it was over… but the Neotech threat isn’t finished yet!Campaign Stage 13 is now unlocked for all players who have completed all 12 campaign stages, sending you back into battle one last time.Even bigger explosions!More enemies than ever!Fires to extinguish(?)!and Massive Neotech bases to flatten!As always, thank you so much for playing and supporting the game!AlexRobosaru Games
- 1.1.2 Update - 21 December 2025
Happy Holidays everyone! Here to share another update for Reflex Unit : Strike Ops! Current version 1.1.2IMPROVEMENTSMouse-Style Aiming for Gamepad (now with adjustable sensitivity)Enable in SETTINGS > GAME > GAMEPAD MOUSE EMULATIONAdjust sensitivity in SETTINGS > GAME > EMULATION SENSITIVITYFor Steam Deck users, I recommend an Emulation Sensitivity of around 4AI ImprovementsFlying enemies now move more smoothlyVisual EffectsImproved weather effects for snow, rain, dust… and fish (?) Campaign UpdateA quick update on Campaign Mission 13: It’s still in development and will be included in the next update! Thank you for your patience!As always, thanks for playing!AlexRobosaru Games
- 1.1.1 Update - 8 December 2025
I am happy to share another update for Reflex Unit : Strike Ops! Current version 1.1.1IMPROVEMENTSMouse Style aiming for Gamepad. Enable in SETTINGS > GAME > GAMEPAD MOUSE EMULATION. Turrets on home base ship now target enemies that are within range.Russian and Portuguese Brazil Language Support (Machine Translated).Extreme Difficulty Mode (in addition to the existing Normal, Hard and Expert modes).Thanks for playing!AlexRobosaru Games
- Introducing Extraction Mode - 1 December 2025
I’m excited to announce the release of a major update to the online multiplayer for Reflex Unit: Strike Ops!When the game launched back in July, the Online Versus mode offered a straightforward PvP experience. With the new 1.1.0 update, that mode has been completely transformed with the introduction of Online Extraction Mode.In Extraction, you enter the map with a limited amount of time to battle through both other players (PvP) and NEOTECH forces (PvE), while rescuing as many friendlies and collecting as many coins as possible. How you approach each match is entirely your choice:Go stealthy : avoid conflict, outmaneuver enemies, and slip away unseen.Or go loud : ambush other players, grab their coins, and fight your way to the extraction point.The battlefield is yours to shape...If you manage to reach extraction before the timer expires, you’ll bring your hard-earned haul back to your…
- 1.0.9 Update - 25 November 2025
I am happy to share another update for Reflex Unit : Strike Ops! Current version 1.0.9IMPROVEMENTSOption to disable Voice Over warnings for low fuel/armor/ammo.Improved particle effects for ground interaction.Thanks for playing!AlexRobosaru Games
- Steam Deck Verified! - 24 November 2025
Since the very start of development, all the way through to launch, I’ve been testing the game on Steam Deck every single day to make sure it runs as smoothly as possible. I’m excited to share that Reflex Unit : Strike Ops has now received official Steam Deck validation — 100% fully verified by Steam!And for all my fellow Steam Deck players out there, I hope you have an awesome time playing Reflex Unit : Strike Ops on your Deck!AlexRobosaru Games
- Ultra Wide Screen Support - 22 November 2025
During the development of Reflex Unit: Strike Ops, I tested the game across as many displays and resolutions as I could. The only format I couldn’t check myself was the massive 32:9 ultrawide (5120 × 1440).Fortunately, the YouTube channel Badmanxl Ultrawide Gaming stepped in and covered it!Behold — Reflex Unit: Strike Ops running beautifully in ultrawide!Looks pretty awesome.... I might have to pick up one of those displays for myself!AlexRobosaru Games
- What is a Roll-a-Mech? - 18 September 2025
Reflex Unit: Strike Ops has just passed 1,000 downloads!To celebrate this milestone, I wanted to share a little behind-the-scenes look at one of the more unusual vehicles you’ll encounter later in the game: the Roll-a-Mech.Reflex Unit: Strike Ops is my first Steam release, though I’ve previously developed games for Mobile, Switch, and Meta Quest. One of my favorites to work on was a single and multiplayer Meta Quest VR mech game called Roll-a-Mech.The name came from the classic Unity tutorial Roll-a-Ball, which many Unity developers will recognize. My version reimagines that idea as a Tachikoma-inspired robot, with an open cockpit design so players can enjoy a full 360° view from inside.One of the Roll-a-Mech’s signature features is its legs: they can retract and raise, allowing the mech to roll forward at high speed!In Reflex Unit: Strike Ops (Stage 10 and in Versus Mode), you’ll get t…
- 1.0.7 Update - 13 September 2025
Hi everyone!I am happy to share another update for Reflex Unit : Strike Ops! Current version 1.0.7IMPROVEMENTSImproved (smoother) camera movement when moving across terrain at speed.Improved support for high refresh monitors (e.g. 120hz, 240hz).Coming Soon: A new Free DLC Epilogue stage that wraps up the story after the last campaign mission. Stay tuned for more details on this in the next few weeks!Thanks for playing!AlexRobosaru Games
- 1.0.6 Update - 17 August 2025
Hi everyone!Thanks again for all your awesome feedback and suggestions in the forums. I am happy to share another update for Reflex Unit : Strike Ops with the follows improvements and fixes! Current version 1.0.6IMPROVEMENTSGamepad Aiming has added stickyness.In Co-op mode, dead players with no vehicles remaning now spectate until the end of the game and can complete the stage with the other players.Co-op players are now visible on the mini-map.Increased the speed of ground alignment to reduce crashes with terrain and bridges.FIXESImproved render stuttering issue encountered by some players.Fixed issue with co-op syncing of boss at end of first stage.Fixed issue with co-op syncing of landing craft on first stageFixed animation jittering when enemy aircraft are destroyed and fall from the sky. Please continue to share any issues or improvment suggestions you have for the game in the disc…
- Post Release Update - 13 August 2025
Hi everyone!It’s been a few weeks since the launch of Reflex Unit : Strike Ops and I wanted to share an update on the fixes and improvements that have been rolled out since then based on your valuable feedback. Current version 1.0.5IMPROVEMENTSAim Assist Option (Gameplay Menu).Gamepad Analog Stick can control aim distant (when Aim Assist is Off).Mouse aiming improvements.Aim Dots can be disabled/enabled (Video Menu).Music, VO and Sound FX volume level controls are now more adjustable.DirectX 11 is now available as an optional render engine in Windows with support for Exclusive Full Screen mode (which may give better performance than the default Vulkan engine). To enable DirectX 11, add the following to the Launch Options in Properies > General:-force-d3d11FIXESCO-OP Mode networking fixes for objectives across clients.Various Japanese Language fixes.On some systems that do not support Vu…
- Available Now! - 31 July 2025
Reflex Unit: Strike Ops is now available!A huge thank you to everyone who contributed feedback during development — your input was invaluable in shaping the game into the version 1.0 release that is launching today.Version 1.0 Includes:12-Stage Campaign Featuring a variety of vehicles, mission types, and environments. Play solo or team up online in co-op mode with up to 3 players.PvP Versus Mode Jump into intense multiplayer action with support for up to 10 players, launching with 2 destructible battlegrounds.Difficulty Settings Choose your challenge: Normal, Hard, or Expert modes are all available.Customizable Settings Tweak video, audio, and gameplay options to tailor your experience to your preferences. Please share your thoughts, any issues and other feedback in the discussion forums and help make Reflex Unit: Strike Ops even better. Have fun out there, and happy hunting! – Alex ROB…
- Reflex Unit : Strike Ops - Launching July 31st! - 26 July 2025
Wishlist now and prepare for combat!Get ready for Reflex Unit: Strike Ops, a modern evolution of tactical vehicle warfare. Launching July 31st, this action-packed title blends strategic planning with fast-paced combat across a series of thrilling missions playable in single player or co-op, and also features a PvP versus mode.Relex Unit : Strike Ops is designed and optimized to also play great on Steam Deck and other similar portable gaming devices.Adding Reflex Unit: Strike Ops to your wishlist ensures you're the first to deploy when the game launches July 31st.
- Demo Update and Campaign Preview - 14 June 2025
Hi there pilots!It won't be long now until the full version of Reflex Unit : Strike Ops is released (still planning for an end of July release date - thank you all for your patience!). In the meantime, I am happy to share a few updates:Demo Version Update:NEW CONTROL MODES:CAMERA RELATIVE (Default) - control your vehicle movement and shooting direction relative to the screen. VEHICLE RELATIVE - control your vehicle movement and shooting direction relative to the vehicle (similar to the classic beloved game "Desert Strike").CO-OP MODE STABILITY IMPROVEMENTSFixed some issues found when leaving and rejoining a co-op session where some destroyed objects would not sync correctly.WEAPON BALANCINGYour primary and secondary weapons have a greater contrast in strength, velocity, splash damage and capacity.Campaign Preview (warning spoilers):
- Reflex Unit: Strike Ops Demo - May 2025 Update - 14 May 2025
We’re excited to roll out a fresh update for the Reflex Unit: Strike Ops demo, with some new features and enhancements: More Destruction! Now even more of the NEOTECH facilities can be destroyed, with more bombastic explosions. Looks out for pickups in the rubble! Improved Flight Model! Your helicopters now control more realistically with physics based intertia. The Scout Chopper is quick and nimble, the Cargo Chopper is heavy and more challenging to control and the Rescue Chopper is a good all rounder. Air Drops! You can now call in Ammo, Armor and Fuel air drops in the field for yourself, or you and your friends to use when playing co-op mode. Jump back in and check out the new features. We’d love your feedback!
- Reflex Unit: Strike Ops Demo - New Update! - 3 April 2025
We’re excited to roll out a fresh update for the Reflex Unit: Strike Ops demo, with some new features and enhancements: Co-Op Campaign Demo: The Campaign Demo stage is now available in Single Player or online co-op with up to 3 players. Team up and take on the challenge together! Helicopter Boost Ability: Helicopters now come equipped with a rechargeable boost, giving you improved maneuverability and more tactical flexibility during combat. Customizable UI Scaling: You can now adjust the User Interface size to better suit your screen and display setup. Jump back in and check out the new features—we’d love your feedback!
- Demo Update - 27 October 2024
Thank you to everyone who tried out the Strike Ops Demo during Steam Fest! The demo is still available, so if you missed it, no worries – it's here to stay! Based on your incredible feedback, we’ve made several improvements to enhance the Strike Ops experience: Building Explosions Now, when you take down the evil NEOTECH bases, they explode and crumble with dynamic physics! Tuned Container Carrying Carrying containers now incurs a significantly reduced movement penalty, so you can move faster and stay nimble. Increased Enemy Presence The NEOTECH forces received reinforcements and a software update to enhance their area control – expect more action in the AO! Remappable Controls Customize your controls! Gamepad and Keyboard/Mouse layouts can now be configured to match your play style in the settings. Adjustable Camera Adjust the Field of View (FOV) of the camera to your preference in the…
- Online Coop Beta Testing - 18 October 2024
Hello, Pilots! We hope you're enjoying the preview of Reflex Unit: Strike Ops after playing the recently released demo. Your feedback has been invaluable, and we’re excited to incorporate many of your suggestions as we work toward the final release in 2025, making it the best it can be. In the meantime, we invite you to try out a special version of the demo that features online co-op mode! To access this, simply navigate to Properties > Betas and select the online_coop Beta Branch. As this is a Beta version, there may still be some issues, and we’d greatly appreciate your feedback and suggestions for improvement—feel free to share them in the comments below. How to Start a Co-op Session: Launch the demo as usual, and before selecting your aircraft, switch to the online mode in the lower-left corner of the screen. You’ll be able to choose from Americas, APAC, or European regions, and you…
- Steam Deck Compatibility - 12 October 2024
We have been testing Reflex Unit : Strike Ops regularly on Steam Deck since the beginning of development, and believe the game is 100% compatible, and plays fantastic on the device! For anyone playing on Steamdeck, we recommend to set the following in gameSettings > Video- Frame Rate : Uncapped FPS- Anti Aliasing : Balanced- FOV and UI Size : As you preferThen in Steam Performance Overlay, set Frame Limit 60 FPS (60hz).