- Katanaut Patch 1.217 - 1 October 2026
Hey all, We're almost at 500 reviews on Steam, which is honestly pretty wild to me. Thank you to everyone who's taken a moment to share their thoughts on Katanaut. Seeing this little game reach that many people means a lot. If you've been enjoying it and haven't left a review yet, I'd love to hear from you
- Katanaut Patch 1.212 - 29 August 2026
Hey all, The new season is live! If you've been enjoying Katanaut and want to support me, please consider leaving a review on Steam. I know I keep mentioning it, but every review really does mean a lot for a small game like this, and I'm incredibly grateful to everyone who's taken the time to leave one.
- Katanaut Patch 1.211 - 21 August 2026
Hey all, First, a massive thank you for every single review that's been left for Katanaut. They are incredibly valuable for a small game developer like myself, and I genuinely appreciate everyone who's taken the time to write one. If you haven't already, I would be very curious to hear what you think of the game
- Katanaut Patch 1.205 - 15 August 2026
Hey all, I'm incredibly grateful to everyone who's taken the time to leave a review earlier this week for Katanaut
- Katanaut Patch 1.202 - 10 August 2026
Hey all, If you've been playing Katanaut and want to help support me, leaving a review on Steam would mean a lot. I'm a solo developer, and even taking a minute to leave a short review helps more than you might think! https://media0.giphy.com/media/v1.Y2lkPTc5MGI3NjExamw3YzE2aTBscGc0Zjg3NTU0NTZrZ2Q3NWJmdGF4Y3g4dHV0MXVyYyZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/jzHFPlw89eTqU/giphy.gif And a huge thank you to everyone who picked up Katanaut during the Daily Deal and ongoing sale! There are a lot of new people here, so welcome! The leaderboards have absolutely blown up over the last few days, with hundreds of new runs showing up, and it's been really cool watching everyone fight their way through them. I also appreciate all of the supportive comments people have been leaving on the patch notes, discussions, and discord too, thank you all massively! I'm incredibly thankful to everyone givin…
- Katanaut - Into the Void - Major Update - 7 August 2026
Hey all, Big day today. Katanaut is featured in Steam's Daily Deal, and update 1.2 is going live alongside it. This is the biggest update I've shipped since launch, and I timed it for today on purpose, since a lot of you might be trying the game for the first time. If that's you, welcome! The short version of what's new: Warp 4, a difficulty that runs the entire station in reverse with elites hunting you the whole way down. Added a new soon-to-be-dreaded level called "The Warp". Samaelix, a new final boss, with a new ending behind him. New enemies, new tricks for a bunch of the old ones, and a big skill tree that lets you upgrade every katana in the game. On top of that there's new music, new achievements, new lore notes, a pile of quality of life, and a sweeping balance pass over every enemy and boss in the game that makes climbing into higher warps way more attainable. Full patch note…
- Katanaut Patch 1.140 - 18 July 2026
Hey all! This is a smaller patch based on feedback and bug reports from the Katanaut General Discussion. Thank you to everyone who's been posting. I read all of it, and it directly shapes what gets fixed :) If you've been enjoying Katanaut, please consider leaving a review on Steam. I'm a solo dev, and reviews are by far the biggest thing that helps the game get seen by new players. More reviews means more visibility, and more players means I can keep pouring time into big updates. It only takes a minute, and it genuinely means the world to me! Speaking of big updates: next month Katanaut is getting a large content update that I've been preparing for a while now. More on that soon ;) Also, a little secret for the leaderboard hunters. If you want to join the "cheat" runs on the leaderboard without grinding out unlocks first, walk around the home base and type "pudding" on your keyboard.…
- Katanaut Patch 1.137 - 1 July 2026
Today wraps up season 4! Congratulations to the players below, you'll find your rewards in the home base! This months reward is the Void Eruption crown, where if you kill an enemy, they erupt with flesh eating minions! Chupep, Cpt.Brainlag, CyberWolf, Dr.onabinol, Flalalalanx, Fla1myC, gabrieledesu, Geeni, Hazman_Yahya, Horoho, ILoveThemBuns, JIN, luixa, Lurn Loroth, Malckeor, Manaく くYne, Morfi_Sky , Mr.Stick, Mrallonezii, Nightmare, Nucklechutz, PANIC, PoopSlinger34, Rook, Sacripant, size68, Stein Leas, tangbin, wabbiT, walkaris, yourabusivestepdad, zakuto, Ебоboy, 游戏娱乐一般人, 米希, 정신질환전문의사 https://media.tenor.com/ygl0F57clLgAAAAi/obito-naruto.gif A big balance pass this season to shake up the meta. Vorpal Pistol and Pulse Barrier have ruled the speedrun boards for three months straight, so they're getting reined in, and a whole pile of slept-on skills - plus poison and fire builds - are g…
- Katanaut Patch 1.136 - 27 June 2026
Hey all, This patch includes a handful of leaderboard fixes, along with some long overdue minimap features. You can now see items on the map in various colors. Aside from that, work on the ports is continuing, and I finally have some cool news to share: XBOX: https://www.xbox.com/en-US/games/store/katanaut/9NJBHBLBPD0C/0010 https://i.imgur.com/L1mCelj.png PLAYSTATION: https://store.playstation.com/en-us/concept/10019282/ https://i.imgur.com/ofevceA.png Switch is also on the way! If you’re excited to play on any of these consoles, wishlists help a ton. Anyway, see you in a few days for the new leaderboard season! Core: - Added colored dots to the minimap for nearby enemies and dropped loot. - Added extra protection for your save file. The game now double-checks every save before it replaces the old one and keeps a safety backup it can automatically fall back on, so a bad save (for exampl…
- Katanaut Patch 1.133 - 7 June 2026
Hey all! As per usual, while I was working on porting to consoles, I came across some wild performance hacks that also work great on PC. This patch is lumping in some of those performance increases which should wildly help lower end PC's, and also maximize FPS for everyone across the board. Also lumping in a few bugs and QOL feature reported on the Katanaut General Discussion
- Katanaut Patch 1.130 - 31 May 2026
Hey everyone! That's a wrap on this season's leaderboards! Huge thank you to everyone who threw themselves down the elevator and competed this month. Watching the runs pour in never gets old.
- Katanaut Patch 1.127 - 22 May 2026
Hey everyone, quick balance patch before the weekend, plus a few suggestions and bug fixes that were sent in. Seeing the item combos people are using (through the leaderboard) is opening up a lot of great opportunities for balance adjustments. I’m really happy to see such a wide variety of builds! My overall goal is to make more synergistic adjustments so players feel encouraged to combine more items in different ways. I think that will lead to a better overall experience. https://media1.tenor.com/m/ei9a_seUEmcAAAAd/roguelite-katanaut.gif Core: - Steam Deck -- the viewport now expands to 16:10 to fit the steam decks resolution. - Hold-to-Auto-Attack (new Accessibility-tab toggle, default OFF): holding the melee button continuously attacks as fast as possible. While enabled, secondary/special katana attacks switch from hold-to-charge to double-press (fire immediately when available), and…
- Katanaut Patch 1.125 - 15 May 2026
Quick one for this weekend! This update includes lots of small backend tweaks from the porting work, some bug fixes, and a new feature: you’ll now be able to see player gear on the leaderboard. From now on, whenever a player submits a score to the leaderboard, we’ll show their gear and gear levels alongside their perks and implants: https://i.imgur.com/878JUBO.png Since this patch is going live halfway through the current leaderboard season, most players won’t have gear data attached to their existing submissions yet, so it may look like this for now: https://i.imgur.com/5QwsXXE.png In about two weeks, we’ll get a fresh start with the next season, and everyone’s gear should start showing properly. Core: - Added feature where players will be able to see each others gear during submissions. - Standing at the leaderboard, you can press up/down (W/S, joystick, D-pad) to scroll through the t…
- Katanaut Patch 1.124 - 1 May 2026
Hey everyone! Season 2 is officially over, and Season 3 begins now! https://media1.tenor.com/m/rw4hnyKNq7EAAAAd/samurai-katana.gif Season 2 winners are listed below and will receive their in-game rewards in their Home Base. For this season, I'm trying something new and interesting. I introduced a combo system where if you pick up specific items that are considered a combo, they receive a mutual buff together. For example, Ground Slam and the Death from Above perk naturally buff each other now, based on the height of the impact(shoutout to Iron)! I added a massive number of these combos to the game. Many are known, and some are unknown. I’m going to wait for feedback to see what you all think. Other than that, business as usual! Core: - Season 3 starts now! - Season 2 reward chest is now handed out to all top 10 players from last season - New combo system is added to the game. when certa…
- Katanaut Patch 1.123 - 25 April 2026
Got a nice balance patch along with some bug fixes that I've been hunting from recent submissions! The leaderboards have been heating up recently. If there is a build or certain items/skills that you wish were a little more powerful, mention them below or send it in the feedback in-game! Would love to help surface new builds for you all. https://media1.tenor.com/m/3Nz2xEE02pwAAAAC/ninja-scroll-ninja.gif Balance: - Final Boss: base health reduced ~12% to bring fight pacing in line with the rest of the game. - Protean Gun: damage increased ~55% across all rarities. - Warp Thornes: damage increased ~25% on average (larger boost at lower rarities). - Deagle: damage scaling improved, ~20% increase at max rarity. - Charger SMG: damage increased ~30% across all rarities. - Grapple Gun: early-tier damage roughly doubled, smoother curve into the existing max. - Aether Drain skill: damage roughly…
- Katanaut Patch 1.120 - 5 April 2026
You might be thinking... What is this solo dev doing. He just patched the game yesterday, and now he's dropping a MASSIVE 200MB patch. WTF. Well, I just had a massive breakthrough in performance for Katanaut while working on the porting efforts for Switch. These performance updates are significant under extreme testing, and I'm so incredibly happy about them, that I'm here patching this in at 2am. This is a win for anyone with lower-end PC's, steam deck users, and future consoles ;) https://media1.tenor.com/m/W93VsNUYX6MAAAAd/sa-tis-c.gif So along with the massive performance face lift, there were some other bugs I tackled as well: Core: - Godot upgrade from 4.5 -> 4.6 - Massive unlocks in terms of FPS performance -- all coming from porting efforts. - Sometimes if you have too many unlocked items, opening a npc menu introduced brief lag. Optimized the npc menus for players with a lot of…
- Katanaut Patch 1.118 - 3 April 2026
Got a new patch before the weekend! This is from some recent bug reports and realizations that I had. Some good QOL changes and a few optimizations I also figured out as I'm working through the porting for consoles! Hope you all enjoy and have an amazing weekend! Core: - Testing some improvements to the efficiency of the blood system. Hoping everyones PC cry a little less with all effects on :) - Due to the ever-increasing amount of unlocks that I'm adding to the game, I feel like the ban system needs to allow players to ban more items from dropping if they want. If you have over 15 unlocked items in any category, you can now ban up to 60% of the items from dropping. - Update the visuals on Voidthorn Katana(new katana!) during normal swings. - When using a controller, the pause menu can now be toggled open and closed with the same button. - You will no longer be able to bind two buttons…
- Katanaut Patch 1.117 - 27 March 2026
Solo dev here -- and that’s a wrap on Season 1 of Katanaut! Get a head start on Season 2 ending at the end of April! This patch comes in hot with sweeping balance changes across the board, and yes, it is a full meta shakeup. What does that mean? BUFFS. Buffs everywhere. Every category has been brought up to make more builds viable, more playstyles rewarding, and more weapons worth experimenting with. Season 1 competitors, if you placed Top 10 on any leaderboard, you will find a reward waiting in your homebase. On top of all that, one of the most requested features is finally here: 👉 The Training Room Located beneath the homebase, you can now test your gear and upgrades against enemies in a controlled environment. Bosses did not quite fit into hologram form... maybe next time 😉 https://i.imgur.com/GibVvDb.gif Core: - Added training room to the homebase so users can test items that they…
- Katanaut Patch 1.116 - 9 March 2026
Hey everyone! This weeks patch is a smaller one just to focus specifically on reports that have come in, and comments from the discussion threads. As always, if you have any suggestions please drop them in the discussions or even use the feedback reporting feature on the main menu! Just a general update -- My primary focus recently is on porting(as usual), which has been monumental. The latest is that Switch porting is going well and currently split between certification and optimization. Once Switch is done(nearing it), porting for the other consoles should be more trivial. Looking forward to having more news about ports soon! Core: - Reduced all Boss health by 10%. - Added more warnings to charge boss charge phases for Avarice Machine, Lilithex, and Goreweaver. - Added more clarity to a handful of boss attacks, so they are visually easier to see. - Added loading bar segment for scenes…
- Katanaut Update 1.115: Trading Cards, Community Items, Balance Changes & More - 18 February 2026
Hey everyone! Got a fun one today. The Katanaut Points Shop is officially live on Steam! That means trading cards, emoticons, badges, profile backgrounds, animated profile backgrounds, and animated avatar frames are all available now. If you've been wanting to deck out your Steam profile with some Katanaut flair, go nuts: https://store.steampowered.com/points/shop/app/3032830 https://i.imgur.com/vw1zcAN.png I spent a lot of time on these and I'm really happy with how they turned out. Collecting the full set of trading cards will unlock badges, and the animated backgrounds and avatar frames look pretty sick if I do say so myself. The backgrounds were created by an amazing artist friend of mine, and if you want the full resolution versions of them, I'll be posting them up in discord later :) https://i.imgur.com/BTOklNE.png On top of that, there's a handful of gameplay changes and bug fixe…