SPSTEAMPULSELIVE ANALYTICS
Demon Hunt

Demon Hunt Steam metadata

Massive Hug | Jul 30, 2025 | game

Released

17players observed · 22 September 2026 - 19:27:19 UTC

ActionIndieEarly AccessSteam Store

  • Latest observed players17 · 22 September 2026 - 19:27:19 UTC
  • SteamPulse tracked peak411
  • Units sold (VGI)18,136
  • Revenue (VGI)$88,229
  • Review score74% positive

Demon Hunt metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players17 · 22 September 2026 - 19:27:19 UTC
  • SteamPulse tracked peak411
  • Units sold (VGI)18,136
  • Revenue (VGI)$88,229
  • Review score74% positive
  • Total reviews429
  • Release dateJul 30, 2025
  • DeveloperMassive Hug
  • PublisherMassive Hug

Genres: Action, Indie, Early Access

Company pages: Developer: Massive HugPublisher: Massive Hug

Top Steam chartsTop 100 gamesGame directorySteam Store page

Demon Hunt Steam metadata

Demon Hunt metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3039910/metadata
Steam Storehttps://store.steampowered.com/app/3039910/
Steam Communityhttps://steamcommunity.com/app/3039910
PCGamingWiki search
IGDB searchSearch IGDB for Demon Hunt

Reviews, pricing, and metadata

Review summary

Mostly Positive

74% positive, 318 positive, 111 negative

Price and discount

$6.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Steam Cloud, Family Sharing

Achievements

51

Platform releases
  • Steam 30 July 2025

Latest Steam announcements

  • 0.19.007 - 21 September 2026

    Hello everyone, the new patch is here!Sorry for the 2 months wait, I hope you like the changes in this update and new biome is also coming soon.Thank you for your patience and support!And just a question, is anybody experiencing crashes or freezes? -Replaced the Crafting system with the Infuse system. Crafting felt redundant because you can collect plenty of loot in a run, and I wanted to create a more meaningful system. Infusing adds a special stat to your items to further calibrate your builds. Infusion recipes unlock as you recycle items. Each gear slot type accepts a different set of infusions, and an item holds one infusion at a time.-Added Loadouts. Three tabs for items and three for orbs: switch a tab and that setup is equipped instantly. The active tab updates itself as you change gear. Items saved in a loadout are marked in your inventory.-Added Leaderboards. Each Boss and Thre…

  • 0.19.006 - 22 July 2026

    Hello everyone, the new patch is here!Lots of balance changes this time. Nearly every weapon and damage dealing artifact has been tuned.I also found and fixed a bug where Armor was actually increasing the damage taken, so runs will probably get a bit easier.These changes were made based on collected data. I will keep an eye on how they impact the balance and continue tuning in future patches.-Added tutorial overlays for the consoles in Base. New players will see these on their first visit to learn what each console does. Existing players may see them once as well.-Added UI animation to the Mecha Experience Bar at the run earnings screen.-Various combat code optimizations that should help performance in longer sessions.-Fresh saves now stars from the Hunt isntead of Base.-Fixed armor increasing damage taken instead of reducing it. Armor now works as intended.-Fixed weapons (e.g. Arc, Orb…

  • 0.19.005 - 24 June 2026

    Hello everyone new patch is here! Trying to push updates regularly while also working on the next biome. -Starting weapon progress now uses tiered thresholds. Tier 1 requires 30 waves, Tier 2 requires 40, and Tier 3 requires 50.-Added a brief invincibility window after taking damage to prevent multiple hits registering in the same instant.-Hunt earnings now appear one by one on a dedicated screen before the game over page, showing each unlock with its name, type, and icon.-Updated the game's fonts for a better visual fit with the game's overall aesthetic. -Fixed Artifact Entropy not applying health regeneration multiplier properly.-Fixed fourth artifact slot in the armory bug.-Fixed Banish button placements when weapon info toggle is off.-Fixed controller getting stuck if the post-banish offer contains an equipped weapon.-Fixed Delete Save Button not being interactable with controller i…

  • 0.19.004 - 4 June 2026

    Hello everyone new patch is here! Armory Artifact Slots-The Armory now features dedicated Artifact Slots. Unlock them by discovering new artifacts, then drag and drop your favorites into the slots to carry their effects into every run. Each slot type provides a different passive bonus:Frequency Slots (1 & 3): Artifacts placed here are significantly more likely to appear as options on the level-up screen.Rarity Slots (2 & 4): Artifacts placed here will appear at a higher rarity when offered during a run.Artifact Dps Bars-Damage-dealing artifacts and Warden's Drone now have dedicated DPS Bars in gameplay and gameover screen.-Fixed saved runs not loading up-Fixed infinite Attraction Core and Unique Token drops from enemies-Fixed Starting weapon rarity (Rare/Epic upgrade) not applying correctly-Fixed Tendril not damaging small enemies in Willowmire (first biome)-Fixed Tendril not applying c…

  • 0.19.003 - 28 May 2026

    Hey everyone!The second boss of the new biome is still a wall for most players, so I've made some nerfs to its moves. Let's see if it helps!-Reduced intensity of some of Yuun's attacks (Second boss). -Added a Delete Save File button to the Settings menu, available only from the Main Menu.-Reduced the HP multiplier of enemies during the Endless phase.-Fixed a bug where pressing the Endless Mode button input (LB) on the defeat screen would resume the game and make the player invincible for the remainder of the session.-Fixed a bug where right-clicking after closing the inventory menu would equip/unequip an item.-Fixed a bug where Spectre's full shield evasion bonus would stop working mid-run and not come back.-Fixed Orb of Relief orange side description to correctly display the bonus as a percentage of max HP.-Fixed enemies near the map border dropping items outside the border — they now…

  • 0.19.002 - 21 May 2026

    Hey everyone!Thank you for your kind words to the previous post, means a lot.Here is a quick new patch, mostly for the balance issues about the first bosses of new biome.Coldbreak Plains-Decreased enemies health by 20%-Decreased the intensity of all Mordis' attacks (First boss). -Decreased intensity of some of Yuun's attacks (Second boss). -Decreased projectile speed of second elite.-Decreased burrow duration of worm type enemies from 1 second to 0.6 second-Sentinel's invincible area now shrinks as the Sentinel takes damage. Decreased move speed by %20-Added new pop up banner design for point of interests on the map. (Altars, shrines etc..)-Fixed the banish bug which showing equipped weapons as new after a banish.-Minigun - Launcher projectile deals 4x more damage now.-Arc - Base Attack Speed 16 => 20, Base Damage 16 => 20-Disc - Base Attack Speed 4 => 5, Base Damage 32 => 36-Mortar - B…

  • 0.19.001 Coldbreak Plains - 16 May 2026

    Hey everyone,It's been a long time of silence, and I owe you an honest explanation.Developing this game was a long, isolated process and by the time it launched, I had burned out really hard.I needed to step away and spend some time with family and friends. It was something I genuinely needed to keep going. I'm not going to pretend otherwise.Since the new year I've been back at it. Heads down, focused on finishing this update. I didn't want to come back empty handed or make promises I couldn't keep, so I stayed quiet and kept building until I had something real to show. The update is out today. Thank you for waiting. It means more than I can say.And to those who stuck around through the silence, I'm truly sorry.You deserved better communication, and I'll do better from here.Here's what's included in the update:-NEW BIOME Coldbreak Plains, a whole new biome with a complete new mob set, b…

  • 0.18.010 - 10 September 2025

    Hello everyone, the new patch is here! I’ve started work on the new biome, which will include new enemies, bosses, artifacts, orbs, a new weapon, a new mecha, unique items, and set items. It will probably take me a couple of months to finish. I’ll try to have it ready by the Steam Winter Sale. Meanwhile, I’ll keep releasing patches for QoL, balance, and bug fixes every 2–3 weeks. Here is whats included in this patch : -Re-enabled artifacts Chain Lightning and Hunter’s Mark. These were tested in the opentest for a while, so they should be good. Let me know if you see any issues. -Increased move speed in base. -Pylon gives you an objective now when you dont meet the requierements. Elite spawns when you complete the objective. So you dont need to go back to the Pylons. -Added resume button to the game menu -Capped Hp bar size. This is just a visual cap to the ui -Added Criticial Chance sta…

  • 0.18.009 - 19 August 2025

    Hey everyone! New patch is here. -Updated Orb screen. Added QoL features that shows which Orbs are equipped and a highlight on the orb slot when hovering over Orb panel. -Added an info bar that you can toggle in the upgrade screen that shows weapon evolutions and upgrade paths. -Added a setting option that disables most of the particles effects. -Added a setting option that disables screenshake. -Added a setting option that disables upgrade screen flash animation. -Some people are experiencing an issue that locks their movement in the gameplay. This patch might fix this and I added a setting option to the controls(alternative input) that might work too. -Fixed Extreme Protocol bug that shows like it is equipped even if it is not. -Leech Chance stat bug should be fixed. -Added a save back up system that creates a backup folder and back ups your latest save file in your save directory eve…

  • 0.18.008 - 12 August 2025

    Hey everyone. -I think I fixed the crashing issue. Tested this build on opentest branch and It seemed to be working fine. -Fixed some artifacts not upgrading. -Increased font size in weapons upgrade menu -Added Artifact Extreme Protocol indicator to the Leech Chance stat panel. And Extreme Protocol only affects Leech Chance now.

  • 0.18.007 - 8 August 2025

    Hello everyone, patch 0.18.007 is here. I've spent most of my time working on trying to fix the crashes. I'm trying to find and fix things that causing the issues, so hopefully there should be less crashes in this patch. If you notice any pattern or something that crashes the game, please let me know. Memory leak issues while transitioning scenes should be fixed. You can send your crash logs or player logs to the [email protected] You can find them here: Users//AppData/Local/Temp/Massive Hug/Demon Hunt/Crashes Users//AppData/LocalLow/Massive Hug Also backing up your save files once in a while might be a good idea. Crashes might corrupt them if they happen mid-save. -Fixed the Orb of Persistance causing pylons not acting properly. -Added a warning that pops up when inventory is full. -Fixed the reroll button size. -Decreased the brightness of Soulstone particles and Dualsaber. -Increas…

  • 0.18.006 - 4 August 2025

    Hello everyone, patch 0.18.006 is here. -Fixed the Halo weapon not damaging properly. This was actually affecting many other stuff, so if you see anything gets overpowered after this patch let me know. -Fixed the Swarm Cloud not triggering Corrosive damage effects. -Added a max level available indicator to the workbench screen. -Fixed the memory issue caused by green goo puddles. This might be actually one of the reasons people get more crashes after threat level 3 as Jaya spawns bunch of them leading to memory corruption. -Removed the Chain Lightning and Hunter's Mark from the game for now. I think they've been causing some of the crashes and a bit tricky to solve right now. -Crashes caused by Surge, Disc, Arc and Swarm Nodes should be fixed. That being said, there are still memory leak issues in the game, leading to crashes after a while, taking Steam down with itself. Monitoring your…

  • Hotfix Revert 0.18.004 - 1 August 2025

    Hey! Yep, I'm reverting most of the things I made except the fixes and balances. Last patches just broke more things then they fixed. Sorry, this was a bit of a trial and error as I just can't replicate the crashes myself.

  • Hotfix 0.18.003 - 1 August 2025

    Hello everyone! I hope this patch will solve most of the crash issues. That's what I'm focused on right now. I also uploaded previous builds to the Steam in any case. You can access them by right clicking the game on library > properties > betas Again, thank you for your patience!

  • Hotfix 0.18.002 - 31 July 2025

    Hello everyone! Here is the first round of patches. Thank you for your feedback and support so for, its been a crazy day! -Fixed storage item disapperance -Decreased Rhinowing(flying red enemies) spawn count -Increased starting hp from 50=>60 for Strider. and 40=>50 for Brute and Spectre -Increased Mecha Experience gain after the runs. -Decreased Yabi's and Jaya's projectile damage. -Decreased level up screen flash animations brightness -Mostly working on fixing the crashes right now. This patch might lower the probabilty of them but it takes a bit time to eliminate them completely. Meanwhile it would be really hepfull if you can send me your crash reports to this email => [email protected] Users\\AppData\Local\Temp\Massive Hug\Demon Hunt\Crashes I'm aware of the issues about recycling/upgrading items. I'll fix them next. And if you enjoy the game, dropping a review would be really he…

  • Early Access Release Date - 15 July 2025

    Hello everyone, the time is almost here! Demon Hunt Early Access launches on July 30.You've been very supportive and patient, so thank you. Here is what to expect from Early Access. Weapons & ArtifactsI've added 4 new weapons to unlock, each with 3 evolutions as always.I've removed the Physical and Energy weapon types and introduced 4 new types: Ember, Ion, Void, and Caustic.These new weapon types can be further enhanced with new artifacts that unlock unique abilities to experiment with.I've added 33 new artifacts, bringing the total to 60. Some of them unlock new combos based on your weapon’s damage type.Bosses & Threat LevelsThere are 3 new final bosses, each with their own threat modifiers and a new enemy type.As you progress through each boss's threat levels, you'll unlock new rewards.ItemsI've reworked the Unique and Set Item abilities. Now there are 42 Unique Items and 12 Set Item…

  • Demo Update 0.17.005 - 3 April 2025

    Hello everyone! Here are some updates to the demo! -Added Offerings, Soulstones and Pylons. These new PoI's allows you to spawn more elite demons. -Updated core visuals. -Updated settings UI and added a minimap distance option. -Added icons on the minimap for the PoI's, They become visible as you discover them. -Updated weapon visuals for dualsaber and orbiter. -Reduced the number of shrines spawned on the map. -Flying demons(projectile-shooting) now have more health. -Ion Mortar balance: Reduced Ion Ring damage overall. -Minigun balance: Increased damage overall and increased volatile blast radius.

  • 0.17.004 - 18 March 2025

    0.17.004 -Fixed a bug causing tokens to duplicate when picked up -Altar's Pick Up stat %2 => %6 -Artifact Hungry Core Pick Up { %25, %30, %35, %40, %50 } => { %50, %60, %70, %80, %100 } -Fixed Armory's weapon images -Added a wishlist button to menus -Some polish on main menu buttons -Made some visual improvements for better readability on the Orbs screen. -There should be fewer crashes while changing scenes. Still trying to figure out the crashes that occur while quitting the game.

  • Demo Update 0.17.003 - 11 March 2025

    Hello, everyone! Here is the first update to the demo, featuring some visual improvements and QoL changes. Thank you all for your feedback! I'm reading all of it, so please keep it coming! 😊 -Updated most enemy models. -Improved the level-up screen and item panels. -Enhanced the overall environment, including visuals and colors. -Added buttons to the recycle screen for quickly adding items in bulk. -Added equipped item slots to the item upgrade screen. -The highest-level token is now auto-inserted in the unique/set item crafting screen. -Items are now auto-equipped if the corresponding slot is empty. -Fixed an issue that caused the game to crash when exiting. -Fixed a bug that allowed set and unique items to be upgraded without the required currency. -Fixed a bug that prevented level 10 items from having their rarity upgraded.

Patch notes and updates

S.noRelease datePatch nameGID number
122 July 20260.19.0061839041357024452
224 June 20260.19.0051836506165546038
34 June 20260.19.0041834602721187265
428 May 20260.19.0031833968530887801
521 May 20260.19.0021833334318568379
610 September 20250.18.0101810503566382692
719 August 20250.18.0091808061939499897
812 August 20250.18.0081807332909723662
98 August 20250.18.0071807332909601693
104 August 20250.18.0061806698490808895
111 August 2025Hotfix Revert 0.18.0041806698490724876
121 August 2025Hotfix 0.18.0031806698490719954
1331 July 2025Hotfix 0.18.0021806698490685201
1418 March 20250.17.0041794102528233721

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3039910
Live current players17
SteamPulse tracked peak411
Live count (today's peak floor)17
Price$6.99
Free to playNo
Discount0%
Original price USD$6.99
Current price USD$6.99
Release dateJul 30, 2025
DeveloperMassive Hug
PublisherMassive Hug
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent74%
Positive reviews318
Negative reviews111
Total reviews429
Steam recommendations463
Achievements51
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3039910/

Short description

Battle through demon-infested lands in this fast-paced rogue-lite bullet-heaven. Pick unique weapons with powerful evolutions, and hunt down ancient demons in intense boss fights. Loot, upgrade, and unlock new ways to grow stronger after every hunt!

About this game

Embark on a relentless hunt through vibrant, demon-infested lands in this adrenaline-fueled rogue-lite bullet-heaven experience. Arm yourself with a diverse arsenal of unique and upgradable weapons, each offering powerful evolution paths that drastically reshape your combat style. Face overwhelming swarms of vividly designed, otherworldly creatures as you carve your way through mystical worlds filled with ancient spirits, celestial beasts, and legendary foes. Battle intense, varied bosses while a rising threat level adds unique challenges. Each run feels fresh and fun with new modifiers to adapt to! Collect weapons and artifacts that work together to make your attacks stronger. Each weapon can evolve in 3 unique ways, choose the path that fits your playstyle! Loot powerful items to boost stats and unlock special abilities. Back at your base, recycle, craft, and upgrade your gear to grow even stronger between runs! Pick one of three distinct mechas, each with a signature ability and custom talent tree. Every mecha offers a fresh playstyle. Master them all to unlock their full potential! Collect Orbs and slot them into specialized nodes to change how they activate. Customize your mechas with talent points, craft unique combos, and unlock deep tactical builds. The possibilities are endless! Explore a vibrant environment full of shrines, altars, chests, and hidden rewards. Slay, collect, and grow stronger with every step of the hunt! With more maps to come! This game is being developed by a solo developer, with the help of your feedback and support.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $6.99
  • Highest observed: $6.99

Demon Hunt's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $6.99, the highest is $6.99, and the first visible tracked price is $6.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Demon Hunt's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $6.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $6.99. The latest run records $6.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $6.99
  • Current list price: $6.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Demon Hunt at $6.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$6.99$6.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $6.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$6.99$6.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $6.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$6.99$6.99No discountSteam Store

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Wallpaper Engine101,81922 September 2026 - 14:43:17 UTC150,2711,008,495Wallpaper Engine Team
Rust100,23922 September 2026 - 16:27:16 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero71,85022 September 2026 - 19:30:43 UTC546,13043,714Nugem Studio, Tesseract Studio
Project Zomboid53,78522 September 2026 - 20:05:07 UTC122,811467,999The Indie Stone
Palworld53,44122 September 2026 - 20:14:46 UTC2,101,535451,088Pocketpair
Slay the Spire 250,28122 September 2026 - 18:09:08 UTC574,638199,438Mega Crit
Stardew Valley42,53622 September 2026 - 18:00:02 UTC236,6141,016,067ConcernedApe
Geometry Dash39,36822 September 2026 - 20:25:19 UTC108,707590,977RobTop Games
Euro Truck Simulator 233,66222 September 2026 - 14:07:21 UTC73,289940,058SCS Software

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Project Zomboid53,78522 September 2026 - 20:05:07 UTC122,811467,999The Indie Stone
Palworld53,44122 September 2026 - 20:14:46 UTC2,101,535451,088Pocketpair
Slay the Spire 250,28122 September 2026 - 18:09:08 UTC574,638199,438Mega Crit
Path of Exile 249,48322 September 2026 - 16:18:37 UTC578,562209,717Grinding Gear Games
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
RuneScape: Dragonwilds23,03022 September 2026 - 18:04:54 UTC39,10324,686Jagex Ltd
R.E.P.O.21,61722 September 2026 - 17:05:53 UTC266,908420,693semiwork
ARK: Survival Ascended21,58122 September 2026 - 12:46:09 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
BeamNG.drive20,93922 September 2026 - 15:32:24 UTC44,232392,944BeamNG
The Isle19,50522 September 2026 - 19:37:05 UTC27,916111,695Afterthought LLC

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