SPSTEAMPULSELIVE ANALYTICS
Takeover

Takeover Steam news

Oedipe games | Aug 24, 2024 | game

Released

0players observed · 6 October 2026 - 02:28:56 UTC

ActionAdventureIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score14% positive

Takeover news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score14% positive
  • Total reviews7
  • Release dateAug 24, 2024
  • DeveloperOedipe games
  • PublisherOedipe games

Genres: Action, Adventure, Indie, RPG

Company pages: Developer: Oedipe gamesPublisher: Oedipe games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Takeover Steam news

Takeover news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Gaming session with the DEV - 30 August 2024

    The game will be played by its dev

  • First Update 1.1 - 26 August 2024

    Hello Takers, I have to thanks all those who choosed to play the game since the day one: Thanks you. I have listen to the very few review and feedbacks I got. As a solo dev, believe me it is really hard to make everything right so you can be sure that I will fix all bugs the faster I can. Updates list: Remote action camera has been removed and deactivated to allow better control of the camera. The quit menu will be less flashy: It is good for your eyes! New music in the lobby Rage camera will cause less jittering and is closer to the character.. I may come with other updates in the coming days. I have test the language/localization system and it does work for me (I m french) but it may be possible that not all words has been translated. So I apologize for it. Have fun and don't forget to contact me and I will try to fix the problem you have pointed out. Have fun with the game The dev

  • UPDATE N°4 - 18 August 2024

    Hello Takers, Over the last few days, I've tried to implement a few improvements: Gameplay Level: The duration of the mission is extended thanks to the addition of a final room to cross before completing the level. The filter that appears on the screen during rage mode has been redesigned to be clearer and increase visibility during it. The action that lifts the opponent is more powerful with a more precise impact. This will be visible at ANNA and FUBUKI. UI level: The selection screen has undergone a slight redesign to improve the reading of each character's profile. NEXT: Another playable character? Martial arts fighter why not! The developer.

  • New version available for influencers only! - 14 August 2024

    Hello Takers, I have been looking at the statistics and it seems that you love to play the game as you are spending more time on it. At the moment, I am working on the stability of the gameplay and on the UI itself. Here is the list of the updates: Selection screen has been rearrange and should be more readable. This means bigger images but also an improvement of the logic behind the buttons. I have reposition the camera of each character in order for you to see more of the character before going to battle. The impact system is a little bit better with a critical hit general time dilation. The battle UI will shake and turn red for 0.15 second. Oxygen bottles will be spawn on a regular basis on the survival/challenge map. The "sexy" camera which has been removed previously is back and won't move the camera too much in battle. In general, I am looking to stabilize the combat camera. Next,…

  • Official release date - 4 August 2024

    Hello takers, It is official. Takeover will be released on the 24 AUGUST 2024 Finally after month and month of work, the game is playable and have been test by the services of Steam. This means a lot for me but it is not the end! I am working really hard to bring to you (potential customer) an original experience. An Hack and slash game can be sexy and fun at the same time! I will publish the official gameplay trailer in the coming days. Have a nice day!

  • Second big update for the DEMO - 27 July 2024

    Hello Takers, I finished updating the demo. From now on, it is lighter because the interactive menu has been removed but above all you will notice that the playability of the game has been improved. The interface has undergone a slight overhaul. Keep in mind that the full game is much more extensive. You will face an infinite wave of cyborgs. Good game everyone!

  • Translation of the game - 23 July 2024

    Hello Takers, Takeover will be available in French, English, Spanish, German, Italian and Portuguese! Only the voices will be in English. Don't forget to add the game to your wishlist to be notified when it releases, which should take place in August! Eddie

  • The game is not dead, don't worry - 30 June 2024

    Hello Takers, I am sure that a lot of you have been wondering what is happening with TakeOver. Now, I would like to reassure everybody! As you may already know I am a solo Dev which means that I have to make the UI, the gameplay mechanics and the marketing all by myself! During the past 2 weeks, I have been working with an artist in order to create better capsules for my game page. A second one, the faster one, has alrealdy finished the new logo of TakeOver which will fit more the cyberpunk feeling. I have decided to change the gameplay deeply which because I need to give to all player the best experience...something close to what we can experiment when we play the best hack and slash games! I am working on bringing impactful animation and faster, smarter ennemy AI. I have added 4 playable characters to the game: https://imgur.com/a/BOPqPK8 Fubuki Bikini Fubuki waiter Anna the twinBlade…

  • Demo Update 160624 - 16 June 2024

    Hello Takers! I have work both on the game and its demo with a big concern: Is the game fun to play and is it easy to handle?! The result is this list of updates: Rotation camera fixed Camera lag added (remove the impression of having the camera stuck to the back of the character Scene camera removed (no more transition between them and the player character) More smoothness for the gameplay The Drone UI has been lightened The graphics has been improved and lightened as well which lead to better performance No more skills Pop-Up on screen, replaced by icon appearing over the life and rage bar. Battle UI is reshaped a bit to take less space on the screen The pause feature returns in this version. A lot of particle FX has been replaced Battle sound are clearer Overall, the battle is faster with less camera transition, you keep track of the player character while in the middle of the combat…

Patch notes and updates

S.noRelease datePatch nameGID number
126 August 2024First Update 1.15875595438702802701
214 August 2024New version available for influencers only!5875594803675628940
316 June 2024Demo Update 1606246890025005360832751

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