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Threshold Sector

Threshold Sector Steam news

CalamaroBlu | May 16, 2025 | game

Released

0players observed · 24 September 2026 - 11:13:21 UTC

ActionAdventureIndieSportsSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score78% positive

Threshold Sector news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score78% positive
  • Total reviews9
  • Release dateMay 16, 2025
  • DeveloperCalamaroBlu
  • PublisherCalamaroBlu

Genres: Action, Adventure, Indie, Sports

Company pages: Developer: CalamaroBluPublisher: CalamaroBlu

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Threshold Sector Steam news

Threshold Sector news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Hotfix: - 20 May 2025

    Issues addressed: Fixed some crashes caused by enemies getting stuck in the levels Improved and repositioned some UI elements Minor bugs fixed

  • Threshold Sector is out NOW! - 16 May 2025

    After much time and effort I'm happy to finally be able to release Threshold Sector in its complete version! But what exactly is new in this version? Much has changed and much has been added, here is a general overview: The game now features a complete storyline you can follow by completing the various randomly generated "Expeditions". These will take you through all the challenges of the Sector, in an increasingly difficult journey to try and escape the complex. You'll be able to take a break between your Expeditions in your very own Hideout. This is a safe area you can upgrade to improve your chances of survival in the Sector. Improving the Hideout requires materials: these are scattered throughout the levels, and you'll need to extract to be able to bring them back home. There have been multiple quality of life improvements, difficulty tweaking and slight feature reworks that should…

  • Thank you! - 5 March 2025

    I'll keep it short: I can't thank you enough for playing and wishlisting on Steam during these last days, but currently the only thing i can do is keep working hard on the game and say a huge THANK YOU to all of you, so that's what I'll do! What's next? The first game release is coming soon, hopefully around the start of next month. Expect big changes, in terms of mechanics, gameplay balance and content, as well as an updated demo! The new demo will be a limited content version of the full game. After that, i'll spend some time sorting out the most important bugs and game balance issues, before starting development on new content and minor new mechanics. This should all hopefully happen not too long after the first release! But I'll take it one step at a time! In the meantime, thank you for playing! Cheers!

  • Demo 2 is out NOW! - 18 November 2024

    DEMO 2 has released! It only took a little more than I expected, so that's kinda neat! Some of the things you can look forward to this new Demo version: New enemy: REDACTED New enemy: REDACTED New weapon: Full auto carabine New weapon: Heavy pistol New weapon attachments New feature: In-game tutorial New feature: Procedural levels New feature: Lockpicking New feature: Ladders New post processing and lighting, with improved real time shadows New volumetric effects New WIP loot scattering system And more! Most of the development time was spent creating the procedural generation system and building tools to make the whole development process quicker. That (and real life) affected the amount of content available in the demo, especially in terms of the variety of the new procedural levels. However, the new tools will lead to less trouble developing more content and systems, and an overall fa…

Patch notes and updates

S.noRelease datePatch nameGID number
120 May 2025Hotfix:1800357164356201

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