- Engineer Skill Improved - 27 December 2025
Got a few reports of issues with the Outfitters and selling gadgets back. Therefore, we have a patch to correct those issues and while we are still deciding on how the Engine Warm Up system will be replaced, Engineer Skill Level will now reduce Engine Warm Up time.Update:Engineer Skill Level will now reduce Engine Warm Up time by 5% per levelAddressed an issue with selling gadgets back to the OutfittersAllow more UI to quickly adapt to language switchingFuture Work:Remove the Engine Warm Up systemAdding a more information to the Ship Stats PanelAdd colors to show modified statsReviewing adding tooltips to stats that are modifiedIncrease the information in the Installed Mods section
- Improved Ship Stats Panel - 26 December 2025
Got a few reports and screenshots of the Ship Stats Panel with suggestions.Update:Ship Stats Panel Update:Added a section under the Mounts Tab to allow fast viewing of the installed modsFiltered out possible duplicate informationFuture Work:Adding a more information to the Ship Stats PanelAdd colors to show modified statsReviewing adding tooltips to stats that are modifiedIncrease the information in the Installed Mods section
- Japanese Localization - 13 December 2025
Updates:Expanding on the map generation system update we now allow for Star System translation (localization)Currently, this is targeted at Japanese as it was one of the weak spots in our localizationWe are exploring other language. If you have a suggest / request drop a commentThe event log has been updated to be more flexible with localization and data orderingBugs Addressed a few UI issuesThank you for all of the feedback, testing, and bug reports. Future WorkTutorial text polishing and visuals Game IntroJob board overhaul to combine the tasks and crew optionsCrew role controls. Currently, the highest trait value takes the roleMore help on using the Market Compare mode (delta information)Flight route improvementsPlayable Demo
- New Game Setup Warnings - 25 November 2025
After reading a few instances of players finding it a bit tricky to start a new game and with the release of a demo in the near future, we have redesigned the new game setup.Update:New Game Setup is now a check on request (Create button pressed)Warns if the pilot does not have a name inputWarns if the pilot portrait images is not setupWarns if the pilot's trait setup has not been selected
- Game Loading Fixed for Newer Mounts - 24 October 2025
We got 2 back to back reports after a minor update about Save files with ship mounts not loading. Bugs Addressed an issue where newer mounts would be saved but not restored when loading the save file
- New Map Generator Updates - 3 August 2025
Things have been quiet for too, we have a good group of new features and expanding more. While this update is not ground breaking, it is a good foundation for the followup Thank you for all of the feedback, testing, and bug reports. Updates:We have rewritten the game map generation systemAllow for faster new games (23% faster on average)Speeds up loading saved games (13% quicker)Portraits have had a lot of code clean up to allow them to be expanded in the near future Bugs Addressed a few UI issuesFuture WorkTutorial text polishing and visuals Game IntroJob board overhaul to combine the tasks and crew optionsCrew role controls. Currently, the highest trait value takes the roleMore help on using the Market Compare mode (delta information)Flight route improvementsPlayable Demo
- New Game Setup Enhancements - 4 March 2025
Portraits are being well received, however there have been reported difficulties. We would like to address them quickly. Thank you for all of the feedback, testing, and bug reports. Updates: More Portrait Options Adjusted the method used to check that a portrait has been selected Adjusted SFX for some buttons Improved the background graphics for a few panels and menus, we will be review all of them in game to see if there are more updates required Bugs Addressed an issue where the fuel range was displayed as the galaxy was being generated
- Portraits & Trait Updates - 28 February 2025
As part of improving captain customization, we have added portraits. Furthermore, this will mean that crew be more than a name. Thank you for all of the feedback, testing, and bug reports. Updates: Portraits have been added: - Currently, only new games can have them - Looking to add a system to identify saves without portrait data and allow for one to be set New Game Panel have been updated to include the portrait creation Trait system overhauled Add Effects System: - The way effects from Traits and Items are now routed through this new system to keep them active when added - Previous save files will be able to utilize this system - Will be expanding this to allow for text summaries to be provided from here Localization updated for new features and working on the names list Added another Time Stamp Format. If there are more suggestions, please send them to us. Balance Auto Repair Bot -…
- Japanese Localization Update - 19 February 2025
皆さん、こんにちは! 以前のバージョンで英語と日本語が混在していたことについて、まずお詫び申し上げます。シームレスな言語体験の重要性を理解しており、この問題を解決するために一生懸命取り組んできました。バージョン 0.3.1.0 には、多数のローカリゼーション更新が行われています。 しかし、まだ改善が必要な部分があることを認識しており、特に船の名前や星系の名前が英語のままであることについてご承知ください。これらの問題を今後のアップデートで解決するために積極的に取り組んでいます。 皆さんのご理解と引き続きのご支援を感謝申し上げます。皆さんの体験をより良くするために努力してまいります。ありがとうございました! Hello Everyone, We would like to start by apologizing for the mixing of English and Japanese in our previous builds. We understand the importance of a seamless language experience, and we have been working diligently to address this issue. Version 0.3.1.0 has had a large number of localization updates. However, we acknowledge that there are still areas that need improvement, specifically the ship names and star system names, which remain in English. We are actively working to resolve these issues in future updates. We appreciate your understanding and continued support as we strive to m…
- Market Item Improvements - 19 February 2025
We have been hard at work improving the UI, and adding a ton of requested quality of life changes. There are still more to come, but the build is now stable and time to get boarder feedback! Updates: UI Updates: - Adjusted the scaling of the Market Panel - Adjusted the Captain Information Panel size - More Tooltips Report Issue System is back! Localization: - Difficulties - Market Items - Activity Levels - Log events - Gadgets and Descriptions Bugs Addressed a large list of UI Issues Addressed a fair number of middle mouse hover trigger issues Future Work Tutorial, currently the UI is in place just need to polish the text Game Intro Allow for improved captain customization More help on using the Market Compare mode (delta information) Flight route improvements
- Scrolling, Settings & Log Fixes - 7 December 2024
UI Scaling is now a complete setting, meaning it will save as you adjust the value and will stay between gaming sessions. Thank you for all of the feedback, testing, and bug reports. Updates: UI Scaling value is saved after setting Adjusted the purchase SFX Added to the Credits section, thank you! Improved Localization Bugs Addressed multiple spelling issues Addressed multiple issues with scrolling inside of panels and the map moving Addressed an issue with Log item ordering Addressed an issue with Log purchase item data Addressed an issue with Reporting Issues edge cases
- Difficulty Adjustments and Bug Fixes - 6 December 2024
We have added UI Scaling options to allow for more control over how the UI is displayed. We are sure there are edge cases we have missed in this setup, and are ready for feedback. Updates: UI Scaling: - Warp Panel now scales better - Market Panel now scales better - Currently only scales the UI within the game Improved Captain Mini Panel Design Market Panel Logic for Buy and Selling Improved Reporting Issues upload system Improved Localization Bugs Addressed an issue with Difficulty below Normal Addressed an issue with Commodity Quantity calculation for some Star Systems Addressed an issue with Reporting Issues edge cases
- UI Scaling - 4 December 2024
We have added UI Scaling options to allow for more control over how the UI is displayed. We are sure there are edge cases we have missed in this setup, and are ready for feedback. Updates: UI Scaling: - Can Scale UI from 0.6 to 1.0 - Accessed in the UI Settings Panel - Currently only scales the UI within the game Improved Localization Bugs Addressed an issue with Steam Deck Display
- UI Overhaul! - 16 November 2024
We have been hard at work improving the UI, and adding a ton of requested quality of life changes. There are still more to come, but the build is now stable and time to get boarder feedback! Updates: UI Overhaul: - Added Star System Navigator Panel - Added Captain Information Panel - More of the IU can be collapsed, allowing great view of the galaxy map - Smaller Selected Star System Information Panel - Improved Ship Information display - New Default Font. Still hunting for the perfect one, however this is closer - More Tooltips Captain Customization: - Naming - Traits Report Issue System is back! Font Selection has been widened Keyboard Shortcuts: - Warm the engines - Engage Warp - Center Map on Captain Localized Shipyard Names Bugs Addressed a lot of UI issues Addressed a few Outfitter issues Addressed Steam Deck Video Resolution issue Future Work Game Intro Allow for improved captain…
- More Market Commodities - 22 October 2024
Due to a few issue in 0.3.0 update it will be delayed for a bit longer. Therefore, we wanted to share all of the features and fixes we have tested and have ready. A lot about the Early Access process is to get feedback. Updates: More Market Commodities: - Firearms - Batteries Improved the menu feedback inside the Shipyard and Outfitter Panels UI adjustments and tweaks The display of Bar Values is now default on - Thank you for the feedback Improved Localization Balance Gadgets have been balanced a bit in value to align with expanded selection Bugs Addressed a fuel issue after trading in a ship Addressed Gadget sell values, and quantity display
- Outfitter Available! - 21 October 2024
There is a very large update in the works, however we wanted to make sure the systems are working well before opening the flood gates. Therefore, the Outfitter is now available based on a star system's tech level. Updates: Added Outfitters - Basic: - A few Gadgets available to expand your exploration and profit making - These are the base ones we need to test before the whole collection is released Ship Info Mouse Hover - a few captains hadn't found the Ship Stats Panel and this should help Localized Keybindings Bugs Addressed a few odd UI issues Addressed a host of Fuel Range Ring display issues
- Keybinding & More SFXs - 20 October 2024
Updates: There are a good group of re-bindable key shortcuts - They can be accessed from Settings -> Controls - The current system are are using doesn't allow for them to be localized, however we are going to address this short coming New Game option - Random start, this allows you to play the same seed, but starting in a different location Added more Sound Effects for the game interface and actions Bugs Addressed a few odd UI issues
- 0.2.1.0 - 16 October 2024
Introducing the Tuna, a new ship type in the game. The Tuna is a predatory ship. This update is being delivered a bit early, as we needed to access a few minor issues that were game breaking if you got into that state. Updates Added more SFX for buttons and UI Loads of Quality of Life UI Updates: - Adding Version Info to Main Menu - Update to Create New Game Panel with more information on Discover Mode - Market Panel Opens to Sell Auto - Added a Close Option to the Purchase Panel - Added more options to dismiss UI Settings Popup New Ship - Tuna Bugs Addressed some of the mouse camera movement for Logs Panel Fixed a Pressed Button graphic issue
- 0.2.0.1 - 16 October 2024
Bugs Addressed the issue with the Logs Panel not allowing Scroll Addressed ship purchases not be logged
- In Game Logs - 16 October 2024
Updates: Adding in In-Game Logs Clean up the function a few panel systems, more to come Bugs Addressed an issue where route path could be left after warp Addressed the Credits Popup button hidden