- Early Access Regular Update Announcement - 30 April 2026
Hello everyone!It’s time for another regular update! The main focus of this update is Stealth and Crime — you can finally sneak around and do a few naughty things! Although the system is still in its early framework stage, we will continue to expand and refine it step by step.In addition, we have added the opening story content for the Emerald scenario. This is a tutorial-like scene designed to help first-time players better understand the core concepts of our game.Update Highlights:Added the new Stealth and Crime system. NPC behavior has also been upgraded, and they will now react to the player’s unlawful actions.Improved the opening section of the Emerald scenario and added a new tutorial scene.Added new weapons, outfits, accessories, items, and skills.Optimized the visual effects of special terrain and mist.Finally, thank you all for your continued support and feedback. We will keep…
- EA Beta v0.4.0 Release Announcement - 11 February 2026
Hello everyone~ We finally managed to deliver the latest build before Lunar New Year! This update brings major new systems, a large amount of new story content, and overall gameplay experience improvements.\Update OverviewSpecial Terrain SystemUsing skills or items, characters can now create special ground effects or clouds/mist in the world. These special terrains may help you devastate your enemies— or end up trapping you instead. Use them wisely!Everyone Is Moving Now!All characters in the scene now have their own schedules, and won’t just stand still anymore. These moving NPCs aren’t only more “lively” to look at—patrolling enemies, and even ambushers hidden in the shadows, will bring more challenges to your adventure.New Combat Mechanics & SkillsWe’ve added a new mechanic: Skill Focus. Skills with Focus can allow a character to maintain a powerful state, or sustain a special terrai…
- Early Access Beta 0.3.2 - 12 December 2025
Fix some bugs.
- Early Access Beta 0.3.1 Release Announcement - 5 December 2025
Hello, everyone! Today we’re bringing you the latest v0.3.1 update.This update will be released for the Early Access (EA) version (the Demo version will not be updated). It includes the first part of Chapter 1 of our main storyline, “Emerald ”. This update includes:About 1.5 hours of story content, mainly taking place inside the village (the Chapter 1 setting), “Luka Village”.1 new companion! Her character art is not the final version yet, but we believe her story and skills will give you a refreshing, “different” experience.Added a “Encyclopedia” feature. When viewing the effects of equipment, skills, or items, you can click embedded links at any time to see explanations of related terms.A character creation system: create your character from scratch!UI improvements and performance optimizations.Some current visuals and voice/audio may still have issues—thank you for your understanding…
- Development Log (November 2025) - 14 November 2025
Greetings, players! It's been a while.It has been nearly three months since our last version release. During this time, we have been working on significant internal framework modifications, which has slowed down our content update progress. We sincerely apologize for this. We are planning the next update for December. Now, let's briefly introduce the content coming in the next update!Game Content:We will be introducing our brand-new main scenario, "Emerald," in the EA version! The game content for this update includes:Most areas and events in Chapter 1, "Luka Village." Compared to the previous version, we have optimized the scene presentation, gameplay routes, and quest branches.A new companion! She wields special shadow magic and has versatile abilities, though her personality is a bit... well, she's a great partner nonetheless!Several new weapons, pieces of equipment, over a dozen new…
- Hotfix for Beta 0.2.1 Version. - 20 August 2025
Fix some issues in beta 0.2.1 version.
- EA Version Beta 0.2.1 Announcement - 15 August 2025
Since our last EA update, we realized the game lacked completeness. So, we went back to the very beginning – the Prologue chapter – and completely rebuilt it from the ground up. We've now largely completed this overhaul and hope it delivers a significantly better experience for you!What's New:Completely rebuilt the Prologue chapter, adding a massive amount of new storylines and quests. This chapter offers 2-3 hours of gameplay and features two major branching endings.Added new Runes, new Skills, and new Equipment. These powerful spells and gear will help you face more intense battles.Enhanced Combat & AI. Enemies are now more strategic in their skill usage and target selection.Expanded and refined Environmental Interactions & Exploration.Implemented Character Field of Vision and Hearing systems. Skill usage is now also affected by line of sight.Optimized the UI and interaction experienc…
- Development Log (2025.6) - 28 June 2025
Hello, players!It's been over a month since our last update, and during this time, we've been planning to enhance the game's completeness and enrich its content. We expect to release a major update in mid to late August, and we’d like to share a preview of what’s coming!First and foremost, we plan to completely reset and update the first scenario!This reset will include not only newly designed storylines but also new explorable areas, new companions, and powerful new enemies! You will face trials set by a formidable mystery fairy, become the protagonist of these trials, and decide who will be your ally and who will be your foe. Additionally, we’ve designed new exploration mechanics, new skills, new equipment, as well as new sound effects and character voiceovers! We hope these new elements, combined with the revamped scenario, will deliver a fresh and exciting gaming experience for ever…
- EarlyAccess Version of “Journey of Rune” is Available now! - 14 May 2025
EarlyAccess Version of “Journey of Rune” is Available now!
- Updates for Alpha 0.3.0 Version. - 11 April 2025
- Fixes • Fixed an issue where the game would crash when enemies entered combat from excessively long distances. • Fixed the problem where multiple enemies could not enter combat simultaneously. • Addressed several other minor issues. - Optimizations • Adjusted armor-related calculation methods and values to better align combat pacing and skill damage with expectations. • Improved map visual performance. - Known Issues • Characters may occasionally become unable to move during gameplay. In most cases, this can be resolved by clicking the "Return to Camp" button or saving and reloading the game.
- Alpha0.3.0 Update(4.4.2025) - 3 April 2025
Dear players, we’re thrilled to announce the English localization update! Alongside this, we’ve added new systems and expanded the game map to include dark and treacherous underground areas. Here are the key highlights of this update: - New Additions ・Added English localization for game interfaces, skill descriptions, and quest details. ・Implemented a Character Traits System for all characters. Players can now customize their characters through unique trait combinations during creation. ・Introduced a foundational Social Relationship System. NPCs will react to player attacks based on their friendship levels. ・Expanded the map with underground cavern areas, teeming with dangerous monsters. ・Added new equipment and equipped every weapon with a unique combat skill. Certain gear now grants special effects. - Fixes ・Fixed an issue where item statuses occasionally failed to save correctly. - O…
- UPDATE PLAN(2025.3) - 10 March 2025
Since releasing the demo, we have gathered feedback from players. We plan to launch a series of updates for this demo. We have a specific update plan. The next major content update is scheduled for March or April 2025, with potential hotfixes deployed during this period.
- Alpha0.2.1 Fix - 28 February 2025
Fix some bugs.
- Update patch Alpha0.2.1 - 27 February 2025
Fix some bugs and add several new contents. English version is in our future update plan.Please wait for more information.
- "Journey of Rune" Demo Now Available!! - 26 February 2025
Dear Players, We have launched the "Journey of Rune" demo version. Your adventure in Emondraid will begin with a miniature scenario containing: A 30-minute to 1-hour playable zone with one main storyline, multiple branching quests, and companions. Core systems including character attributes, item interactions, and combat mechanics, along with campsite rest mechanics to recover from journey fatigue. Multiple customizable Runes and nearly 20 distinct spell types for tactical experimentation. As testing progresses and feedback is collected, we will iteratively refine this scenario. A detailed update roadmap will be released later to transparently communicate our development priorities. We sincerely appreciate your participation in this early version, which still has room for improvement. Our team is actively addressing known bugs and optimizing gameplay experiences. At least one significan…