Desert Angels news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews17
- Release dateApr 25, 2025
- DeveloperFolding Star
- PublisherFolding Star
Company pages: Developer: Folding StarPublisher: Folding Star
Desert Angels Steam news
Desert Angels news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- v1.0.10 - 23 April 2026
Typo fixes only. (Also, somehow it's been a year since the game was released, plus / minus a few days. How time flies.)
- v1.0.9 - 6 December 2025
Fixes an error where camera movement speed was not tracking mouse movement correctly, leading to overly sluggish camera motion. Adds a new option in Input Settings to toggle on and off camera smoothing.
- v1.0.8.1 - Unity Patch - 4 October 2025
This change patches a security vulnerability that was announced recently in older Unity versions. While it doesn't look like there's been any exploits taking advantage of this vulnerability, Unity (and I) suggest you update your game(s) to the latest versions to patch it. For more detail on the vulnerability itself, see: https://unity.com/security/sept-2025-01.
- v1.0.8 - 23 September 2025
Desert Angels was recently demoed at the Seattle Indies Expo, and got a lot of good feedback there. This is a small patch that addresses some of the issues found there: Increases the time you can sprint Minor typo fixes Attempt to fix an animation error when aiming guns. Sometimes when changing directions quickly, it can still get a little weird. But at least it should be less impossible-contortions weird.
- v1.0.7 - 8 May 2025
Fixed issue where opening the log from the pause menu did not allow you to scroll on controller Fixed issue where compendium buttons disabled weirdly on controller Fixed odd button focusing when selecting menus on controller Fixed typos UI tweaks for map markers so it's more difficult to create one accidentally Added confirmation modal to the ending sequence (so it's harder to accidentally skip parts of the game)
- Hotfix v1.0.6 - 26 April 2025
(Note: the initial public release was 1.0.5, because of some wonky internal versioning before the build.) This update fixes a freeze that could rarely occur when you attempt to return to title screen while a separate cutscene was queued to be played.
- Desert Angels is now released! - 26 April 2025
Hello. Desert Angels is now available for Mac and PC and Steam Deck! The full game is informally divided into three acts, and generally takes approximately 2-3 hours to play through. The demo has also been updated to the latest version. As before, it covers the first act of the game, roughly 1/4-1/3 of the content. The soundtrack is also available; our composer, Jesse Colford, has done a fantastic job setting the mood of the desert, and I encourage you to check it out. Thank you for your feedback and support up to this point; it's still hard to believe that it's done, nearly two years later. I hope you enjoy the game.
- Desert Angels is releasing on April 25th - 7 April 2025
Desert Angels will be launching on April 25th, 2025, and will be available for PC and Mac. We've also created a new launch trailer for the occasion! If you haven't already, wishlist the game to get all updates and announcements; the demo will still be available, and we're planning one more update to it for the release. Thank you for all the feedback and interest so far, and I look forward to showing you the full game soon.
- Steam Next Fest - 22 February 2025
Hello! Steam Next Fest is starting in a few days, and Desert Angels will be participating. With it, we have an updated demo, which has been tuned from all the feedback we received from people who played the previous version. There are too many changes to list, but they include: A totally revamped map to highlight more of the game mechanics Quality of life updates for using the map and navigating the story Dynamic music Performance improvements Character expressions in cutscenes Thank you for checking out this game. Any and all feedback is appreciated!
- Demo available for Game Devs of Color Expo Steam Event - 18 September 2024
Hello! Desert Angels is participating in the Game Devs of Color Expo Steam Event, and a public demo will be available for the duration of the event from September 18th to September 24th. The demo is an edited version of the first act of the game, and contains approximately ~1/4th of the current planned story content, and takes about 30-40 minutes to complete. Game Devs of Color Expo is an online games industry conference, and you can find more information and tickets here: https://www.gamedevsofcolorexpo.com/.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 23 April 2026 | v1.0.10 | 1830797770232705 |
| 2 | 6 December 2025 | v1.0.9 | 1818118366178468 |
| 3 | 4 October 2025 | v1.0.8.1 - Unity Patch | 1811772772546312 |
| 4 | 23 September 2025 | v1.0.8 | 1811138915565910 |
| 5 | 8 May 2025 | v1.0.7 | 1799088287816128 |
| 6 | 26 April 2025 | Hotfix v1.0.6 | 1797820624515199 |
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