- 1.03.2 Hotfixes - 12 December 2025
Adjusted the content filter so common names (like “Mike”) are no longer flagged incorrectlyUpdated team and staff rosters for consistencyFixed an issue where staff could behave incorrectly after signingFixed a bug where new players were not entering the league after the offseason
- December Dev Update - The game is LIVE! - 8 December 2025
The day has come!Esports Team Manager is out in the world and is officially yours to play. This game has been a labor of love, this team is small but mighty, and we've been working so hard for the last couple of years to make this game be what it is. ETM was born from yaers of experience within the esports industry, a passion for MOBAs, and a shared vision to create the most realistic esports team management simulator possible. We've been lucky enough to collaborate with some incredible esports teams, creators, and esports industry GOATS who have kindly agreed to be part of our game and bring this all to life. On behalf of myself and the entire team, thank you. Thank you for all of your support for this game, for following and engaging with us on socials and in the Discord, for trying out our demo and adding our game to your wishlists. It's been so appreciated. We hope you all enjoy the…
- October Dev Update - 4 November 2025
We dropped our demo! October marked a big milestone for us at Esports Team Manager, we released our first demo as part of Steam Next Fest! It was so exciting for us to see you all playing the game and it was a great learning experience for us too. It’s amazing to see the game out in the world and you guys having a great time playing it! Your feedback has been so valuable, we really appreciate everyone who took the time to fill in our survey and to share their thoughts in our discord server or on socials. Next StepsSo what’s next post-demo? We’re currently working on implementing your feedback into the game and tackling any bugs that may have popped up during the demo. As a management sim, it’s really important to have the saving and loading features on lock so we can preserve your saves, stories and season. A major aspect we received a lot of feedback on is the in-game matches, this is…
- September Dev Update - Demos, drafting & dozens of teams! - 9 October 2025
The big headline of this month’s development update is that the ‘Esports Team Manager’ demo will be out and ready to play on October 13th as part of Steam Next Fest! The development team has been hard at work, spending this month polishing up our demo build for the Next Fest. This will be the first time the game is playable outside of our team and the first chance to experience our unique champs, real teams & MOBA inspired drafting system. The demo will feature at least a dozen real teams, with more to be included in the full version. We’re continuing to adjust both champs and player ratings all the time, with little touches and hot fixes being updated throughout the demo build and beyond.We can’t wait for you to get your hands on our game and we want to hear your feedback! The draft system One aspect of the game we’re really excited for you to try out is the drafting system for our in-…
- August Dev Update - First look at draft, public demo and how to get involved - 19 September 2025
Hey all! Firstly, apologies for the silence over the last few months. The team have been heads down developing and ensuring we make the best game possible (it's coming along amazingly!!).This month we did our first dev update in a video format 🥳, and you can expect these monthly moving forward. Check out the video above for the rundown or see the summary below:First look at our draft system Fitted out with 80+ champions we've handcrafted. We've also made huge improvements to this already in the past three weeks.Details about our first public demoRight now, we've only demoed internally with a select focus group, but we're excited to announce we'll be part of Steam's Next Fest event from October 13th to October 20th, so mark your calendars as that'll be the first time you get to dive into our demo. How you can be part of Esports Team ManagerAre you a MOBA player, coach, analyst, creator,…
- Development Update #4 - Summer Push, Real Teams! - 24 June 2025
Happy summer vibes, everyone! It's almost 100F where I'm based (or 40ish C roughly if that applies to you), so we're in the thick of summer! Sharing an announcement to let everyone know the team is alive and well, just hard at work through what we're happy to call a more quiet and settled in part of development, we're blessed and lucky you're on this journey with us. A bit of a re-introduction, our goal is to be a super realistic esports team manager game with real teams. We're doing a ton on both fronts:The Game: development continues smoothly! As a one-person dev team with supporting artists and team, work continues as you'd expect on a smaller bootstrapped team. I remain fully confident though for our Q4 release, and we're so excited to share more about that soon. I expect we'll be announcing a release date sometime in August or so? Please don't hold me to it but for Q4 we'll have to…
- Development Update #3 - New Co-Founder, Draft! - 27 May 2025
Well hi there, everyone! For those of you in the US or elsewhere that had a long weekend, I hope you enjoyed it! I know I sure did - I needed a reset. I have a couple fun announcements to share. 1. Please join me in welcoming Nathan Edmonds as our new Co-founder and Chief Marketing Officer! We're so excited to have his years of experience and expertise to help us reach a global audience as we ramp up our marketing efforts into and through the fall. Welcome Nathan!! 2. From a dev side - we're hard at work and remain on track. Our early internal playtests have been incredible to keep "finding the fun" wherever we can, which has added changes including a full pro style draft system, patch/meta shifts, tons of in-game "champs" or "heroes," and much more. I can't wait to share it all with you soon. And that's it! My goal for these is to continue to let you know hey, we're here, we're hard at…
- Development Update #2 - 6 May 2025
Hi, Steam folks! :D Now's as good a time as any to let people know some baseline fun facts about Esports Team Manager! NO MICROTRANSACTIONS. Plain, simple, and never. The only "extra" will likely be a donation tier for people who want to donate to the team and have their name added into the game, but I wouldn't consider that a microtransaction. We're keeping these at arms length. Cheaper than most skins in most games. That's right. We're coming into Early Access at $20, with a sale price of $16 (all based on USD). Real teams. We've already had 4 teams agree to be in the game, and we're looking to expand to about 20 by the time the fall rolls around. While I can't guarantee or predict that aspect, I remain confident we'll have at minimum a nice plethora of real AND thoughtfully constructed fictitious teams. Also please join me in welcoming Cubby to the development team! Cubby serves as o…
- Development Update #1 - 23 April 2025
Thank you all so much for a successful Steam Store Page Launch. We are so grateful for all of the love and support, all of the wishlists, the Discord server joins, and so much more. So we're on Steam - what's next? First, we're working on and continuing our internal friends & family playtesting rounds as we are in the full throes of a mad dash towards Early Access launch in the fall. This summer, we hope to open up playtesting through Steam to finalize our beta ahead of launch. Please wishlist and stick around for more information there. While all of that is going on, we're continuing to add real teams into the game. To date, we have at least four that have verbally agreed to be in the game; at this point, we're just finalizing some paperwork before beginning a full onboarding sweep. Our hope is to have at least 10+ real teams in the game by our Early Access launch. Last but not least f…