Silent Breach news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score77% positive
- Total reviews13
- Release dateJul 1, 2024
- DeveloperShiver Eye Development
- PublisherShiver Eye Development
Genres: Adventure, Indie, Simulation
Company pages: Developer: Shiver Eye DevelopmentPublisher: Shiver Eye Development
Silent Breach Steam news
Silent Breach news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- MINOR CONTENT UPDATE - 29 September 2024
MINOR CONTENT UPDATE Here is the list of few things added/changed: - 1 new unmarked location - Rover landing sfx added - Real life time display screen - Minimap displaying some objects and boulders - Few new minor events - Added a PDA to Zone 4 - New atmospheric elements - Small volume tweaks regarding ambiances
- Bugfixes and slight adjustments - 28 July 2024
Bugfixes and slight adjustments Thanks to American Dove Mitten and SinisterHeart for discovering some bugs regarding collisions. - Ending invisible walls and collision fixed - Zone 2 bridge collision and invisible walls fixed - Portal slightly brightened to be more visible
- BIG GAME UPDATE IS LIVE - 20 July 2024
BIG GAME UPDATE IS LIVE The big update I promised to deliver today is now live!
- BIG UPDATE PUBLISH DATE - 13 July 2024
BIG UPDATE PUBLISH DATE The big game update I've been working on has been going smoothly. The planned release date of the update is in a week (20th July). If everything goes as planned the update will be released even sooner but If some complications occur the update will be delayed but not for long and I will notify everyone. The whole gameplay experience will be different from the previous one and If you enjoyed the game at least a little bit till now, you will NOT be disappointed by this update. Stay tuned!
- UPDATES AND PLANS - 6 July 2024
UPDATES AND PLANS Since the release of the game I've been working to improve on the concept and to get the game moving in a better direction with the feedbacks and reviews it received. I made some changes and added a few things and plan to expand on the game heavily and as soon as possible. I will list below the few new things done so far and some things that I plan to implement and make, but not all. I will not spoil every detail to keep it slightly interesting. - There is now a system voice that triggers on some event like when danger is approaching, when the rover has a cooling error, when a reboot is done and etc. - There is now a system terminal as you can see below on the bottom right of the picture that will be used to get more information regarding the world lore and what happened prior to the incident. - The rover will have a scan function on certain objects/entities that will…
- Updates and tweaks - 2 July 2024
Updates and tweaks regarding some bugs and changes since release. - Fixed rover movement sfx when pressing the same directional button twice - Slight audio adjustments - Delayed creature encounter - On collision or getting very close to rocks and walls the rover will bump and or stop movement instead of still trying to move in that direction - New unique models for every key location
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 29 September 2024 | MINOR CONTENT UPDATE | 6339469370193214919 |
| 2 | 28 July 2024 | Bugfixes and slight adjustments | 5963413094359476069 |
| 3 | 2 July 2024 | Updates and tweaks | 5842939267328950585 |
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