SPSTEAMPULSELIVE ANALYTICS
PAPERHEAD EP.0

PAPERHEAD EP.0 Steam metadata

Paperhead te4m | Nov 14, 2024 | game

Released

14players observed · 4 October 2026 - 14:00:08 UTC

ActionIndieFree To Play

  • Latest observed players14 · 4 October 2026 - 14:00:08 UTC
  • SteamPulse tracked peak194
  • Units sold (VGI)170,000
  • Revenue (VGI)No data available
  • Review score94% positive

PAPERHEAD EP.0 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players14 · 4 October 2026 - 14:00:08 UTC
  • SteamPulse tracked peak194
  • Units sold (VGI)170,000
  • Revenue (VGI)No data available
  • Review score94% positive
  • Total reviews3,627
  • Release dateNov 14, 2024
  • DeveloperPaperhead te4m
  • PublisherHypeTrain Digital

Genres: Action, Indie, Free To Play

Company pages: Developer: Paperhead te4mPublisher: HypeTrain Digital

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

PAPERHEAD EP.0 Steam metadata

PAPERHEAD EP.0 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3008200/metadata
Steam Communityhttps://steamcommunity.com/app/3008200
PCGamingWiki search
IGDB searchSearch IGDB for PAPERHEAD EP.0

Reviews, pricing, and metadata

Review summary

Very Positive

94% positive, 3,393 positive, 234 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Steam Achievements, Family Sharing

Achievements

11

Platform releases
  • Steam 14 November 2024

Latest Steam announcements

  • ONE WEEK UNTIL PAPERHEAD - 2 October 2026

    GUYS & GALS & EVERYONE, PAPERHEAD LAUNCHES OCTOBER 9th!In just one week, you’ll be able to dive into a spooky cardboard world where things have gone very, very wrong…Many levels, guns, enemies, lore, secrets and other cool stuff.Get ready to find out WHY WOULD CARDBOARD…BLEED? REMEMBER TO ADD PAPERHEAD TO YOUR WISHLIST AND BE THERE FROM DAY ONE.See you on October 9!

  • Free prologue PAPERHEAD EP.0 Is Leaving Steam on September 24 - 17 September 2026

    Hey everyone!On September 24, the Steam page for free prologue PAPERHEAD EP.0 will be closed, and the free prologue will no longer be available to claim.Until then, you can still add PAPERHEAD EP.0 to your Steam library and keep it FOREVER.Once the page is gone, there will be no way to claim the prologue anymore. However, if you already have it in your library, don't worry: it will stay on your account permanently, and you'll still be able to download and play it whenever you want.PAPERHEAD EP.0 has been with us for a long time, and your feedback and support throughout these years helped us improve and reshape the full game in a major way. Thank you to everyone who played, shared feedback, reported bugs, made videos, or simply followed the project.The full version of PAPERHEAD launches on October 9.If you haven't already, make sure to wishlist PAPERHEAD so you don't miss the release.Tha…

  • PAPERHEAD is moving to October 9 - 10 July 2026

    PAPERHEAD is moving to October 9 Alright, small but important update. PAPERHEAD will now launch on October 9 instead of September 18. The game is almost there, but we found a better release window that gives PAPERHEAD a stronger chance to stand out on launch. And for a small angry paper creature with a pencil and severe workplace issues, launch visibility matters a lot. So we’re taking three extra weeks. Three more weeks for polish. Three more weeks for fixes. Three more weeks for tiny improvements that you may not notice individually, but will hopefully make the whole thing feel sharper, nastier, and more PAPERHEAD. Sorry for the delay, and thank you for waiting. PAPERHEAD launches on October 9. ✅ Wishlist PAPERHEAD on Steam! https://store.steampowered.com/app/2680280/PAPERHEAD/

  • NEW TRAILER: PAPERHEAD IS OUT ON SEPTEMBER 18TH - 1 June 2026

    PAPERHEAD IS OUT ON SEPTEMBER 18THAND HERE IS A NEW TRAILER SEE YOU SOON

  • The NEW PAPERHEAD Demo is Live! Play It Now! - 23 February 2026

    The PAPERHEAD demo is live! And yes, the new trailer is out too:Yes, we’re planning to release PAPERHEAD this spring! What’s in the demoThis demo is a playable slice of the full game, built to showcase the core experience:New exclusive level from the full game A mix of narrative + atmospheric horror momentsGritty, fast-paced combat: toss enemies into the air, kick exploding barrels, stomp heads or simply blast your enemies to pieces with a shotgunFull controller support ✅For the first time in PAPERHEAD history, the demo comes with full controller support.Soundtrack by Joonas TurnerIndustrial, gritty, and relentless! By the composer behind Cult of the Lamb, Noita, Nuclear Throne, and Broforce.Demo languagesEnglish, Russian, Polish, Japanese, Korean, Brazilian Portuguese, German, Simplified Chinese, French, Turkish, Spanish. Wishlist the game!And you will be first to catch the release dat…

  • PAPERHEAD x Steam Next Fest! - 16 February 2026

    On February 23, the new PAPERHEAD demo goes live as part of Steam Next Fest There will be lots and lots of new tweaks and balance changes and mechanics and enemies and a whole new level from the final game and controller support and and and… ...ONE MORE ANNOUNCE IS COMING ✅ Wishlist PAPERHEAD on Steam! https://store.steampowered.com/app/2680280/PAPERHEAD/ ✅ Play the new demo on Feb 23

  • EP.0 OST IS HERE! - 31 October 2025

    WHERE?YOUTUBEBANDCAMPEp. 0 Steam Page as free DLC Tracklistch1LDw4ke upt3st subj3ctbodyb4gsW3LCOME 2 H3LLqu4rantin3SUBM3RG3D (in bleeding cardboard)(FURNAC3) ABOM1N4TIONtr4in tr4ckschurchb3rs3rk3rg00d b0yMOSH1-MOSH1d0 not l00k at th3myo pass me the auxbetw33n ch4mb3rs (v2)PAPERTOWNER4SE TH3Mme4t d1mensionDRON3 CONTROL PROGR4MH O S TA TRUE HYBRID (v2)paper people (BONUS)1+ hour of music to chill in PAPERTOWN! Enjoy! (and pls wishlist PAPERHEAD 👉👈)

  • Ep.0 OST THIS HALLOWEEN! - 28 October 2025

    Yo!Yeah, that's right!EP.0 OST release this Halloween!Meanwhile, check out this teaser track for now!

  • DEVLOG 4: “Clips-coins” - 2 October 2025

    Yo Today we'll talk about coins, upgrades, etc. https://store.steampowered.com/app/2680280/PAPERHEAD/ Upgrades! In the demo and Ep0, like 100% of players said something like: “Whoa, some kind of coins? Probably for some shop or something.” But then there was no shop. Well now there will be! And not just one, but two kinds. In the release version there will be two types of clips: Regular - same as in the demo and Ep0 Golden - a new type of collectible Regular Clips-coins Regular coin-clips will be used for the consumables shop. Things like refill HP, restock ammo, buy armor, get extra weapons. For a huge amount you’ll even be able to buy a skill point, but more on that later. There’ll be plenty of them around, so besides the fun of collecting them like in collectathons, now they’ll also have real value. Golden Clips-coins Golden coin-clips will be used for the upgrade tree. You’ll find t…

  • DEVLOG 3: “Combat tweaks” - 31 July 2025

    https://store.steampowered.com/app/2680280/PAPERHEAD Hello, hi, hey, hello This time, I want to share some info about what’s changing in combat in the full release of PAPERHEAD. After watching a bunch of let’s plays and streams of Ep.0, it became kinda obvious that the current state of the combat is not ideal. In short, fights were kind of unbalanced: Weapon balance was done roughly by feel, which sometimes made them way too strong or too weak. There was often too little time between getting new weapons (I mean level-wise) to try them out properly, or they came in a weird order (like pencil bombs appearing almost at the end). Level flow was often cutting off the action too soon. So for the release, I’m rebalancing weapons and enemies, tweaking the level design, and adding new mechanics to make players actually utilize all that toolbelt the game offers. Level Flow In the release version,…

  • DEVLOG 2: SECRET DOC ANALYSYS - 19 June 2025

    Document No. ██████ Date: ██/██/20██ (date and month classified under Protocol 3536/3)Subject: Analysis of the document archive “Operation █████” dated ██/██/19██ Cell: ██████████ Item: Multiple documents belonging to the Axis-aligned state ███████ describing the construction of a refueling station on a previously undiscovered island in the ███████ ███████ Ocean. General Description of the Document According to the materials presented, a previously uncharted island was recorded. As part of a regional operation, the initiating state’s command decided to deploy engineering infrastructure of a military-logistics profile on the site, including an aircraft refueling point. Construction of basic fortifications was completed within 31 days. At the time of report submission, one aircraft refueling trip is mentioned (see Sec. 5). Description of the Terrain and Artifacts The documents contain a d…

  • DEVLOG 1: Level Design & Minimap - 22 May 2025

    https://store.steampowered.com/app/2680280/PAPERHEAD/ Hey there! Making first-person shooters in 2025 is tough, not in a technical sense, but in trying to cover every little thing people expect from games in this genre. At least for me, it’s been a real challenge to recognize and understand all those tiny details that players just take for granted in every boomshoot. Take level navigation, for example. In EP1, some folks complained that the locations were confusing, even though I never intended them to be. Sure, I planned a bit of branching here and there, but I never set out to confuse the players. I assumed the obvious formula: make a linear level (which is a whole universe of considerations in itself) + a few branches = level design. But nope. And I say that as someone who’s worked as a level designer professionally for a few years. The levels in QUAKE, DOOM, DUSK were crafted by tot…

  • DEVLOGS! - 19 May 2025

    Hey everyone! Long time no see :-) More is coming — stay tuned! And don’t forget to wishlist PAPERHEAD if you haven’t already... So, PAPERHEAD is alive and well. We’ve been working non-stop since the EP0 release, actually. I gotta say, we got an absolute mountain of feedback from that mid-demo-ish release, and a whole lot of things in the full version will be improved and refined based on it compared to EP0. Seriously. So. Many. Things. Starting this week, I’ll be posting text-based devlogs of various lengths here on Steam all the way up to release, including updates, lore bits, and so on. Expect the first one this week, and then occasionally whenever there’s something to show. Anyway, that’s pretty much all I’ve got for now — just a small intro to kick off the devlog series. Like, comment, share, ring that bell etc… ✌️ AND WISHLIST PAPERHEAD! https://store.steampowered.com/app/2680280/…

  • v 22 - 15 December 2024

    - Fixed "UI messed up & I can't do anything" bug - Many other small fixes

  • v 21.1 - 9 December 2024

    Auto weapon switch when out of ammo added. Screen shake intensity option added. Increased ammo availability on certain levels (mainly "Church"). Fixed mouse lag affecting the camera. Localization issues fixed.

  • v 21 The "YELLOW PAINT" Update - 8 December 2024

    Added "Where to go?" button: Press TAB to highlight the current objective. Similar to the compass in the Quake 2 Remaster or Boltgun. Player controller tweaks: Faster movement and less frustrating jumps. Fixed slope sliding bug. Style meter/combo meter is now optional and disabled by default. Some level reworks, mostly for "Church": Less tedious non-action walking, more secrets and enemies, clearer directions. Added an option to automatically get up after sliding. Fixed the bug causing some objects to fall through the geometry.

  • v20.1 - 19 November 2024

    - fixed the bug where "Press space to continue" did not work if you had rebinded the jump key

  • v20 - 18 November 2024

    key remapping is fixed quick swap key added ladders are now working better (easier to snap to them from the dash for example) all the ranks appear at the same time bug is fixed better battery visibility few more fixes and tweaks

  • v19.2 - 15 November 2024

    - easier to use grenades - doggo nerf (a bit) - other characters new abilities

  • v.19.1 - 15 November 2024

    -possible "the game doesn't start" fix for those who have had that previously

Patch notes and updates

S.noRelease datePatch nameGID number
115 December 2024v 221785774543616286
29 December 2024v 21.11785321795735584
38 December 2024v 21 The "YELLOW PAINT" Update1785321795706014
419 November 2024v20.11783238125376042
518 November 2024v201783238125346430
615 November 2024v19.21783238125254088
715 November 2024v.19.11783238125241306

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3008200
Live current players14
SteamPulse tracked peak194
Live count (today's peak floor)14
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateNov 14, 2024
DeveloperPaperhead te4m
PublisherHypeTrain Digital
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent94%
Positive reviews3,393
Negative reviews234
Total reviews3,627
Steam recommendationsNot available
Achievements11
Average playtime forever266 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

In this cute cardboard world, something went horribly wrong... You wake up in a prison cell. A strange voice calls to you from the depths of dark corridors covered in runic symbols and blood. Reload your trusty shotgun and find out... WHY WOULD CARDBOARD... BLEED?

About this game

PAPERHEAD "EP.0" is a mix of a fast-paced movement boomer shooter and an adventure horror game , featuring a unique soundtrack . In "EP.0" (Episode 0), you wake up in a prison cell. A strange voice calls to you from the depths of dark corridors covered in runic symbols and blood. Reload your trusty shotgun and find out ... WHY WOULD CARDBOARD... BLEED? BRUTAL AND SWIFT COMBAT Toss enemies into the air, kick exploding barrels at them, or jump on their heads like an Italian plumber! Or simply blast them to smithereens with a shotgun! DRAW YOUR WAY OUT OF [REDACTED] The pencil - is not only your weapon but a tool to change the world around you. Sketch bombs to kick them at your enemies! Draw doors to kick down! Write ██████ words on walls – no reason needed! CUTE... BUT SCARY A charming and cute cardboard world with more meat than expected. Even paper can instill fear! PAPER CAN BE TOUGHER THAN METAL An industrial soundtrack that will pump high-octane cardboard through your veins. Go ahead and find out... WHY WOULD CARDBOARD... BLEED? P.S. And please don’t cut your fingers in the process! :-)

Supported languages

English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus16Violência Extrema
steam germany18Drastische Gewalt
igrs18Kekerasan Horor

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 4, 2026 to Oct 4, 2026
  • Lowest observed: Free
  • Highest observed: Free

PAPERHEAD EP.0's USD price history spans from Oct 4, 2026 to Oct 4, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

PAPERHEAD EP.0's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Oct 4, 2026 through Oct 4, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records PAPERHEAD EP.0 at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-10-04FreeFreeNo discountSteam Store

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