SPSTEAMPULSELIVE ANALYTICS
Pub Sim

Pub Sim Steam metadata

1st impact games | Mar 31, 2025 | game

Released

1players observed · 23 September 2026 - 20:51:42 UTC

CasualIndieSimulationSteam Store

  • Latest observed players1 · 23 September 2026 - 20:51:42 UTC
  • SteamPulse tracked peak40
  • Units sold (VGI)3,014
  • Revenue (VGI)$23,764
  • Review score78% positive

Pub Sim metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players1 · 23 September 2026 - 20:51:42 UTC
  • SteamPulse tracked peak40
  • Units sold (VGI)3,014
  • Revenue (VGI)$23,764
  • Review score78% positive
  • Total reviews134
  • Release dateMar 31, 2025
  • Developer1st impact games
  • Publisher1st impact games

Genres: Casual, Indie, Simulation

Company pages: Developer: 1st impact gamesPublisher: 1st impact games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Pub Sim Steam metadata

Pub Sim metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3010520/metadata
Steam Storehttps://store.steampowered.com/app/3010520/
Steam Communityhttps://steamcommunity.com/app/3010520
PCGamingWiki search
IGDB searchSearch IGDB for Pub Sim

Reviews, pricing, and metadata

Review summary

Mostly Positive

78% positive, 104 positive, 30 negative

Price and discount

$13.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Partial Controller Support, Family Sharing

Achievements

20

Platform releases
  • Steam 14 August 2024

Latest Steam announcements

  • Version 1.0 Patch 4 - 15 April 2025

    Hi everyone. Welcome to version 1.0 Patch 4 Bugs Fixed Barkeeper will no longer turn away a customer if they're waiting on a bottle being used by another staff member Liquor drinkers will ALWAYS pay their tab before leaving, no matter the reason Changing your keybind deleted the entire keybind option, this is now fixed A player loaded 200 songs onto the Jukebox and nuked their game, we found the cause and it's now sorted, enjoy your unlimited playlist Bottles are now properly refreshed after returning to an old bar Fixed an issue where if you're turning the bottle and exit pouring mode at the same time it kept spinning Cash register will calculate your change properly if you close and reopen it Fixed an issue where if you placed a fridge against the bell in the 2nd bar it would delete the bell News: The state of play So I've got some bad news folks but I felt it was important to keep ev…

  • Version 1.0 Patch 3 - 7 April 2025

    Bugs Fixed Posh bar no longer makes cards and money glitch inside it Back button now works on the furniture app inside the tablet Keybinds 'reset to default' functions properly Bottles not being able to be taken in and out the fridge should now be fixed Barkeepers will no longer pull a sickie and will show up to work now every day Bar level 50 will now give the achievement Liquor bottles will stop getting stuck to employees (Thankyou to Rusty Champaign, turns out we only fixed half the problem and he located the exact cause) not affect saves]

  • Version 1.0 Patch 2 - 5 April 2025

    Hi everyone, so we've had the best of both extremes since launch which can be wonderful yet daunting. It's just so wonderful to have this level of support with people praising the game and making their own suggestions to how it could be even better! Yet on the other end we see harsh criticism, the kind that makes you wince as you read/watch on. However I strongly believe that both are coming from a place of passion, therefore ignoring the 'haters' only serves to harm a game's development and purely listening to the supporters only gives half the story. So to all the people who have spoke loudly on the positives and also to those who have shone a light on the negatives, I am very grateful to you both. Anyway, here's the patch: Bugs Bottles will no longer get stuck to employees hands and get stored in wrong places Pictures displayed wrong tooltips Removed softlock for using the cash regis…

  • Some small fixes - 2 April 2025

    Hi everyone, Thankyou for the fantastic reception, here are a few things we were able to fix immediately. Fixes Flaked paint is no longer duplicated on the tablet Moved Pub chat to be under ambient sound setting instead of general SFX Moved the rep +- to be further away from the level to prevent overlapping Increased customer hitbox so you no longer have to hug them Fixed Gamepad loss of control when using tablets and pause menu Tweak Cheats now marks your save so you can't claim achievements. Notes This should not affect your save, but let us know if bugs start occuring that weren't there before We're trying to track down a bug where the staff get stuck after customers order a shot, please join our Discord and let us know if this is affecting you too.

  • Pub Sim 1.0 Release - 31 March 2025

    Well folks, this is it. Our exit from Early Access and into version 1.0. We call it this because we want to convey that this isn't the end, that more updates and content will come of which I'll detail below. But without further ado, here's what the update brings: Features The Imperium, a huge property that used to be a nightclub before 'the incident', no longer will you be scratching for space in the Hound and Hare, this marks a significant milestone in our ability to make purchasable properties and future versions will now be easier for us to make. Background Sim, a huge effort in optimization. When you leave a property, the game will now covert all objects into pure mathematical calculations. This means you can now own as many properties as we can deliver with no impact to performance. Inverted bar corners, a long requested piece of furniture which will allow you to snake your bar in…

  • Small bugfixes - 21 January 2025

    Hi folks, just a small patch to fix up some minor issues This shouldn't affect save games but of course if you are facing excessive issues then a corrupted save will usually be the reason. Bugs fixed Rainstorms were far too common Coins had temporary collision and pushed the player back Immovable objects could be selected which softlocked the player Text overlapped the in-game PC Weather sounds were not tethered to the audio sliders Some option sliders were not tracking the mouse very well

  • Patch 11 - 17 January 2025

    Hi again everyone, I come bearing news (other than the update) and I'm excited to get stuck in. The Future Right now we're working towards a huge feature, the ability to purchase another property on the map and own two Pubs at the same time. I believe this will take another couple of months to get it perfect but once this is done I will consider the game out of Early Access. What does this mean for the game? Not much in a development sense, we'll keep digging through the most suggested features and work on the next big thing, the only reason we're calling this 'complete' is because this feature (along with the others we've implemented) pretty much encompasses the vision of what we thought this game should be. The Present This update comes with something else which, to my surprise, has been suggested by the existing community for some time. The game is too cheap, and while I wanted to ke…

  • Crash Fix - 28 December 2024

    Hi everyone and apologies for taking so long to fix this one, it was a real pain to find and especially over Christmas. However, with fingers crossed, we believe we got it. We've included a bunch of optimizations as well which should reduce the filesize by roughly 2gbs. Ultimately it was an issue to do with an unused save file not updating properly and causing a crash as soon as the map was loaded. Since we load the map upon game start it caused an immediate error. If of course you're still crashing or find other issues then please let me know and we'll be right on it.

  • Patch 10, the big one - 18 December 2024

    Hi everyone, we've spent a LOT longer on this one and I can only thank each and every one of you for your patience and support, I truly hope you feel it was worth the wait. As always, PLEASE START A NEW GAME AS THIS WILL CORRUPT OLDER SAVES AND CAUSE STRANGE BUGS. But now for the good stuff: Features Tip Jars, there are now upgradable tip jars that will allow happy patrons to support your business New Intro, enjoy a bit more context into the start of your Pub venture A repairable front of house that will allow a greater markup tolerance once done New liquids, No longer will you be serving flat apple juice New lighting and dynamic shadows, atmosphere now included Further onboarding, hopeful removal of confusion for fresh players Project health, we've spent time to make sure the game will be ready for the future New crates and boxes for drinks New snow effects because it's Christmas! Adde…

  • Upcoming Patch 10 - 13 November 2024

    As well as the usual bug fixes I thought it'd be nice to keep you in the loop to what's coming next, we're aiming to launch this just ahead of the Steam autumn sale. Fluid Dynamics We're working on making the liquids in the game look more realistic since right now it's functional but not great to look at. Lighting Pass We wish to make the game nicer to look at, making sure that the game has less harsh shadows especially when you expand the building. New Game Intro The game will start with a little more context to what's going on. New Broken Front New games will start with a dilapidated front, fixing it will allow a 50% increase to drink markup and gives a new short-term goal. Tip Jars 3 tiers of tips will be added to allow you to earn a little more on the side for happy customers. New Drink Crates We're adding 9 more boxes for drinks, this will be to more clearly show the difference bet…

  • Patch 9 - 11 October 2024

    Big news! This patch also applies to the ancient Demo build which has remained the same since launch. Note: PATCH MAY LEAVE OLD SAVES BUGGED, IF YOU FACE EXCESSIVE BUGS THEN PLEASE START A NEW GAME Bug fixes Fixed - Couldn't place ceiling fan Fixed - Jukebox and cabinets had a collision gap behind them Fixed - Liquor Specialist sometimes didn't come to work Fixed - Background music setting now only applies to the ingame track rather than Jukebox Fixed - UI issues with the PC Fixed - Barkeeper would break if shift ended while they were in mid-pour Fixed - Oak bars now work properly with Liquor drinkers New Content There's a new front of house, a change from the plain launch version Essential code changes have happened to allow our planned future of purchasing multiple properties After the loan has paid off, you'll now have access to getting another loan or an even bigger one TV screens n…

  • Patch 8, Emergency Hotfix - 2 October 2024

    Some game breaking bugs slipped through the net, these should now be sorted Note: PATCH MAY LEAVE OLD SAVES BUGGED, IF YOU FACE EXCESSIVE BUGS THEN PLEASE START A NEW GAME Bug fixes Stock workers no longer get stuck Taps now load with game Minifridge no longer breaks when you pick it up with the bar AI also broke after load but should be sorted now Additional Content First time you order a drink, the pallet will be highlighted First time you have an empty crate or near-empty keg, the bin is highlighted First time you purchase furniture, the tablet is highlighted

  • Patch 7, hotfix - 30 September 2024

    Patch 7, Hotfix Hi everyone, just a smaller patch to get things working nicer as we lead up to bigger features Note: PATCH MAY LEAVE OLD SAVES BUGGED, IF YOU FACE EXCESSIVE BUGS THEN PLEASE START A NEW GAME Bug fixes Lennysberg Draft no longer bugged Added extra version numbers for you Workers spawn with a 1s delay so they don't come in as a hideous mutant Empty crates have a thumbnail Empty crates are not shipped in pallet sizes anymore Keybinds no longer reset to null after hitting the Default button You can now pick up a bottle without also picking up the crate Loan paid is now counted in the 'spent money' summary Can now put back a glass you took from a shelf Gap in window fixed Liquor Specs won't put back empty bottles and use them anymore You can now move the computer We have new images for drink licenses We've removed the S at the end of Liqueurs Oak bars now use bar stools Liquo…

  • Patch 6, Liquor? I barely know her! - 18 September 2024

    This is our first patch that contains not only bug fixes and new furnitures and paints, but also a completely reworked Liquor system to remove the 'clog' you may have experienced after you've unlocked Spirits, making it the least liked aspect of the game. Note: PATCH MAY LEAVE OLD SAVES BUGGED, IF YOU FACE EXCESSIVE BUGS THEN PLEASE START A NEW GAME Now that's cleared up, here's the notes: Liquor Rework Added a new staff type, Liquor Specialist, they will walk to people sat at the bar and serve them independently Added the barstool, just one for now, liquor drinkers will use a stool if one is available, freeing up your queue Drinkers who use the stool may repeat orders, if they use the cash register they will only order once Known issue: Oak bar currently isn't allowing the barstool to snap Additional Content Added ability to buy blank crates to more easily move stock Added folders to t…

  • Patch 5 - 29 August 2024

    Patch 5 This has been our longest patch in the making, we had to be sure it met better standards than our last 4. Our continuous question has been: Is this better than the last version? And with each one that we release, that standard becomes higher and higher. To that end, here's the notes: Cleaner 4 no longer requires 2,500 rep to unlock Holding RMB will remove items continuously instead of a burst of 4 Shelves will no longer claim an item is there when it isn't Storage will now give accurate numbers to fridge capacity Customers are no longer sliding like an ice rink Painting a wall made it so you couldn't repaint specifically the last spot, this is fixed now Customer clothes and limbs no longer desync at long distance Money is collected after barkeeper bins an empty wine bottle Sound settings no longer reset back to 0 Card should no longer stick to your hand Customers should no longe…

  • Patch 4 - 22 August 2024

    Patch 4 So I'd like to first say that the two of us working this project know that this patch took a little longer to come out, this is marking our steps to eventually post: a decent update every week, then updates with content every 2 weeks and work our way through early access having all major/minor bugs sorted and then we can focus on the really cool stuff that the community has been suggesting. BUT, without further ado, here's Patch 4's notes: Loan fixed, was reducing despite interest rate and daily bills being the same amount Markup no longer resets to 100% after fresh load Taps are totally definitely fixed now and liquid won't come out the wrong one Boxes used to break if you clipped two together Stock worker will no longer bin full kegs Stock workers should no longer steal your items Stock worker will no switch out useless kegs (has under 500ml left) Oak cash register now accepts…

  • Patch 3 - 19 August 2024

    Patch 3 After a good rest over the weekend, we're back at it and this is the latest: Graphics will no longer reset to the wrong value after applying Paying off the loan should now work properly instead of applying more interest Removed the throwing action to prevent massive physics issues Barkeepers no longer award MASSIVE rep bonuses Barkeepers can now use Oak bar taps Modern fridge doors open correctly now You can now grab drinks from the minifridge after a fresh load Now... we've done a huge rework of the stock worker, we hope this has fixed it but do let us know if you face further issues Lastly we've added more wooden floor options after community requests. Thankyou again for the huge support!

  • Patch 2 - 16 August 2024

    Thankyou to everyone for being so passionate and diligent with your bug hunting, we're doing our best to keep up! So for today we have fixes for: Oak bars allow connection to kegs AI rep reward fixes Walls/Floors/ceilings now save their rep reward states Reputation bar now saves properly Some snapped furniture would not remain snapped after loading, this is now fixed Some players worked out that you could undercharge for MASSIVE rep rewards, we've now clamped it Tooltips have been added in various location for QoL Using a beer tap would sometimes flow liquid out the wrong tap, this is now working properly Portraits wouldn't save custom images properly, now it'll work after loading Minifridges now take a kegs location to prevent clipping WARNING: Because of the new save data, you may need to repaint walls, ceilings and floors then replace chairs and tables + bars in previous saves to pre…

  • Hotfix inbound - 15 August 2024

    So first of all, the both of us would like to say how amazing the support and feedback has been, we've worked tirelessly to sort the major problems you've been having, which include: Card payment coming up with random numbers (Thankyou Azza909) Taps locking players causing them to get stuck Overcharge appearing when player hasn't overcharged Added a space between the numbers and text so it's more readable Talking ambience can now be controlled in volume sliders Clicking cancel in settings now revert to last saved settings Various fixes for graphical settings Removed physics for thrown items so they don't fall through the floor Fixed a glitch for jumping making players fall through the floor Added background music Added balancing for making money in early game and lastly we've made a MASSIVE optimization change which we hope will make the game feel much better for all PCs

  • Game Released - 14 August 2024

    I'd love to talk about all the hard work and the emotional journey but I'll cut to the bits you want to know; what happens next and what's included in this launch. Barkeeper fix when customer gave exact change Stock worker stability fixes Loading errors fixed Incorrect green keg hologram when holding the minifridge fix Added new furnitures: Chairs, Tables, Sofas & partitions Removed 'sticky' bottles in Barkeepers hands Dukebox now accepts player's music if placed in the folder Same with portraits with .pngs Fixed furniture placement lockout bug Fixed furniture snapping issues Reduced 'stickiness' of snapping Added a snap toggle Fixed tooltips not updating Changed dirty window texture to show more dirt Added mouse sensitivity option (thankyou Nergal) Changed how cash register hitboxes work to hopefully remove that bug Removed sticky card Fixed beertaps being left behind after you pick up…

Patch notes and updates

S.noRelease datePatch nameGID number
17 April 2025Version 1.0 Patch 31795917897456622
25 April 2025Version 1.0 Patch 21795917897397445
32 April 2025Some small fixes1795917897294011
421 January 2025Small bugfixes1789039014492977
528 December 2024Crash Fix1786573930905421
62 October 2024Patch 8, Emergency Hotfix6350729003489810689
730 September 2024Patch 7, hotfix6339469370197464555
822 August 2024Patch 45875595438688968181
919 August 2024Patch 36909171012610919016
1016 August 2024Patch 26909171012600089652
1115 August 2024Hotfix inbound6909171012596333781
126 August 2024Pub Sim Demo Patch5963413728353882312

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3010520
Live current players1
SteamPulse tracked peak40
Live count (today's peak floor)1
Price$13.99
Free to playNo
Discount0%
Original price USD$13.99
Current price USD$13.99
Release dateMar 31, 2025
Developer1st impact games
Publisher1st impact games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent78%
Positive reviews104
Negative reviews30
Total reviews134
Steam recommendations113
Achievements20
Average playtime forever899 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3010520/

Short description

You've just bought your first Pub. First steps are to clean it, stock it, set your markup and let in the Patrons. Keep the drinks flowing and try not to shortchange anyone! If you keep it going long enough you might just earn enough to spruce up the place, hire staff and expand the premises.

About this game

Welcome to Pub Sim, this is where the trials and tribulations of running your very own tavern come alive. Will you spruce it up to be the hot-spot of the town? Or become a dive bar catering only to the outcasts of society. Your customers won't appreciate a dirty premises, get cleaning to really bring the shine out of those dusty surfaces. Reinvest into the building to expand further, purchase furniture to increase customer retention and manage prices, each aspect will directly affect your; reputation, efficiency and overall aesthetic of your Pub. Keep your stocks high, you'll need everything from the cheapest to the most premium if you're going to satisfy your customers, or perhaps branch out into Wines and Spirits for added challenges and rewards. Carefully pour your drinks, each drop will be another cut into your margins. Running a Pub can be hard work, why not kick back and have someone else do it for you? Be warned though, they can't do everything and you'll still be needed for top business decisions... Just try not to bankrupt yourself with their wages. Join us on Discord to stay up-to-date with the latest developments and have your feedback heard

Supported languages

English * , Hungarian * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
18Partial Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus12Drogas lícitas Violência
steam germany16Gewalt Alkohol / Tabak
igrs18Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $13.99
  • Highest observed: $13.99

Pub Sim's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $13.99, the highest is $13.99, and the first visible tracked price is $13.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Pub Sim's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $13.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $13.99. The latest run records $13.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $13.99
  • Current list price: $13.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Pub Sim at $13.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$13.99$13.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $13.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$13.99$13.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $13.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$13.99$13.99No discountSteam Store

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Project Zomboid52,77023 September 2026 - 18:35:22 UTC122,811467,999The Indie Stone
Palworld45,30223 September 2026 - 21:07:51 UTC2,101,535451,088Pocketpair
Geometry Dash42,92223 September 2026 - 19:49:03 UTC108,707590,977RobTop Games
Stardew Valley42,48023 September 2026 - 17:17:33 UTC236,6141,016,067ConcernedApe
Crosshair X34,25523 September 2026 - 19:52:36 UTC87,92844,617CenterPoint Gaming

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat144,39623 September 2026 - 20:16:18 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
War Thunder64,67423 September 2026 - 16:49:54 UTC125,317781,076Gaijin Entertainment
Project Zomboid52,77023 September 2026 - 18:35:22 UTC122,811467,999The Indie Stone
Graveyard Keeper 246,40023 September 2026 - 20:50:52 UTC49,484Not availableLazy Bear Games
VRChat43,65023 September 2026 - 17:35:57 UTC74,217261,953VRChat Inc.
Stardew Valley42,48023 September 2026 - 17:17:33 UTC236,6141,016,067ConcernedApe
Football Manager 2637,31423 September 2026 - 18:33:14 UTC82,75035,608Sports Interactive
Hearts of Iron IV31,05823 September 2026 - 21:10:57 UTC93,196377,014Paradox Development Studio
The Sims™ 424,93823 September 2026 - 20:03:49 UTC96,185193,399Maxis
EA SPORTS FC™ 2624,58923 September 2026 - 10:58:47 UTC159,35063,186EA Canada, EA Romania
RimWorld23,68523 September 2026 - 20:28:47 UTC95,851239,107Ludeon Studios

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