SPSTEAMPULSELIVE ANALYTICS
Dragon: The Game

Dragon: The Game Steam metadata

Sky Drake Studios | Nov 7, 2014 | game

Released

0players observed · 23 September 2026 - 02:36:27 UTC

ActionIndieRPGSimulationEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)18,281
  • Revenue (VGI)$244,000
  • Review score29% positive

Dragon: The Game metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)18,281
  • Revenue (VGI)$244,000
  • Review score29% positive
  • Total reviews779
  • Release dateNov 7, 2014
  • DeveloperSky Drake Studios
  • PublisherRed Level Games

Genres: Action, Indie, RPG, Simulation, Early Access

Company pages: Developer: Sky Drake StudiosPublisher: Red Level Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Dragon: The Game Steam metadata

Dragon: The Game metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/305960/metadata
Steam Storehttps://store.steampowered.com/app/305960/
Steam Communityhttps://steamcommunity.com/app/305960
PCGamingWiki search
IGDB searchSearch IGDB for Dragon: The Game

Reviews, pricing, and metadata

Review summary

Mostly Negative

29% positive, 228 positive, 551 negative

Price and discount

$17.99

Platforms

Windows, Mac

Categories

Single-player, Multi-player, Family Sharing

Achievements

8

Platform releases
  • Steam 7 November 2014

Latest Steam announcements

  • July Update - 6 July 2018

    Hey everyone, We’re getting close to the next update! Following up on the patch we released 3 weeks ago, this update will include the next generation of proxy meshes (another step towards beautiful, fluid terrain streaming) and will also fill out some more locations on our map, fix some of the bugs in the town, and whatever else we can squeeze in. We’re also getting close to resuming recruiting for our team. We had some limited success earlier this year but ran into some technical debt issues that made it too difficult to coordinate. These issues are nearly resolved, we will reach out to those players who have contacted us expressing interest – we are so grateful for your enthusiasm and support! Anyway, we wanted to have the patch ready today but were slightly delayed due to 4th of July holiday schedule. Expect to hear from us again late next week!

  • Dragon v9.5 Performance and Stability Update - 1 May 2018

    We've been wrestling with some technical debt and old code that has been plaguing performance and making it difficult to add new contributors to our team. Today's patch successfuly resolves many of these issues! *Players should see greatly improved frame rates as well as reduced stuttering and load times! Please be patient as we update lighting, NPCs, and other content. Notes +Some parts of the game have been slightly rolled back so that maintenance and upgrades can be made. Please be patient as we update lighting, NPCs, and other content. +New map shows off terrain streaming tech. +Fog, the camera, and other perspective settings are being adjusted to accommodate streaming terrains. +Don't forget to try different graphic settings, as well as grass and tree options! These can have a major impact on FPS and visual presentation As we update and rework parts of Dragon we've been constantly…

  • Happy Holidays - Checking In - 27 December 2017

    Update to the beta branch is live. This is one of many patches as we adopt the new 2D world map. We've cleaned up the region selection menu and are looking at bug related to dragon save files and their upgrades persisting between saves/versions. This week's next update will add more region details and some more UI adjustments. Next week we should be ready to share a new zone for you to explore and burnify.

  • Happy Holidays - Checking In - 27 December 2017

    Update to the beta branch is live. This is one of many patches as we adopt the new 2D world map. We've cleaned up the region selection menu and are looking at bug related to dragon save files and their upgrades persisting between saves/versions. This week's next update will add more region details and some more UI adjustments. Next week we should be ready to share a new zone for you to explore and burnify.

  • November - Checking In - 28 November 2017

    Hey everyone, We’re almost through November and we wanted to post a quick update. We’ve rolled back the main branch to an older version of the game while we work on patching the newest build (currently playable from the beta’s branch). We also met with our attorney to begin restructuring our company in preparation for bringing in new talent and capital. Our team had a nice Thanksgiving break and we’re headed to a tech conference this week. We’ll resume work to complete the overworld/2D map when we return, anticipating a patch the first week of December for you, slightly behind our Thanksgiving day target. Thanks for your support and patience. We're excited to be taking proactive steps to make 2018 Dragon's best year, yet!

  • November - Checking In - 28 November 2017

    Hey everyone, We’re almost through November and we wanted to post a quick update. We’ve rolled back the main branch to an older version of the game while we work on patching the newest build (currently playable from the beta’s branch). We also met with our attorney to begin restructuring our company in preparation for bringing in new talent and capital. Our team had a nice Thanksgiving break and we’re headed to a tech conference this week. We’ll resume work to complete the overworld/2D map when we return, anticipating a patch the first week of December for you, slightly behind our Thanksgiving day target. Thanks for your support and patience. We're excited to be taking proactive steps to make 2018 Dragon's best year, yet!

  • November Update - 3 November 2017

    Hey everyone, We’re getting the next patch together and want to check in. There’s been a lot of discussion about how to make the game as playable as possible while we’re moving through this (admittedly slow) transition. Fortunately, these growing pains are expected as we consolidate our code base, perform content inventories, and prepare for an expanded team in 2018. Our goal is to have the next build ready before Thanksgiving. Meanwhile, we’re considering the three most stable builds for the rollback, which we will deploy based on your response. Option 1: Circa 2015. Old world and graphics, but ran well. Missing recent content (dragon customizer, new dragon model, new terrain, skybox, shaders) Option 2: Circa last summer. Open world and graphics update (Unity 5, new terrain), but runs slow. This build showcases Dragon’s capabilities but is not optimized for most machines. Some flight a…

  • November Update - 3 November 2017

    Hey everyone, We’re getting the next patch together and want to check in. There’s been a lot of discussion about how to make the game as playable as possible while we’re moving through this (admittedly slow) transition. Fortunately, these growing pains are expected as we consolidate our code base, perform content inventories, and prepare for an expanded team in 2018. Our goal is to have the next build ready before Thanksgiving. Meanwhile, we’re considering the three most stable builds for the rollback, which we will deploy based on your response. Option 1: Circa 2015. Old world and graphics, but ran well. Missing recent content (dragon customizer, new dragon model, new terrain, skybox, shaders) Option 2: Circa last summer. Open world and graphics update (Unity 5, new terrain), but runs slow. This build showcases Dragon’s capabilities but is not optimized for most machines. Some flight a…

  • New Partner, New Funds, New Team - 2 October 2017

    Hi everyone, Sorry for the delayed updated, we’ve been working on a deal since late August and can (finally) share the exciting news! We’ve found a new partner who believes in Dragon’s future and wants to help us out. As we all know Dragon has been stuck without a consistently resourced team for about a year. This has created a ton of headaches for you, the players, and us the devs. Fortunately, we’ve found a new, mostly silent partner, who sees that our community behind Dragon is a huge indicator of this game’s potential. This partner wants to see Dragon’s development in proper hands; by scaling up our current team, or to pass development to a more experienced team. Before we can make this transition, a few major changes have to be made. As a company, we need to restructure our cap table and line up our books so that we can accommodate another round of fundraising. We also need to re-s…

  • New Partner, New Funds, New Team - 2 October 2017

    Hi everyone, Sorry for the delayed updated, we’ve been working on a deal since late August and can (finally) share the exciting news! We’ve found a new partner who believes in Dragon’s future and wants to help us out. As we all know Dragon has been stuck without a consistently resourced team for about a year. This has created a ton of headaches for you, the players, and us the devs. Fortunately, we’ve found a new, mostly silent partner, who sees that our community behind Dragon is a huge indicator of this game’s potential. This partner wants to see Dragon’s development in proper hands; by scaling up our current team, or to pass development to a more experienced team. Before we can make this transition, a few major changes have to be made. As a company, we need to restructure our cap table and line up our books so that we can accommodate another round of fundraising. We also need to re-s…

  • Dev Blog Added - 24 August 2017

    Hey Everyone, Grant here. I'm looking for ways to communicate more casually with everyone in-between patch announcements and the occasional crisis ;) So for now, I'll be posting regularly here. Front page announcements will be used for major communications, patch notes, etc. As we work to get the game back on track and communications open-up, I will be watching the community closely. We want people to feel free to express their opinions, concerns, and complaints but I won't allow rampant pessimism and trolling. Since we launched almost 3 years ago we've never banned anyone and have locked very few discussion. Let's keep it that way. If we're trying to attract investors and new dev talent, we need a strong community. Thanks again for checking in on Dragon. We'll see you next week for our live stream

  • Dev Blog Added - 24 August 2017

    Hey Everyone, Grant here. I'm looking for ways to communicate more casually with everyone in-between patch announcements and the occasional crisis ;) So for now, I'll be posting regularly here. Front page announcements will be used for major communications, patch notes, etc. As we work to get the game back on track and communications open-up, I will be watching the community closely. We want people to feel free to express their opinions, concerns, and complaints but I won't allow rampant pessimism and trolling. Since we launched almost 3 years ago we've never banned anyone and have locked very few discussion. Let's keep it that way. If we're trying to attract investors and new dev talent, we need a strong community. Thanks again for checking in on Dragon. We'll see you next week for our live stream

  • Mid-Week Check-In: Game Jamming This Weekend - 15 August 2017

    Hey everyone, Grant here. The last few weeks at my day job have been intense, luckily I've got the weekend set aside to work on Dragon! I'll take a swing through the forums and post updates on Saturday and Sunday to keep you posted on my progress. Also, is anyone following Game of Thrones? I get goosebumps watching Daenery's dragons torching Lanisters and destroying ballista :)

  • Mid-Week Check-In: Game Jamming This Weekend - 15 August 2017

    Hey everyone, Grant here. The last few weeks at my day job have been intense, luckily I've got the weekend set aside to work on Dragon! I'll take a swing through the forums and post updates on Saturday and Sunday to keep you posted on my progress. Also, is anyone following Game of Thrones? I get goosebumps watching Daenery's dragons torching Lanisters and destroying ballista :)

  • Beta Branch Update: Combat Crashing Bug? - 3 August 2017

    Hey everyone, I'm in-between implementing the 2D map but think I found a solution to the combat-crash-2-desktop bug that's been plaguing some of you. If you're interested in helping out, please opt into the beta branch. Once in the game click through the single unlabeled button to the placeholder 2D map and load into Raythenholt. This build isn't supposed to be clean or fun it is supposed to test if we've fixed the combat bug. Thanks for your patience and help. I'm looking forward to the next general public release. - Grant

  • Beta Branch Update: Combat Crashing Bug? - 3 August 2017

    Hey everyone, I'm in-between implementing the 2D map but think I found a solution to the combat-crash-2-desktop bug that's been plaguing some of you. If you're interested in helping out, please opt into the beta branch. Once in the game click through the single unlabeled button to the placeholder 2D map and load into Raythenholt. This build isn't supposed to be clean or fun it is supposed to test if we've fixed the combat bug. Thanks for your patience and help. I'm looking forward to the next general public release. - Grant

  • New Map! But Behind and Working Overtime. - 11 July 2017

    Hey everyone, We're about to launch the pilot 2D map! While Dragon will remain a fiery 3D experience, we're putting together a huge, adventurous, top-down world map to explore as you move from region to region spreading terror or majesty in your wake. We've got ideas for dozens of cool encounters and zones for your dragon and to keep the action going, there will be random encounters, other dragons, groups of men and monsters wandering the map and more. While this does somewhat break the open 3D world feel, it's a necessary workaround for our little team and keeps the game running as fast as possible, not having to manage all of the regions "in-between" the major zones of the game. As development continues, we may pivot back to the fully 3D world space, if time resources and money allows. Unfortunately, this patch didn't come out last month. At this time Dragon is in something of a holdi…

  • New Map! But Behind and Working Overtime. - 11 July 2017

    Hey everyone, We're about to launch the pilot 2D map! While Dragon will remain a fiery 3D experience, we're putting together a huge, adventurous, top-down world map to explore as you move from region to region spreading terror or majesty in your wake. We've got ideas for dozens of cool encounters and zones for your dragon and to keep the action going, there will be random encounters, other dragons, groups of men and monsters wandering the map and more. While this does somewhat break the open 3D world feel, it's a necessary workaround for our little team and keeps the game running as fast as possible, not having to manage all of the regions "in-between" the major zones of the game. As development continues, we may pivot back to the fully 3D world space, if time resources and money allows. Unfortunately, this patch didn't come out last month. At this time Dragon is in something of a holdi…

  • Checking-In: Next Patch Almost Across the Line - 23 May 2017

    The next patch is almost out! Had a couple bugs when we complied tonight and I want to tighten up the GUI but ran out of time this evening. We'll let you know tomorrow or Wednesday when the update is live. Thanks everyone! -- We're opening up the overworld map so you may again roam free! You'll be able to roam our map, entering and leaving zones as you please by flying to the edge of the map or above the cloud line. We hope this will make for better performing, more detailed encounters/adventures we've been calling "zones". Set in an open world with random events and sandbox play, we can deploy a lot more dragon-y content faster this way. This design also lends itself to better "domain" and strategy play as you claim your lands and find yourself tied up in the politics of dragons and men.

  • Checking-In: Next Patch Almost Across the Line - 23 May 2017

    The next patch is almost out! Had a couple bugs when we complied tonight and I want to tighten up the GUI but ran out of time this evening. We'll let you know tomorrow or Wednesday when the update is live. Thanks everyone! -- We're opening up the overworld map so you may again roam free! You'll be able to roam our map, entering and leaving zones as you please by flying to the edge of the map or above the cloud line. We hope this will make for better performing, more detailed encounters/adventures we've been calling "zones". Set in an open world with random events and sandbox play, we can deploy a lot more dragon-y content faster this way. This design also lends itself to better "domain" and strategy play as you claim your lands and find yourself tied up in the politics of dragons and men.

Patch notes and updates

S.noRelease datePatch nameGID number
111 April 20174/11 Update: Some patch notes, next priorities75840229419724341
211 April 20174/11 Update: Some patch notes, next priorities4249665521680725643
311 October 2016October Update - Version 8.9 is Live!4249665521680726168
413 February 2016Update: Progress Report, Kickstarter Hits $31k, Patch Notes.4249665521680726809
513 February 2016Update: Progress Report, Kickstarter Hits $31k, Patch Notes.295353300240871373
630 January 2016Progress Report, Kickstarter Update, Patch Notes.341514010386224459
75 January 2016Version 8.3 Hotfix #24249665521680727090
85 January 2016Version 8.3 Hotfix #2341510664159416513
925 December 2015Version 8.3 Hotfix #14249665521680727185
1025 December 2015Version 8.3 Hotfix #1341510664119590844
115 December 2014Dragon 0.78A Update Open Beta Patch Notes522745759992123067
125 December 2014Dragon 0.78A Update Open Beta Patch Notes4249665521680729022
1320 November 2014Dragon 0.77A Hotfix #2522744579235448437
1420 November 2014Dragon 0.77A Hotfix #24249665521680729120
1515 November 2014Dragon Update v0.76a Notes4249665521680729210

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID305960
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$17.99
Free to playNo
Discount0%
Original price USD$17.99
Current price USD$17.99
Release dateNov 7, 2014
DeveloperSky Drake Studios
PublisherRed Level Games
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review typeMostly Negative
Positive review percent29%
Positive reviews228
Negative reviews551
Total reviews779
Steam recommendations660
Achievements8
Average playtime forever100 minutes
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/305960/

Short description

In this open world action role-playing game you will bring your dragon's story to life. Become a terrifying or benevolent dragon powerful enough to threaten kingdoms and leave its claw-mark in history. WARNING: DRAGON IS IN EARLY ACCESS ALPHA. IT IS NOT A COMPLETED GAME.

About this game

Experience dragons in their proper role as the monstrous, complex, and epic protagonists that they are. In this open world action role-playing game you will bring your dragon's story to life. As you eat, age and hunt your dragon will develop allowing you to improve and customize its wings, tail, claws, and breath weapon. Become a terrifying or benevolent dragon powerful enough to threaten city states and reshape kingdoms. Inevitably you will face other dragons, giants, trolls, orcs, liches, and other beasts as you leave your mark on the history of the world. Curious? Follow our progress: Join our Livestream development sessions at . Like us on Facebook for social media updates. . WARNING: DRAGON IS IN EARLY ACCESS ALPHA. IT IS NOT A COMPLETE GAME. Please do not purchase unless you want to actively support development and are PREPARED TO HAVE FUN DESPITE BUGS AND UNANTICIPATED PROBLEMS. Thank you for your support, Early Access makes this game possible! The completed game will include... Hunt and feast on tribute as you grow more powerful through the years. Hoard gold, claim a lair and expand your dominance through-out a dragon-sized sandbox fantasy world. Choose who to help and who to eat. Choose which cities will benefit and thrive under your protection and which will burn... Customize and improve your dragon. Choose its color, face, look, and abilities. Customize and upgrades your weapons and armor such as scales, breath weapon, bite, tail, and wings. Single and multi-player modes for all of your dragon co-op and PVP needs; work together in peace or find out whose the top dragon. Users Mods - There is no way we can make this game great without tapping into the creativity of our players. Integration with Steam Workshop is planned as well. Planned Early Access Features... Single and multi-player Co-op and PVP Save and load your dragon Moddable dragons and maps Basic combat and RPG mechanics Fire burns trees, villagers, and wooden buildings Physics based flight Real time day-night cycle Development Roadmap Dragon is currently in early alpha and we've got a long way to go to make Dragon the game it deserves to be. All features and plans listed here are…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $17.99
  • Highest observed: $17.99

Dragon: The Game's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $17.99, the highest is $17.99, and the first visible tracked price is $17.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Dragon: The Game's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $17.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $17.99. The latest run records $17.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $17.99
  • Current list price: $17.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Dragon: The Game at $17.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$17.99$17.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $17.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$17.99$17.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $17.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$17.99$17.99No discountSteam Store

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Dota 2372,59123 September 2026 - 03:25:55 UTC1,291,3282,758,031Valve
Apex Legends™232,32422 September 2026 - 13:05:08 UTC624,4731,047,228Respawn
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Valheim131,53423 September 2026 - 02:56:05 UTC498,478533,888Iron Gate AB
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
Marvel Rivals89,20223 September 2026 - 02:27:57 UTC642,333409,518NetEase Games
The Binding of Isaac: Rebirth76,26922 September 2026 - 14:56:02 UTC156,156391,633Nicalis, Inc., Edmund McMillen
Tom Clancy's Rainbow Six Siege69,21722 September 2026 - 21:32:24 UTC200,4761,547,383Ubisoft Montreal
HELLDIVERS™ 269,11523 September 2026 - 02:18:53 UTC458,2081,150,310Arrowhead Game Studios
Team Fortress 265,33722 September 2026 - 13:05:08 UTC253,2251,230,475Valve

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Bongo Cat133,20323 September 2026 - 01:34:35 UTC193,859108,446Marcel Zurawka, Julius Krüger
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
Project Zomboid45,38323 September 2026 - 02:23:18 UTC122,811467,999The Indie Stone
Stardew Valley38,83823 September 2026 - 01:35:48 UTC236,6141,016,067ConcernedApe
EA SPORTS FC™ 2637,94822 September 2026 - 20:49:30 UTC159,35063,186EA Canada, EA Romania
Graveyard Keeper 230,70923 September 2026 - 00:02:26 UTC30,709Not availableLazy Bear Games
War Thunder30,28123 September 2026 - 03:14:30 UTC125,317781,076Gaijin Entertainment
RimWorld21,09023 September 2026 - 00:36:01 UTC95,851239,107Ludeon Studios
Hearts of Iron IV20,45723 September 2026 - 01:48:41 UTC93,196366,107Paradox Development Studio
Once Human19,49623 September 2026 - 02:35:47 UTC231,343179,110Starry Studio
The Sims™ 419,16323 September 2026 - 02:05:36 UTC96,185193,399Maxis

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Bongo Cat133,20323 September 2026 - 01:34:35 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim131,53423 September 2026 - 02:56:05 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero60,80622 September 2026 - 23:54:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 254,77323 September 2026 - 01:57:03 UTC574,638199,438Mega Crit
Wallpaper Engine52,41123 September 2026 - 02:02:58 UTC150,2711,008,495Wallpaper Engine Team
Palworld52,32123 September 2026 - 02:05:31 UTC2,101,535451,088Pocketpair
Rust47,91623 September 2026 - 02:50:21 UTC259,6461,359,516Facepunch Studios
Project Zomboid45,38323 September 2026 - 02:23:18 UTC122,811467,999The Indie Stone
Stardew Valley38,83823 September 2026 - 01:35:48 UTC236,6141,016,067ConcernedApe
Geometry Dash37,02422 September 2026 - 22:22:31 UTC108,707590,977RobTop Games
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

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