- v1.1.1 - 11 October 2024
- Added accessibility option to 'Reduce Digging Camera Motion' - if enabled, the 'fast' digging transition will always be used, which minimizes camera motion (so you don't need layout mode enabled all the time now if you don't want to!) - Added 'Hold-To-Click Clicks Per Second' to click damage tooltip - Added 'Critical Click Chance' to click damage tooltip - Changed planet shop to show consumables at top of the shop if all upgrades have been purchased, for convenience (so don't have to scroll to the bottom all the time) - Changed label alignment of coins on HUD from left-aligned to right-aligned to match other HUD elements like fossils, diamonds, etc. - It's October, the month of GHOSTS and pumpkin spice lattes - a new code sure would be a spooky good time!
- v1.1.0 - 27 September 2024
- Improved performance (in general, but also specifically when clicking really fast) - Added animated worm to title screen with a speech bubble mentioning that the main game will be premium/paid - buy it once, play it forever! - Fixed several minor bugs introduced in the last update
- v1.0.9 - 26 September 2024
- Changed daily rewards to give all rubies and Diggy skins/pickaxes in the first 7 days, instead of the first 15 days (which was way too many days for a demo!) - Reduced ore find time from 2 hours to 1 hour - Reduced Xatrium Bar craft time from 4 hours to 1 hour - Reduced crafting times of all other items as follows: -- items that took 4 hours now take 1 hour -- items that took 12 hours now take 4 hours -- items that took 24 hours now take 8 hours
- v1.0.8 - 20 September 2024
- Added in-game cloud saves. Cloud saves should just work automatically. If you want to play on multiple devices, make sure to manually 'upload to cloud' before you exit the game, and then 'download from cloud' on your other device - Changed earthworm diamonds from 10 earthworms that can drop diamonds every 4 hours, to 20 earthworms that can drop diamonds every 8 hours (by very popular request, thanks to everyone that suggested this!)
- v1.0.7 - 12 September 2024
- Moved Diggy skills onto main screen (instead of being in a panel in Diggy's scrolling list at the bottom of the screen) so they are always accessible/visible - Added support for pressing keyboard keys 1-6 to use Diggy skills - Changed to always show Diggy skill tooltips on skill buttons, even if the skill is locked - Fixed bug with 'time drift' when game is left open for long periods of time (usually 8+ hours, sometimes multiple days at a time)
- v1.0.6 - 6 September 2024
- Added a 'Buy NEXT' button that buys Diggy levels up to the next skill unlock, or digger levels up to the next upgrade unlock (and if character level is above level needed for final skill/upgrade unlock, 'Buy NEXT' functions the same as 'Buy MAX') - Added flag images to the language buttons in the settings menu to make it easier to find the language settings - Added a tooltip for digger upgrade icons that are not purchased or locked - if locked, shows the name, description, and the level that it will be unlocked at - Reduced requirements for levels 7, 8, 9, 10 of fossils achievement (thanks to everyone that commented about this!) - Changed the 'red' achievement star that denotes the Steam achievement to actually be red, not pink :) - Fixed a bug where doubling fossils during a Big Bang would not count the extra (doubled) fossils towards stats or the fossils achievement - Fixed a bug wh…
- v1.0.5 - 2 September 2024
- Reduced requirements for levels 8, 9, 10 of damage achievement (thanks to everyone that commented about this!) - Reduced requirements for levels 7, 8 of coins achievement (thanks to everyone that commented on this one too!) - Fixed a bug where the DPS values in the diggers HUD panel would not be updated after the 'Team Awesome' skill wears off - Fixed a bug where the game would show an error window if there were issues with sound hardware (now it should let you continue playing)
- v1.0.4 - 31 August 2024
- Added Diggy to the top-left characters/info HUD panel above all diggers (he was missing from this list before - sorry Diggy!) - Changed research time from 5 seconds for every level, to 15 minutes for level 1, 20 minutes for level 2, 25 minutes for level 3, 30 minutes for level 4 (reducing it to 5 seconds was too big of a change/not liked by a lot of players - I'm working on finding a nice balance here!) - Changed the click tutorial animation that shows on earthworms to be blue so that it (hopefully!) doesn't get confused with the real cursor like the old animation did - Fixed a bug where the bonus grids in the diggers HUD panel would not be shown on game startup if position/layout mode was active when the game was exited - Fixed a bug where the HUD 'tasks complete: #/#' label wouldn't update after claiming a task on the tasks popup - Fixed a bug where the HUD 'upgrades purchased: #/#'…
- v1.0.3 - 28 August 2024
- Increased base maximum offline time from 4 hours to 8 hours - Reduced research time down to 5 seconds for all research - thank you to everyone that suggested this change! - Added tooltip to the digger position bonus icons on the top-left HUD panel explaining the stat bonus type and bonus amount per stack - Buy multiple button setting on main game screen is now remembered after Big Bang and when game is shut down/started (Buy x1, x10, etc. button) - Position mode toggle button setting on main game screen is now remembered after Big Bang and when game is shut down/started (if position mode is on, it will remain on after a Big Bang or when the game is shut down, until it is toggled off) - Changed tasks for smashing geodes, using time warps, and claiming daily rewards to count existing progress (for example if the task is to smash open 3 geodes, and you've previously smashed open 3 or mor…
- v1.0.2 - 24 August 2024
- Fixed a bug with offline time calculation in some conditions - big thanks to everyone that reached out about it, and especially AlexROPEN on discord who provided a lot of info and repro steps for it, thanks again, you're the best!
- v1.0.1 - 24 August 2024
- Added an in-game changelog so you can always keep up to date with the most recent changes! - Added the number of bonus stacks that each character applies in layout/position mode, shown just above the small grid preview in the top-left diggers HUD panel on the main game screen when in layout/position mode - Reduced number of treasure chests that need to be opened before showing the 'open all chests' button from 25 to 10 so it's available earlier - Fixed a bug where after a Big Bang, the screen could be dark and buttons couldn't be clicked on (until press ESCAPE once) - Fixed a bug where if had any pending tutorials and closed game, the game would crash if you stayed on the title screen for a while - Fixed several instances of text in some languages overlapping between labels, or running outside the bounds of the screen, or displaying in weird ways (I'm sure there's more, but I fixed ma…