SPSTEAMPULSELIVE ANALYTICS
Fantasy Map Simulator

Fantasy Map Simulator Steam metadata

The Stranger | Sep 4, 2024 | game

Released

260players observed · 5 October 2026 - 10:18:56 UTC

IndieSimulationStrategyEarly AccessGod GameSteam Store

  • Latest observed players260 · 5 October 2026 - 10:18:56 UTC
  • SteamPulse tracked peak1,528
  • Units sold (VGI)513,000
  • Revenue (VGI)$3,000,000
  • Review score89% positive

Fantasy Map Simulator metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players260 · 5 October 2026 - 10:18:56 UTC
  • SteamPulse tracked peak1,528
  • Units sold (VGI)513,000
  • Revenue (VGI)$3,000,000
  • Review score89% positive
  • Total reviews3,969
  • Release dateSep 4, 2024
  • DeveloperThe Stranger
  • PublisherThe Stranger

Genres: Indie, Simulation, Strategy, Early Access

Company pages: Developer: The StrangerPublisher: The Stranger

Top Steam chartsTop 100 gamesGame directorySteam Store page

Fantasy Map Simulator Steam metadata

Fantasy Map Simulator metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3035500/metadata
Steam Storehttps://store.steampowered.com/app/3035500/
Steam Communityhttps://steamcommunity.com/app/3035500
PCGamingWiki search
IGDB searchSearch IGDB for Fantasy Map Simulator

Reviews, pricing, and metadata

Review summary

Very Positive

89% positive, 3,552 positive, 417 negative

Price and discount

$7.99

Platforms

Windows

Categories

Single-player, Steam Workshop, Includes level editor, Family Sharing

Achievements

Not available

Platform releases
  • Steam 4 September 2024

Latest Steam announcements

  • Major Update: The Government Office System — Officials, Cultural Titles, and Local Governance - 7 August 2026

    This August 6, 2026 update introduces the complete Government Office System: every state appoints a full roster of officials (by AI or by hand) whose competence directly affects the treasury, provincial output, rebellions, and battlefield command. Official titles change dynamically with culture and government form, backed by a full title editor and map-wide default titles. Also included: streaming-loading optimization for legacy saves. The office system at a glance: States are no longer run by the ruler alone: three tiers and six offices have been added. Central offices (one per state): Chief Administrator, Treasurer, and Marshal. Local offices: the District Governor (governs a district) and the Governor (governs a single province). Wartime office: the War Commander, appointed per war and automatically discharged when it ends. Every office is held by a real character with skills and a f…

  • Capital Icons, Alliance View, and Independence War Fixes - 20 July 2026

    This update includes the following fixes: Fixed newly founded countries created by rebellions showing a regular city icon for their capital. Fixed the city icon not updating after a national capital was captured. Fixed alliance names remaining on screen after switching the alliance view or loading a save. Fixed issues with the Religion Mod upload list. Fixed vassals continuing to pay tribute after launching a war of independence against their overlord.

  • New War System V2: Casus Belli, Peace Settlements, and Capital Fall Crises - 17 July 2026

    This July 17, 2026 update brings the reworked War System V2: AI declarations now come with explicit casus belli and war goals, wars are pushed toward the negotiating table by war exhaustion and distress, peace settlements are enforced based on the outcome, and new mechanics arrive: capital fall crises, forced conversion wars, and cultural unification wars. How to switch between V1 and V2: Newly generated worlds use War System V2 by default. Existing saves keep their original war system: old saves still load as V1 and show a notice on load. They are never switched automatically. The switch is in Map Editor → Global Commands → AI Global Configuration: War System V2 (This Save): switches the war system of the current save. Confirming will force-end all ongoing wars, and the choice is stored with this save. War System V2 (New Games): sets the default war system for newly generated worlds. I…

  • Custom Population, Province Defense, and Dynamic Army Size Limits - 4 June 2026

    This June 4, 2026 update focuses on custom province population, province defense, and dynamic army size limits. Custom population and defense: Added custom population settings to the Province panel. You can now set current population and max population for a province. Max population can be locked so load validation and map recalculation will not overwrite your custom value unless it is invalid. Added custom defense settings to the Province panel. You can now set current city defense, max city defense, and home battle efficiency. Custom defense values also support locking, giving custom maps and scenarios more stable province-level control. Added district population settings. A total district population can now be distributed across all provinces inside that district. Army size limits now scale dynamically with province population, so more populated provinces can support larger armies. C…

  • Military System, District Editing, and Workshop Upload Rework - 20 April 2026

    This April 20, 2026 update focuses on the new military system, district editing, and a rebuilt Workshop upload flow. Military system and military editor: Added a full military unit system. Unit types now affect recruitment tendencies, combat modifiers, land movement speed, and army icons on the map. The default set currently includes Infantry, Archer, Shield, Cavalry, and Elite. Different units now perform differently in recruitment, attack, and defense depending on terrain. States can inherit military units from their culture or switch to a custom state-specific setup. Cultures can also use the default set or their own custom unit setup. Added a new military editor in both the State panel and the Culture panel. You can now edit unit names, multilingual translations, base combat strength, recruitment weight, land speed, icon scale, and terrain modifiers for recruitment, attack, and defe…

  • Crash Fix for Map Editing - 31 March 2026

    Fixed crashes caused by a memory leak while editing maps. Please try painting the map with Autosave enabled in Map Editing -> Global Commands. If the game still crashes, please send your Player.log to [email protected]. Player.log path: %USERPROFILE%\\AppData\\LocalLow\\The Stranger Studio\\FantasyMapSimulator\\Player.log

  • Custom Naming, Custom Labels, and Editing Improvements - 22 March 2026

    This update focuses on country custom naming, custom labels, and map-editing workflow improvements. Country custom naming (State Panel -> State Actions): Added a new Custom Naming system for countries. You can now edit the state name and a full-name template separately. Templates support placeholders such as {Name} and {RestorationOrdinal}. Multi-language translations are supported for custom country names. Custom labels (Map Editing): Custom labels are now integrated into the Map Editing panel. Create and manage custom labels directly on the map. Labels now support font selection, font size, bold, italic, text color, outline color, and outline width. Added multilingual text support plus position editing and curve editing for decorative map labels. Date and history tools (Map Editing -> Global Commands): Added Set Date, allowing you to directly set BC/AD year, month, and day. Added Clea…

  • Naval Overhaul, AI Global Config, and Autosave - 12 February 2026

    This update focuses on a major naval overhaul, AI global configuration upgrades, and the new autosave system. Quick controls: Press 1, 2, 3, 4, 5 to switch different map modes. Naval and trade updates: Added an independent navy and merchant-ship system; fixed infinite navy production and related lag. Navy count is now controlled by dynamic port quotas (default: 1 navy per 3 ports). Added port occupation/reclaim and blockade logic, including blockade markers. Navies can now engage and sink enemy merchant ships in sea battles, with rebuild cooldowns. Land armies now prefer embarking/disembarking via ports on long cross-sea routes. Navy, army, and merchant units now prefer moving along established sea routes. Land battles in blockaded port provinces now deal 2x damage. UI and interaction: Added a new navy information panel. Added a dedicated merchant-ship information panel. AI global confi…

  • Family Editing Is Here and the 2026 Roadmap - 6 January 2026

    Family Editing Edit noble houses via Edit Map -> Edit Houses: split territories and delete houses. Manage members via Family Panel -> Members -> Family Tree: delete characters, arrange marriages, divorce, execute, and add children. Improved house territory allocation so expanding lands stay more contiguous and coherent. Added a new Family View in the Country panel (toggle from the action bar). World History Review The World History Review table is now available from the History screen via Full History, with event filters that apply to both full and yearly history and are saved to your config. More Improvements Pause Editing: most editing actions can now be done while paused (entering the editor auto-pauses). Toggle via Edit Map -> Global Commands. Workshop uploads: manually pick a cover image (png/jpg). Images over 1MB are auto-compressed to prevent upload errors. Unconquerable Regions…

  • Alliance interface complete with customization and family-trait fixes - 1 December 2025

    The alliance interface is now complete: customize alliance names and colors, press the 2 key to switch to the alliance view, lock an alliance so it never disbands, and expel members when needed. A new capital jump shortcut lets you click the capital entry under Basic Information in the country panel to open the capital province UI while centering the camera on it. Balance updates: higher odds for family purges and slightly shorter, less frequent family rebellions. Bug fixes: fixed mutually exclusive traits spawning together on new characters and the Cruel trait not taking effect. Preview: family editing tools arrive in the next update.

  • History log overhaul and giant-map optimizations - 29 October 2025

    The history log panel has been rebuilt so you can jump to any year and turn pages forward or backward with precision.Improvements:Heightmap and biome painting on huge maps now runs much smoother, eliminating the heavy stutter that used to happen after finishing a pass.Sea routes render faster by merging their meshes to cut draw calls.Bug fixes:Fixed some provinces inheriting tiles from neighboring provinces after generation.Fixed rebel wars continuously spawning new armies.Fixed the family tree panel occasionally opening with no characters.Fixed national borders failing to refresh after rivers were cleared.Fixed the Translate Map command under Map Editing -> Global Commands so it now completes successfully.

  • Army panel reset and river editing improvements - 12 October 2025

    Army panel reset with a unified style. River editing improved: you can now multi-select control points and a button was added to delete all rivers. The new river editing workflow is as follows: Left-click to select a river. Drag a box with the left mouse button to select river control points. Hold the left mouse button to drag selected control points. Alt + left-click to add a new control point. Shift + left-click to create a new river. Delete removes control points; if none are selected the entire river is deleted. Bug fixes: Fixed rivers becoming unselectable after dragging control points. Fixed some legacy maps losing their religions. Fixed countries failing to elect a new leader after the previous one died. Fixed right-click movement sometimes failing in RTS mode. Fixed incorrect naming and description when creating new religions. Fixed the memory leak caused by storing historical n…

  • Family System, National Leaders, Civil War System, Religion Editor and RTS - 16 September 2025

    1. Family System and National LeadersEach country now has different families, and based on their political system, countries have leaders with different titles.Leader Titles by Political System:- Kingdom: King/Queen- Empire: Emperor/Empress- Republic: Consul- Federation: Grand Consul- Tribal: Chief- Theocracy: Pope2. Character SystemCharacters have four core attributes:- Charisma: Affects diplomatic ability and public support- Military: Affects army combat effectiveness and war command ability- Diplomatic: Affects diplomatic negotiations and international relations- Administrative: Affects national management efficiency and tax collectionCharacter Trait System:- Traits modify the four attributes, e.g., "Genius" trait significantly boosts administrative ability- Some traits are mutually exclusive, e.g., "Kind" and "Cruel" cannot coexist- Special traits like "Reformer" may trigger politic…

  • June 21st Update Log - 21 June 2025

    Export Images and History Go to Menu > Options -> Export to select the content you want to export.Army Pathfinding Efficiency Optimization Significantly improved the efficiency of army pathfinding, reducing lag when there are large numbers of troops.

  • Culture View and New Editor UI - 20 May 2025

    Culture View, Alliance View, a new Editor UI views Press 1, 2, 3 to switch between Country, Alliance, and Culture views. Culture The Culture system includes regions where countries can emerge or rebel. The probability of a country's traits, ethnic attributes, and political system appearing is determined by weight values. Editor UI The UI for map editing has been remade. Currently, the Country Panel, Culture Panel, and Map Editing UIs are new versions. Other UIs will be remade successively in the future. Translation A built-in Microsoft translation function is now available for translating countries, cultures, and provinces. Global translation can also be performed in Map Editing -> Global Commands. Future Update Plan The Alliance Panel, Religion Panel, and Religion View will be implemented soon. If development goes smoothly, the first major system update will be launched in September: N…

  • Redesign Nation Panel UI - 19 March 2025

    Game Update Announcement Interface Improvements Redesigned Nation Panel UI with clearer categorization, including seven main sections: Basic, Action, War, Trait, Diplomacy, Resource, and History We plan to redesign other interfaces in the future Bug Fixes Fixed an issue where city names would display incorrectly when editing provinces in certain situations Fixed a problem where players couldn't immediately click on the map to view the nation panel when entering the game Fixed an issue where Latin-based text couldn't correctly display Chinese map place names. We will introduce an automatic map translation feature in the future

  • Mega Map and Wallpaper Mode Improvement Update Announcement - 16 February 2025

    【Map System Update】 The mega map feature is now available! Map area has been expanded to 4 times larger, with the number of map cells doubled. Players can adjust the scale in "Map Editor -> Edit Height -> Map Scale". Added more map templates, which can generate more realistic world maps in conjunction with the mega map feature. 【Wallpaper Mode Optimization】 Added map interaction functionality, supporting click operations Added multi-screen support, allowing free selection of display screens Added two modes: non-interactive/interactive Non-interactive mode supports low frame rate settings, effectively reducing device heat Modes can be quickly switched via system tray Fixed issues where wallpaper mode would become ineffective in certain situations 【Performance Optimization】 Optimized province border update performance Optimized coastline update mechanism, implementing delayed updates for…

  • Editor Improvements Update Notes - January 16 - 16 January 2025

    I. Editor Logic Improvements When switching to different editing options, the corresponding view will now automatically switch without needing to adjust administrative map transparency or background map type in map appearance settings. After closing the editing panel, the map will revert to display according to map appearance settings. II. Province Editing Features Update Added a regenerate province button and average province cell count option in the province editing panel. You can adjust province generation density by modifying the average number of cells per province. III. Interface Tooltip Improvements Added numerous editor-related tooltips. Hover your mouse over buttons to see their usage instructions. IV. New Map Editing Tutorial 1. Map Mechanics: Based on Voronoi diagrams, each province consists of multiple adjacent polygons (cells). A province is the smallest unit that a country…

  • fix bugs related to maps download from workshop - 7 January 2025

    Fixed an issue where players from certain countries could only see height maps but not country borders when loading Workshop maps.

  • Vassal States, Economy & Combat Power, Fortress System Update - 25 December 2024

    Vassal State System Nations may become vassals after defeat in war Vassals must pay annual tribute (30% of yearly income) to their overlord in December Overlords have military access to vassal territories Vassals are forced to leave all alliances and end all wars Diplomatic Restrictions: Vassals have no independent diplomatic power Must follow all decisions made by their overlord Independence Mechanics: No independence seeking within first 5 years of vassalization More likely to seek independence when power grows close to overlord More likely during overlord's military setbacks More likely when overlord corruption is high Desire for independence increases with time Interface Improvements: New vassal controls added to nation panel Vassal borders shown in green Overlord borders shown in purple Provincial Fortress System Added manual fortress/pass editing functionality Operation: Hold Shif…

Patch notes and updates

S.noRelease datePatch nameGID number
120 July 2026Capital Icons, Alliance View, and Independence War Fixes1838407329265479
27 January 2025fix bugs related to maps download from workshop1787858252879414
311 September 2024HotFix6250522009508070875
48 September 2024Fix Place Army Error6242640076606540109
57 September 2024Sep.9 Update Log6242640076603199414
65 September 2024Small Update6242640076596980970
74 September 2024Workshop Related Bugs Fix6242640076593182141
84 September 2024Fantasy Map Simulator EA Release Note !6242640076592422185

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3035500
Live current players260
SteamPulse tracked peak1,528
Live count (today's peak floor)260
Price$7.99
Free to playNo
Discount0%
Original price USD$7.99
Current price USD$7.99
Release dateSep 4, 2024
DeveloperThe Stranger
PublisherThe Stranger
Owners estimatedNot available
SteamSpy owner estimate minimum100,000
SteamSpy owner estimate maximum200,000
Review typeVery Positive
Positive review percent89%
Positive reviews3,552
Negative reviews417
Total reviews3,969
Steam recommendations4,220
AchievementsNot available
Average playtime forever2,896 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3035500/

Short description

Fantasy Map Simulator: Create and watch imaginary worlds evolve over centuries. Design maps, simulate nations and their politics, and control destinies. See empires rise and fall on your desktop wallpaper. A unique simulation for history buffs and creative minds.

About this game

Fantasy Map Simulator: Witness the Rise and Fall of Dynasties on Your Wallpaper In this innovative simulation game, you'll become the creator and witness of a fantasy world, allowing imaginary history to unfold in your daily life. Key Features 1. Generate or edit custom fantasy maps, building your unique imaginary world 2. Simulate internal affairs, diplomacy, development, and wars between nations, observing historical evolution over hundreds or even thousands of years 3. Control the fate of nations as you see fit, shaping the world order. 4. Unique Windows desktop wallpaper mode - empires rise and fall in the background while you work or rest Whether you're a history enthusiast, a fantasy world creator, or someone seeking a unique desktop experience, "Fantasy Map Simulator" offers an unprecedented simulation experience. Create, observe, intervene, and let imaginary history coexist with your daily life - your fantasy world is right before your eyes!

Supported languages

English * , French * , German * , Spanish - Spain * , Russian * , Japanese * , Polish * , Simplified Chinese * , Portuguese - Brazil * , Portuguese - Portugal * , Spanish - Latin America * , Traditional Chinese * , Korean * , Turkish * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
30Steam Workshop
17Includes level editor
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $7.99
  • Highest observed: $7.99

Fantasy Map Simulator's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $7.99, the highest is $7.99, and the first visible tracked price is $7.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Fantasy Map Simulator's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $7.99, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $7.99. The latest run records $7.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $7.99
  • Current list price: $7.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Fantasy Map Simulator at $7.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$7.99$7.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $7.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$7.99$7.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $7.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$7.99$7.99No discountSteam Store

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